diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/SCompression.cpp | 48 | ||||
-rw-r--r-- | src/SFileOpenArchive.cpp | 19 | ||||
-rw-r--r-- | src/StormLib.h | 20 |
3 files changed, 50 insertions, 37 deletions
diff --git a/src/SCompression.cpp b/src/SCompression.cpp index 659c9a8..b689063 100644 --- a/src/SCompression.cpp +++ b/src/SCompression.cpp @@ -895,6 +895,16 @@ int WINAPI SCompCompress(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuff /* */ /*****************************************************************************/ +// Decompression table specific for Starcraft I BETA +// WAVE files are compressed by different ADPCM compression +static TDecompressTable dcmp_table_sc_beta[] = +{ + {MPQ_COMPRESSION_PKWARE, Decompress_PKLIB}, // Decompression with Pkware Data Compression Library + {MPQ_COMPRESSION_HUFFMANN, Decompress_huff}, // Huffmann decompression + {0x10, Decompress_ADPCM1_sc1b}, // IMA ADPCM mono decompression + {0x20, Decompress_ADPCM2_sc1b}, // IMA ADPCM stereo decompression +}; + // This table contains decompress functions which can be applied to // uncompressed data. The compression mask is stored in the first byte // of compressed data @@ -909,25 +919,22 @@ static TDecompressTable dcmp_table[] = {MPQ_COMPRESSION_SPARSE, Decompress_SPARSE} // Sparse decompression }; -// Decompression table specific for Starcraft I BETA -// WAVE files are compressed by different ADPCM compression -static TDecompressTable dcmp_table_sc1b[] = -{ - {MPQ_COMPRESSION_PKWARE, Decompress_PKLIB}, // Decompression with Pkware Data Compression Library - {MPQ_COMPRESSION_HUFFMANN, Decompress_huff}, // Huffmann decompression - {0x10, Decompress_ADPCM1_sc1b}, // IMA ADPCM mono decompression - {0x20, Decompress_ADPCM2_sc1b}, // IMA ADPCM stereo decompression -}; - -static int SCompDecompressInternal(TDecompressTable * table, size_t table_length, void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer) +static int SCompDecompressInternal( + TDecompressTable * table, + size_t table_length, + void * pvOutBuffer, + int * pcbOutBuffer, + void * pvInBuffer, + int cbInBuffer, + unsigned uValidMask = 0xFF) { unsigned char * pbWorkBuffer = NULL; unsigned char * pbOutBuffer = (unsigned char *)pvOutBuffer; unsigned char * pbInBuffer = (unsigned char *)pvInBuffer; unsigned char * pbOutput = (unsigned char *)pvOutBuffer; unsigned char * pbInput; - unsigned uCompressionMask; // Decompressions applied to the data - unsigned uCompressionCopy; // Decompressions applied to the data + unsigned uCompressionMask1; // Decompressions applied to the data + unsigned uCompressionMask2; // Decompressions applied to the data int cbOutBuffer = *pcbOutBuffer; // Current size of the output buffer int cbInLength; // Current size of the input buffer int nCompressCount = 0; // Number of compressions to be applied @@ -948,7 +955,8 @@ static int SCompDecompressInternal(TDecompressTable * table, size_t table_length } // Get applied compression types and decrement data length - uCompressionMask = uCompressionCopy = (unsigned char)(*pbInBuffer++); + uCompressionMask1 = ((unsigned char)(*pbInBuffer++) & (uValidMask)); + uCompressionMask2 = uCompressionMask1; cbInBuffer--; // Get current compressed data and length of it @@ -956,21 +964,21 @@ static int SCompDecompressInternal(TDecompressTable * table, size_t table_length cbInLength = cbInBuffer; // This compression function doesn't support LZMA - assert(uCompressionMask != MPQ_COMPRESSION_LZMA); + assert(uCompressionMask1 != MPQ_COMPRESSION_LZMA); // Parse the compression mask for(size_t i = 0; i < table_length; i++) { // If the mask agrees, insert the compression function to the array - if(uCompressionMask & table[i].uMask) + if(uCompressionMask1 & table[i].uMask) { - uCompressionCopy &= ~table[i].uMask; + uCompressionMask2 &= ~table[i].uMask; nCompressCount++; } } // If at least one of the compressions remaing unknown, return an error - if(nCompressCount == 0 || uCompressionCopy != 0) + if(nCompressCount == 0 || uCompressionMask2 != 0) { SetLastError(ERROR_NOT_SUPPORTED); return 0; @@ -994,7 +1002,7 @@ static int SCompDecompressInternal(TDecompressTable * table, size_t table_length for(size_t i = 0; i < table_length; i++) { // Perform the (next) decompression - if(uCompressionMask & table[i].uMask) + if(uCompressionMask1 & table[i].uMask) { // Get the correct output buffer pbOutput = (nCompressIndex & 1) ? pbWorkBuffer : pbOutBuffer; @@ -1032,7 +1040,7 @@ int WINAPI SCompDecompress(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBu int WINAPI SCompDecompress_SC1B(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer) { - return SCompDecompressInternal(dcmp_table_sc1b, _countof(dcmp_table_sc1b), pvOutBuffer, pcbOutBuffer, pvInBuffer, cbInBuffer); + return SCompDecompressInternal(dcmp_table_sc_beta, _countof(dcmp_table_sc_beta), pvOutBuffer, pcbOutBuffer, pvInBuffer, cbInBuffer); } int WINAPI SCompDecompress2(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer) diff --git a/src/SFileOpenArchive.cpp b/src/SFileOpenArchive.cpp index 16e2491..f19a6e7 100644 --- a/src/SFileOpenArchive.cpp +++ b/src/SFileOpenArchive.cpp @@ -463,16 +463,19 @@ bool WINAPI SFileOpenArchive( if(IsStarcraftBetaArchive(ha->pHeader)) ha->dwFlags |= MPQ_FLAG_STARCRAFT_BETA; - // Remember whether whis is a map for Warcraft III - if(MapType == MapTypeWarcraft3) + // Maps from StarCraft and Warcraft III need special treatment + switch(MapType) { - ha->dwValidFileFlags = MPQ_FILE_VALID_FLAGS_W3X; - ha->dwFlags |= MPQ_FLAG_WAR3_MAP; - } + case MapTypeStarcraft: + ha->dwValidFileFlags = MPQ_FILE_VALID_FLAGS_SCX; + ha->dwFlags |= MPQ_FLAG_STARCRAFT; + break; - // If this is starcraft map, set the flag mask - if(MapType == MapTypeStarcraft) - ha->dwValidFileFlags = MPQ_FILE_VALID_FLAGS_SCX; + case MapTypeWarcraft3: + ha->dwValidFileFlags = MPQ_FILE_VALID_FLAGS_W3X; + ha->dwFlags |= MPQ_FLAG_WAR3_MAP; + break; + } // Set the size of file sector ha->dwSectorSize = (0x200 << ha->pHeader->wSectorSize); diff --git a/src/StormLib.h b/src/StormLib.h index 07408b2..5142868 100644 --- a/src/StormLib.h +++ b/src/StormLib.h @@ -194,15 +194,16 @@ extern "C" { #define MPQ_FLAG_CHECK_SECTOR_CRC 0x00000020 // Checking sector CRC when reading files #define MPQ_FLAG_SAVING_TABLES 0x00000040 // If set, we are saving MPQ internal files and MPQ tables #define MPQ_FLAG_PATCH 0x00000080 // If set, this MPQ is a patch archive -#define MPQ_FLAG_WAR3_MAP 0x00000100 // If set, this MPQ is a Warcraft III map -#define MPQ_FLAG_STARCRAFT_BETA 0x00000200 // If set, this MPQ is StarDat.mpq from Starcraft I BETA -#define MPQ_FLAG_LISTFILE_NONE 0x00000400 // Set when no (listfile) was found in InvalidateInternalFiles -#define MPQ_FLAG_LISTFILE_NEW 0x00000800 // Set when (listfile) invalidated by InvalidateInternalFiles -#define MPQ_FLAG_LISTFILE_FORCE 0x00001000 // Save updated listfile on exit -#define MPQ_FLAG_ATTRIBUTES_NONE 0x00002000 // Set when no (attributes) was found in InvalidateInternalFiles -#define MPQ_FLAG_ATTRIBUTES_NEW 0x00004000 // Set when (attributes) invalidated by InvalidateInternalFiles -#define MPQ_FLAG_SIGNATURE_NONE 0x00008000 // Set when no (signature) was found in InvalidateInternalFiles -#define MPQ_FLAG_SIGNATURE_NEW 0x00010000 // Set when (signature) invalidated by InvalidateInternalFiles +#define MPQ_FLAG_STARCRAFT_BETA 0x00000100 // If set, this MPQ is from Starcraft I BETA +#define MPQ_FLAG_STARCRAFT 0x00000200 // If set, this MPQ is from Starcraft I +#define MPQ_FLAG_WAR3_MAP 0x00000400 // If set, this MPQ is a Warcraft III map +#define MPQ_FLAG_LISTFILE_NONE 0x00000800 // Set when no (listfile) was found in InvalidateInternalFiles +#define MPQ_FLAG_LISTFILE_NEW 0x00001000 // Set when (listfile) invalidated by InvalidateInternalFiles +#define MPQ_FLAG_LISTFILE_FORCE 0x00002000 // Save updated listfile on exit +#define MPQ_FLAG_ATTRIBUTES_NONE 0x00004000 // Set when no (attributes) was found in InvalidateInternalFiles +#define MPQ_FLAG_ATTRIBUTES_NEW 0x00008000 // Set when (attributes) invalidated by InvalidateInternalFiles +#define MPQ_FLAG_SIGNATURE_NONE 0x00010000 // Set when no (signature) was found in InvalidateInternalFiles +#define MPQ_FLAG_SIGNATURE_NEW 0x00020000 // Set when (signature) invalidated by InvalidateInternalFiles // Values for TMPQArchive::dwSubType #define MPQ_SUBTYPE_MPQ 0x00000000 // The file is a MPQ file (Blizzard games) @@ -1122,6 +1123,7 @@ int WINAPI SCompCompress (void * pvOutBuffer, int * pcbOutBuffer, void * pv int WINAPI SCompDecompress (void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer); int WINAPI SCompDecompress2(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer); int WINAPI SCompDecompress_SC1B(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer); +//int WINAPI SCompDecompress_SCBW(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer); //----------------------------------------------------------------------------- // Non-Windows support for SetLastError/GetLastError |