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-rw-r--r--src/SFileOpenArchive.cpp19
1 files changed, 17 insertions, 2 deletions
diff --git a/src/SFileOpenArchive.cpp b/src/SFileOpenArchive.cpp
index 52e1a39..8c3cc13 100644
--- a/src/SFileOpenArchive.cpp
+++ b/src/SFileOpenArchive.cpp
@@ -22,7 +22,7 @@
//-----------------------------------------------------------------------------
// Local functions
-static MTYPE CheckMapType(LPCTSTR szFileName, LPBYTE pbHeaderBuffer, size_t cbHeaderBuffer)
+static MTYPE CheckMapType(ULONGLONG FileSize, LPCTSTR szFileName, LPBYTE pbHeaderBuffer, size_t cbHeaderBuffer)
{
LPDWORD HeaderInt32 = (LPDWORD)pbHeaderBuffer;
LPCTSTR szExtension;
@@ -35,6 +35,15 @@ static MTYPE CheckMapType(LPCTSTR szFileName, LPBYTE pbHeaderBuffer, size_t cbHe
DWORD DwordValue2 = BSWAP_INT32_UNSIGNED(HeaderInt32[2]);
DWORD DwordValue3 = BSWAP_INT32_UNSIGNED(HeaderInt32[3]);
+ // Check possible MPQs from Starcraft I BETA. We recognize them by checking the file size.
+ // 167 859: patch_rt.mpq (doesn't contain any WAVE files)
+ // 55 674 173: StarDat.mpq
+ // 183 519 584: Install.exe
+ if(FileSize == 55674173 && DwordValue1 == MPQ_HEADER_SIZE_V1 && DwordValue3 == 0x00030000)
+ return MapTypeStarcraftBeta;
+ if(FileSize == 183519584 && DwordValue0 == 0x00905a4D && DwordValue1 == 3 && DwordValue2 == 4)
+ return MapTypeStarcraftBeta;
+
// Check maps by extension (Starcraft, Starcraft II). We must do this before
// checking actual data, because the "NP_Protect" protector places
// fake Warcraft III header into the Starcraft II maps
@@ -321,7 +330,7 @@ bool WINAPI SFileOpenArchive(
if(MapType == MapTypeNotChecked)
{
// Do nothing if the file is an AVI file
- if((MapType = CheckMapType(szMpqName, pbHeaderBuffer, dwBytesAvailable)) == MapTypeAviFile)
+ if((MapType = CheckMapType(FileSize, szMpqName, pbHeaderBuffer, dwBytesAvailable)) == MapTypeAviFile)
{
dwErrCode = ERROR_AVI_FILE;
break;
@@ -446,6 +455,12 @@ bool WINAPI SFileOpenArchive(
if(dwFlags & MPQ_OPEN_FORCE_LISTFILE)
ha->dwFlags |= MPQ_FLAG_LISTFILE_FORCE;
+ // StarDat.mpq from Starcraft I BETA: Enable special compression types
+ if(MapType == MapTypeStarcraftBeta)
+ {
+ ha->dwFlags |= MPQ_FLAG_STARCRAFT_BETA;
+ }
+
// Remember whether whis is a map for Warcraft III
if(MapType == MapTypeWarcraft3)
{