diff options
Diffstat (limited to 'src/SFileOpenArchive.cpp')
-rw-r--r-- | src/SFileOpenArchive.cpp | 32 |
1 files changed, 25 insertions, 7 deletions
diff --git a/src/SFileOpenArchive.cpp b/src/SFileOpenArchive.cpp index ea29850..dcc7e18 100644 --- a/src/SFileOpenArchive.cpp +++ b/src/SFileOpenArchive.cpp @@ -18,6 +18,7 @@ #include "StormCommon.h" #define HEADER_SEARCH_BUFFER_SIZE 0x1000 +#define MINIMUM_MPQ_SIZE 0x0C //----------------------------------------------------------------------------- // Local functions @@ -35,21 +36,28 @@ static MTYPE CheckMapType(LPCTSTR szFileName, LPBYTE pbHeaderBuffer, size_t cbHe DWORD DwordValue2 = BSWAP_INT32_UNSIGNED(HeaderInt32[2]); DWORD DwordValue3 = BSWAP_INT32_UNSIGNED(HeaderInt32[3]); - // Test for AVI files (Warcraft III cinematics) - 'RIFF', 'AVI ' or 'LIST' - if(DwordValue0 == 0x46464952 && DwordValue2 == 0x20495641 && DwordValue3 == 0x5453494C) - return MapTypeAviFile; - - // Check for Starcraft II maps + // Check maps by extension (Starcraft, Starcraft II). We must do this before + // checking actual data, because the "NP_Protect" protector places + // fake Warcraft III header into the Starcraft II maps if((szExtension = _tcsrchr(szFileName, _T('.'))) != NULL) { - // The "NP_Protect" protector places fake Warcraft III header - // into the Starcraft II maps, whilst SC2 maps have no other header but MPQ v4 + // Check for Starcraft II maps by extension if(!_tcsicmp(szExtension, _T(".s2ma")) || !_tcsicmp(szExtension, _T(".SC2Map")) || !_tcsicmp(szExtension, _T(".SC2Mod"))) { return MapTypeStarcraft2; } + + // Check for Starcraft I maps by extension + if(!_tcsicmp(szExtension, _T(".scm")) || !_tcsicmp(szExtension, _T(".scx"))) + { + return MapTypeStarcraft; + } } + // Test for AVI files (Warcraft III cinematics) - 'RIFF', 'AVI ' or 'LIST' + if(DwordValue0 == 0x46464952 && DwordValue2 == 0x20495641 && DwordValue3 == 0x5453494C) + return MapTypeAviFile; + // Check for Warcraft III maps if(DwordValue0 == 0x57334D48 && DwordValue1 == 0x00000000) return MapTypeWarcraft3; @@ -271,6 +279,7 @@ bool WINAPI SFileOpenArchive( bool bSearchComplete = false; memset(ha, 0, sizeof(TMPQArchive)); + ha->dwValidFileFlags = MPQ_FILE_VALID_FLAGS; ha->pfnHashString = HashStringSlash; ha->pStream = pStream; pStream = NULL; @@ -288,6 +297,8 @@ bool WINAPI SFileOpenArchive( // Limit the header searching to about 130 MB of data if(EndOfSearch > 0x08000000) EndOfSearch = 0x08000000; + if(FileSize < HEADER_SEARCH_BUFFER_SIZE) + memset(pbHeaderBuffer, 0, HEADER_SEARCH_BUFFER_SIZE); // Find the offset of MPQ header within the file while(bSearchComplete == false && ByteOffset < EndOfSearch) @@ -438,7 +449,14 @@ bool WINAPI SFileOpenArchive( // Remember whether whis is a map for Warcraft III if(MapType == MapTypeWarcraft3) + { + ha->dwValidFileFlags = MPQ_FILE_VALID_FLAGS_W3X; ha->dwFlags |= MPQ_FLAG_WAR3_MAP; + } + + // If this is starcraft map, set the flag mask + if(MapType == MapTypeStarcraft) + ha->dwValidFileFlags = MPQ_FILE_VALID_FLAGS_SCX; // Set the size of file sector ha->dwSectorSize = (0x200 << ha->pHeader->wSectorSize); |