diff options
author | QAston <none@none> | 2009-04-16 22:11:35 +0200 |
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committer | QAston <none@none> | 2009-04-16 22:11:35 +0200 |
commit | 00e64ac82bceb7ca0377762c0f193ff1619782a2 (patch) | |
tree | 08aa58e73310cd2f263c1c84e1bde1de1784c98a | |
parent | 807cc460f85f48a36849033d3a9e8ac30872e239 (diff) |
*Remove auras with interrupt flags by expire-this allows them to proc(and fixes master of subtlety/overkill)
--HG--
branch : trunk
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 4c69d248b7f..267ef583f5e 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -462,7 +462,7 @@ void Unit::RemoveAurasWithInterruptFlags(uint32 flag, uint32 except) if ((aur->GetSpellProto()->AuraInterruptFlags & flag) && (!except || aur->GetId() != except)) { uint32 removedAuras = m_removedAuras.size(); - RemoveAura(aur); + RemoveAura(aur, AURA_REMOVE_BY_EXPIRE); if (removedAuras+1<m_removedAuras.size()) iter=m_interruptableAuras.begin(); } |