diff options
author | click <click@gonnamakeyou.com> | 2012-04-04 17:42:45 +0200 |
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committer | click <click@gonnamakeyou.com> | 2012-04-04 17:42:45 +0200 |
commit | 0447ddacefc73fa540666b5cd22db3ca84b94c8b (patch) | |
tree | c6aa5f805a5fb937b6712b5546ea8f3024f0695e | |
parent | 98fcadae46ec27516612f00ecb5a59c3c30fc1f8 (diff) |
Core: Fix a crash in Player::DeleteFromDB due to loading wrong fields
-rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 0a4363df323..f3917d735e8 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -4876,7 +4876,7 @@ void Player::DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmC } Item* pItem = NewItemOrBag(itemProto); - if (!pItem->LoadFromDB(item_guidlow, MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER), fields, item_template)) + if (!pItem->LoadFromDB(item_guidlow, MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER), fields2, item_template)) { pItem->FSetState(ITEM_REMOVED); pItem->SaveToDB(trans); // it also deletes item object! |