diff options
author | Shauren <shauren.trinity@gmail.com> | 2020-09-29 19:50:29 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2020-09-29 19:50:29 +0200 |
commit | 0152878de5c1563cbe8d13fbf4f85839d741aabf (patch) | |
tree | 940abb56f191be3931ebe17f690db0e3371051ac | |
parent | d163735abdf37c8840dbb7e3151d91bc898473ef (diff) |
Core/Pets: Add missing nullptr check
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 318c41196ed..75a671feff6 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -20656,7 +20656,7 @@ void Player::RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent) if (!pet) { - if (mode == PET_SAVE_NOT_IN_SLOT && m_petStable->CurrentPet) + if (mode == PET_SAVE_NOT_IN_SLOT && m_petStable && m_petStable->CurrentPet) { // Handle removing pet while it is in "temporarily unsummoned" state, for example on mount CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_PET_SLOT_BY_ID); |