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authorLadislav Zezula <zezula@volny.cz>2024-11-02 09:18:37 +0100
committerLadislav Zezula <zezula@volny.cz>2024-11-02 09:18:37 +0100
commit2ec11ad1fd50098a789a9b477bb9c4240f569e7e (patch)
tree27cf630257df50b4af8950af1391ae18bebc7066 /src/FileStream.cpp
parentcc17c9bc5a6d5a85487beef60eab36e1c1513e00 (diff)
Added functions for conversions between MPQ file name <-> Safe file name
Diffstat (limited to 'src/FileStream.cpp')
-rw-r--r--src/FileStream.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/FileStream.cpp b/src/FileStream.cpp
index b66098c..39db0a0 100644
--- a/src/FileStream.cpp
+++ b/src/FileStream.cpp
@@ -78,7 +78,7 @@ static void CreateNameWithSuffix(LPTSTR szBuffer, size_t cchMaxChars, LPCTSTR sz
*szBuffer++ = '.';
// Append the number
- IntToString(szBuffer, szBufferEnd - szBuffer + 1, nValue);
+ SMemIntToStr(szBuffer, szBufferEnd - szBuffer + 1, nValue);
}
//-----------------------------------------------------------------------------
@@ -1765,7 +1765,7 @@ static void PartStream_Close(TBlockStream * pStream)
// Make sure that the header is properly BSWAPed
BSWAP_ARRAY32_UNSIGNED(&PartHeader, sizeof(PART_FILE_HEADER));
- IntToString(PartHeader.GameBuildNumber, _countof(PartHeader.GameBuildNumber), pStream->BuildNumber);
+ SMemIntToStr(PartHeader.GameBuildNumber, _countof(PartHeader.GameBuildNumber), pStream->BuildNumber);
// Write the part header
pStream->BaseWrite(pStream, &ByteOffset, &PartHeader, sizeof(PART_FILE_HEADER));