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/*****************************************************************************/
/* Storm_test.cpp Copyright (c) Ladislav Zezula 2014 */
/*---------------------------------------------------------------------------*/
/* Test module for storm.dll (original Blizzard MPQ dynalic library */
/*---------------------------------------------------------------------------*/
/* Date Ver Who Comment */
/* -------- ---- --- ------- */
/* 24.08.14 1.00 Lad The first version of Storm_test.cpp */
/*****************************************************************************/
#define _CRT_NON_CONFORMING_SWPRINTFS
#define _CRT_SECURE_NO_DEPRECATE
#include <stdio.h>
#ifdef _MSC_VER
#include <crtdbg.h>
#endif
#define STORM_ALTERNATE_NAMES
#include "storm_dll.h" // Header file for Storm.dll
//-----------------------------------------------------------------------------
// Main
int main()
{
LPCSTR szArchiveName = "e:\\Multimedia\\MPQs\\1995 - Test MPQs\\MPQ_2016_v1_123.w3x";
HANDLE hMpq = NULL;
HANDLE hFile = NULL;
BYTE Buffer[0x100];
DWORD dwBytesRead = 0;
_asm int 3;
if(StormOpenArchive(szArchiveName, 0, 0, &hMpq))
{
if(StormOpenFileEx(hMpq, "war3map.j", 0, &hFile))
{
dwBytesRead = StormGetFileSize(hFile, NULL);
StormReadFile(hFile, Buffer, sizeof(Buffer), &dwBytesRead, NULL);
StormCloseFile(hFile);
}
StormCloseArchive(hMpq);
}
return 0;
}
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