diff options
author | Ladislav Zezula <zezula@volny.cz> | 2021-03-22 15:54:07 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-03-22 15:54:07 +0100 |
commit | ef53ad5209b8d77a6869019685eaa3f1aafba15e (patch) | |
tree | 9f9d8afb95b4247de48be44ef6ecdcb776843271 /README.md | |
parent | 60c2dd0fa16d3506722e25fee9b6fa4082b0c1e5 (diff) |
Update README.md
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 20 |
1 files changed, 20 insertions, 0 deletions
@@ -15,3 +15,23 @@ $ make install 3. Include StormLib in your project: `#include <StormLib.h>` 4. Make sure you compile your project with `-lstorm -lz -lbz2` +### Windows (Visual Studio 2008) +1. Download the latest release +2. Open the solution file StormLib_vs08.sln in Visual Studio 2008 +3. Choose "Build / Batch Build" and select every build of "StormLib" +4. Choose "Rebuild" +5. The result libraries are in .\bin\Win32 and .\bin\x64 + +### Windows (Visual Studio 2017 or 2019) +1. Download the latest release +2. Open the solution file StormLib_vs17.sln in Visual Studio 2017/2019 +3. Choose "Build / Batch Build" and select every build of "StormLib" +4. Choose "Rebuild" +5. The result libraries are in .\bin\Win32 and .\bin\x64 + +### Building test project +1. Include the main StormLib header: `#include <StormLib.h>` +2. Set the directory with StormLibXYZ.lib + * X: D = Debug, R = Release + * Y: A = ANSI build, U = Unicode build + * Z: S = Using static CRT library, D = Using Dynamic CRT library |