aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorVincent-Michael <Vincent_Michael@gmx.de>2014-07-11 21:50:49 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2014-07-11 21:50:49 +0200
commit00a8a9ebb4ad2c832019eff3fd4da670ae244a9c (patch)
treee5d1bd73e612db9cd8829545ebd4549688b3c812
parentc8e75073bfe998f9bcdd95d1c1b673abac886ad2 (diff)
Core: Fix warnings with other way
-rw-r--r--src/server/game/Battlefield/Zones/BattlefieldWG.cpp9
-rw-r--r--src/server/game/Groups/Group.cpp1
-rw-r--r--src/server/scripts/Spells/spell_druid.cpp9
-rw-r--r--src/server/scripts/Spells/spell_paladin.cpp9
4 files changed, 12 insertions, 16 deletions
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
index 55f74e44930..b16ac1e84de 100644
--- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
+++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
@@ -682,11 +682,10 @@ void BattlefieldWG::PromotePlayer(Player* killer)
{
if (!m_isActive)
return;
- Aura* aur = NULL;
// Updating rank of player
- if (aur = killer->GetAura(SPELL_RECRUIT))
+ if (Aura* auraRecruit = killer->GetAura(SPELL_RECRUIT))
{
- if (aur->GetStackAmount() >= 5)
+ if (auraRecruit->GetStackAmount() >= 5)
{
killer->RemoveAura(SPELL_RECRUIT);
killer->CastSpell(killer, SPELL_CORPORAL, true);
@@ -695,9 +694,9 @@ void BattlefieldWG::PromotePlayer(Player* killer)
else
killer->CastSpell(killer, SPELL_RECRUIT, true);
}
- else if (aur = killer->GetAura(SPELL_CORPORAL))
+ else if (Aura* auraCorporal = killer->GetAura(SPELL_CORPORAL))
{
- if (aur->GetStackAmount() >= 5)
+ if (auraCorporal->GetStackAmount() >= 5)
{
killer->RemoveAura(SPELL_CORPORAL);
killer->CastSpell(killer, SPELL_LIEUTENANT, true);
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 45ecbf0c3df..00106d971ec 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -400,7 +400,6 @@ bool Group::AddMember(Player* player)
stmt->setUInt8(4, member.roles);
CharacterDatabase.Execute(stmt);
-
}
SendUpdate();
diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp
index 8b629f96f22..5f432bb8b61 100644
--- a/src/server/scripts/Spells/spell_druid.cpp
+++ b/src/server/scripts/Spells/spell_druid.cpp
@@ -574,16 +574,15 @@ class spell_dru_rip : public SpellScriptLoader
if (Unit* caster = GetCaster())
{
- AuraEffect const* idol = NULL;
// 0.01 * $AP * cp
uint8 cp = caster->ToPlayer()->GetComboPoints();
// Idol of Feral Shadows. Can't be handled as SpellMod due its dependency from CPs
- if (idol = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_FERAL_SHADOWS, EFFECT_0))
- amount += cp * idol->GetAmount();
+ if (AuraEffect const* auraEffIdolOfFeralShadows = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_FERAL_SHADOWS, EFFECT_0))
+ amount += cp * auraEffIdolOfFeralShadows->GetAmount();
// Idol of Worship. Can't be handled as SpellMod due its dependency from CPs
- else if (idol = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_WORSHIP, EFFECT_0))
- amount += cp * idol->GetAmount();
+ else if (AuraEffect const* auraEffIdolOfWorship = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_WORSHIP, EFFECT_0))
+ amount += cp * auraEffIdolOfWorship->GetAmount();
amount += int32(CalculatePct(caster->GetTotalAttackPowerValue(BASE_ATTACK), cp));
}
diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp
index 9ec9a056b69..53af04c2e98 100644
--- a/src/server/scripts/Spells/spell_paladin.cpp
+++ b/src/server/scripts/Spells/spell_paladin.cpp
@@ -1201,7 +1201,6 @@ class spell_pal_sacred_shield : public SpellScriptLoader
{
if (Unit* caster = GetCaster())
{
- AuraEffect const* dampening = NULL;
// +75.00% from sp bonus
float bonus = CalculatePct(caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask()), 75.0f);
@@ -1212,11 +1211,11 @@ class spell_pal_sacred_shield : public SpellScriptLoader
amount += int32(bonus);
// Arena - Dampening
- if (dampening = caster->GetAuraEffect(SPELL_GENERIC_ARENA_DAMPENING, EFFECT_0))
- AddPct(amount, dampening->GetAmount());
+ if (AuraEffect const* auraEffArenaDampening = caster->GetAuraEffect(SPELL_GENERIC_ARENA_DAMPENING, EFFECT_0))
+ AddPct(amount, auraEffArenaDampening->GetAmount());
// Battleground - Dampening
- else if (dampening = caster->GetAuraEffect(SPELL_GENERIC_BATTLEGROUND_DAMPENING, EFFECT_0))
- AddPct(amount, dampening->GetAmount());
+ else if (AuraEffect const* auraEffBattlegroudDampening = caster->GetAuraEffect(SPELL_GENERIC_BATTLEGROUND_DAMPENING, EFFECT_0))
+ AddPct(amount, auraEffBattlegroudDampening->GetAmount());
}
}