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authorSnapperRy <snapperryen@gmail.com>2016-09-10 01:13:35 +0200
committerSnapperRy <snapperryen@gmail.com>2016-09-10 01:13:35 +0200
commit0479f08c3c07c4de3af4d2293b80d690e4bdf646 (patch)
treece00f5c3e21cfd1add83495f359c523be56194fe
parentc52566a8881bdcd1cc33279e1a10621648cb664e (diff)
Script/Quest: replace wrong test spell used for quest "Red Snapper - Very Tasty!" with actual summoning.
The spell does not appear in sniffs, and the summoned NPC's spawn time was far too short to be appropriate (15 seconds).
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index b8c55c0ab64..8db4f26b55e 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -1078,9 +1078,8 @@ class spell_q14112_14145_chum_the_water: public SpellScriptLoader
enum RedSnapperVeryTasty
{
ITEM_RED_SNAPPER = 23614,
-
SPELL_CAST_NET = 29866,
- SPELL_NEW_SUMMON_TEST = 49214
+ NPC_ANGRY_MURLOC = 17102
};
class spell_q9452_cast_net: public SpellScriptLoader
@@ -1103,7 +1102,8 @@ class spell_q9452_cast_net: public SpellScriptLoader
if (roll_chance_i(66))
caster->AddItem(ITEM_RED_SNAPPER, 1);
else
- caster->CastSpell(caster, SPELL_NEW_SUMMON_TEST, true);
+ if (Creature* murloc = caster->SummonCreature(NPC_ANGRY_MURLOC, caster->GetPositionX()+5, caster->GetPositionY()+5, caster->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, MINUTE * IN_MILLISECONDS))
+ murloc->AI()->AttackStart(caster);
}
void HandleActiveObject(SpellEffIndex effIndex)