diff options
author | Ladislav Zezula <ladislav.zezula@avg.com> | 2015-05-28 13:49:23 +0200 |
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committer | Ladislav Zezula <ladislav.zezula@avg.com> | 2015-05-28 13:49:23 +0200 |
commit | 1b38ceb0d4bb4ae32cb93c295e3ef493b91f9a78 (patch) | |
tree | 5634e1d3fd17386975db1c0d4e95176db098bc1f /src/SCompression.cpp | |
parent | c26e12c79f2a5e0c092de4a62565bdae4bf5a7dd (diff) |
+ Fixed defects found by Coverity (well, most of them)
Diffstat (limited to 'src/SCompression.cpp')
-rw-r--r-- | src/SCompression.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/SCompression.cpp b/src/SCompression.cpp index 5402771..d706a6f 100644 --- a/src/SCompression.cpp +++ b/src/SCompression.cpp @@ -296,7 +296,10 @@ static int Decompress_PKLIB(void * pvOutBuffer, int * pcbOutBuffer, void * pvInB // If PKLIB is unable to decompress the data, return 0; if(Info.pbOutBuff == pvOutBuffer) + { + STORM_FREE(work_buf); return 0; + } // Give away the number of decompressed bytes *pcbOutBuffer = (int)(Info.pbOutBuff - (unsigned char *)pvOutBuffer); @@ -324,6 +327,7 @@ static void Compress_BZIP2(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBu // Initialize the BZIP2 compression strm.bzalloc = NULL; strm.bzfree = NULL; + strm.opaque = NULL; // Blizzard uses 9 as blockSize100k, (0x30 as workFactor) // Last checked on Starcraft II @@ -358,6 +362,9 @@ static int Decompress_BZIP2(void * pvOutBuffer, int * pcbOutBuffer, void * pvInB // Initialize the BZIP2 decompression strm.bzalloc = NULL; strm.bzfree = NULL; + strm.opaque = NULL; + + // Initialize decompression if(BZ2_bzDecompressInit(&strm, 0, 0) == BZ_OK) { strm.next_in = (char *)pvInBuffer; |