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-rw-r--r--src/SBaseFileTable.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/SBaseFileTable.cpp b/src/SBaseFileTable.cpp
index a579fbd..2fd717b 100644
--- a/src/SBaseFileTable.cpp
+++ b/src/SBaseFileTable.cpp
@@ -651,7 +651,6 @@ DWORD ConvertMpqHeaderToFormat4(
// Verify header MD5. Header MD5 is calculated from the MPQ header since the 'MPQ\x1A'
// signature until the position of header MD5 at offset 0xC0
- BSWAP_TMPQHEADER(pHeader, MPQ_FORMAT_VERSION_4);
// Apparently, Starcraft II only accepts MPQ headers where the MPQ header hash matches
// If MD5 doesn't match, we ignore this offset. We also ignore it if there's no MD5 at all
@@ -660,6 +659,9 @@ DWORD ConvertMpqHeaderToFormat4(
if(!VerifyDataBlockHash(pHeader, MPQ_HEADER_SIZE_V4 - MD5_DIGEST_SIZE, pHeader->MD5_MpqHeader))
return ERROR_FAKE_MPQ_HEADER;
+ // Byteswap after header MD5 is verified
+ BSWAP_TMPQHEADER(pHeader, MPQ_FORMAT_VERSION_4);
+
// HiBlockTable must be 0 for archives under 4GB
if((pHeader->ArchiveSize64 >> 0x20) == 0 && pHeader->HiBlockTablePos64 != 0)
return ERROR_FAKE_MPQ_HEADER;