diff options
Diffstat (limited to 'src/StormLib.h')
-rw-r--r-- | src/StormLib.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/StormLib.h b/src/StormLib.h index 07408b2..4aa51c1 100644 --- a/src/StormLib.h +++ b/src/StormLib.h @@ -143,8 +143,8 @@ extern "C" { //----------------------------------------------------------------------------- // Defines -#define STORMLIB_VERSION 0x0918 // Current version of StormLib (9.24) -#define STORMLIB_VERSION_STRING "9.24" // String version of StormLib version +#define STORMLIB_VERSION 0x0919 // Current version of StormLib +#define STORMLIB_VERSION_STRING "9.25" // Current version of StormLib as string #define ID_MPQ 0x1A51504D // MPQ archive header ID ('MPQ\x1A') #define ID_MPQ_USERDATA 0x1B51504D // MPQ userdata entry ('MPQ\x1B') @@ -194,15 +194,16 @@ extern "C" { #define MPQ_FLAG_CHECK_SECTOR_CRC 0x00000020 // Checking sector CRC when reading files #define MPQ_FLAG_SAVING_TABLES 0x00000040 // If set, we are saving MPQ internal files and MPQ tables #define MPQ_FLAG_PATCH 0x00000080 // If set, this MPQ is a patch archive -#define MPQ_FLAG_WAR3_MAP 0x00000100 // If set, this MPQ is a Warcraft III map -#define MPQ_FLAG_STARCRAFT_BETA 0x00000200 // If set, this MPQ is StarDat.mpq from Starcraft I BETA -#define MPQ_FLAG_LISTFILE_NONE 0x00000400 // Set when no (listfile) was found in InvalidateInternalFiles -#define MPQ_FLAG_LISTFILE_NEW 0x00000800 // Set when (listfile) invalidated by InvalidateInternalFiles -#define MPQ_FLAG_LISTFILE_FORCE 0x00001000 // Save updated listfile on exit -#define MPQ_FLAG_ATTRIBUTES_NONE 0x00002000 // Set when no (attributes) was found in InvalidateInternalFiles -#define MPQ_FLAG_ATTRIBUTES_NEW 0x00004000 // Set when (attributes) invalidated by InvalidateInternalFiles -#define MPQ_FLAG_SIGNATURE_NONE 0x00008000 // Set when no (signature) was found in InvalidateInternalFiles -#define MPQ_FLAG_SIGNATURE_NEW 0x00010000 // Set when (signature) invalidated by InvalidateInternalFiles +#define MPQ_FLAG_STARCRAFT_BETA 0x00000100 // If set, this MPQ is from Starcraft I BETA +#define MPQ_FLAG_STARCRAFT 0x00000200 // If set, this MPQ is from Starcraft I +#define MPQ_FLAG_WAR3_MAP 0x00000400 // If set, this MPQ is a Warcraft III map +#define MPQ_FLAG_LISTFILE_NONE 0x00000800 // Set when no (listfile) was found in InvalidateInternalFiles +#define MPQ_FLAG_LISTFILE_NEW 0x00001000 // Set when (listfile) invalidated by InvalidateInternalFiles +#define MPQ_FLAG_LISTFILE_FORCE 0x00002000 // Save updated listfile on exit +#define MPQ_FLAG_ATTRIBUTES_NONE 0x00004000 // Set when no (attributes) was found in InvalidateInternalFiles +#define MPQ_FLAG_ATTRIBUTES_NEW 0x00008000 // Set when (attributes) invalidated by InvalidateInternalFiles +#define MPQ_FLAG_SIGNATURE_NONE 0x00010000 // Set when no (signature) was found in InvalidateInternalFiles +#define MPQ_FLAG_SIGNATURE_NEW 0x00020000 // Set when (signature) invalidated by InvalidateInternalFiles // Values for TMPQArchive::dwSubType #define MPQ_SUBTYPE_MPQ 0x00000000 // The file is a MPQ file (Blizzard games) @@ -1121,7 +1122,6 @@ int WINAPI SCompExplode (void * pvOutBuffer, int * pcbOutBuffer, void * pv int WINAPI SCompCompress (void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer, unsigned uCompressionMask, int nCmpType, int nCmpLevel); int WINAPI SCompDecompress (void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer); int WINAPI SCompDecompress2(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer); -int WINAPI SCompDecompress_SC1B(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer); //----------------------------------------------------------------------------- // Non-Windows support for SetLastError/GetLastError |