diff options
author | Treeston <treeston.mmoc@gmail.com> | 2017-11-30 21:11:32 +0100 |
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committer | funjoker <funjoker109@gmail.com> | 2021-02-25 18:50:55 +0100 |
commit | 03ab9bc6fafd649616b1412eb8efbe16ec247d6f (patch) | |
tree | d9b6ba5cadcd022b1617e52aaee74eca799e32a1 | |
parent | 2c0b94a000332492fbe7b1dff80dca0e54713cf3 (diff) |
woops (ref 76a4c7d)
(cherry picked from commit b4df977ca68e0785cdb96bdd90428d1996e4742b)
-rw-r--r-- | src/server/game/Entities/Object/Object.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index 781c1a4b9dc..8496eb69ab5 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -505,7 +505,7 @@ class TC_GAME_API WorldObject : public Object, public WorldLocation Scenario* GetScenario() const; TempSummon* SummonCreature(uint32 entry, Position const& pos, TempSummonType despawnType = TEMPSUMMON_MANUAL_DESPAWN, uint32 despawnTime = 0, uint32 vehId = 0, bool visibleBySummonerOnly = false); - TempSummon* SummonCreature(uint32 entry, Position const& pos, TempSummonType despawnType, Milliseconds const& despawnTime, uint32 vehId = 0, bool visibleBySummonerOnly = false) { SummonCreature(entry, pos, despawnType, uint32(despawnTime.count()), vehId, visibleBySummonerOnly); } + TempSummon* SummonCreature(uint32 entry, Position const& pos, TempSummonType despawnType, Milliseconds const& despawnTime, uint32 vehId = 0, bool visibleBySummonerOnly = false) { return SummonCreature(entry, pos, despawnType, uint32(despawnTime.count()), vehId, visibleBySummonerOnly); } TempSummon* SummonCreature(uint32 entry, float x, float y, float z, float o = 0, TempSummonType despawnType = TEMPSUMMON_MANUAL_DESPAWN, uint32 despawnTime = 0, bool visibleBySummonerOnly = false); GameObject* SummonGameObject(uint32 entry, Position const& pos, QuaternionData const& rot, uint32 respawnTime /* s */); GameObject* SummonGameObject(uint32 entry, float x, float y, float z, float ang, QuaternionData const& rot, uint32 respawnTime /* s */); |