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authorraczman <none@none>2009-05-09 22:33:18 +0200
committerraczman <none@none>2009-05-09 22:33:18 +0200
commit025a24f96ef04b4c76e54f0feb2f513dd7abe7de (patch)
treed299680e07829b16b0801b256d3dcd6f4b6bf58d
parent51b46c53b84295658eb1197657e350c7a7a34271 (diff)
Correct percent of threat redirected for Misdirection aura. By tvaroh
This patch is only 2.4.3 valid, please do not pull it to TC2. --HG-- branch : trunk
-rw-r--r--src/game/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index efdcf30a1f9..9ee2050a6ab 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -6280,6 +6280,6 @@ void Spell::EffectQuestFail(uint32 i)
void Spell::EffectRedirectThreat(uint32 /*i*/)
{
if(unitTarget)
- m_caster->SetReducedThreatPercent((uint32)damage, unitTarget->GetGUID());
+ m_caster->SetReducedThreatPercent(100, unitTarget->GetGUID());
}