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authorShauren <shauren.trinity@gmail.com>2025-10-02 10:50:28 +0200
committerShauren <shauren.trinity@gmail.com>2025-10-02 10:50:28 +0200
commit042a6985b1c5b95484c4e2db6890980e1f1b48d8 (patch)
tree08823c736dde7b3efd1e1ab6ad1777f70f517bc7
parent76f868728b372e6037c3b224d3233d30d38249b3 (diff)
Core/Misc: Port more ObjectGuid refactors from master branch
-rw-r--r--src/server/database/Database/Implementation/CharacterDatabase.cpp2
-rw-r--r--src/server/database/Database/Implementation/CharacterDatabase.h2
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp14
-rw-r--r--src/server/game/Entities/Corpse/Corpse.cpp3
-rw-r--r--src/server/game/Entities/Creature/CreatureGroups.h2
-rw-r--r--src/server/game/Entities/Object/Object.cpp10
-rw-r--r--src/server/game/Entities/Pet/Pet.cpp4
-rw-r--r--src/server/game/Entities/Player/Player.cpp19
-rw-r--r--src/server/game/Entities/Player/Player.h17
-rw-r--r--src/server/game/Entities/Vehicle/VehicleDefines.h3
-rw-r--r--src/server/game/Events/GameEventMgr.cpp2
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp6
-rw-r--r--src/server/game/Globals/ObjectMgr.h2
-rw-r--r--src/server/game/Groups/Group.cpp8
-rw-r--r--src/server/game/Groups/Group.h1
-rw-r--r--src/server/game/Groups/GroupMgr.cpp4
-rw-r--r--src/server/game/Guilds/Guild.cpp7
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp2
-rw-r--r--src/server/game/Handlers/MailHandler.cpp2
-rw-r--r--src/server/scripts/Commands/cs_list.cpp10
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp4
-rw-r--r--src/server/scripts/Commands/cs_wp.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp12
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp33
-rw-r--r--src/server/scripts/World/action_ip_logger.cpp5
25 files changed, 83 insertions, 93 deletions
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp
index a20984fe09d..729840647a8 100644
--- a/src/server/database/Database/Implementation/CharacterDatabase.cpp
+++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp
@@ -211,7 +211,6 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_UPD_GUILD_BANK_TAB_INFO, "UPDATE guild_bank_tab SET TabName = ?, TabIcon = ? WHERE guildid = ? AND TabId = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_GUILD_BANK_MONEY, "UPDATE guild SET BankMoney = ? WHERE guildid = ?", CONNECTION_ASYNC); // 0: uint64, 1: uint32
// 0: uint8, 1: uint32, 2: uint8, 3: uint32
- PrepareStatement(CHAR_UPD_GUILD_BANK_EVENTLOG_TAB, "UPDATE guild_bank_eventlog SET TabId = ? WHERE guildid = ? AND TabId = ? AND LogGuid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_GUILD_RANK_BANK_MONEY, "UPDATE guild_rank SET BankMoneyPerDay = ? WHERE rid = ? AND guildid = ?", CONNECTION_ASYNC); // 0: uint32, 1: uint8, 2: uint32
PrepareStatement(CHAR_UPD_GUILD_BANK_TAB_TEXT, "UPDATE guild_bank_tab SET TabText = ? WHERE guildid = ? AND TabId = ?", CONNECTION_ASYNC); // 0: string, 1: uint32, 2: uint8
@@ -418,7 +417,6 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_SEL_CHAR_HOMEBIND, "SELECT mapId, zoneId, posX, posY, posZ FROM character_homebind WHERE guid = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_CHAR_GUID_NAME_BY_ACC, "SELECT guid, name, online FROM characters WHERE account = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_CHARACTER_AT_LOGIN, "SELECT at_login FROM characters WHERE guid = ?", CONNECTION_SYNCH);
- PrepareStatement(CHAR_SEL_CHAR_CLASS_LVL_AT_LOGIN, "SELECT class, level, at_login, knownTitles FROM characters WHERE guid = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_CHAR_CUSTOMIZE_INFO, "SELECT name, race, class, gender, at_login FROM characters WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHAR_RACE_OR_FACTION_CHANGE_INFOS, "SELECT c.at_login, c.knownTitles, gm.guid, c.map FROM characters c LEFT JOIN group_member gm ON c.guid = gm.memberGuid WHERE c.guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_INSTANCE, "SELECT data, completedEncounters FROM instance WHERE map = ? AND id = ?", CONNECTION_SYNCH);
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.h b/src/server/database/Database/Implementation/CharacterDatabase.h
index 4258d1b5788..2ac4b706bd1 100644
--- a/src/server/database/Database/Implementation/CharacterDatabase.h
+++ b/src/server/database/Database/Implementation/CharacterDatabase.h
@@ -182,7 +182,6 @@ enum CharacterDatabaseStatements : uint32
CHAR_UPD_GUILD_EMBLEM_INFO,
CHAR_UPD_GUILD_BANK_TAB_INFO,
CHAR_UPD_GUILD_BANK_MONEY,
- CHAR_UPD_GUILD_BANK_EVENTLOG_TAB,
CHAR_UPD_GUILD_RANK_BANK_MONEY,
CHAR_UPD_GUILD_BANK_TAB_TEXT,
CHAR_INS_GUILD_MEMBER_WITHDRAW,
@@ -347,7 +346,6 @@ enum CharacterDatabaseStatements : uint32
CHAR_SEL_CHAR_HOMEBIND,
CHAR_SEL_CHAR_GUID_NAME_BY_ACC,
CHAR_SEL_CHARACTER_AT_LOGIN,
- CHAR_SEL_CHAR_CLASS_LVL_AT_LOGIN,
CHAR_SEL_CHAR_CUSTOMIZE_INFO,
CHAR_SEL_CHAR_RACE_OR_FACTION_CHANGE_INFOS,
CHAR_SEL_INSTANCE,
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index f7e93b85a6b..2a685a6be04 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -216,23 +216,23 @@ void SmartAIMgr::LoadSmartAIFromDB()
{
case SMART_SCRIPT_TYPE_CREATURE:
{
- CreatureData const* creature = sObjectMgr->GetCreatureData(uint32(std::abs(temp.entryOrGuid)));
+ CreatureData const* creature = sObjectMgr->GetCreatureData(uint32(-temp.entryOrGuid));
if (!creature)
{
- TC_LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: Creature guid ({}) does not exist, skipped loading.", uint32(std::abs(temp.entryOrGuid)));
+ TC_LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: Creature guid ({}) does not exist, skipped loading.", -temp.entryOrGuid);
continue;
}
CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(creature->id);
if (!creatureInfo)
{
- TC_LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: Creature entry ({}) guid ({}) does not exist, skipped loading.", creature->id, uint32(std::abs(temp.entryOrGuid)));
+ TC_LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: Creature entry ({}) guid ({}) does not exist, skipped loading.", creature->id, -temp.entryOrGuid);
continue;
}
if (creatureInfo->AIName != "SmartAI")
{
- TC_LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: Creature entry ({}) guid ({}) is not using SmartAI, skipped loading.", creature->id, uint32(std::abs(temp.entryOrGuid)));
+ TC_LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: Creature entry ({}) guid ({}) is not using SmartAI, skipped loading.", creature->id, -temp.entryOrGuid);
continue;
}
break;
@@ -242,20 +242,20 @@ void SmartAIMgr::LoadSmartAIFromDB()
GameObjectData const* gameObject = sObjectMgr->GetGameObjectData(uint32(std::abs(temp.entryOrGuid)));
if (!gameObject)
{
- TC_LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: GameObject guid ({}) does not exist, skipped loading.", uint32(std::abs(temp.entryOrGuid)));
+ TC_LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: GameObject guid ({}) does not exist, skipped loading.", -temp.entryOrGuid);
continue;
}
GameObjectTemplate const* gameObjectInfo = sObjectMgr->GetGameObjectTemplate(gameObject->id);
if (!gameObjectInfo)
{
- TC_LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: GameObject entry ({}) guid ({}) does not exist, skipped loading.", gameObject->id, uint32(std::abs(temp.entryOrGuid)));
+ TC_LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: GameObject entry ({}) guid ({}) does not exist, skipped loading.", gameObject->id, -temp.entryOrGuid);
continue;
}
if (gameObjectInfo->AIName != "SmartGameObjectAI")
{
- TC_LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: GameObject entry ({}) guid ({}) is not using SmartGameObjectAI, skipped loading.", gameObject->id, uint32(std::abs(temp.entryOrGuid)));
+ TC_LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: GameObject entry ({}) guid ({}) is not using SmartGameObjectAI, skipped loading.", gameObject->id, -temp.entryOrGuid);
continue;
}
break;
diff --git a/src/server/game/Entities/Corpse/Corpse.cpp b/src/server/game/Entities/Corpse/Corpse.cpp
index 588e69302ec..8fe0383633c 100644
--- a/src/server/game/Entities/Corpse/Corpse.cpp
+++ b/src/server/game/Entities/Corpse/Corpse.cpp
@@ -153,7 +153,6 @@ bool Corpse::LoadCorpseFromDB(ObjectGuid::LowType guid, Field* fields)
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
// SELECT posX, posY, posZ, orientation, mapId, displayId, itemCache, bytes1, bytes2, guildId, flags, dynFlags, time, corpseType, instanceId, phaseMask, guid FROM corpse WHERE mapId = ? AND instanceId = ?
- ObjectGuid::LowType ownerGuid = fields[16].GetUInt32();
float posX = fields[0].GetFloat();
float posY = fields[1].GetFloat();
float posZ = fields[2].GetFloat();
@@ -174,7 +173,7 @@ bool Corpse::LoadCorpseFromDB(ObjectGuid::LowType guid, Field* fields)
SetUInt32Value(CORPSE_FIELD_GUILD, fields[9].GetUInt32());
SetUInt32Value(CORPSE_FIELD_FLAGS, fields[10].GetUInt8());
SetUInt32Value(CORPSE_FIELD_DYNAMIC_FLAGS, fields[11].GetUInt8());
- SetGuidValue(CORPSE_FIELD_OWNER, ObjectGuid(HighGuid::Player, ownerGuid));
+ SetGuidValue(CORPSE_FIELD_OWNER, ObjectGuid::Create<HighGuid::Player>(fields[16].GetUInt32()));
m_time = time_t(fields[12].GetUInt32());
diff --git a/src/server/game/Entities/Creature/CreatureGroups.h b/src/server/game/Entities/Creature/CreatureGroups.h
index 9889baf13d8..748df579251 100644
--- a/src/server/game/Entities/Creature/CreatureGroups.h
+++ b/src/server/game/Entities/Creature/CreatureGroups.h
@@ -52,7 +52,7 @@ class TC_GAME_API FormationMgr
FormationMgr();
~FormationMgr();
- std::unordered_map<uint32 /*spawnID*/, FormationInfo> _creatureGroupMap;
+ std::unordered_map<ObjectGuid::LowType /*spawnID*/, FormationInfo> _creatureGroupMap;
public:
static FormationMgr* instance();
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index e825af8c4dd..f5d7ae63f4d 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -3458,11 +3458,13 @@ void WorldObject::DestroyForNearbyPlayers()
if (!player->HaveAtClient(this))
continue;
- if (Unit const* unit = ToUnit(); unit && unit->GetCharmerGUID() == player->GetGUID()) /// @todo this is for puppet
- continue;
+ if (Unit const* unit = ToUnit())
+ {
+ if (unit->GetCharmerGUID() == player->GetGUID()) /// @todo this is for puppet
+ continue;
- if (GetTypeId() == TYPEID_UNIT)
- DestroyForPlayer(player, ToUnit()->IsDuringRemoveFromWorld() && ToCreature()->isDead()); // at remove from world (destroy) show kill animation
+ DestroyForPlayer(player, unit->IsDuringRemoveFromWorld() && unit->isDead()); // at remove from world (destroy) show kill animation
+ }
else
DestroyForPlayer(player);
diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp
index 3ede7366b9b..e2855e6fdce 100644
--- a/src/server/game/Entities/Pet/Pet.cpp
+++ b/src/server/game/Entities/Pet/Pet.cpp
@@ -838,9 +838,7 @@ bool Pet::CreateBaseAtCreatureInfo(CreatureTemplate const* cinfo, Unit* owner)
bool Pet::CreateBaseAtTamed(CreatureTemplate const* cinfo, Map* map, uint32 phaseMask)
{
TC_LOG_DEBUG("entities.pet", "Pet::CreateBaseForTamed");
- ObjectGuid::LowType guid = map->GenerateLowGuid<HighGuid::Pet>();
- uint32 petId = sObjectMgr->GeneratePetNumber();
- if (!Create(guid, map, phaseMask, cinfo->Entry, petId))
+ if (!Create(map->GenerateLowGuid<HighGuid::Pet>(), map, phaseMask, cinfo->Entry, sObjectMgr->GeneratePetNumber()))
return false;
SetMaxPower(POWER_HAPPINESS, GetCreatePowerValue(POWER_HAPPINESS));
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 348b6c9d487..b1602d30929 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -4038,7 +4038,7 @@ void Player::DeleteFromDB(ObjectGuid playerguid, uint32 accountId, bool updateRe
uint32 mail_id = mailFields[0].GetUInt32();
uint8 mailType = mailFields[1].GetUInt8();
uint16 mailTemplateId= mailFields[2].GetUInt16();
- uint32 sender = mailFields[3].GetUInt32();
+ ObjectGuid::LowType sender = mailFields[3].GetUInt32();
std::string subject = mailFields[4].GetString();
std::string body = mailFields[5].GetString();
uint32 money = mailFields[6].GetUInt32();
@@ -16845,11 +16845,6 @@ bool Player::HasPvPForcingQuest() const
/*** LOAD SYSTEM ***/
/*********************************************************/
-void Player::Initialize(ObjectGuid::LowType guid)
-{
- Object::_Create(guid, 0, HighGuid::Player);
-}
-
void Player::_LoadDeclinedNames(PreparedQueryResult result)
{
if (!result)
@@ -18134,7 +18129,7 @@ Item* Player::_LoadItem(CharacterDatabaseTransaction trans, uint32 zoneId, uint3
{
item->SetRefundRecipient(GetGUID());
item->SetPaidMoney((*result)[0].GetUInt32());
- item->SetPaidExtendedCost((*result)[2].GetUInt16());
+ item->SetPaidExtendedCost((*result)[1].GetUInt16());
AddRefundReference(item->GetGUID());
}
else
@@ -19727,7 +19722,7 @@ void Player::_SaveMail(CharacterDatabaseTransaction trans)
if (!m->removedItems.empty())
{
- for (std::vector<uint32>::iterator itr2 = m->removedItems.begin(); itr2 != m->removedItems.end(); ++itr2)
+ for (std::vector<ObjectGuid::LowType>::iterator itr2 = m->removedItems.begin(); itr2 != m->removedItems.end(); ++itr2)
{
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_MAIL_ITEM);
stmt->setUInt32(0, *itr2);
@@ -20723,7 +20718,7 @@ void Player::Whisper(uint32 textId, Player* target, bool /*isBossWhisper = false
target->SendDirectMessage(&data);
}
-Item* Player::GetMItem(uint32 id)
+Item* Player::GetMItem(ObjectGuid::LowType id)
{
ItemMap::const_iterator itr = mMitems.find(id);
return itr != mMitems.end() ? itr->second : nullptr;
@@ -20736,7 +20731,7 @@ void Player::AddMItem(Item* it)
mMitems[it->GetGUID().GetCounter()] = it;
}
-bool Player::RemoveMItem(uint32 id)
+bool Player::RemoveMItem(ObjectGuid::LowType id)
{
return mMitems.erase(id) ? true : false;
}
@@ -26580,7 +26575,7 @@ std::string Player::GetCoordsMapAreaAndZoneString() const
return str.str();
}
-void Player::SetInGuild(uint32 guildId)
+void Player::SetInGuild(ObjectGuid::LowType guildId)
{
SetUInt32Value(PLAYER_GUILDID, guildId);
sCharacterCache->UpdateCharacterGuildId(GetGUID(), guildId);
@@ -26588,7 +26583,7 @@ void Player::SetInGuild(uint32 guildId)
Guild* Player::GetGuild()
{
- uint32 guildId = GetGuildId();
+ ObjectGuid::LowType guildId = GetGuildId();
return guildId ? sGuildMgr->GetGuildById(guildId) : nullptr;
}
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 9ace0cab7bf..9b4d0e89dbb 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1363,7 +1363,6 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
bool LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder const& holder);
bool IsLoading() const override;
- void Initialize(ObjectGuid::LowType guid);
static uint32 GetZoneIdFromDB(ObjectGuid guid);
static bool LoadPositionFromDB(uint32& mapid, float& x, float& y, float& z, float& o, bool& in_flight, ObjectGuid guid);
@@ -1437,13 +1436,13 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
uint8 unReadMails;
time_t m_nextMailDelivereTime;
- typedef std::unordered_map<uint32, Item*> ItemMap;
+ typedef std::unordered_map<ObjectGuid::LowType, Item*> ItemMap;
ItemMap mMitems; //template defined in objectmgr.cpp
- Item* GetMItem(uint32 id);
+ Item* GetMItem(ObjectGuid::LowType id);
void AddMItem(Item* it);
- bool RemoveMItem(uint32 id);
+ bool RemoveMItem(ObjectGuid::LowType id);
void SendOnCancelExpectedVehicleRideAura() const;
void PetSpellInitialize();
@@ -1605,13 +1604,13 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
void RemoveFromGroup(RemoveMethod method = GROUP_REMOVEMETHOD_DEFAULT) { RemoveFromGroup(GetGroup(), GetGUID(), method); }
void SendUpdateToOutOfRangeGroupMembers();
- void SetInGuild(uint32 guildId);
+ void SetInGuild(ObjectGuid::LowType guildId);
void SetGuildRank(uint8 rankId) { SetUInt32Value(PLAYER_GUILDRANK, rankId); }
uint8 GetGuildRank() const { return uint8(GetUInt32Value(PLAYER_GUILDRANK)); }
- void SetGuildIdInvited(uint32 GuildId) { m_GuildIdInvited = GuildId; }
- uint32 GetGuildId() const { return GetUInt32Value(PLAYER_GUILDID); }
+ void SetGuildIdInvited(ObjectGuid::LowType GuildId) { m_GuildIdInvited = GuildId; }
+ ObjectGuid::LowType GetGuildId() const { return GetUInt32Value(PLAYER_GUILDID); }
Guild* GetGuild();
- int GetGuildIdInvited() const { return m_GuildIdInvited; }
+ ObjectGuid::LowType GetGuildIdInvited() const { return m_GuildIdInvited; }
static void RemovePetitionsAndSigns(ObjectGuid guid, CharterTypes type);
// Arena Team
@@ -2379,7 +2378,7 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
SkillStatusMap mSkillStatus;
- uint32 m_GuildIdInvited;
+ ObjectGuid::LowType m_GuildIdInvited;
uint32 m_ArenaTeamIdInvited;
PlayerMails m_mail;
diff --git a/src/server/game/Entities/Vehicle/VehicleDefines.h b/src/server/game/Entities/Vehicle/VehicleDefines.h
index ba9d4a20076..9b565744b94 100644
--- a/src/server/game/Entities/Vehicle/VehicleDefines.h
+++ b/src/server/game/Entities/Vehicle/VehicleDefines.h
@@ -120,7 +120,8 @@ struct VehicleTemplate
};
typedef std::vector<VehicleAccessory> VehicleAccessoryList;
-typedef std::map<uint32, VehicleAccessoryList> VehicleAccessoryContainer;
+typedef std::map<ObjectGuid::LowType, VehicleAccessoryList> VehicleAccessoryContainer;
+typedef std::map<uint32, VehicleAccessoryList> VehicleAccessoryTemplateContainer;
typedef std::map<int8, VehicleSeat> SeatMap;
class TransportBase
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp
index 53b16101b08..49c0f9f9805 100644
--- a/src/server/game/Events/GameEventMgr.cpp
+++ b/src/server/game/Events/GameEventMgr.cpp
@@ -516,7 +516,7 @@ void GameEventMgr::LoadFromDB()
}
}
- equiplist.push_back(std::pair<uint32, ModelEquip>(guid, newModelEquipSet));
+ equiplist.push_back(std::pair<ObjectGuid::LowType, ModelEquip>(guid, newModelEquipSet));
++count;
}
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 9afe36d596b..6fa4f1788d9 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -1479,7 +1479,7 @@ CreatureAddon const* ObjectMgr::GetCreatureAddon(ObjectGuid::LowType lowguid) co
CreatureAddon const* ObjectMgr::GetCreatureTemplateAddon(uint32 entry) const
{
- CreatureAddonContainer::const_iterator itr = _creatureTemplateAddonStore.find(entry);
+ CreatureTemplateAddonContainer::const_iterator itr = _creatureTemplateAddonStore.find(entry);
if (itr != _creatureTemplateAddonStore.end())
return &(itr->second);
@@ -3751,7 +3751,7 @@ void ObjectMgr::LoadVehicleAccessories()
{
Field* fields = result->Fetch();
- uint32 uiGUID = fields[0].GetUInt32();
+ ObjectGuid::LowType uiGUID = fields[0].GetUInt32();
uint32 uiAccessory = fields[1].GetUInt32();
int8 uiSeat = int8(fields[2].GetInt16());
bool bMinion = fields[3].GetBool();
@@ -10334,7 +10334,7 @@ VehicleAccessoryList const* ObjectMgr::GetVehicleAccessoryList(Vehicle* veh) con
}
// Otherwise return entry-based
- VehicleAccessoryContainer::const_iterator itr = _vehicleTemplateAccessoryStore.find(veh->GetCreatureEntry());
+ VehicleAccessoryTemplateContainer::const_iterator itr = _vehicleTemplateAccessoryStore.find(veh->GetCreatureEntry());
if (itr != _vehicleTemplateAccessoryStore.end())
return &itr->second;
return nullptr;
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index 3869bca4a18..ca43d66d9c8 100644
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -1623,7 +1623,7 @@ class TC_GAME_API ObjectMgr
SpellScriptsContainer _spellScriptsStore;
std::unordered_map<uint32, VehicleTemplate> _vehicleTemplateStore;
- VehicleAccessoryContainer _vehicleTemplateAccessoryStore;
+ VehicleAccessoryTemplateContainer _vehicleTemplateAccessoryStore;
VehicleAccessoryContainer _vehicleAccessoryStore;
LocaleConstant DBCLocaleIndex;
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 6dad196c884..ca11a2fe24e 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -151,9 +151,8 @@ void Group::SelectNewPartyOrRaidLeader()
bool Group::Create(Player* leader)
{
ObjectGuid leaderGuid = leader->GetGUID();
- ObjectGuid::LowType lowguid = sGroupMgr->GenerateGroupId();
- m_guid = ObjectGuid(HighGuid::Group, lowguid);
+ m_guid = ObjectGuid(HighGuid::Group, sGroupMgr->GenerateGroupId());
m_leaderGuid = leaderGuid;
m_leaderName = leader->GetName();
leader->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_GROUP_LEADER);
@@ -2480,11 +2479,6 @@ ObjectGuid Group::GetGUID() const
return m_guid;
}
-ObjectGuid::LowType Group::GetLowGUID() const
-{
- return m_guid.GetCounter();
-}
-
char const* Group::GetLeaderName() const
{
return m_leaderName.c_str();
diff --git a/src/server/game/Groups/Group.h b/src/server/game/Groups/Group.h
index 0ec3abe0b42..ac00ffeab2a 100644
--- a/src/server/game/Groups/Group.h
+++ b/src/server/game/Groups/Group.h
@@ -217,7 +217,6 @@ class TC_GAME_API Group
bool IsCreated() const;
ObjectGuid GetLeaderGUID() const;
ObjectGuid GetGUID() const;
- ObjectGuid::LowType GetLowGUID() const;
const char * GetLeaderName() const;
LootMethod GetLootMethod() const;
ObjectGuid GetLooterGuid() const;
diff --git a/src/server/game/Groups/GroupMgr.cpp b/src/server/game/Groups/GroupMgr.cpp
index ebcaa0b9485..9ed564537b3 100644
--- a/src/server/game/Groups/GroupMgr.cpp
+++ b/src/server/game/Groups/GroupMgr.cpp
@@ -117,12 +117,12 @@ void GroupMgr::Update(uint32 diff)
void GroupMgr::AddGroup(Group* group)
{
- GroupStore[group->GetLowGUID()] = group;
+ GroupStore[group->GetGUID().GetCounter()] = group;
}
void GroupMgr::RemoveGroup(Group* group)
{
- GroupStore.erase(group->GetLowGUID());
+ GroupStore.erase(group->GetGUID().GetCounter());
}
void GroupMgr::LoadGroups()
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index f26b4fc75a8..9f65db7d038 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -2190,10 +2190,10 @@ bool Guild::AddMember(CharacterDatabaseTransaction trans, ObjectGuid guid, uint8
// Player cannot be in guild
if (player)
{
- if (player->GetGuildId() != 0)
+ if (player->GetGuildId())
return false;
}
- else if (sCharacterCache->GetCharacterGuildIdByGuid(guid) != 0)
+ else if (sCharacterCache->GetCharacterGuildIdByGuid(guid))
return false;
// Remove all player signs from another petitions
@@ -2268,7 +2268,6 @@ bool Guild::AddMember(CharacterDatabaseTransaction trans, ObjectGuid guid, uint8
bool Guild::DeleteMember(CharacterDatabaseTransaction trans, ObjectGuid guid, bool isDisbanding, bool isKicked)
{
- ObjectGuid::LowType lowguid = guid.GetCounter();
Player* player = ObjectAccessor::FindConnectedPlayer(guid);
// Guild master can be deleted when loading guild and guid doesn't exist in characters table
@@ -2318,7 +2317,7 @@ bool Guild::DeleteMember(CharacterDatabaseTransaction trans, ObjectGuid guid, bo
else
sCharacterCache->UpdateCharacterGuildId(guid, 0);
- _DeleteMemberFromDB(trans, lowguid);
+ _DeleteMemberFromDB(trans, guid.GetCounter());
if (!isDisbanding)
_UpdateAccountsNumber();
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index cca9216a4af..98adad41a51 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -785,7 +785,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder const& holder)
pCurrChar->SetGuildRank(0);
}
- if (pCurrChar->GetGuildId() != 0)
+ if (pCurrChar->GetGuildId())
{
if (Guild* guild = sGuildMgr->GetGuildById(pCurrChar->GetGuildId()))
guild->SendLoginInfo(this);
diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp
index b6cb6a510aa..951a5cfe808 100644
--- a/src/server/game/Handlers/MailHandler.cpp
+++ b/src/server/game/Handlers/MailHandler.cpp
@@ -621,7 +621,7 @@ void WorldSession::HandleQueryNextMailTime(WorldPackets::Mail::MailQueryNextMail
result.NextMailTime = 0.0f;
time_t now = GameTime::GetGameTime();
- std::set<uint32> sentSenders;
+ std::set<ObjectGuid::LowType> sentSenders;
for (Mail* m : _player->GetMails())
{
// must be not checked yet
diff --git a/src/server/scripts/Commands/cs_list.cpp b/src/server/scripts/Commands/cs_list.cpp
index 56e5dd52642..1f10ced34e1 100644
--- a/src/server/scripts/Commands/cs_list.cpp
+++ b/src/server/scripts/Commands/cs_list.cpp
@@ -242,9 +242,9 @@ public:
do
{
Field* fields = result->Fetch();
- ObjectGuid::LowType itemGuid = fields[0].GetUInt32();
- ObjectGuid::LowType itemSender = fields[1].GetUInt32();
- uint32 itemReceiver = fields[2].GetUInt32();
+ ObjectGuid::LowType itemGuid = fields[0].GetUInt32();
+ ObjectGuid::LowType itemSender = fields[1].GetUInt32();
+ ObjectGuid::LowType itemReceiver = fields[2].GetUInt32();
uint32 itemSenderAccountId = fields[3].GetUInt32();
std::string itemSenderName = fields[4].GetString();
uint32 itemReceiverAccount = fields[5].GetUInt32();
@@ -559,9 +559,9 @@ public:
{
Field* queryFields = queryResult->Fetch();
uint32 messageId = queryFields[0].GetUInt32();
- uint32 senderId = queryFields[1].GetUInt32();
+ ObjectGuid::LowType senderId = queryFields[1].GetUInt32();
std::string sender = queryFields[2].GetString();
- uint32 receiverId = queryFields[3].GetUInt32();
+ ObjectGuid::LowType receiverId = queryFields[3].GetUInt32();
std::string receiver = queryFields[4].GetString();
std::string subject = queryFields[5].GetString();
uint64 deliverTime = queryFields[6].GetUInt32();
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index e1192f71159..474296a6a2f 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -1675,7 +1675,7 @@ public:
char const* zoneName = nullptr;
// Guild data print variables defined so that they exist, but are not necessarily used
- uint32 guildId = 0;
+ ObjectGuid::LowType guildId = 0;
uint8 guildRankId = 0;
std::string guildName;
std::string guildRank;
@@ -1819,7 +1819,7 @@ public:
ObjectGuid::LowType gguid = fields[1].GetUInt32(); // We check if have a guild for the person, so we might not require to query it at all
xptotal = sObjectMgr->GetXPForLevel(level);
- if (gguid != 0)
+ if (gguid)
{
// Guild Data - an own query, because it may not happen.
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUILD_MEMBER_EXTENDED);
diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp
index 2945c116ab7..047d87b889c 100644
--- a/src/server/scripts/Commands/cs_wp.cpp
+++ b/src/server/scripts/Commands/cs_wp.cpp
@@ -847,7 +847,7 @@ public:
do
{
Field* fields = result2->Fetch();
- uint32 wpguid = fields[0].GetUInt32();
+ ObjectGuid::LowType wpguid = fields[0].GetUInt32();
if (!Creature::DeleteFromDB(wpguid))
{
handler->PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, wpguid);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index 16e85d6804a..530b9d39a1c 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -656,7 +656,7 @@ struct npc_spinestalker : public ScriptedAI
// Increase add count
if (!me->isDead())
{
- _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade
+ _instance->SetData64(DATA_SINDRAGOSA_FROSTWYRMS, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade
Reset();
}
}
@@ -678,7 +678,7 @@ struct npc_spinestalker : public ScriptedAI
void JustAppeared() override
{
ScriptedAI::JustAppeared();
- _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade
+ _instance->SetData64(DATA_SINDRAGOSA_FROSTWYRMS, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade
}
void JustDied(Unit* /*killer*/) override
@@ -784,7 +784,7 @@ struct npc_rimefang_icc : public ScriptedAI
// Increase add count
if (!me->isDead())
{
- _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade
+ _instance->SetData64(DATA_SINDRAGOSA_FROSTWYRMS, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade
Reset();
}
}
@@ -806,7 +806,7 @@ struct npc_rimefang_icc : public ScriptedAI
void JustAppeared() override
{
ScriptedAI::JustAppeared();
- _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade
+ _instance->SetData64(DATA_SINDRAGOSA_FROSTWYRMS, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade
}
void JustDied(Unit* /*killer*/) override
@@ -944,7 +944,7 @@ struct npc_sindragosa_trash : public ScriptedAI
if (!me->isDead())
{
if (me->GetEntry() == NPC_FROSTWING_WHELP)
- _instance->SetData(_frostwyrmId, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade
+ _instance->SetData64(_frostwyrmId, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade
Reset();
}
}
@@ -967,7 +967,7 @@ struct npc_sindragosa_trash : public ScriptedAI
// Increase add count
if (me->GetEntry() == NPC_FROSTWING_WHELP)
- _instance->SetData(_frostwyrmId, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade
+ _instance->SetData64(_frostwyrmId, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade
}
void SetData(uint32 type, uint32 data) override
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
index 339406ae897..8cbd1263d76 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
@@ -1060,15 +1060,6 @@ class instance_icecrown_citadel : public InstanceMapScript
case DATA_ORB_WHISPERER_ACHIEVEMENT:
IsOrbWhispererEligible = data ? true : false;
break;
- case DATA_SINDRAGOSA_FROSTWYRMS:
- FrostwyrmGUIDs.insert(data);
- break;
- case DATA_SPINESTALKER:
- SpinestalkerTrash.insert(data);
- break;
- case DATA_RIMEFANG:
- RimefangTrash.insert(data);
- break;
case DATA_COLDFLAME_JETS:
ColdflameJetsState = data;
if (ColdflameJetsState == DONE)
@@ -1138,6 +1129,24 @@ class instance_icecrown_citadel : public InstanceMapScript
}
}
+ void SetData64(uint32 type, uint64 data) override
+ {
+ switch (type)
+ {
+ case DATA_SINDRAGOSA_FROSTWYRMS:
+ FrostwyrmGUIDs.insert(data);
+ break;
+ case DATA_SPINESTALKER:
+ SpinestalkerTrash.insert(data);
+ break;
+ case DATA_RIMEFANG:
+ RimefangTrash.insert(data);
+ break;
+ default:
+ break;
+ }
+ }
+
bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/, uint32 /*miscvalue1*/) override
{
switch (criteria_id)
@@ -1540,9 +1549,9 @@ class instance_icecrown_citadel : public InstanceMapScript
Team TeamInInstance;
uint32 ColdflameJetsState;
uint32 UpperSpireTeleporterActiveState;
- std::unordered_set<uint32> FrostwyrmGUIDs;
- std::unordered_set<uint32> SpinestalkerTrash;
- std::unordered_set<uint32> RimefangTrash;
+ std::unordered_set<ObjectGuid::LowType> FrostwyrmGUIDs;
+ std::unordered_set<ObjectGuid::LowType> SpinestalkerTrash;
+ std::unordered_set<ObjectGuid::LowType> RimefangTrash;
uint32 BloodQuickeningState;
uint32 HeroicAttempts;
uint16 BloodQuickeningMinutes;
diff --git a/src/server/scripts/World/action_ip_logger.cpp b/src/server/scripts/World/action_ip_logger.cpp
index 71550d2a800..c13e1720034 100644
--- a/src/server/scripts/World/action_ip_logger.cpp
+++ b/src/server/scripts/World/action_ip_logger.cpp
@@ -98,7 +98,6 @@ class AccountActionIpLogger : public AccountScript
// We declare all the required variables
uint32 playerGuid = accountId;
- ObjectGuid::LowType characterGuid = 0;
uint32 realmId = realm.Id.Realm;
std::string systemNote = "ERROR"; // "ERROR" is a placeholder here. We change it later.
@@ -144,7 +143,7 @@ class AccountActionIpLogger : public AccountScript
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ALDL_IP_LOGGING);
stmt->setUInt32(0, playerGuid);
- stmt->setUInt64(1, characterGuid);
+ stmt->setUInt64(1, 0);
stmt->setUInt32(2, realmId);
stmt->setUInt8(3, aType);
stmt->setUInt32(4, playerGuid);
@@ -156,7 +155,7 @@ class AccountActionIpLogger : public AccountScript
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_FACL_IP_LOGGING);
stmt->setUInt32(0, playerGuid);
- stmt->setUInt64(1, characterGuid);
+ stmt->setUInt64(1, 0);
stmt->setUInt32(2, realmId);
stmt->setUInt8(3, aType);
stmt->setUInt32(4, playerGuid);