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authorXTZGZoReX <none@none>2008-10-12 14:03:38 -0500
committerXTZGZoReX <none@none>2008-10-12 14:03:38 -0500
commit054725122f1ef534063ffcbc54b25e167ec3ed9c (patch)
treee476f95db36b0599d54b74eb01d850d212a09d21
parente539b4ca7f89eaaf3efe4cffea7e143f41fc592b (diff)
[svn] * Various small changes here and there.
* Implementing MangChat IRC system. * Added new config option, MAX_WHO, can be used to set the limit of characters being sent in a /who request from client. --HG-- branch : trunk
-rw-r--r--THANKS3
-rw-r--r--configure.ac1
-rw-r--r--sql/updates/40_world.sql75
-rw-r--r--sql/world.sql14015
-rw-r--r--src/game/AuctionHouse.cpp4
-rw-r--r--src/game/Channel.cpp12
-rw-r--r--src/game/Chat.cpp1
-rw-r--r--src/game/Chat.h2
-rw-r--r--src/game/ChatHandler.cpp3
-rw-r--r--src/game/GameEvent.cpp9
-rw-r--r--src/game/IRCClient.cpp91
-rw-r--r--src/game/IRCClient.h230
-rw-r--r--src/game/IRCCmd.cpp827
-rw-r--r--src/game/IRCCmd.h117
-rw-r--r--src/game/IRCCmde.cpp1884
-rw-r--r--src/game/IRCConf.cpp172
-rw-r--r--src/game/IRCConf.h16
-rw-r--r--src/game/IRCConf.h.in16
-rw-r--r--src/game/IRCFunc.h251
-rw-r--r--src/game/IRCIO.cpp436
-rw-r--r--src/game/IRCLog.cpp60
-rw-r--r--src/game/IRCLog.h22
-rw-r--r--src/game/IRCSock.cpp146
-rw-r--r--src/game/Language.h2
-rw-r--r--src/game/Level1.cpp35
-rw-r--r--src/game/MCS_OnlinePlayers.cpp84
-rw-r--r--src/game/MCS_OnlinePlayers.h27
-rw-r--r--src/game/Makefile.am15
-rw-r--r--src/game/MiscHandler.cpp5
-rw-r--r--src/game/Player.cpp14
-rw-r--r--src/game/World.cpp36
-rw-r--r--src/game/World.h9
-rw-r--r--src/shared/Database/DBCStructure.h1
-rw-r--r--src/shared/Database/DBCfmt.cpp3
-rw-r--r--src/shared/Makefile.am1
-rw-r--r--src/trinitycore/CliRunnable.cpp9
-rw-r--r--src/trinitycore/Main.cpp6
-rw-r--r--src/trinitycore/Master.cpp10
-rw-r--r--src/trinitycore/trinitycore.conf.dist193
-rw-r--r--win/VC71/game.vcproj56
-rw-r--r--win/VC80/game.vcproj58
-rw-r--r--win/VC90/game.vcproj56
42 files changed, 5404 insertions, 13609 deletions
diff --git a/THANKS b/THANKS
index 396ebbceb7f..d35ef3d873e 100644
--- a/THANKS
+++ b/THANKS
@@ -20,6 +20,9 @@ similar to this one:
Thanks to the ScriptDev2 team (http://www.scriptdev2.com) for scripts.
+ Thanks to death and xeqt (http://mangchat.visualdreams-its.com) for the IRC
+ system/bot.
+
The easiest policy with this file is to thank everyone who contributes to the
project, without judging the value of the contribution.
diff --git a/configure.ac b/configure.ac
index 206eec5ce0f..e544d93215f 100644
--- a/configure.ac
+++ b/configure.ac
@@ -314,6 +314,7 @@ AC_CONFIG_FILES([
src/game/Makefile
src/trinityrealm/Makefile
src/trinitycore/Makefile
+ src/game/IRCConf.h
src/bindings/Makefile
src/bindings/interface/Makefile
])
diff --git a/sql/updates/40_world.sql b/sql/updates/40_world.sql
new file mode 100644
index 00000000000..9ad2709821f
--- /dev/null
+++ b/sql/updates/40_world.sql
@@ -0,0 +1,75 @@
+SET FOREIGN_KEY_CHECKS=0;
+-- ----------------------------
+-- Table structure for IRC_Commands
+-- ----------------------------
+DROP TABLE IF EXISTS `IRC_Commands`;
+CREATE TABLE `IRC_Commands` (
+ `Command` varchar(10) NOT NULL default '',
+ `Description` varchar(150) NOT NULL default '',
+ `gmlevel` tinyint(3) unsigned NOT NULL default '0',
+ PRIMARY KEY (`Command`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='IRC Module System';
+
+-- ----------------------------
+-- Records
+-- ----------------------------
+INSERT INTO `IRC_Commands` VALUES ('acct', '[acct <Player> <(un)lock/mail/pass/rename>] : Perform Action To <Player> Account.', '3');
+INSERT INTO `IRC_Commands` VALUES ('ban', '[ban <Player/IP> <ip/acct/unban/reason>] : Ban/Unban <Player>', '3');
+INSERT INTO `IRC_Commands` VALUES ('chan', '[chan <op/deop/voice/devoice> <*IRC Nick*>] : Set Mode On Yourself, If <IRC Nick> Is Specified Then Set mode On Nick.', '3');
+INSERT INTO `IRC_Commands` VALUES ('char', '[char <Player> <mailcheat/taxicheat/maxskill/setskill>] : Perform Action To Character.', '3');
+INSERT INTO `IRC_Commands` VALUES ('fun', '[fun <Player> <Sound/Say>] : Do Selected Fun Action To <Player>.', '3');
+INSERT INTO `IRC_Commands` VALUES ('help', '[help Command] : Use No Paramaters For List Of Available Commands.', '0');
+INSERT INTO `IRC_Commands` VALUES ('inchan', '[inchan <Channel>] : Display Users In Selected In Game <Channel>', '0');
+INSERT INTO `IRC_Commands` VALUES ('info', '[info] : Display Server Info. (Number Of Players Online/Max Since Last Restart/Uptime)', '0');
+INSERT INTO `IRC_Commands` VALUES ('item', '[item <Player> <add> <ItemID/[ItemName]> <Amount>] : Additem To <Player>, Use <ItemID> Or <[Exact Item Name]>.', '3');
+INSERT INTO `IRC_Commands` VALUES ('jail', '[jail <Player> <release/Reason>] : Jail Selected <Player> For <Reason>. Using release As <Reason> Releases Player.', '3');
+INSERT INTO `IRC_Commands` VALUES ('kick', '[kick <Player> <Reason>] : Kick <Player> For <Reason>.', '3');
+INSERT INTO `IRC_Commands` VALUES ('kill', '[kill <Player> <Reason>] : Kill <Player> For <Reason>.', '3');
+INSERT INTO `IRC_Commands` VALUES ('level', '[level <Player> <NewLevel>] : Level <Player> To <NewLevel>. *Can Be Done Offline*', '3');
+INSERT INTO `IRC_Commands` VALUES ('lookup', '[lookup <acct/char/creature/faction/go/item/quest/skill/spell/tele> <ID/Name>] : ', '3');
+INSERT INTO `IRC_Commands` VALUES ('login', '[login <UserName> <Password>] : Login To MangChat Admin Mode. (Must Be Done In A PM)', '0');
+INSERT INTO `IRC_Commands` VALUES ('logout', '[logout] : Logout Of MangChat Admin Mode.', '0');
+INSERT INTO `IRC_Commands` VALUES ('money', '[money <Player> <(-)Money>] : Give Money To <Player>, Use - To Take Money. *Can Be Done Offline*', '3');
+INSERT INTO `IRC_Commands` VALUES ('mute', '[mute <Player> <release/TimeInMins> <Reason>] : Mute Player For Reason, For <TimeInMins>. Using release As Time Releases Player. *Can Be Done Offline*', '3');
+INSERT INTO `IRC_Commands` VALUES ('online', '[online] : Display All Users Logged In Game.', '0');
+INSERT INTO `IRC_Commands` VALUES ('pm', '[pm <Player> <Message>] : Whisper <Player> In WoW <Message>.', '3');
+INSERT INTO `IRC_Commands` VALUES ('reload', '[reload] : Reload MangChat Config Options And Security Level From DataBase.', '3');
+INSERT INTO `IRC_Commands` VALUES ('restart', '[restart] : Restart MangChat, NOT MaNGOS World Server Itself. Forces Reconnection To IRC Server.', '3');
+INSERT INTO `IRC_Commands` VALUES ('revive', '[revive <Player>] : Revive <Player>.', '3');
+INSERT INTO `IRC_Commands` VALUES ('saveall', '[saveall] : Forces MaNGOS To Save All Players.', '3');
+INSERT INTO `IRC_Commands` VALUES ('shutdown', '[shutdown <TimeInSeconds>] : Shuts The Server Down In <TimeInSeconds>, Use 0 For Immediate Shut Down', '3');
+INSERT INTO `IRC_Commands` VALUES ('spell', '[spell <Player> <Cast/Learn/UnLearn> <SpellID>] : Make <Player> <Learn> Or <UnLearn> A Spell, Or <Cast> A Spell On A <Player>.', '3');
+INSERT INTO `IRC_Commands` VALUES ('sysmsg', '[sysmsg <a/n/e/add/del/list> <Message>] : Broadcasts A System Message. (a-Broadcast System Message)(n-Broadcast Notify Message)(e-Event Message)', '3');
+INSERT INTO `IRC_Commands` VALUES ('tele', '[tele <Player> <l/c/r/to> <Loc.Name/MAPID X Y Z/Recall/Player>] : Teleport Player To Location, Coords, Or Another Player. (l-Location)(c-Coords)', '3');
+INSERT INTO `IRC_Commands` VALUES ('top', '[top <accttime/chartime/money> <limit>] : Display top stats for given option. Only GM Higher Than Config Option Can Use Limit.', '3');
+INSERT INTO `IRC_Commands` VALUES ('who', '[who] : Displays Users Currently Logged In To MangChat.', '1');
+
+SET FOREIGN_KEY_CHECKS=0;
+-- ----------------------------
+-- Table structure for IRC_Inchan
+-- ----------------------------
+DROP TABLE IF EXISTS `IRC_Inchan`;
+CREATE TABLE `IRC_Inchan` (
+ `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
+ `name` varchar(12) NOT NULL default '',
+ `channel` varchar(15) NOT NULL default '',
+ PRIMARY KEY (`guid`,`channel`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='IRC Module System';
+
+SET FOREIGN_KEY_CHECKS=0;
+-- ----------------------------
+-- Table structure for IRC_AutoAnnounce
+-- ----------------------------
+DROP TABLE IF EXISTS `IRC_AutoAnnounce`;
+CREATE TABLE `IRC_AutoAnnounce` (
+ `id` int(11) NOT NULL AUTO_INCREMENT,
+ `message` longtext NOT NULL,
+ `addedby` varchar(12) NOT NULL default '',
+ PRIMARY KEY (`id`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='IRC Module System';
+
+-- Add ircpm command.
+insert into `command` (`name`, `security`, `help`) values ('ircpm', 0, 'Syntax: .ircpm <user> <text>\n\nSends a PM with <text> to <user> on IRC.');
+
+-- Add auto announce string.
+insert into `mangos_string` (`entry`, `content_default`, `content_loc1`, `content_loc2`, `content_loc3`, `content_loc4`, `content_loc5`, `content_loc6`, `content_loc7`, `content_loc8`) values('746','|cffff0000[Automatic]:|r',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
diff --git a/sql/world.sql b/sql/world.sql
index e2d3d8067d2..92ff15c9249 100644
--- a/sql/world.sql
+++ b/sql/world.sql
@@ -1,76 +1,100 @@
--- MySQL dump 10.11
---
--- Host: localhost Database: world
--- ------------------------------------------------------
--- Server version 5.0.56-nt
-
-/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
-/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
-/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
+/*
+SQLyog Community Edition- MySQL GUI v7.02
+MySQL - 5.0.32-Debian_7etch6 : Database - tc_world
+*********************************************************************
+*/
+
+
/*!40101 SET NAMES utf8 */;
-/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
-/*!40103 SET TIME_ZONE='+00:00' */;
-/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
+
+/*!40101 SET SQL_MODE=''*/;
+
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
-/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
---
--- Table structure for table `areatrigger_involvedrelation`
---
+CREATE DATABASE /*!32312 IF NOT EXISTS*/`tc_world` /*!40100 DEFAULT CHARACTER SET utf8 */;
+
+/*Table structure for table `IRC_AutoAnnounce` */
+
+DROP TABLE IF EXISTS `IRC_AutoAnnounce`;
+
+CREATE TABLE `IRC_AutoAnnounce` (
+ `id` int(11) NOT NULL auto_increment,
+ `message` longtext NOT NULL,
+ `addedby` varchar(12) NOT NULL default '',
+ PRIMARY KEY (`id`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='IRC Module System';
+
+/*Data for the table `IRC_AutoAnnounce` */
+
+/*Table structure for table `IRC_Commands` */
+
+DROP TABLE IF EXISTS `IRC_Commands`;
+
+CREATE TABLE `IRC_Commands` (
+ `Command` varchar(10) NOT NULL default '',
+ `Description` varchar(150) NOT NULL default '',
+ `gmlevel` tinyint(3) unsigned NOT NULL default '0',
+ PRIMARY KEY (`Command`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='IRC Module System';
+
+/*Data for the table `IRC_Commands` */
+
+insert into `IRC_Commands`(`Command`,`Description`,`gmlevel`) values ('acct','[acct <Player> <(un)lock/mail/pass/rename>] : Perform Action To <Player> Account.',3),('ban','[ban <Player/IP> <ip/acct/unban/reason>] : Ban/Unban <Player>',3),('chan','[chan <op/deop/voice/devoice> <*IRC Nick*>] : Set Mode On Yourself, If <IRC Nick> Is Specified Then Set mode On Nick.',3),('char','[char <Player> <mailcheat/taxicheat/maxskill/setskill>] : Perform Action To Character.',3),('fun','[fun <Player> <Sound/Say>] : Do Selected Fun Action To <Player>.',3),('help','[help Command] : Use No Paramaters For List Of Available Commands.',0),('inchan','[inchan <Channel>] : Display Users In Selected In Game <Channel>',0),('info','[info] : Display Server Info. (Number Of Players Online/Max Since Last Restart/Uptime)',0),('item','[item <Player> <add> <ItemID/[ItemName]> <Amount>] : Additem To <Player>, Use <ItemID> Or <[Exact Item Name]>.',3),('jail','[jail <Player> <release/Reason>] : Jail Selected <Player> For <Reason>. Using release As <Reason> Releases Player.',3),('kick','[kick <Player> <Reason>] : Kick <Player> For <Reason>.',3),('kill','[kill <Player> <Reason>] : Kill <Player> For <Reason>.',3),('level','[level <Player> <NewLevel>] : Level <Player> To <NewLevel>. *Can Be Done Offline*',3),('login','[login <UserName> <Password>] : Login To MangChat Admin Mode. (Must Be Done In A PM)',0),('logout','[logout] : Logout Of MangChat Admin Mode.',0),('lookup','[lookup <acct/char/creature/faction/go/item/quest/skill/spell/tele> <ID/Name>] : ',3),('money','[money <Player> <(-)Money>] : Give Money To <Player>, Use - To Take Money. *Can Be Done Offline*',3),('mute','[mute <Player> <release/TimeInMins> <Reason>] : Mute Player For Reason, For <TimeInMins>. Using release As Time Releases Player. *Can Be Done Offline*',3),('online','[online] : Display All Users Logged In Game.',0),('pm','[pm <Player> <Message>] : Whisper <Player> In WoW <Message>.',3),('reload','[reload] : Reload MangChat Config Options And Security Level From DataBase.',3),('restart','[restart] : Restart MangChat, NOT MaNGOS World Server Itself. Forces Reconnection To IRC Server.',3),('revive','[revive <Player>] : Revive <Player>.',3),('saveall','[saveall] : Forces MaNGOS To Save All Players.',3),('shutdown','[shutdown <TimeInSeconds>] : Shuts The Server Down In <TimeInSeconds>, Use 0 For Immediate Shut Down',3),('spell','[spell <Player> <Cast/Learn/UnLearn> <SpellID>] : Make <Player> <Learn> Or <UnLearn> A Spell, Or <Cast> A Spell On A <Player>.',3),('sysmsg','[sysmsg <a/n/e/add/del/list> <Message>] : Broadcasts A System Message. (a-Broadcast System Message)(n-Broadcast Notify Message)(e-Event Message)',3),('tele','[tele <Player> <l/c/r/to> <Loc.Name/MAPID X Y Z/Recall/Player>] : Teleport Player To Location, Coords, Or Another Player. (l-Location)(c-Coords)',3),('top','[top <accttime/chartime/money> <limit>] : Display top stats for given option. Only GM Higher Than Config Option Can Use Limit.',3),('who','[who] : Displays Users Currently Logged In To MangChat.',1);
+
+/*Table structure for table `IRC_Inchan` */
+
+DROP TABLE IF EXISTS `IRC_Inchan`;
+
+CREATE TABLE `IRC_Inchan` (
+ `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
+ `name` varchar(12) NOT NULL default '',
+ `channel` varchar(15) NOT NULL default '',
+ PRIMARY KEY (`guid`,`channel`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='IRC Module System';
+
+/*Data for the table `IRC_Inchan` */
+
+/*Table structure for table `areatrigger_involvedrelation` */
DROP TABLE IF EXISTS `areatrigger_involvedrelation`;
+
CREATE TABLE `areatrigger_involvedrelation` (
`id` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Identifier',
`quest` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System';
---
--- Dumping data for table `areatrigger_involvedrelation`
---
+/*Data for the table `areatrigger_involvedrelation` */
-LOCK TABLES `areatrigger_involvedrelation` WRITE;
-/*!40000 ALTER TABLE `areatrigger_involvedrelation` DISABLE KEYS */;
-/*!40000 ALTER TABLE `areatrigger_involvedrelation` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Table structure for table `areatrigger_scripts` */
---
--- Table structure for table `areatrigger_scripts`
---
+DROP TABLE IF EXISTS `areatrigger_scripts`;
-DROP TABLE IF EXISTS `areatrigger_scripts`;
CREATE TABLE `areatrigger_scripts` (
- `entry` MEDIUMINT( 8 ) NOT NULL ,
- `ScriptName` CHAR( 64 ) NOT NULL ,
- PRIMARY KEY ( `entry` )
-) ENGINE = MYISAM DEFAULT CHARSET=utf8;
+ `entry` mediumint(8) NOT NULL,
+ `ScriptName` char(64) NOT NULL,
+ PRIMARY KEY (`entry`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Table structure for table `areatrigger_tavern`
---
+/*Data for the table `areatrigger_scripts` */
+
+/*Table structure for table `areatrigger_tavern` */
DROP TABLE IF EXISTS `areatrigger_tavern`;
+
CREATE TABLE `areatrigger_tavern` (
`id` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Identifier',
`name` text,
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System';
---
--- Dumping data for table `areatrigger_tavern`
---
+/*Data for the table `areatrigger_tavern` */
-LOCK TABLES `areatrigger_tavern` WRITE;
-/*!40000 ALTER TABLE `areatrigger_tavern` DISABLE KEYS */;
-/*!40000 ALTER TABLE `areatrigger_tavern` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `areatrigger_teleport`
---
+/*Table structure for table `areatrigger_teleport` */
DROP TABLE IF EXISTS `areatrigger_teleport`;
+
CREATE TABLE `areatrigger_teleport` (
`id` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Identifier',
`name` text,
@@ -89,20 +113,12 @@ CREATE TABLE `areatrigger_teleport` (
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System';
---
--- Dumping data for table `areatrigger_teleport`
---
+/*Data for the table `areatrigger_teleport` */
-LOCK TABLES `areatrigger_teleport` WRITE;
-/*!40000 ALTER TABLE `areatrigger_teleport` DISABLE KEYS */;
-/*!40000 ALTER TABLE `areatrigger_teleport` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `battleground_template`
---
+/*Table structure for table `battleground_template` */
DROP TABLE IF EXISTS `battleground_template`;
+
CREATE TABLE `battleground_template` (
`id` mediumint(8) unsigned NOT NULL,
`MinPlayersPerTeam` smallint(5) unsigned NOT NULL default '0',
@@ -116,49 +132,26 @@ CREATE TABLE `battleground_template` (
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `battleground_template`
---
-
-LOCK TABLES `battleground_template` WRITE;
-/*!40000 ALTER TABLE `battleground_template` DISABLE KEYS */;
-INSERT INTO `battleground_template` VALUES
-(1,0,0,0,0,611,2.72532,610,2.27452),
-(2,0,0,0,0,769,3.14159,770,3.14159),
-(4,0,2,10,70,929,0,936,3.14159),
-(3,0,0,0,0,890,3.40156,889,0.263892),
-(5,0,2,10,70,939,0,940,3.14159),
-(6,0,2,10,70,0,0,0,0),
-(7,0,0,0,0,1103,3.40156,1104,0.263892),
-(8,0,2,10,70,1258,0,1259,3.14159);
-/*!40000 ALTER TABLE `battleground_template` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `battlemaster_entry`
---
+/*Data for the table `battleground_template` */
+
+insert into `battleground_template`(`id`,`MinPlayersPerTeam`,`MaxPlayersPerTeam`,`MinLvl`,`MaxLvl`,`AllianceStartLoc`,`AllianceStartO`,`HordeStartLoc`,`HordeStartO`) values (1,0,0,0,0,611,2.72532,610,2.27452),(2,0,0,0,0,769,3.14159,770,3.14159),(4,0,2,10,70,929,0,936,3.14159),(3,0,0,0,0,890,3.40156,889,0.263892),(5,0,2,10,70,939,0,940,3.14159),(6,0,2,10,70,0,0,0,0),(7,0,0,0,0,1103,3.40156,1104,0.263892),(8,0,2,10,70,1258,0,1259,3.14159);
+
+/*Table structure for table `battlemaster_entry` */
DROP TABLE IF EXISTS `battlemaster_entry`;
+
CREATE TABLE `battlemaster_entry` (
`entry` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Entry of a creature',
`bg_template` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Battleground template id',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `battlemaster_entry`
---
-
-LOCK TABLES `battlemaster_entry` WRITE;
-/*!40000 ALTER TABLE `battlemaster_entry` DISABLE KEYS */;
-/*!40000 ALTER TABLE `battlemaster_entry` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `battlemaster_entry` */
---
--- Table structure for table `command`
---
+/*Table structure for table `command` */
DROP TABLE IF EXISTS `command`;
+
CREATE TABLE `command` (
`name` varchar(50) NOT NULL default '',
`security` tinyint(3) unsigned NOT NULL default '0',
@@ -166,230 +159,14 @@ CREATE TABLE `command` (
PRIMARY KEY (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Chat System';
---
--- Dumping data for table `command`
---
-
-LOCK TABLES `command` WRITE;
-/*!40000 ALTER TABLE `command` DISABLE KEYS */;
-INSERT INTO `command` VALUES
-('acct',0,'Syntax: .acct\r\n\r\nDisplay the access level of your account.'),
-('additem',3,'Syntax: .additem #itemid/[#itemname]/#shift-click-item-link #itemcount\r\n\r\nAdds the specified number of items of id #itemid (or exact (!) name $itemname in brackets, or link created by shift-click at item in inventory or recipe) to your or selected character inventory. If #itemcount is omitted, only one item will be added.\r\n.'),
-('additemset',3,'Syntax: .additemset #itemsetid\r\n\r\nAdd items from itemset of id #itemsetid to your or selected character inventory. Will add by one example each item from itemset.'),
-('addmove',2,'Syntax: .addmove #creature_guid [#waittime]\r\n\r\nAdd your current location as a waypoint for creature with guid #creature_guid. And optional add wait time.'),
-('announce',1,'Syntax: .announce $MessageToBroadcast\r\n\r\nSend a global message to all players online in chat log.'),
-('aura',3,'Syntax: .aura #spellid\r\n\r\nAdd the aura from spell #spellid to the selected Unit.'),
-('ban',3,'Syntax is: ban <account|ip|character> $NameOrIp $bantime $reason\r\nBan account or IP and kick player.\r\n$bantime: negative value leads to permban, otherwise use a timestring like \"4d20h3s\".'),
-('baninfo',3,'Syntax is: baninfo <account|ip|character>\r\nWatch full information about a specific ban.'),
-('bank',3,'Syntax: .bank\r\n\r\nShow your bank inventory.'),
-('banlist',3,'Syntax is: banlist <account|ip|character> $NameOrIp\r\nsearches the banlist for a pattern.'),
-('cast',3,'Syntax: .cast #spellid [triggered]\r\n Cast #spellid to selected target. If no target selected cast to self. If \'trigered\' or part provided then spell casted with triggered flag.'),
-('cast back',3,'Syntax: .cast back #spellid [triggered]\r\n Selected target will cast #spellid to your character. If \'trigered\' or part provided then spell casted with triggered flag.'),
-('cast dist',3,'Syntax: .cast dist #spellid [#dist [triggered]]\r\n You will cast spell to pint at distance #dist. If \'trigered\' or part provided then spell casted with triggered flag. Not all spells can be casted as area spells.'),
-('cast self',3,'Syntax: .cast self #spellid [triggered]\r\nCast #spellid by target at target itself. If \'trigered\' or part provided then spell casted with triggered flag.'),
-('cast target',3,'Syntax: .cast target #spellid [triggered]\r\n Selected target will cast #spellid to his victim. If \'trigered\' or part provided then spell casted with triggered flag.'),
-('combatstop',2,'Syntax: .combatstop [$playername]\r\nStop combat for selected character. If selected non-player then command applied to self. If $playername provided then attempt applied to online player $playername.'),
-('commands',0,'Syntax: .commands\r\n\r\nDisplay a list of available commands for your account level.'),
-('cooldown',3,'Syntax: .cooldown [#spell_id]\r\n\r\nRemove all (if spell_id not provided) or #spel_id spell cooldown from selected character or you (if no selection).'),
-('damage',3,'Syntax: .damage $damage_amount [$school [$spellid]]\r\n\r\nApply $damage to target. If not $school and $spellid provided then this flat clean melee damage without any modifiers. If $school provided then damage modified by armor reduction (if school physical), and target absorbing modifiers and result applied as melee damage to target. If spell provided then damage modified and applied as spell damage. $spellid can be shift-link.'),
-('debug anim',2,'Syntax: .debug anim #emoteid\r\n\r\nPlay emote #emoteid for your character.'),
-('debug getvalue',3,'Syntax: .debug getvalue #field #isInt\r\n\r\nGet the field #field of the selected creature. If no creature is selected, get the content of your field.\r\n\r\nUse a #isInt of value 1 if the expected field content is an integer.'),
-('debug playsound',1,'Syntax: .debug playsound #soundid\r\n\r\nPlay sound with #soundid.\r\nSound will be play only for you. Other players do not hear this.\r\nWarning: client may have more 5000 sounds...'),
-('debug setvalue',3,'Syntax: .debug setvalue #field #value #isInt\r\n\r\nSet the field #field of the selected creature with value #value. If no creature is selected, set the content of your field.\r\n\r\nUse a #isInt of value 1 if #value is an integer.'),
-('debug standstate',2,'Syntax: .debug standstate #emoteid\r\n\r\nChange the emote of your character while standing to #emoteid.'),
-('debug update',3,'Syntax: .debug update #field #value\r\n\r\nUpdate the field #field of the selected character or creature with value #value.\r\n\r\nIf no #value is provided, display the content of field #field.'),
-('debug arena',3,'Syntax: .debug arena\r\n\r\n Toggles arena 1v1 or normal mode.'),
-('delticket',2,'Syntax: .delticket all\r\n .delticket #num\r\n .delticket $character_name\r\n\rall to dalete all tickets at server, $character_name to delete ticket of this character, #num to delete ticket #num.'),
-('demorph',2,'Syntax: .demorph\r\n\r\nDemorph the selected player.'),
-('die',3,'Syntax: .die\r\n\r\nKill the selected player. If no player is selected, it will kill you.'),
-('dismount',0,'Syntax: .dismount\r\n\r\nDismount you, if you are mounted.'),
-('distance',3,'Syntax: .distance\r\n\r\nDisplay the distance from your character to the selected creature.'),
-('event',2,'Syntax: .event #event_id\r\nShow details about event with #event_id.'),
-('event activelist',2,'Syntax: .event activelist\r\nShow list of currently active events.'),
-('event start',2,'Syntax: .event start #event_id\r\nStart event #event_id. Set start time for event to current moment (change not saved in DB).'),
-('event stop',2,'Syntax: .event stop #event_id\r\nStop event #event_id. Set start time for event to time in past that make current moment is event stop time (change not saved in DB).'),
-('explorecheat',3,'Syntax: .explorecheat #flag\r\n\r\nReveal or hide all maps for the selected player. If no player is selected, hide or reveal maps to you.\r\n\r\nUse a #flag of value 1 to reveal, use a #flag value of 0 to hide all maps.'),
-('flusharenapoints',3,'Syntax: .flusharenapoints\r\n\r\nUse it to distribute arena points based on arena team ratings, and start a new week.'),
-('gm',1,'Syntax: .gm [on/off]\r\n\r\nEnable or Disable in game GM MODE or show current state of on/off not provided.'),
-('gm chat',1,'Syntax: .gm chat [on/off]\r\n\r\nEnable or disable chat GM MODE (show gm badge in messages) or show current state of on/off not provided.'),
-('gm fly',3,'Syntax: .gm fly on/off\r\nEnable/disable gm fly mode.'),
-('gm list',0,'Syntax: .gm list\r\n\r\nDisplay a list of available Game Masters.'),
-('gm visible',1,'Syntax: .gm visible on/off\r\n\r\nOutput current visibility state or make GM visible(on) and invisible(off) for other players.'),
-('go creature',2,'Syntax: .go creature #creature_guid\r\nTeleport your character to creature with guid #creature_guid.\r\n.gocreature #creature_name\r\nTeleport your character to creature with this name.\r\n.gocreature id #creature_id\r\nTeleport your character to a creature that was spawned from the template with this entry.\r\n*If* more than one creature is found, then you are teleported to the first that is found inside the database.'),
-('go graveyard',2,'Syntax: .go graveyard #graveyardId\r\n Teleport to graveyard with the graveyardId specified.'),
-('go grid',1,'Syntax: .go grid #gridX #gridY [#mapId]\r\n\r\nTeleport the gm to center of grid with provided indexes at map #mapId (or current map if it not provided).'),
-('go object',1,'Syntax: .go object #object_guid\r\nTeleport your character to gameobject with guid #object_guid'),
-('go trigger',2,'Syntax: .go trigger #trigger_id\r\n\r\nTeleport your character to areatrigger with id #trigger_id. Character will be teleported to trigger target if selected areatrigger is telporting trigger.'),
-('go xy',1,'Syntax: .go xy #x #y [#mapid]\r\n\r\nTeleport player to point with (#x,#y) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.'),
-('go xyz',1,'Syntax: .go xyz #x #y #z [#mapid]\r\n\r\nTeleport player to point with (#x,#y,#z) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.'),
-('go zonexy',1,'Syntax: .go zonexy #x #y [#zone]\r\n\r\nTeleport player to point with (#x,#y) client coordinates at ground(water) level in zone #zoneid or current zone if #zoneid not provided. You can look up zone using .lookup area $namepart'),
-('gobject add',2,'Syntax: .gobject add #id <spawntimeSecs>\r\n\r\nAdd a game object from game object templates to the world at your current location using the #id.\r\nspawntimesecs sets the spawntime, it is optional.\r\n\r\nNote: this is a copy of .gameobject.'),
-('gobject delete',2,'Syntax: .gobject delete #go_guid\r\nDelete gameobject with guid #go_guid.'),
-('gobject move',2,'Syntax: .gobject move #goguid [#x #y #z]\r\n\r\nMove gameobject #goguid to character coordinates (or to (#x,#y,#z) coordinates if its provide).'),
-('gobject near ',3,'Syntax: .gobject near [#distance]\r\n\r\nOutput gameobjects at distance #distance from player. Output gameobject guids and coordinates sorted by distance from character. If #distance not provided use 10 as default value.'),
-('gobject turn',2,'Syntax: .gobject turn #goguid \r\n\r\nSet for gameobject #goguid orientation same as current character orientation.'),
-('gobject target',2,'Syntax: .gobject target [#go_id|#go_name_part]\r\n\r\nLocate and show position nearest gameobject. If #go_id or #go_name_part provide then locate and show position of nearest gameobject with gameobject template id #go_id or name included #go_name_part as part.'),
-('goname',1,'Syntax: .goname $charactername\r\n\r\nTeleport to the given character. Either specify the character name or click on the character\'s portrait, e.g. when you are in a group.'),
-('gps',1,'Syntax: .gps\r\n\r\nDisplay the position information for a selected character or creature. Position information includes X, Y, Z, and orientation, map Id and zone Id'),
-('groupgo',1,'Syntax: .groupgo $charactername\r\n\r\nTeleport the given character and his group to you.'),
-('guid',2,'Syntax: .guid\r\n\r\nDisplay the GUID for the selected character.'),
-('guild create',2,'Syntax: .guild create $GuildLeaderName $GuildName\r\n\r\nCreate a guild named $GuildName with the player $GuildLeaderName as leader.'),
-('guild delete',2,'Syntax: .guild delete $GuildName\r\n\r\nDelete guild $GuildName.'),
-('guild invite',2,'Syntax: .guild invite $CharacterName $GuildName\r\n\r\nAdd $CharacterName into a guild $GuildName.'),
-('guild rank',2,'Syntax: .guild rank $CharacterName #Rank\r\n\r\nSet for $CharacterName rank #Rank in a guild.'),
-('guild uninvite',2,'Syntax: .guild uninvite $CharacterName\r\n\r\nRemove $CharacterName from a guild.'),
-('help',0,'Syntax: .help $command\r\n\r\nDisplay usage instructions for the given $command.'),
-('hidearea',3,'Syntax: .hidearea #areaid\r\n\r\nHide the area of #areaid to the selected character. If no character is selected, hide this area to you.'),
-('honor add',2,'Syntax: .honor add $amount\r\n\r\nAdd a certain amount of honor (gained today) to the selected player.'),
-('honor addkill',2,'Syntax: .honor addkikll\r\n\r\nAdd the targeted unit as one of your pvp kills today (you only get honor if it\'s a racial leader or a player)'),
-('honor update',2,'Syntax: .honor update\r\n\r\nForce the yesterday\'s honor fields to be updated with today\'s data, which will get reset for the selected player.'),
-('hover',3,'Syntax: .hover #flag\r\n\r\nEnable or disable hover mode for your character.\r\n\r\nUse a #flag of value 1 to enable, use a #flag value of 0 to disable hover.'),
-('instance unbind',3,'Syntax: .instance unbind all\r\n All of the selected player\'s binds will be cleared.'),
-('instance listbinds',3,'Syntax: .instance listbinds\r\n Lists the binds of the selected player.'),
-('instance stats',3,'Syntax: .instance stats\r\n Shows statistics about instances.'),
-('instance savedata',3,'Syntax: .instance savedata\r\n Save the InstanceData for the current player\'s map to the DB.'),
-('itemmove',2,'Syntax: .itemmove #sourceslotid #destinationslotid\r\n\r\nMove an item from slots #sourceslotid to #destinationslotid in your inventory\r\n\r\nNot yet implemented'),
-('kick',2,'Syntax: .kick [$charactername]\r\n\r\nKick the given character name from the world. If no character name is provided then the selected player (except for yourself) will be kicked.'),
-('learn',3,'Syntax: .learn #parameter\r\n\r\nSelected character learn a spell of id #parameter.'),
-('learn all',3,'Syntax: .learn all\r\n\r\nLearn all big set different spell maybe useful for Administaror.'),
-('learn all_crafts',2,'Syntax: .learn crafts\r\n\r\nLearn all professions and recipes.'),
-('learn all_default',1,'Syntax: .learn all_default [$playername]\r\n\r\nLearn for selected/$playername player all default spells for his race/class and spells rewarded by completed quests.'),
-('learn all_gm',2,'Syntax: .learn all_gm\r\n\r\nLearn all default spells for Game Masters.'),
-('learn all_lang',1,'Syntax: .learn all_lang\r\n\r\nLearn all languages'),
-('learn all_myclass',3,'Syntax: .learn all_myclass\r\n\r\nLearn all spells and talents available for his class.'),
-('learn all_myspells',3,'Syntax: .learn all_myspells\r\n\r\nLearn all spells (except talents and spells with first rank learned as talent) available for his class.'),
-('learn all_mytalents',3,'Syntax: .learn all_mytalents\r\n\r\nLearn all talents (and spells with first rank learned as talent) available for his class.'),
-('learn all_recipes',2,'Syntax: .learn all_recipes [$profession]\r\rLearns all recipes of specified profession and sets skill level to max.\rExample: .learn all_recipes enchanting'),
-('levelup',3,'Syntax: .levelup [$playername] [#numberoflevels]\r\n\r\nIncrease/decrease the level of character with $playername (or the selected if not name provided) by #numberoflevels Or +1 if no #numberoflevels provided). If #numberoflevels is omitted, the level will be increase by 1. If #numberoflevels is 0, the same level will be restarted. If no character is selected and name not provided, increase your level. Command can be used for offline character. All stats and dependent VALUESrecalculated. At level decrease talents can be reset if need. Also at level decrease equipped items with greater level requirement can be lost.'),
-('linkgrave',3,'Syntax: .linkgrave #graveyard_id [alliance|horde]\r\n\r\nLink current zone to graveyard for any (or alliance/horde faction ghosts). This let character ghost from zone teleport to graveyard after die if graveyard is nearest from linked to zone and accept ghost of this faction. Add only single graveyard at another map and only if no graveyards linked (or planned linked at same map).'),
-('list creature',3,'Syntax: .list creature #creature_id [#max_count]\r\n\r\nOutput creatures with creature id #creature_id found in world. Output creature guids and coordinates sorted by distance from character. Will be output maximum #max_count creatures. If #max_count not provided use 10 as default value.'),
-('list item',3,'Syntax: .list item #item_id [#max_count]\r\n\r\nOutput items with item id #item_id found in all character inventories, mails and auctions. Output item guids, item owner guid, owner account and owner name. Will be output maximum #max_count items. If #max_count not provided use 10 as default value.'),
-('list object',3,'Syntax: .list object #gameobject_id [#max_count]\r\n\r\nOutput gameobjects with gameobject id #gameobject_id found in world. Output gameobject guids and coordinates sorted by distance from character. Will be output maximum #max_count gameobject. If #max_count not provided use 10 as default value.'),
-('loadscripts',3,'Syntax: .loadscripts $scriptlibraryname\r\n\r\nUnload current and load the script library $scriptlibraryname or reload current if $scriptlibraryname omitted, in case you changed it while the server was running.'),
-('lockaccount',0,'Syntax: .lockaccount [on|off]\r\n\r\nAllow login from account only from current used IP or remove this requirement.'),
-('lookup area',1,'Syntax: .lookup area $namepart\r\n\r\nLooks up an area by $namepart, and returns all matches with their area ID\'s.'),
-('lookup creature',3,'Syntax: .lookup creature $namepart\r\n\r\nLooks up a creature by $namepart, and returns all matches with their creature ID\'s.'),
-('lookup event',2,'Syntax: .lookup event $name\r\nAttempts to find the ID of the event with the provided $name.'),
-('lookup faction',3,'Syntax: .lookup faction $name\r\nAttempts to find the ID of the faction with the provided $name.'),
-('lookup item',3,'Syntax: .lookup item $itemname\r\n\r\nLooks up an item by $itemname, and returns all matches with their Item ID\'s.'),
-('lookup itemset',3,'Syntax: .lookup itemset $itemname\r\n\r\nLooks up an item set by $itemname, and returns all matches with their Item set ID\'s.'),
-('lookup object',3,'Syntax: .lookup object $objname\r\n\r\nLooks up an gameobject by $objname, and returns all matches with their Gameobject ID\'s.'),
-('lookup player account',2,'Syntax : .lookup player account $account ($limit) \r\n\r\n Searchs players, which account username is $account with optional parametr $limit of results.'),
-('lookup player ip',2,'Syntax : .lookup player ip $ip ($limit) \r\n\r\n Searchs players, which account ast_ip is $ip with optional parametr $limit of results.'),
-('lookup player email',2,'Syntax : .lookup player email $email ($limit) \r\n\r\n Searchs players, which account email is $email with optional parametr $limit of results.'),
-('lookup quest',3,'Syntax: .lookup quest $namepart\r\n\r\nLooks up a quest by $namepart, and returns all matches with their quest ID\'s.'),
-('lookup skill',3,'Syntax: .lookup skill $$namepart\r\n\r\nLooks up a skill by $namepart, and returns all matches with their skill ID\'s.'),
-('lookup spell',3,'Syntax: .lookup spell $namepart\r\n\r\nLooks up a spell by $namepart, and returns all matches with their spell ID\'s.'),
-('lookup tele',1,'Syntax: .lookup tele $substring\r\n\r\nSearch and output all .tele command locations with provide $substring in name.'),
-('maxskill',3,'Syntax: .maxskill\r\nSets all skills of the targeted player to their maximum VALUESfor its current level.'),
-('Mod32Value',3,'Syntax: .Mod32Value #field #value\r\n\r\nAdd #value to field #field of your character.'),
-('modify arena',3,'Syntax: .modify arena #value\r\nAdd $amount arena points to the selected player.'),
-('modify aspeed',1,'Syntax: .modify aspeed #rate\r\n\r\nModify all speeds -run,swim,run back,swim back- of the selected player to \"normalbase speed for this move type\"*rate. If no player is selected, modify your speed.\r\n\r\n #rate may range from 0.1 to 10.'),
-('modify bit',1,'Syntax: .modify bit #field #bit\r\n\r\nToggle the #bit bit of the #field field for the selected player. If no player is selected, modify your character.'),
-('modify bwalk',1,'Syntax: .modify bwalk #rate\r\n\r\nModify the speed of the selected player while running backwards to \"normal walk back speed\"*rate. If no player is selected, modify your speed.\r\n\r\n #rate may range from 0.1 to 10.'),
-('modify drunk',1,'Syntax: .modify drunk #value\r\n Set drunk level to #value (0..100). Value 0 remove drunk state, 100 is max drunked state.'),
-('modify energy',1,'Syntax: .modify energy #energy\r\n\r\nModify the energy of the selected player. If no player is selected, modify your energy.'),
-('modify faction',1,'Syntax: .modify faction #factionid #flagid #npcflagid #dynamicflagid\r\n\r\nModify the faction and flags of the selected creature. Without arguments, display the faction and flags of the selected creature.'),
-('modify honor',1,'Syntax: .modify honor $amount\r\n\r\nAdd $amount honor points to the selected player.'),
-('modify hp',1,'Syntax: .modify hp #newhp\r\n\r\nModify the hp of the selected player. If no player is selected, modify your hp.'),
-('modify mana',1,'Syntax: .modify mana #newmana\r\n\r\nModify the mana of the selected player. If no player is selected, modify your mana.'),
-('modify money',1,'Syntax:\r\n.modify money #money\r\n.money #money\r\n\r\nAdd or remove money to the selected player. If no player is selected, modify your money.\r\n\r\n #gold can be negative to remove money.'),
-('modify morph',2,'Syntax: .modify morph #displayid\r\n\r\nChange your current model id to #displayid.'),
-('modify mount',1,'Syntax:\r\n.modify mount #id #speed\r\nDisplay selected player as mounted at #id creature and set speed to #speed value.'),
-('modify rage',1,'Syntax: .modify rage #newrage\r\n\r\nModify the rage of the selected player. If no player is selected, modify your rage.'),
-('modify rep',2,'Syntax: .modify rep #repId (#repvalue | $rankname [#delta])\r\nSets the selected players reputation with faction #repId to #repvalue or to $reprank.\r\nIf the reputation rank name is provided, the resulting reputation will be the lowest reputation for that rank plus the delta amount, if specified.\r\nYou can use \'.pinfo rep\' to list all known reputation ids, or use \'.lookup faction $name\' to locate a specific faction id.'),
-('modify scale',1,''),
-('modify speed',1,'Syntax:\r\n.modify speed #rate\r\n.speed #rate\r\n\r\nModify the running speed of the selected player to \"normal base run speed\"*rate. If no player is selected, modify your speed.\r\n\r\n #rate may range from 0.1 to 10.'),
-('modify spell',1,''),
-('modify swim',1,'Syntax: .modify swim #rate\r\n\r\nModify the swim speed of the selected player to \"normal swim speed\"*rate. If no player is selected, modify your speed.\r\n\r\n #rate may range from 0.1 to 10.'),
-('modify titles',1,'Syntax:\r\n.modify titles #mask\r\n\r\nAllows user to use all titles from #mask.\r\n\r\n #mask=0 disables the title-choose-field'),
-('movegens',3,'Syntax: .movegens\r\n Show movement generators stack for selected creature or player.'),
-('mute',1,'Syntax: .mute $playerName $timeInMinutes\r\n\r\nDisible chat messaging for any character from account of character $playerName at $timeInMinutes minutes.'),
-('namego',1,'Syntax: .namego $charactername\r\n\r\nTeleport the given character to you.'),
-('neargrave',3,'Syntax: .neargrave [alliance|horde]\r\n\r\nFind nearest graveyard linked to zone (or only nearest from accepts alliance or horde faction ghosts).'),
-('notify',1,'Syntax: .notify $MessageToBroadcast\r\n\r\nSend a global message to all players online in screen.'),
-('npc add',2,'Syntax: .npc add #creatureid\r\n\r\nSpawn a creature by the given template id of #creatureid.'),
-('npc additem',2,'Syntax: .npc additem #itemId <#maxcount><#incrtime><#extendedcost>r\r\n\r\nAdd item #itemid to item list of selected vendor. Also optionally set max count item in vendor item list and time to item count restoring and items ExtendedCost.'),
-('npc addweapon',3,'Not yet implemented.'),
-('npc allowmove',3,'Syntax: .npc allowmove\r\n\r\nEnable or disable movement for the selected creature.'),
-('npc changelevel',2,'Syntax: .npc changelevel #level\r\n\r\nChange the level of the selected creature to #level.\r\n\r\n#level may range from 1 to 63.'),
-('npc delete',2,'Syntax: .npc delete [#guid]\r\n\r\nDelete creature with guid #guid (or the selected if no guid is provided)'),
-('npc delitem',2,'Syntax: .npc delitem #itemId\r\n\r\nRemove item #itemid from item list of selected vendor.'),
-('npc factionid',2,'Syntax: .npc factionid #factionid\r\n\r\nSet the faction of the selected creature to #factionid.'),
-('npc flag',2,'Syntax: .npc flag #npcflag\r\n\r\nSet the NPC flags of creature template of the selected creature and selected creature to #npcflag. NPC flags will applied to all creatures of selected creature template after server restart or grid unload/load.'),
-('npc info',3,'Syntax: .npc info\r\n\r\nDisplay a list of details for the selected creature.\r\n\r\nThe list includes:\r\n- GUID, Faction, NPC flags, Entry ID, Model ID,\r\n- Level,\r\n- Health (current/maximum),\r\n\r\n- Field flags, dynamic flags, faction template, \r\n- Position information,\r\n- and the creature type, e.g. if the creature is a vendor.'),
-('npc move',2,'Syntax: .npc move [#creature_guid]\r\n\r\nMove the targeted creature spawn point to your coordinates.'),
-('npc name',2,'Syntax: .npc name $name\r\n\r\nChange the name of the selected creature or character to $name.\r\n\r\nCommand disabled.'),
-('npc playemote',3,'Syntax: .npc playemote #emoteid\r\n\r\nMake the selected creature emote with an emote of id #emoteid.'),
-('npc setmodel',2,'Syntax: .npc setmodel #displayid\r\n\r\nChange the model id of the selected creature to #displayid.'),
-('npc setmovetype',2,'Syntax: .npc setmovetype [#creature_guid] stay/random/way [NODEL]\r\n\r\nSet for creature pointed by #creature_guid (or selected if #creature_guid not provided) movement type and move it to respawn position (if creature alive). Any existing waypoints for creature will be removed from the database if you do not use NODEL. If the creature is dead then movement type will applied at creature respawn.\r\nMake sure you use NODEL, if you want to keep the waypoints.'),
-('npc spawndist',2,'Syntax: .npc spawndist #dist\r\n\r\nAdjust spawndistance of selected creature to dist.'),
-('npc spawntime',2,'Syntax: .npc spawntime #time \r\n\r\nAdjust spawntime of selected creature to time.'),
-('npc subname',2,'Syntax: .npc subname $Name\r\n\r\nChange the subname of the selected creature or player to $Name.\r\n\r\nCommand disabled.'),
-('npc textemote',3,'Syntax: .npc textemote #emoteid\r\n\r\nMake the selected creature to do textemote with an emote of id #emoteid.'),
-('npc whisper',1,'Syntax: .npc whisper #playerguid #text\r\nMake the selected npc whisper #text to #playerguid.'),
-('password',0,'Syntax: .password $old_password $new_password $new_password\r\n\r\nChange your account password.'),
-('pinfo',2,'Syntax: .pinfo [$player_name] [rep]\r\n\r\nOutput account information for selected player or player find by $player_name. If \"rep\" parameter provided show reputation information for player.'),
-('plimit',3,'Syntax: .plimit [#num|-1|-2|-3|reset|player|moderator|gamemaster|administrator]\r\n\r\nWithout arg show current player amount and security level limitations for login to server, with arg set player linit ($num > 0) or securiti limitation ($num < 0 or security leme name. With `reset` sets player limit to the one in the config file'),
-('quest add',3,'Syntax: .quest add #quest_id\r\n\r\nAdd to character quest log quest #quest_id. Quest started from item can\'t be added by this command but correct .additem call provided in command output.'),
-('quest complete',3,'Syntax: .quest complete #questid\r\nMark all quest objectives as completed for target character active quest. After this target character can go and get quest reward.'),
-('quest remove',3,'Syntax: .quest remove #quest_id\r\n\r\nSet quest #quest_id state to not completed and not active (and remove from active quest list) for selected player.'),
-('recall',1,'Syntax: .recall [$playername]\r\n\r\nTeleport $playername or selected player to the place where he has been before last use of a teleportation command. If no $playername is entered and no player is selected, it will teleport you.'),
-('reload',3,'Syntax: .reload table_name\r\n\r\nReload table `table_name` if reload support added for this table and this table can be _safe_ reloaded.'),
-('reload all',3,'Syntax: .reload all\r\n\r\nReload all tables with reload support added and that can be _safe_ reloaded.'),
-('reload all_area',3,'Syntax: .reload all_area\r\n\r\nReload all `areatrigger_*` tables if reload support added for this table and this table can be _safe_ reloaded.'),
-('reload all_loot',3,'Syntax: .reload all_loot\r\n\r\nReload all `*_loot_template` tables. This can be slow operation with lags for server run.'),
-('reload all_quest',3,'Syntax: .reload all_quest\r\n\r\nReload all quest related tables if reload support added for this table and this table can be _safe_ reloaded.'),
-('reload all_spell',3,'Syntax: .reload all\r\n\r\nReload all `spell_*` tables with reload support added and that can be _safe_ reloaded.'),
-('reload config',3,'Syntax: .reload config\r\n\r\nReload config settings (by default stored in mangosd.conf). Not all settings can be change at reload: some new setting values will be ignored until restart, some values will applied with delay or only to new objects/maps, some values will explicitly rejected to change at reload.'),
-('reset all',3,'Syntax: .reset all spells\r\n\r\nSyntax: .reset all talents\r\n\r\nRequest reset spells or talents at next login each existed character.'),
-('reset honor',3,'Syntax:\r\n.reset honor [Playername]\r\n Reset all honor data for targeted character.'),
-('reset level',3,'Syntax:\r\n.reset level [Playername]\r\n Reset level to 1 including reset stats and talents. Equipped items with greater level requirement can be lost.'),
-('reset spells',3,'Syntax:\r\n.reset spells [Playername]\r\n Removes all non-original spells from spellbook.\r\n. Playername can be name of offline character.'),
-('reset stats',3,'Syntax:\r\n.reset stats [Playername]\r\n Resets(recalculate) all stats of the targeted player to their original VALUESat current level.'),
-('reset talents',3,'Syntax:\r\n.reset talents [Playername]\r\n Removes all talents of the targeted player. Playername can be name of offline character.'),
-('respawn',3,'Syntax: .respawn\r\n\r\nRespawn all nearest creatures and GO without waiting respawn time expiration.'),
-('revive',3,'Syntax: .revive\r\n\r\nRevive the selected player. If no player is selected, it will revive you.'),
-('save',0,'Syntax: .save\r\n\r\nSaves your character.'),
-('saveall',1,'Syntax: .saveall\r\n\r\nSave all characters in game.'),
-('security',3,'Syntax: .security $name #level\r\n\r\nSet the security level of player $name to a level of #level.\r\n\r\n#level may range from 0 to 5.'),
-('sendmail',1,'Syntax: .sendmail #playername "#subject" "#text" itemid1[:count1] itemid2[:count2] ... itemidN[:countN]\r\n\r\nSend a mail to a player. Subject and mail text must be in "". If for itemid not provided related count values then expected 1, if count > max items in stack then items will be send in required amount stacks. All stacks amount in mail limited to 12.'),
-('server info',0,'Syntax: .server info\r\n\r\nDisplay server version and the number of connected players.'),
-('server idleshutdown',3,'Syntax: .server idleshutdown #delay|cancel\r\n\r\nShut the server down after #delay seconds if no active connections are present (no players) or cancel the restart/shutdown if cancel value is used.'),
-('server idlerestart',3,'Syntax: .server idlerestart #delay|cancel\r\n\r\nRestart the server after #delay seconds if no active connections are present (no players) or cancel the restart/shutdown if cancel value is used.'),
-('server restart',3,'Syntax: .server restart seconds\r\n\r\nRestart the server after given seconds and show "Restart server in X" or cancel the restart/shutdown if cancel value is used.'),
-('server shutdown',3,'Syntax: .server shutdown seconds\r\n\r\nShut the server down after given seconds and show "Off server in X" or cancel the restart/shutdown if cancel value is used.'),
-('setskill',3,'Syntax: .setskill #skill #level [#max]\r\n\r\nSet a skill of id #skill with a current skill value of #level and a maximum value of #max (or equal current maximum if not provide) for the selected character. If no character is selected, you learn the skill.'),
-('showarea',3,'Syntax: .showarea #areaid\r\n\r\nReveal the area of #areaid to the selected character. If no character is selected, reveal this area to you.'),
-('start',0,'Syntax: .start\r\n\r\nTeleport you to the starting area of your character.'),
-('taxicheat',1,'Syntax: .taxicheat on/off\r\n\r\nTemporary grant access or remove to all taxi routes for the selected character. If no character is selected, hide or reveal all routes to you.\r\n\r\nVisited taxi nodes sill accessible after removing access.'),
-('tele',1,'Syntax: .tele #location\r\n\r\nTeleport player to a given location.'),
-('tele add',3,'Syntax: .tele add $name\r\n\r\nAdd current your position to .tele command target locations list with name $name.'),
-('tele del',3,'Syntax: .tele del $name\r\n\r\nRemove location with name $name for .tele command locations list.'),
-('tele group',1,'Syntax: .tele group#location\r\n\r\nTeleport a selected player and his group members to a given location.'),
-('tele name',1,'Syntax: .tele name #playername #location\r\n\r\nTeleport a player to a given location.'),
-('ticket',2,'Syntax: .ticket on\r\n .ticket off\r\n .ticket #num\r\n .ticket $character_name\r\n\r\non/off for GMs to show or not a new ticket directly, $character_name to show ticket of this character, #num to show ticket #num.'),
-('transport',3,'Not yet implemented.'),
-('unaura',3,'Syntax: .unaura #spellid\r\n\r\nRemove aura due to spell #spellid from the selected Unit.'),
-('unban',3,'Syntax is: unban <account|ip|character> $NameOrIp\r\nUnban account or IP.'),
-('unlearn',3,'Syntax: .unlearn #startspell #endspell\r\n\r\nUnlearn for selected player the range of spells between id #startspell and #endspell. If no #endspell is provided, just unlearn spell of id #startspell.'),
-('unmute',1,'Syntax: .unmute $playerName\r\n\r\nRestore chat messaging for any character from account of character $playerName.'),
-('wchange',3,'Syntax: .wchange #weathertype #status\r\n\r\nSet current weather to #weathertype with an intensity of #status.\r\n\r\n#weathertype can be 1 for rain, 2 for snow, and 3 for sand. #status can be 0 for disabled, and 1 for enabled.'),
-('whispers',1,'Syntax: .whispers on|off\r\nEnable/disable accepting whispers by GM from players. By default use mangosd.conf setting.'),
-('wp',2,'Using WP Command:\r\nEach Waypoint Command has it\'s own description!'),
-('wp add',2,'Syntax: .wp add [#creature_guid or Select a Creature]'),
-('wp export',3,'Syntax: .wp export [#creature_guid or Select a Creature] $filename'),
-('wp import',3,'Syntax: .wp import $filename'),
-('wp modify',2,'Syntax: .wp modify [#creature_guid or Select a Creature]\r\nadd - Add a waypoint after the selected visual\r\nwaittime $time\r\nemote ID\r\nspell ID\r\ntext1| text2| text3| text4| text5 <text>\r\nmodel1 ID\r\nmodel2 ID\r\nmove(moves wp to player pos)\r\ndel (deletes the wp)\r\n\r\nOnly one parameter per time!'),
-('wp show',2,'Syntax: .wp show [#creature_guid or Select a Creature]\r\non\r\nfirst\r\nlast\r\noff\r\ninfo\r\n\r\nFor using info you have to do first show on and than select a Visual-Waypoint and do the show info!');
-/*!40000 ALTER TABLE `command` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `creature`
---
+/*Data for the table `command` */
+
+insert into `command`(`name`,`security`,`help`) values ('acct',0,'Syntax: .acct\r\n\r\nDisplay the access level of your account.'),('additem',3,'Syntax: .additem #itemid/[#itemname]/#shift-click-item-link #itemcount\r\n\r\nAdds the specified number of items of id #itemid (or exact (!) name $itemname in brackets, or link created by shift-click at item in inventory or recipe) to your or selected character inventory. If #itemcount is omitted, only one item will be added.\r\n.'),('additemset',3,'Syntax: .additemset #itemsetid\r\n\r\nAdd items from itemset of id #itemsetid to your or selected character inventory. Will add by one example each item from itemset.'),('addmove',2,'Syntax: .addmove #creature_guid [#waittime]\r\n\r\nAdd your current location as a waypoint for creature with guid #creature_guid. And optional add wait time.'),('announce',1,'Syntax: .announce $MessageToBroadcast\r\n\r\nSend a global message to all players online in chat log.'),('aura',3,'Syntax: .aura #spellid\r\n\r\nAdd the aura from spell #spellid to the selected Unit.'),('ban',3,'Syntax is: ban <account|ip|character> $NameOrIp $bantime $reason\r\nBan account or IP and kick player.\r\n$bantime: negative value leads to permban, otherwise use a timestring like \"4d20h3s\".'),('baninfo',3,'Syntax is: baninfo <account|ip|character>\r\nWatch full information about a specific ban.'),('bank',3,'Syntax: .bank\r\n\r\nShow your bank inventory.'),('banlist',3,'Syntax is: banlist <account|ip|character> $NameOrIp\r\nsearches the banlist for a pattern.'),('cast',3,'Syntax: .cast #spellid [triggered]\r\n Cast #spellid to selected target. If no target selected cast to self. If \'trigered\' or part provided then spell casted with triggered flag.'),('cast back',3,'Syntax: .cast back #spellid [triggered]\r\n Selected target will cast #spellid to your character. If \'trigered\' or part provided then spell casted with triggered flag.'),('cast dist',3,'Syntax: .cast dist #spellid [#dist [triggered]]\r\n You will cast spell to pint at distance #dist. If \'trigered\' or part provided then spell casted with triggered flag. Not all spells can be casted as area spells.'),('cast self',3,'Syntax: .cast self #spellid [triggered]\r\nCast #spellid by target at target itself. If \'trigered\' or part provided then spell casted with triggered flag.'),('cast target',3,'Syntax: .cast target #spellid [triggered]\r\n Selected target will cast #spellid to his victim. If \'trigered\' or part provided then spell casted with triggered flag.'),('combatstop',2,'Syntax: .combatstop [$playername]\r\nStop combat for selected character. If selected non-player then command applied to self. If $playername provided then attempt applied to online player $playername.'),('commands',0,'Syntax: .commands\r\n\r\nDisplay a list of available commands for your account level.'),('cooldown',3,'Syntax: .cooldown [#spell_id]\r\n\r\nRemove all (if spell_id not provided) or #spel_id spell cooldown from selected character or you (if no selection).'),('damage',3,'Syntax: .damage $damage_amount [$school [$spellid]]\r\n\r\nApply $damage to target. If not $school and $spellid provided then this flat clean melee damage without any modifiers. If $school provided then damage modified by armor reduction (if school physical), and target absorbing modifiers and result applied as melee damage to target. If spell provided then damage modified and applied as spell damage. $spellid can be shift-link.'),('debug anim',2,'Syntax: .debug anim #emoteid\r\n\r\nPlay emote #emoteid for your character.'),('debug getvalue',3,'Syntax: .debug getvalue #field #isInt\r\n\r\nGet the field #field of the selected creature. If no creature is selected, get the content of your field.\r\n\r\nUse a #isInt of value 1 if the expected field content is an integer.'),('debug playsound',1,'Syntax: .debug playsound #soundid\r\n\r\nPlay sound with #soundid.\r\nSound will be play only for you. Other players do not hear this.\r\nWarning: client may have more 5000 sounds...'),('debug setvalue',3,'Syntax: .debug setvalue #field #value #isInt\r\n\r\nSet the field #field of the selected creature with value #value. If no creature is selected, set the content of your field.\r\n\r\nUse a #isInt of value 1 if #value is an integer.'),('debug standstate',2,'Syntax: .debug standstate #emoteid\r\n\r\nChange the emote of your character while standing to #emoteid.'),('debug update',3,'Syntax: .debug update #field #value\r\n\r\nUpdate the field #field of the selected character or creature with value #value.\r\n\r\nIf no #value is provided, display the content of field #field.'),('flusharenapoints',3,'Syntax: .flusharenapoints\r\n\r\nUse it to distribute arena points based on arena team ratings, and start a new week.'),('delticket',2,'Syntax: .delticket all\r\n .delticket #num\r\n .delticket $character_name\r\n\rall to dalete all tickets at server, $character_name to delete ticket of this character, #num to delete ticket #num.'),('demorph',2,'Syntax: .demorph\r\n\r\nDemorph the selected player.'),('die',3,'Syntax: .die\r\n\r\nKill the selected player. If no player is selected, it will kill you.'),('dismount',0,'Syntax: .dismount\r\n\r\nDismount you, if you are mounted.'),('distance',3,'Syntax: .distance\r\n\r\nDisplay the distance from your character to the selected creature.'),('event',2,'Syntax: .event #event_id\r\nShow details about event with #event_id.'),('event activelist',2,'Syntax: .event activelist\r\nShow list of currently active events.'),('event start',2,'Syntax: .event start #event_id\r\nStart event #event_id. Set start time for event to current moment (change not saved in DB).'),('event stop',2,'Syntax: .event stop #event_id\r\nStop event #event_id. Set start time for event to time in past that make current moment is event stop time (change not saved in DB).'),('explorecheat',3,'Syntax: .explorecheat #flag\r\n\r\nReveal or hide all maps for the selected player. If no player is selected, hide or reveal maps to you.\r\n\r\nUse a #flag of value 1 to reveal, use a #flag value of 0 to hide all maps.'),('debug arena',3,'Syntax: .debug arena\r\n\r\n Toggles arena 1v1 or normal mode.'),('gm',1,'Syntax: .gm [on/off]\r\n\r\nEnable or Disable in game GM MODE or show current state of on/off not provided.'),('gm chat',1,'Syntax: .gm chat [on/off]\r\n\r\nEnable or disable chat GM MODE (show gm badge in messages) or show current state of on/off not provided.'),('gm fly',3,'Syntax: .gm fly on/off\r\nEnable/disable gm fly mode.'),('gm list',0,'Syntax: .gm list\r\n\r\nDisplay a list of available Game Masters.'),('gm visible',1,'Syntax: .gm visible on/off\r\n\r\nOutput current visibility state or make GM visible(on) and invisible(off) for other players.'),('go creature',2,'Syntax: .go creature #creature_guid\r\nTeleport your character to creature with guid #creature_guid.\r\n.gocreature #creature_name\r\nTeleport your character to creature with this name.\r\n.gocreature id #creature_id\r\nTeleport your character to a creature that was spawned from the template with this entry.\r\n*If* more than one creature is found, then you are teleported to the first that is found inside the database.'),('go graveyard',2,'Syntax: .go graveyard #graveyardId\r\n Teleport to graveyard with the graveyardId specified.'),('go grid',1,'Syntax: .go grid #gridX #gridY [#mapId]\r\n\r\nTeleport the gm to center of grid with provided indexes at map #mapId (or current map if it not provided).'),('go object',1,'Syntax: .go object #object_guid\r\nTeleport your character to gameobject with guid #object_guid'),('go trigger',2,'Syntax: .go trigger #trigger_id\r\n\r\nTeleport your character to areatrigger with id #trigger_id. Character will be teleported to trigger target if selected areatrigger is telporting trigger.'),('go xy',1,'Syntax: .go xy #x #y [#mapid]\r\n\r\nTeleport player to point with (#x,#y) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.'),('go xyz',1,'Syntax: .go xyz #x #y #z [#mapid]\r\n\r\nTeleport player to point with (#x,#y,#z) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.'),('go zonexy',1,'Syntax: .go zonexy #x #y [#zone]\r\n\r\nTeleport player to point with (#x,#y) client coordinates at ground(water) level in zone #zoneid or current zone if #zoneid not provided. You can look up zone using .lookup area $namepart'),('gobject add',2,'Syntax: .gobject add #id <spawntimeSecs>\r\n\r\nAdd a game object from game object templates to the world at your current location using the #id.\r\nspawntimesecs sets the spawntime, it is optional.\r\n\r\nNote: this is a copy of .gameobject.'),('gobject delete',2,'Syntax: .gobject delete #go_guid\r\nDelete gameobject with guid #go_guid.'),('gobject move',2,'Syntax: .gobject move #goguid [#x #y #z]\r\n\r\nMove gameobject #goguid to character coordinates (or to (#x,#y,#z) coordinates if its provide).'),('gobject near ',3,'Syntax: .gobject near [#distance]\r\n\r\nOutput gameobjects at distance #distance from player. Output gameobject guids and coordinates sorted by distance from character. If #distance not provided use 10 as default value.'),('gobject turn',2,'Syntax: .gobject turn #goguid \r\n\r\nSet for gameobject #goguid orientation same as current character orientation.'),('gobject target',2,'Syntax: .gobject target [#go_id|#go_name_part]\r\n\r\nLocate and show position nearest gameobject. If #go_id or #go_name_part provide then locate and show position of nearest gameobject with gameobject template id #go_id or name included #go_name_part as part.'),('goname',1,'Syntax: .goname $charactername\r\n\r\nTeleport to the given character. Either specify the character name or click on the character\'s portrait, e.g. when you are in a group.'),('gps',1,'Syntax: .gps\r\n\r\nDisplay the position information for a selected character or creature. Position information includes X, Y, Z, and orientation, map Id and zone Id'),('groupgo',1,'Syntax: .groupgo $charactername\r\n\r\nTeleport the given character and his group to you.'),('guid',2,'Syntax: .guid\r\n\r\nDisplay the GUID for the selected character.'),('guild create',2,'Syntax: .guild create $GuildLeaderName $GuildName\r\n\r\nCreate a guild named $GuildName with the player $GuildLeaderName as leader.'),('guild delete',2,'Syntax: .guild delete $GuildName\r\n\r\nDelete guild $GuildName.'),('guild invite',2,'Syntax: .guild invite $CharacterName $GuildName\r\n\r\nAdd $CharacterName into a guild $GuildName.'),('guild rank',2,'Syntax: .guild rank $CharacterName #Rank\r\n\r\nSet for $CharacterName rank #Rank in a guild.'),('guild uninvite',2,'Syntax: .guild uninvite $CharacterName\r\n\r\nRemove $CharacterName from a guild.'),('help',0,'Syntax: .help $command\r\n\r\nDisplay usage instructions for the given $command.'),('hidearea',3,'Syntax: .hidearea #areaid\r\n\r\nHide the area of #areaid to the selected character. If no character is selected, hide this area to you.'),('honor add',2,'Syntax: .honor add $amount\r\n\r\nAdd a certain amount of honor (gained today) to the selected player.'),('honor addkill',2,'Syntax: .honor addkikll\r\n\r\nAdd the targeted unit as one of your pvp kills today (you only get honor if it\'s a racial leader or a player)'),('honor update',2,'Syntax: .honor update\r\n\r\nForce the yesterday\'s honor fields to be updated with today\'s data, which will get reset for the selected player.'),('hover',3,'Syntax: .hover #flag\r\n\r\nEnable or disable hover mode for your character.\r\n\r\nUse a #flag of value 1 to enable, use a #flag value of 0 to disable hover.'),('instance unbind',3,'Syntax: .instance unbind all\r\n All of the selected player\'s binds will be cleared.'),('instance listbinds',3,'Syntax: .instance listbinds\r\n Lists the binds of the selected player.'),('instance stats',3,'Syntax: .instance stats\r\n Shows statistics about instances.'),('instance savedata',3,'Syntax: .instance savedata\r\n Save the InstanceData for the current player\'s map to the DB.'),('itemmove',2,'Syntax: .itemmove #sourceslotid #destinationslotid\r\n\r\nMove an item from slots #sourceslotid to #destinationslotid in your inventory\r\n\r\nNot yet implemented'),('kick',2,'Syntax: .kick [$charactername]\r\n\r\nKick the given character name from the world. If no character name is provided then the selected player (except for yourself) will be kicked.'),('learn',3,'Syntax: .learn #parameter\r\n\r\nSelected character learn a spell of id #parameter.'),('learn all',3,'Syntax: .learn all\r\n\r\nLearn all big set different spell maybe useful for Administaror.'),('learn all_crafts',2,'Syntax: .learn crafts\r\n\r\nLearn all professions and recipes.'),('learn all_default',1,'Syntax: .learn all_default [$playername]\r\n\r\nLearn for selected/$playername player all default spells for his race/class and spells rewarded by completed quests.'),('learn all_gm',2,'Syntax: .learn all_gm\r\n\r\nLearn all default spells for Game Masters.'),('learn all_lang',1,'Syntax: .learn all_lang\r\n\r\nLearn all languages'),('learn all_myclass',3,'Syntax: .learn all_myclass\r\n\r\nLearn all spells and talents available for his class.'),('learn all_myspells',3,'Syntax: .learn all_myspells\r\n\r\nLearn all spells (except talents and spells with first rank learned as talent) available for his class.'),('learn all_mytalents',3,'Syntax: .learn all_mytalents\r\n\r\nLearn all talents (and spells with first rank learned as talent) available for his class.'),('learn all_recipes',2,'Syntax: .learn all_recipes [$profession]\r\rLearns all recipes of specified profession and sets skill level to max.\rExample: .learn all_recipes enchanting'),('levelup',3,'Syntax: .levelup [$playername] [#numberoflevels]\r\n\r\nIncrease/decrease the level of character with $playername (or the selected if not name provided) by #numberoflevels Or +1 if no #numberoflevels provided). If #numberoflevels is omitted, the level will be increase by 1. If #numberoflevels is 0, the same level will be restarted. If no character is selected and name not provided, increase your level. Command can be used for offline character. All stats and dependent VALUESrecalculated. At level decrease talents can be reset if need. Also at level decrease equipped items with greater level requirement can be lost.'),('linkgrave',3,'Syntax: .linkgrave #graveyard_id [alliance|horde]\r\n\r\nLink current zone to graveyard for any (or alliance/horde faction ghosts). This let character ghost from zone teleport to graveyard after die if graveyard is nearest from linked to zone and accept ghost of this faction. Add only single graveyard at another map and only if no graveyards linked (or planned linked at same map).'),('list creature',3,'Syntax: .list creature #creature_id [#max_count]\r\n\r\nOutput creatures with creature id #creature_id found in world. Output creature guids and coordinates sorted by distance from character. Will be output maximum #max_count creatures. If #max_count not provided use 10 as default value.'),('list item',3,'Syntax: .list item #item_id [#max_count]\r\n\r\nOutput items with item id #item_id found in all character inventories, mails and auctions. Output item guids, item owner guid, owner account and owner name. Will be output maximum #max_count items. If #max_count not provided use 10 as default value.'),('list object',3,'Syntax: .list object #gameobject_id [#max_count]\r\n\r\nOutput gameobjects with gameobject id #gameobject_id found in world. Output gameobject guids and coordinates sorted by distance from character. Will be output maximum #max_count gameobject. If #max_count not provided use 10 as default value.'),('loadscripts',3,'Syntax: .loadscripts $scriptlibraryname\r\n\r\nUnload current and load the script library $scriptlibraryname or reload current if $scriptlibraryname omitted, in case you changed it while the server was running.'),('lockaccount',0,'Syntax: .lockaccount [on|off]\r\n\r\nAllow login from account only from current used IP or remove this requirement.'),('lookup area',1,'Syntax: .lookup area $namepart\r\n\r\nLooks up an area by $namepart, and returns all matches with their area ID\'s.'),('lookup creature',3,'Syntax: .lookup creature $namepart\r\n\r\nLooks up a creature by $namepart, and returns all matches with their creature ID\'s.'),('lookup event',2,'Syntax: .lookup event $name\r\nAttempts to find the ID of the event with the provided $name.'),('lookup faction',3,'Syntax: .lookup faction $name\r\nAttempts to find the ID of the faction with the provided $name.'),('lookup item',3,'Syntax: .lookup item $itemname\r\n\r\nLooks up an item by $itemname, and returns all matches with their Item ID\'s.'),('lookup itemset',3,'Syntax: .lookup itemset $itemname\r\n\r\nLooks up an item set by $itemname, and returns all matches with their Item set ID\'s.'),('lookup object',3,'Syntax: .lookup object $objname\r\n\r\nLooks up an gameobject by $objname, and returns all matches with their Gameobject ID\'s.'),('lookup player account',2,'Syntax : .lookup player account $account ($limit) \r\n\r\n Searchs players, which account username is $account with optional parametr $limit of results.'),('lookup player ip',2,'Syntax : .lookup player ip $ip ($limit) \r\n\r\n Searchs players, which account ast_ip is $ip with optional parametr $limit of results.'),('lookup player email',2,'Syntax : .lookup player email $email ($limit) \r\n\r\n Searchs players, which account email is $email with optional parametr $limit of results.'),('lookup quest',3,'Syntax: .lookup quest $namepart\r\n\r\nLooks up a quest by $namepart, and returns all matches with their quest ID\'s.'),('lookup skill',3,'Syntax: .lookup skill $$namepart\r\n\r\nLooks up a skill by $namepart, and returns all matches with their skill ID\'s.'),('lookup spell',3,'Syntax: .lookup spell $namepart\r\n\r\nLooks up a spell by $namepart, and returns all matches with their spell ID\'s.'),('lookup tele',1,'Syntax: .lookup tele $substring\r\n\r\nSearch and output all .tele command locations with provide $substring in name.'),('maxskill',3,'Syntax: .maxskill\r\nSets all skills of the targeted player to their maximum VALUESfor its current level.'),('Mod32Value',3,'Syntax: .Mod32Value #field #value\r\n\r\nAdd #value to field #field of your character.'),('modify arena',3,'Syntax: .modify arena #value\r\nAdd $amount arena points to the selected player.'),('modify aspeed',1,'Syntax: .modify aspeed #rate\r\n\r\nModify all speeds -run,swim,run back,swim back- of the selected player to \"normalbase speed for this move type\"*rate. If no player is selected, modify your speed.\r\n\r\n #rate may range from 0.1 to 10.'),('modify bit',1,'Syntax: .modify bit #field #bit\r\n\r\nToggle the #bit bit of the #field field for the selected player. If no player is selected, modify your character.'),('modify bwalk',1,'Syntax: .modify bwalk #rate\r\n\r\nModify the speed of the selected player while running backwards to \"normal walk back speed\"*rate. If no player is selected, modify your speed.\r\n\r\n #rate may range from 0.1 to 10.'),('modify drunk',1,'Syntax: .modify drunk #value\r\n Set drunk level to #value (0..100). Value 0 remove drunk state, 100 is max drunked state.'),('modify energy',1,'Syntax: .modify energy #energy\r\n\r\nModify the energy of the selected player. If no player is selected, modify your energy.'),('modify faction',1,'Syntax: .modify faction #factionid #flagid #npcflagid #dynamicflagid\r\n\r\nModify the faction and flags of the selected creature. Without arguments, display the faction and flags of the selected creature.'),('modify honor',1,'Syntax: .modify honor $amount\r\n\r\nAdd $amount honor points to the selected player.'),('modify hp',1,'Syntax: .modify hp #newhp\r\n\r\nModify the hp of the selected player. If no player is selected, modify your hp.'),('modify mana',1,'Syntax: .modify mana #newmana\r\n\r\nModify the mana of the selected player. If no player is selected, modify your mana.'),('modify money',1,'Syntax:\r\n.modify money #money\r\n.money #money\r\n\r\nAdd or remove money to the selected player. If no player is selected, modify your money.\r\n\r\n #gold can be negative to remove money.'),('modify morph',2,'Syntax: .modify morph #displayid\r\n\r\nChange your current model id to #displayid.'),('modify mount',1,'Syntax:\r\n.modify mount #id #speed\r\nDisplay selected player as mounted at #id creature and set speed to #speed value.'),('modify rage',1,'Syntax: .modify rage #newrage\r\n\r\nModify the rage of the selected player. If no player is selected, modify your rage.'),('modify rep',2,'Syntax: .modify rep #repId (#repvalue | $rankname [#delta])\r\nSets the selected players reputation with faction #repId to #repvalue or to $reprank.\r\nIf the reputation rank name is provided, the resulting reputation will be the lowest reputation for that rank plus the delta amount, if specified.\r\nYou can use \'.pinfo rep\' to list all known reputation ids, or use \'.lookup faction $name\' to locate a specific faction id.'),('modify scale',1,''),('modify speed',1,'Syntax:\r\n.modify speed #rate\r\n.speed #rate\r\n\r\nModify the running speed of the selected player to \"normal base run speed\"*rate. If no player is selected, modify your speed.\r\n\r\n #rate may range from 0.1 to 10.'),('modify spell',1,''),('modify swim',1,'Syntax: .modify swim #rate\r\n\r\nModify the swim speed of the selected player to \"normal swim speed\"*rate. If no player is selected, modify your speed.\r\n\r\n #rate may range from 0.1 to 10.'),('modify titles',1,'Syntax:\r\n.modify titles #mask\r\n\r\nAllows user to use all titles from #mask.\r\n\r\n #mask=0 disables the title-choose-field'),('movegens',3,'Syntax: .movegens\r\n Show movement generators stack for selected creature or player.'),('mute',1,'Syntax: .mute $playerName $timeInMinutes\r\n\r\nDisible chat messaging for any character from account of character $playerName at $timeInMinutes minutes.'),('namego',1,'Syntax: .namego $charactername\r\n\r\nTeleport the given character to you.'),('neargrave',3,'Syntax: .neargrave [alliance|horde]\r\n\r\nFind nearest graveyard linked to zone (or only nearest from accepts alliance or horde faction ghosts).'),('notify',1,'Syntax: .notify $MessageToBroadcast\r\n\r\nSend a global message to all players online in screen.'),('npc add',2,'Syntax: .npc add #creatureid\r\n\r\nSpawn a creature by the given template id of #creatureid.'),('npc additem',2,'Syntax: .npc additem #itemId <#maxcount><#incrtime><#extendedcost>r\r\n\r\nAdd item #itemid to item list of selected vendor. Also optionally set max count item in vendor item list and time to item count restoring and items ExtendedCost.'),('npc addweapon',3,'Not yet implemented.'),('npc allowmove',3,'Syntax: .npc allowmove\r\n\r\nEnable or disable movement for the selected creature.'),('npc changelevel',2,'Syntax: .npc changelevel #level\r\n\r\nChange the level of the selected creature to #level.\r\n\r\n#level may range from 1 to 63.'),('npc delete',2,'Syntax: .npc delete [#guid]\r\n\r\nDelete creature with guid #guid (or the selected if no guid is provided)'),('npc delitem',2,'Syntax: .npc delitem #itemId\r\n\r\nRemove item #itemid from item list of selected vendor.'),('npc factionid',2,'Syntax: .npc factionid #factionid\r\n\r\nSet the faction of the selected creature to #factionid.'),('npc flag',2,'Syntax: .npc flag #npcflag\r\n\r\nSet the NPC flags of creature template of the selected creature and selected creature to #npcflag. NPC flags will applied to all creatures of selected creature template after server restart or grid unload/load.'),('npc info',3,'Syntax: .npc info\r\n\r\nDisplay a list of details for the selected creature.\r\n\r\nThe list includes:\r\n- GUID, Faction, NPC flags, Entry ID, Model ID,\r\n- Level,\r\n- Health (current/maximum),\r\n\r\n- Field flags, dynamic flags, faction template, \r\n- Position information,\r\n- and the creature type, e.g. if the creature is a vendor.'),('npc move',2,'Syntax: .npc move [#creature_guid]\r\n\r\nMove the targeted creature spawn point to your coordinates.'),('npc name',2,'Syntax: .npc name $name\r\n\r\nChange the name of the selected creature or character to $name.\r\n\r\nCommand disabled.'),('npc playemote',3,'Syntax: .npc playemote #emoteid\r\n\r\nMake the selected creature emote with an emote of id #emoteid.'),('npc setmodel',2,'Syntax: .npc setmodel #displayid\r\n\r\nChange the model id of the selected creature to #displayid.'),('npc setmovetype',2,'Syntax: .npc setmovetype [#creature_guid] stay/random/way [NODEL]\r\n\r\nSet for creature pointed by #creature_guid (or selected if #creature_guid not provided) movement type and move it to respawn position (if creature alive). Any existing waypoints for creature will be removed from the database if you do not use NODEL. If the creature is dead then movement type will applied at creature respawn.\r\nMake sure you use NODEL, if you want to keep the waypoints.'),('npc spawndist',2,'Syntax: .npc spawndist #dist\r\n\r\nAdjust spawndistance of selected creature to dist.'),('npc spawntime',2,'Syntax: .npc spawntime #time \r\n\r\nAdjust spawntime of selected creature to time.'),('npc subname',2,'Syntax: .npc subname $Name\r\n\r\nChange the subname of the selected creature or player to $Name.\r\n\r\nCommand disabled.'),('npc textemote',3,'Syntax: .npc textemote #emoteid\r\n\r\nMake the selected creature to do textemote with an emote of id #emoteid.'),('npc whisper',1,'Syntax: .npc whisper #playerguid #text\r\nMake the selected npc whisper #text to #playerguid.'),('password',0,'Syntax: .password $old_password $new_password $new_password\r\n\r\nChange your account password.'),('pinfo',2,'Syntax: .pinfo [$player_name] [rep]\r\n\r\nOutput account information for selected player or player find by $player_name. If \"rep\" parameter provided show reputation information for player.'),('plimit',3,'Syntax: .plimit [#num|-1|-2|-3|reset|player|moderator|gamemaster|administrator]\r\n\r\nWithout arg show current player amount and security level limitations for login to server, with arg set player linit ($num > 0) or securiti limitation ($num < 0 or security leme name. With `reset` sets player limit to the one in the config file'),('quest add',3,'Syntax: .quest add #quest_id\r\n\r\nAdd to character quest log quest #quest_id. Quest started from item can\'t be added by this command but correct .additem call provided in command output.'),('quest complete',3,'Syntax: .quest complete #questid\r\nMark all quest objectives as completed for target character active quest. After this target character can go and get quest reward.'),('quest remove',3,'Syntax: .quest remove #quest_id\r\n\r\nSet quest #quest_id state to not completed and not active (and remove from active quest list) for selected player.'),('recall',1,'Syntax: .recall [$playername]\r\n\r\nTeleport $playername or selected player to the place where he has been before last use of a teleportation command. If no $playername is entered and no player is selected, it will teleport you.'),('reload',3,'Syntax: .reload table_name\r\n\r\nReload table `table_name` if reload support added for this table and this table can be _safe_ reloaded.'),('reload all',3,'Syntax: .reload all\r\n\r\nReload all tables with reload support added and that can be _safe_ reloaded.'),('reload all_area',3,'Syntax: .reload all_area\r\n\r\nReload all `areatrigger_*` tables if reload support added for this table and this table can be _safe_ reloaded.'),('reload all_loot',3,'Syntax: .reload all_loot\r\n\r\nReload all `*_loot_template` tables. This can be slow operation with lags for server run.'),('reload all_quest',3,'Syntax: .reload all_quest\r\n\r\nReload all quest related tables if reload support added for this table and this table can be _safe_ reloaded.'),('reload all_spell',3,'Syntax: .reload all\r\n\r\nReload all `spell_*` tables with reload support added and that can be _safe_ reloaded.'),('reload config',3,'Syntax: .reload config\r\n\r\nReload config settings (by default stored in mangosd.conf). Not all settings can be change at reload: some new setting values will be ignored until restart, some values will applied with delay or only to new objects/maps, some values will explicitly rejected to change at reload.'),('reset all',3,'Syntax: .reset all spells\r\n\r\nSyntax: .reset all talents\r\n\r\nRequest reset spells or talents at next login each existed character.'),('reset honor',3,'Syntax:\r\n.reset honor [Playername]\r\n Reset all honor data for targeted character.'),('reset level',3,'Syntax:\r\n.reset level [Playername]\r\n Reset level to 1 including reset stats and talents. Equipped items with greater level requirement can be lost.'),('reset spells',3,'Syntax:\r\n.reset spells [Playername]\r\n Removes all non-original spells from spellbook.\r\n. Playername can be name of offline character.'),('reset stats',3,'Syntax:\r\n.reset stats [Playername]\r\n Resets(recalculate) all stats of the targeted player to their original VALUESat current level.'),('reset talents',3,'Syntax:\r\n.reset talents [Playername]\r\n Removes all talents of the targeted player. Playername can be name of offline character.'),('respawn',3,'Syntax: .respawn\r\n\r\nRespawn all nearest creatures and GO without waiting respawn time expiration.'),('revive',3,'Syntax: .revive\r\n\r\nRevive the selected player. If no player is selected, it will revive you.'),('save',0,'Syntax: .save\r\n\r\nSaves your character.'),('saveall',1,'Syntax: .saveall\r\n\r\nSave all characters in game.'),('security',3,'Syntax: .security $name #level\r\n\r\nSet the security level of player $name to a level of #level.\r\n\r\n#level may range from 0 to 5.'),('sendmail',1,'Syntax: .sendmail #playername \"#subject\" \"#text\" itemid1[:count1] itemid2[:count2] ... itemidN[:countN]\r\n\r\nSend a mail to a player. Subject and mail text must be in \"\". If for itemid not provided related count values then expected 1, if count > max items in stack then items will be send in required amount stacks. All stacks amount in mail limited to 12.'),('server info',0,'Syntax: .server info\r\n\r\nDisplay server version and the number of connected players.'),('server idleshutdown',3,'Syntax: .server idleshutdown #delay|cancel\r\n\r\nShut the server down after #delay seconds if no active connections are present (no players) or cancel the restart/shutdown if cancel value is used.'),('server idlerestart',3,'Syntax: .server idlerestart #delay|cancel\r\n\r\nRestart the server after #delay seconds if no active connections are present (no players) or cancel the restart/shutdown if cancel value is used.'),('server restart',3,'Syntax: .server restart seconds\r\n\r\nRestart the server after given seconds and show \"Restart server in X\" or cancel the restart/shutdown if cancel value is used.'),('server shutdown',3,'Syntax: .server shutdown seconds\r\n\r\nShut the server down after given seconds and show \"Off server in X\" or cancel the restart/shutdown if cancel value is used.'),('setskill',3,'Syntax: .setskill #skill #level [#max]\r\n\r\nSet a skill of id #skill with a current skill value of #level and a maximum value of #max (or equal current maximum if not provide) for the selected character. If no character is selected, you learn the skill.'),('showarea',3,'Syntax: .showarea #areaid\r\n\r\nReveal the area of #areaid to the selected character. If no character is selected, reveal this area to you.'),('start',0,'Syntax: .start\r\n\r\nTeleport you to the starting area of your character.'),('taxicheat',1,'Syntax: .taxicheat on/off\r\n\r\nTemporary grant access or remove to all taxi routes for the selected character. If no character is selected, hide or reveal all routes to you.\r\n\r\nVisited taxi nodes sill accessible after removing access.'),('tele',1,'Syntax: .tele #location\r\n\r\nTeleport player to a given location.'),('tele add',3,'Syntax: .tele add $name\r\n\r\nAdd current your position to .tele command target locations list with name $name.'),('tele del',3,'Syntax: .tele del $name\r\n\r\nRemove location with name $name for .tele command locations list.'),('tele group',1,'Syntax: .tele group#location\r\n\r\nTeleport a selected player and his group members to a given location.'),('tele name',1,'Syntax: .tele name #playername #location\r\n\r\nTeleport a player to a given location.'),('ticket',2,'Syntax: .ticket on\r\n .ticket off\r\n .ticket #num\r\n .ticket $character_name\r\n\r\non/off for GMs to show or not a new ticket directly, $character_name to show ticket of this character, #num to show ticket #num.'),('transport',3,'Not yet implemented.'),('unaura',3,'Syntax: .unaura #spellid\r\n\r\nRemove aura due to spell #spellid from the selected Unit.'),('unban',3,'Syntax is: unban <account|ip|character> $NameOrIp\r\nUnban account or IP.'),('unlearn',3,'Syntax: .unlearn #startspell #endspell\r\n\r\nUnlearn for selected player the range of spells between id #startspell and #endspell. If no #endspell is provided, just unlearn spell of id #startspell.'),('unmute',1,'Syntax: .unmute $playerName\r\n\r\nRestore chat messaging for any character from account of character $playerName.'),('wchange',3,'Syntax: .wchange #weathertype #status\r\n\r\nSet current weather to #weathertype with an intensity of #status.\r\n\r\n#weathertype can be 1 for rain, 2 for snow, and 3 for sand. #status can be 0 for disabled, and 1 for enabled.'),('whispers',1,'Syntax: .whispers on|off\r\nEnable/disable accepting whispers by GM from players. By default use mangosd.conf setting.'),('wp',2,'Using WP Command:\r\nEach Waypoint Command has it\'s own description!'),('wp add',2,'Syntax: .wp add [#creature_guid or Select a Creature]'),('wp export',3,'Syntax: .wp export [#creature_guid or Select a Creature] $filename'),('wp import',3,'Syntax: .wp import $filename'),('wp modify',2,'Syntax: .wp modify [#creature_guid or Select a Creature]\r\nadd - Add a waypoint after the selected visual\r\nwaittime $time\r\nemote ID\r\nspell ID\r\ntext1| text2| text3| text4| text5 <text>\r\nmodel1 ID\r\nmodel2 ID\r\nmove(moves wp to player pos)\r\ndel (deletes the wp)\r\n\r\nOnly one parameter per time!'),('wp show',2,'Syntax: .wp show [#creature_guid or Select a Creature]\r\non\r\nfirst\r\nlast\r\noff\r\ninfo\r\n\r\nFor using info you have to do first show on and than select a Visual-Waypoint and do the show info!'),('ircpm',0,'Syntax: .ircpm <user> <text>\n\nSends a PM with <text> to <user> on IRC.');
+
+/*Table structure for table `creature` */
DROP TABLE IF EXISTS `creature`;
+
CREATE TABLE `creature` (
`guid` int(10) unsigned NOT NULL auto_increment COMMENT 'Global Unique Identifier',
`id` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Creature Identifier',
@@ -413,20 +190,12 @@ CREATE TABLE `creature` (
KEY `index_id` (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature System';
---
--- Dumping data for table `creature`
---
-
-LOCK TABLES `creature` WRITE;
-/*!40000 ALTER TABLE `creature` DISABLE KEYS */;
-/*!40000 ALTER TABLE `creature` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `creature` */
---
--- Table structure for table `creature_addon`
---
+/*Table structure for table `creature_addon` */
DROP TABLE IF EXISTS `creature_addon`;
+
CREATE TABLE `creature_addon` (
`guid` int(11) NOT NULL default '0',
`mount` mediumint(8) unsigned NOT NULL default '0',
@@ -439,20 +208,12 @@ CREATE TABLE `creature_addon` (
PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `creature_addon`
---
-
-LOCK TABLES `creature_addon` WRITE;
-/*!40000 ALTER TABLE `creature_addon` DISABLE KEYS */;
-/*!40000 ALTER TABLE `creature_addon` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `creature_addon` */
---
--- Table structure for table `creature_equip_template`
---
+/*Table structure for table `creature_equip_template` */
DROP TABLE IF EXISTS `creature_equip_template`;
+
CREATE TABLE `creature_equip_template` (
`entry` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Unique entry',
`equipmodel1` mediumint(8) unsigned NOT NULL default '0',
@@ -467,40 +228,24 @@ CREATE TABLE `creature_equip_template` (
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Creature System (Equipment)';
---
--- Dumping data for table `creature_equip_template`
---
-
-LOCK TABLES `creature_equip_template` WRITE;
-/*!40000 ALTER TABLE `creature_equip_template` DISABLE KEYS */;
-/*!40000 ALTER TABLE `creature_equip_template` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `creature_equip_template` */
---
--- Table structure for table `creature_involvedrelation`
---
+/*Table structure for table `creature_involvedrelation` */
DROP TABLE IF EXISTS `creature_involvedrelation`;
+
CREATE TABLE `creature_involvedrelation` (
`id` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Identifier',
`quest` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System';
---
--- Dumping data for table `creature_involvedrelation`
---
-
-LOCK TABLES `creature_involvedrelation` WRITE;
-/*!40000 ALTER TABLE `creature_involvedrelation` DISABLE KEYS */;
-/*!40000 ALTER TABLE `creature_involvedrelation` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `creature_involvedrelation` */
---
--- Table structure for table `creature_loot_template`
---
+/*Table structure for table `creature_loot_template` */
DROP TABLE IF EXISTS `creature_loot_template`;
+
CREATE TABLE `creature_loot_template` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`item` mediumint(8) unsigned NOT NULL default '0',
@@ -514,20 +259,12 @@ CREATE TABLE `creature_loot_template` (
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
---
--- Dumping data for table `creature_loot_template`
---
-
-LOCK TABLES `creature_loot_template` WRITE;
-/*!40000 ALTER TABLE `creature_loot_template` DISABLE KEYS */;
-/*!40000 ALTER TABLE `creature_loot_template` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `creature_loot_template` */
---
--- Table structure for table `creature_model_info`
---
+/*Table structure for table `creature_model_info` */
DROP TABLE IF EXISTS `creature_model_info`;
+
CREATE TABLE `creature_model_info` (
`modelid` mediumint(8) unsigned NOT NULL default '0',
`bounding_radius` float NOT NULL default '0',
@@ -537,20 +274,12 @@ CREATE TABLE `creature_model_info` (
PRIMARY KEY (`modelid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Creature System (Model related info)';
---
--- Dumping data for table `creature_model_info`
---
-
-LOCK TABLES `creature_model_info` WRITE;
-/*!40000 ALTER TABLE `creature_model_info` DISABLE KEYS */;
-/*!40000 ALTER TABLE `creature_model_info` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `creature_model_info` */
---
--- Table structure for table `creature_movement`
---
+/*Table structure for table `creature_movement` */
DROP TABLE IF EXISTS `creature_movement`;
+
CREATE TABLE `creature_movement` (
`id` int(10) unsigned NOT NULL COMMENT 'Creature GUID',
`point` mediumint(8) unsigned NOT NULL default '0',
@@ -572,20 +301,12 @@ CREATE TABLE `creature_movement` (
PRIMARY KEY (`id`,`point`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System';
---
--- Dumping data for table `creature_movement`
---
-
-LOCK TABLES `creature_movement` WRITE;
-/*!40000 ALTER TABLE `creature_movement` DISABLE KEYS */;
-/*!40000 ALTER TABLE `creature_movement` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `creature_movement` */
---
--- Table structure for table `creature_onkill_reputation`
---
+/*Table structure for table `creature_onkill_reputation` */
DROP TABLE IF EXISTS `creature_onkill_reputation`;
+
CREATE TABLE `creature_onkill_reputation` (
`creature_id` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Creature Identifier',
`RewOnKillRepFaction1` smallint(6) NOT NULL default '0',
@@ -600,40 +321,24 @@ CREATE TABLE `creature_onkill_reputation` (
PRIMARY KEY (`creature_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature OnKill Reputation gain';
---
--- Dumping data for table `creature_onkill_reputation`
---
-
-LOCK TABLES `creature_onkill_reputation` WRITE;
-/*!40000 ALTER TABLE `creature_onkill_reputation` DISABLE KEYS */;
-/*!40000 ALTER TABLE `creature_onkill_reputation` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `creature_onkill_reputation` */
---
--- Table structure for table `creature_questrelation`
---
+/*Table structure for table `creature_questrelation` */
DROP TABLE IF EXISTS `creature_questrelation`;
+
CREATE TABLE `creature_questrelation` (
`id` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Identifier',
`quest` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System';
---
--- Dumping data for table `creature_questrelation`
---
-
-LOCK TABLES `creature_questrelation` WRITE;
-/*!40000 ALTER TABLE `creature_questrelation` DISABLE KEYS */;
-/*!40000 ALTER TABLE `creature_questrelation` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `creature_questrelation` */
---
--- Table structure for table `creature_respawn`
---
+/*Table structure for table `creature_respawn` */
DROP TABLE IF EXISTS `creature_respawn`;
+
CREATE TABLE `creature_respawn` (
`guid` int(10) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`respawntime` bigint(20) NOT NULL default '0',
@@ -642,20 +347,12 @@ CREATE TABLE `creature_respawn` (
KEY `instance` (`instance`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Grid Loading System';
---
--- Dumping data for table `creature_respawn`
---
-
-LOCK TABLES `creature_respawn` WRITE;
-/*!40000 ALTER TABLE `creature_respawn` DISABLE KEYS */;
-/*!40000 ALTER TABLE `creature_respawn` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `creature_respawn` */
---
--- Table structure for table `creature_template`
---
+/*Table structure for table `creature_template` */
DROP TABLE IF EXISTS `creature_template`;
+
CREATE TABLE `creature_template` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`heroic_entry` mediumint(8) unsigned NOT NULL default '0',
@@ -725,22 +422,14 @@ CREATE TABLE `creature_template` (
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System';
---
--- Dumping data for table `creature_template`
---
+/*Data for the table `creature_template` */
-LOCK TABLES `creature_template` WRITE;
-/*!40000 ALTER TABLE `creature_template` DISABLE KEYS */;
-INSERT INTO `creature_template` VALUES
-(1,1,10045,0,10045,0,'Waypoint(Only GM can see it)','Visual',NULL,1,1,64,64,0,0,0,35,35,0,0.91,1,0,14,15,0,100,2000,2200,4096,0,8,0,0,0,0,1.76,2.42,100,8,5242886,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,3,0,1,0,0,2,'');
-/*!40000 ALTER TABLE `creature_template` ENABLE KEYS */;
-UNLOCK TABLES;
+insert into `creature_template`(`entry`,`heroic_entry`,`modelid_A`,`modelid_A2`,`modelid_H`,`modelid_H2`,`name`,`subname`,`IconName`,`minlevel`,`maxlevel`,`minhealth`,`maxhealth`,`minmana`,`maxmana`,`armor`,`faction_A`,`faction_H`,`npcflag`,`speed`,`scale`,`rank`,`mindmg`,`maxdmg`,`dmgschool`,`attackpower`,`baseattacktime`,`rangeattacktime`,`flags`,`dynamicflags`,`family`,`trainer_type`,`trainer_spell`,`class`,`race`,`minrangedmg`,`maxrangedmg`,`rangedattackpower`,`type`,`flag1`,`lootid`,`pickpocketloot`,`skinloot`,`resistance1`,`resistance2`,`resistance3`,`resistance4`,`resistance5`,`resistance6`,`spell1`,`spell2`,`spell3`,`spell4`,`PetSpellDataId`,`mingold`,`maxgold`,`AIName`,`MovementType`,`InhabitType`,`RacialLeader`,`RegenHealth`,`equipment_id`,`mechanic_immune_mask`,`flags_extra`,`ScriptName`) values (1,1,10045,0,10045,0,'Waypoint(Only GM can see it)','Visual',NULL,1,1,64,64,0,0,0,35,35,0,0.91,1,0,14,15,0,100,2000,2200,4096,0,8,0,0,0,0,1.76,2.42,100,8,5242886,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,3,0,1,0,0,2,'');
---
--- Table structure for table `creature_template_addon`
---
+/*Table structure for table `creature_template_addon` */
DROP TABLE IF EXISTS `creature_template_addon`;
+
CREATE TABLE `creature_template_addon` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`mount` mediumint(8) unsigned NOT NULL default '0',
@@ -753,40 +442,24 @@ CREATE TABLE `creature_template_addon` (
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `creature_template_addon`
---
+/*Data for the table `creature_template_addon` */
-LOCK TABLES `creature_template_addon` WRITE;
-/*!40000 ALTER TABLE `creature_template_addon` DISABLE KEYS */;
-/*!40000 ALTER TABLE `creature_template_addon` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `db_version`
---
+/*Table structure for table `db_version` */
DROP TABLE IF EXISTS `db_version`;
+
CREATE TABLE `db_version` (
`version` varchar(120) default NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
---
--- Dumping data for table `db_version`
---
+/*Data for the table `db_version` */
-LOCK TABLES `db_version` WRITE;
-/*!40000 ALTER TABLE `db_version` DISABLE KEYS */;
-INSERT INTO `db_version` VALUES
-('Mangos default database.');
-/*!40000 ALTER TABLE `db_version` ENABLE KEYS */;
-UNLOCK TABLES;
+insert into `db_version`(`version`) values ('Mangos default database.');
---
--- Table structure for table `disenchant_loot_template`
---
+/*Table structure for table `disenchant_loot_template` */
DROP TABLE IF EXISTS `disenchant_loot_template`;
+
CREATE TABLE `disenchant_loot_template` (
`entry` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Recommended id selection: item_level*100 + item_quality',
`item` mediumint(8) unsigned NOT NULL default '0',
@@ -800,20 +473,12 @@ CREATE TABLE `disenchant_loot_template` (
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
---
--- Dumping data for table `disenchant_loot_template`
---
-
-LOCK TABLES `disenchant_loot_template` WRITE;
-/*!40000 ALTER TABLE `disenchant_loot_template` DISABLE KEYS */;
-/*!40000 ALTER TABLE `disenchant_loot_template` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `disenchant_loot_template` */
---
--- Table structure for table `event_scripts`
---
+/*Table structure for table `event_scripts` */
DROP TABLE IF EXISTS `event_scripts`;
+
CREATE TABLE `event_scripts` (
`id` mediumint(8) unsigned NOT NULL default '0',
`delay` int(10) unsigned NOT NULL default '0',
@@ -827,112 +492,26 @@ CREATE TABLE `event_scripts` (
`o` float NOT NULL default '0'
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `event_scripts`
---
-
-LOCK TABLES `event_scripts` WRITE;
-/*!40000 ALTER TABLE `event_scripts` DISABLE KEYS */;
-/*!40000 ALTER TABLE `event_scripts` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `event_scripts` */
---
--- Table structure for table `exploration_basexp`
---
+/*Table structure for table `exploration_basexp` */
DROP TABLE IF EXISTS `exploration_basexp`;
+
CREATE TABLE `exploration_basexp` (
`level` tinyint(4) NOT NULL default '0',
`basexp` mediumint(9) NOT NULL default '0',
PRIMARY KEY (`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Exploration System';
---
--- Dumping data for table `exploration_basexp`
---
-
-LOCK TABLES `exploration_basexp` WRITE;
-/*!40000 ALTER TABLE `exploration_basexp` DISABLE KEYS */;
-INSERT INTO `exploration_basexp` VALUES
-(0,0),
-(1,5),
-(2,15),
-(3,25),
-(4,35),
-(5,45),
-(6,55),
-(7,65),
-(8,70),
-(9,80),
-(10,85),
-(11,90),
-(12,90),
-(13,90),
-(14,100),
-(15,105),
-(16,115),
-(17,125),
-(18,135),
-(19,145),
-(20,155),
-(21,165),
-(22,175),
-(23,185),
-(24,195),
-(25,200),
-(26,210),
-(27,220),
-(28,230),
-(29,240),
-(30,245),
-(31,250),
-(32,255),
-(33,265),
-(34,270),
-(35,275),
-(36,280),
-(37,285),
-(38,285),
-(39,300),
-(40,315),
-(41,330),
-(42,345),
-(43,360),
-(44,375),
-(45,390),
-(46,405),
-(47,420),
-(48,440),
-(49,455),
-(50,470),
-(51,490),
-(52,510),
-(53,530),
-(54,540),
-(55,560),
-(56,580),
-(57,600),
-(58,620),
-(59,640),
-(60,660),
-(61,970),
-(62,1000),
-(63,1050),
-(64,1080),
-(65,1100),
-(66,1130),
-(67,1160),
-(68,1200),
-(69,1230),
-(70,1250);
-/*!40000 ALTER TABLE `exploration_basexp` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `fishing_loot_template`
---
+/*Data for the table `exploration_basexp` */
+
+insert into `exploration_basexp`(`level`,`basexp`) values (0,0),(1,5),(2,15),(3,25),(4,35),(5,45),(6,55),(7,65),(8,70),(9,80),(10,85),(11,90),(12,90),(13,90),(14,100),(15,105),(16,115),(17,125),(18,135),(19,145),(20,155),(21,165),(22,175),(23,185),(24,195),(25,200),(26,210),(27,220),(28,230),(29,240),(30,245),(31,250),(32,255),(33,265),(34,270),(35,275),(36,280),(37,285),(38,285),(39,300),(40,315),(41,330),(42,345),(43,360),(44,375),(45,390),(46,405),(47,420),(48,440),(49,455),(50,470),(51,490),(52,510),(53,530),(54,540),(55,560),(56,580),(57,600),(58,620),(59,640),(60,660),(61,970),(62,1000),(63,1050),(64,1080),(65,1100),(66,1130),(67,1160),(68,1200),(69,1230),(70,1250);
+
+/*Table structure for table `fishing_loot_template` */
DROP TABLE IF EXISTS `fishing_loot_template`;
+
CREATE TABLE `fishing_loot_template` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`item` mediumint(8) unsigned NOT NULL default '0',
@@ -946,20 +525,12 @@ CREATE TABLE `fishing_loot_template` (
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
---
--- Dumping data for table `fishing_loot_template`
---
-
-LOCK TABLES `fishing_loot_template` WRITE;
-/*!40000 ALTER TABLE `fishing_loot_template` DISABLE KEYS */;
-/*!40000 ALTER TABLE `fishing_loot_template` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `fishing_loot_template` */
---
--- Table structure for table `game_event`
---
+/*Table structure for table `game_event` */
DROP TABLE IF EXISTS `game_event`;
+
CREATE TABLE `game_event` (
`entry` mediumint(8) unsigned NOT NULL COMMENT 'Entry of the game event',
`start_time` timestamp NOT NULL default '0000-00-00 00:00:00' COMMENT 'Absolute start date, the event will never start before',
@@ -970,40 +541,24 @@ CREATE TABLE `game_event` (
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `game_event`
---
-
-LOCK TABLES `game_event` WRITE;
-/*!40000 ALTER TABLE `game_event` DISABLE KEYS */;
-/*!40000 ALTER TABLE `game_event` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `game_event` */
---
--- Table structure for table `game_event_creature`
---
+/*Table structure for table `game_event_creature` */
DROP TABLE IF EXISTS `game_event_creature`;
+
CREATE TABLE `game_event_creature` (
`guid` int(10) unsigned NOT NULL,
`event` smallint(6) NOT NULL default '0' COMMENT 'Put negatives values to remove during event',
PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `game_event_creature`
---
-
-LOCK TABLES `game_event_creature` WRITE;
-/*!40000 ALTER TABLE `game_event_creature` DISABLE KEYS */;
-/*!40000 ALTER TABLE `game_event_creature` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `game_event_creature` */
---
--- Table structure for table `game_event_creature_quest`
---
+/*Table structure for table `game_event_creature_quest` */
DROP TABLE IF EXISTS `game_event_creature_quest`;
+
CREATE TABLE `game_event_creature_quest` (
`id` mediumint(8) unsigned NOT NULL default '0',
`quest` mediumint(8) unsigned NOT NULL default '0',
@@ -1011,40 +566,24 @@ CREATE TABLE `game_event_creature_quest` (
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `game_event_creature_quest`
---
-
-LOCK TABLES `game_event_creature_quest` WRITE;
-/*!40000 ALTER TABLE `game_event_creature_quest` DISABLE KEYS */;
-/*!40000 ALTER TABLE `game_event_creature_quest` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `game_event_creature_quest` */
---
--- Table structure for table `game_event_gameobject`
---
+/*Table structure for table `game_event_gameobject` */
DROP TABLE IF EXISTS `game_event_gameobject`;
+
CREATE TABLE `game_event_gameobject` (
`guid` int(10) unsigned NOT NULL,
`event` smallint(6) NOT NULL default '0' COMMENT 'Put negatives values to remove during event',
PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `game_event_gameobject`
---
-
-LOCK TABLES `game_event_gameobject` WRITE;
-/*!40000 ALTER TABLE `game_event_gameobject` DISABLE KEYS */;
-/*!40000 ALTER TABLE `game_event_gameobject` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `game_event_gameobject` */
---
--- Table structure for table `game_event_model_equip`
---
+/*Table structure for table `game_event_model_equip` */
DROP TABLE IF EXISTS `game_event_model_equip`;
+
CREATE TABLE `game_event_model_equip` (
`guid` int(10) unsigned NOT NULL default '0',
`modelid` mediumint(8) unsigned NOT NULL default '0',
@@ -1053,20 +592,12 @@ CREATE TABLE `game_event_model_equip` (
PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `game_event_model_equip`
---
-
-LOCK TABLES `game_event_model_equip` WRITE;
-/*!40000 ALTER TABLE `game_event_model_equip` DISABLE KEYS */;
-/*!40000 ALTER TABLE `game_event_model_equip` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `game_event_model_equip` */
---
--- Table structure for table `game_graveyard_zone`
---
+/*Table structure for table `game_graveyard_zone` */
DROP TABLE IF EXISTS `game_graveyard_zone`;
+
CREATE TABLE `game_graveyard_zone` (
`id` mediumint(8) unsigned NOT NULL default '0',
`ghost_zone` mediumint(8) unsigned NOT NULL default '0',
@@ -1074,20 +605,12 @@ CREATE TABLE `game_graveyard_zone` (
PRIMARY KEY (`id`,`ghost_zone`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Trigger System';
---
--- Dumping data for table `game_graveyard_zone`
---
-
-LOCK TABLES `game_graveyard_zone` WRITE;
-/*!40000 ALTER TABLE `game_graveyard_zone` DISABLE KEYS */;
-/*!40000 ALTER TABLE `game_graveyard_zone` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `game_graveyard_zone` */
---
--- Table structure for table `game_tele`
---
+/*Table structure for table `game_tele` */
DROP TABLE IF EXISTS `game_tele`;
+
CREATE TABLE `game_tele` (
`id` mediumint(8) unsigned NOT NULL auto_increment,
`position_x` float NOT NULL default '0',
@@ -1099,20 +622,12 @@ CREATE TABLE `game_tele` (
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Tele Command';
---
--- Dumping data for table `game_tele`
---
-
-LOCK TABLES `game_tele` WRITE;
-/*!40000 ALTER TABLE `game_tele` DISABLE KEYS */;
-/*!40000 ALTER TABLE `game_tele` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `game_tele` */
---
--- Table structure for table `game_weather`
---
+/*Table structure for table `game_weather` */
DROP TABLE IF EXISTS `game_weather`;
+
CREATE TABLE `game_weather` (
`zone` mediumint(8) unsigned NOT NULL default '0',
`spring_rain_chance` tinyint(3) unsigned NOT NULL default '25',
@@ -1130,20 +645,12 @@ CREATE TABLE `game_weather` (
PRIMARY KEY (`zone`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Weather System';
---
--- Dumping data for table `game_weather`
---
-
-LOCK TABLES `game_weather` WRITE;
-/*!40000 ALTER TABLE `game_weather` DISABLE KEYS */;
-/*!40000 ALTER TABLE `game_weather` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `game_weather` */
---
--- Table structure for table `gameobject`
---
+/*Table structure for table `gameobject` */
DROP TABLE IF EXISTS `gameobject`;
+
CREATE TABLE `gameobject` (
`guid` int(10) unsigned NOT NULL auto_increment COMMENT 'Global Unique Identifier',
`id` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Gameobject Identifier',
@@ -1163,40 +670,24 @@ CREATE TABLE `gameobject` (
PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Gameobject System';
---
--- Dumping data for table `gameobject`
---
-
-LOCK TABLES `gameobject` WRITE;
-/*!40000 ALTER TABLE `gameobject` DISABLE KEYS */;
-/*!40000 ALTER TABLE `gameobject` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `gameobject` */
---
--- Table structure for table `gameobject_involvedrelation`
---
+/*Table structure for table `gameobject_involvedrelation` */
DROP TABLE IF EXISTS `gameobject_involvedrelation`;
+
CREATE TABLE `gameobject_involvedrelation` (
`id` mediumint(8) unsigned NOT NULL default '0',
`quest` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `gameobject_involvedrelation`
---
-
-LOCK TABLES `gameobject_involvedrelation` WRITE;
-/*!40000 ALTER TABLE `gameobject_involvedrelation` DISABLE KEYS */;
-/*!40000 ALTER TABLE `gameobject_involvedrelation` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `gameobject_involvedrelation` */
---
--- Table structure for table `gameobject_loot_template`
---
+/*Table structure for table `gameobject_loot_template` */
DROP TABLE IF EXISTS `gameobject_loot_template`;
+
CREATE TABLE `gameobject_loot_template` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`item` mediumint(8) unsigned NOT NULL default '0',
@@ -1210,40 +701,24 @@ CREATE TABLE `gameobject_loot_template` (
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
---
--- Dumping data for table `gameobject_loot_template`
---
-
-LOCK TABLES `gameobject_loot_template` WRITE;
-/*!40000 ALTER TABLE `gameobject_loot_template` DISABLE KEYS */;
-/*!40000 ALTER TABLE `gameobject_loot_template` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `gameobject_loot_template` */
---
--- Table structure for table `gameobject_questrelation`
---
+/*Table structure for table `gameobject_questrelation` */
DROP TABLE IF EXISTS `gameobject_questrelation`;
+
CREATE TABLE `gameobject_questrelation` (
`id` mediumint(8) unsigned NOT NULL default '0',
`quest` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `gameobject_questrelation`
---
-
-LOCK TABLES `gameobject_questrelation` WRITE;
-/*!40000 ALTER TABLE `gameobject_questrelation` DISABLE KEYS */;
-/*!40000 ALTER TABLE `gameobject_questrelation` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `gameobject_questrelation` */
---
--- Table structure for table `gameobject_respawn`
---
+/*Table structure for table `gameobject_respawn` */
DROP TABLE IF EXISTS `gameobject_respawn`;
+
CREATE TABLE `gameobject_respawn` (
`guid` int(10) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`respawntime` bigint(20) NOT NULL default '0',
@@ -1252,20 +727,12 @@ CREATE TABLE `gameobject_respawn` (
KEY `instance` (`instance`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Grid Loading System';
---
--- Dumping data for table `gameobject_respawn`
---
-
-LOCK TABLES `gameobject_respawn` WRITE;
-/*!40000 ALTER TABLE `gameobject_respawn` DISABLE KEYS */;
-/*!40000 ALTER TABLE `gameobject_respawn` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `gameobject_respawn` */
---
--- Table structure for table `gameobject_scripts`
---
+/*Table structure for table `gameobject_scripts` */
DROP TABLE IF EXISTS `gameobject_scripts`;
+
CREATE TABLE `gameobject_scripts` (
`id` mediumint(8) unsigned NOT NULL default '0',
`delay` int(10) unsigned NOT NULL default '0',
@@ -1279,20 +746,12 @@ CREATE TABLE `gameobject_scripts` (
`o` float NOT NULL default '0'
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `gameobject_scripts`
---
-
-LOCK TABLES `gameobject_scripts` WRITE;
-/*!40000 ALTER TABLE `gameobject_scripts` DISABLE KEYS */;
-/*!40000 ALTER TABLE `gameobject_scripts` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `gameobject_scripts` */
---
--- Table structure for table `gameobject_template`
---
+/*Table structure for table `gameobject_template` */
DROP TABLE IF EXISTS `gameobject_template`;
+
CREATE TABLE `gameobject_template` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`type` tinyint(3) unsigned NOT NULL default '0',
@@ -1330,20 +789,12 @@ CREATE TABLE `gameobject_template` (
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Gameobject System';
---
--- Dumping data for table `gameobject_template`
---
-
-LOCK TABLES `gameobject_template` WRITE;
-/*!40000 ALTER TABLE `gameobject_template` DISABLE KEYS */;
-/*!40000 ALTER TABLE `gameobject_template` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `gameobject_template` */
---
--- Table structure for table `instance_template`
---
+/*Table structure for table `instance_template` */
DROP TABLE IF EXISTS `instance_template`;
+
CREATE TABLE `instance_template` (
`map` smallint(5) unsigned NOT NULL,
`parent` int(10) unsigned NOT NULL,
@@ -1359,54 +810,14 @@ CREATE TABLE `instance_template` (
PRIMARY KEY (`map`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `instance_template`
---
-
-LOCK TABLES `instance_template` WRITE;
-/*!40000 ALTER TABLE `instance_template` DISABLE KEYS */;
-INSERT INTO `instance_template` VALUES
-(30,0,10,0,50,0,NULL,NULL,NULL,NULL,''),
-(33,0,22,30,10,7200,NULL,NULL,NULL,NULL,''),
-(34,0,24,32,10,7200,NULL,NULL,NULL,NULL,''),
-(36,0,15,20,10,7200,NULL,NULL,NULL,NULL,''),
-(43,0,15,21,10,7200,NULL,NULL,NULL,NULL,''),
-(47,0,29,38,10,7200,NULL,NULL,NULL,NULL,''),
-(48,0,24,32,10,7200,NULL,NULL,NULL,NULL,''),
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-(90,0,29,38,10,7200,NULL,NULL,NULL,NULL,''),
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-(129,0,37,46,10,7200,NULL,NULL,NULL,NULL,''),
-(189,0,34,45,10,7200,NULL,NULL,NULL,NULL,''),
-(209,0,44,54,10,7200,NULL,NULL,NULL,NULL,''),
-(229,0,58,0,10,120000,78.5083,-225.044,49.839,5.1,''),
-(230,0,52,0,5,7200,NULL,NULL,NULL,NULL,''),
-(249,0,60,0,40,432000,NULL,NULL,NULL,NULL,''),
-(289,0,57,0,5,7200,NULL,NULL,NULL,NULL,''),
-(309,0,60,0,20,259200,NULL,NULL,NULL,NULL,''),
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-(349,0,46,55,10,7200,NULL,NULL,NULL,NULL,''),
-(389,0,13,18,10,7200,NULL,NULL,NULL,NULL,''),
-(409,0,60,0,40,604800,NULL,NULL,NULL,NULL,''),
-(429,0,55,60,5,7200,NULL,NULL,NULL,NULL,''),
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-(509,0,60,0,20,259200,NULL,NULL,NULL,NULL,''),
-(529,0,10,0,50,0,NULL,NULL,NULL,NULL,''),
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-(533,0,60,0,40,604800,NULL,NULL,NULL,NULL,''),
-(559,0,10,0,50,0,NULL,NULL,NULL,NULL,''),
-(562,0,10,0,50,0,NULL,NULL,NULL,NULL,''),
-(566,0,10,0,50,0,NULL,NULL,NULL,NULL,''),
-(572,0,10,0,50,0,NULL,NULL,NULL,NULL,'');
-/*!40000 ALTER TABLE `instance_template` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `item_enchantment_template`
---
+/*Data for the table `instance_template` */
+
+insert into `instance_template`(`map`,`parent`,`levelMin`,`levelMax`,`maxPlayers`,`reset_delay`,`startLocX`,`startLocY`,`startLocZ`,`startLocO`,`script`) values (572,0,10,0,50,0,NULL,NULL,NULL,NULL,''),(33,0,22,30,10,7200,NULL,NULL,NULL,NULL,''),(34,0,24,32,10,7200,NULL,NULL,NULL,NULL,''),(36,0,15,20,10,7200,NULL,NULL,NULL,NULL,''),(43,0,15,21,10,7200,NULL,NULL,NULL,NULL,''),(47,0,29,38,10,7200,NULL,NULL,NULL,NULL,''),(48,0,24,32,10,7200,NULL,NULL,NULL,NULL,''),(70,0,35,47,10,7200,NULL,NULL,NULL,NULL,''),(90,0,29,38,10,7200,NULL,NULL,NULL,NULL,''),(109,0,45,55,10,7200,NULL,NULL,NULL,NULL,''),(129,0,37,46,10,7200,NULL,NULL,NULL,NULL,''),(189,0,34,45,10,7200,NULL,NULL,NULL,NULL,''),(209,0,44,54,10,7200,NULL,NULL,NULL,NULL,''),(229,0,58,0,10,120000,78.5083,-225.044,49.839,5.1,''),(230,0,52,0,5,7200,NULL,NULL,NULL,NULL,''),(249,0,60,0,40,432000,NULL,NULL,NULL,NULL,''),(289,0,57,0,5,7200,NULL,NULL,NULL,NULL,''),(309,0,60,0,20,259200,NULL,NULL,NULL,NULL,''),(329,0,58,60,5,7200,NULL,NULL,NULL,NULL,''),(349,0,46,55,10,7200,NULL,NULL,NULL,NULL,''),(389,0,13,18,10,7200,NULL,NULL,NULL,NULL,''),(409,0,60,0,40,604800,NULL,NULL,NULL,NULL,''),(429,0,55,60,5,7200,NULL,NULL,NULL,NULL,''),(469,0,60,0,40,604800,NULL,NULL,NULL,NULL,''),(562,0,10,0,50,0,NULL,NULL,NULL,NULL,''),(509,0,60,0,20,259200,NULL,NULL,NULL,NULL,''),(559,0,10,0,50,0,NULL,NULL,NULL,NULL,''),(531,0,60,0,40,604800,NULL,NULL,NULL,NULL,''),(533,0,60,0,40,604800,NULL,NULL,NULL,NULL,''),(566,0,10,0,50,0,NULL,NULL,NULL,NULL,''),(529,0,10,0,50,0,NULL,NULL,NULL,NULL,''),(30,0,10,0,50,0,NULL,NULL,NULL,NULL,''),(489,0,10,0,50,0,NULL,NULL,NULL,NULL,'');
+
+/*Table structure for table `item_enchantment_template` */
DROP TABLE IF EXISTS `item_enchantment_template`;
+
CREATE TABLE `item_enchantment_template` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`ench` mediumint(8) unsigned NOT NULL default '0',
@@ -1414,20 +825,12 @@ CREATE TABLE `item_enchantment_template` (
PRIMARY KEY (`entry`,`ench`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item Random Enchantment System';
---
--- Dumping data for table `item_enchantment_template`
---
+/*Data for the table `item_enchantment_template` */
-LOCK TABLES `item_enchantment_template` WRITE;
-/*!40000 ALTER TABLE `item_enchantment_template` DISABLE KEYS */;
-/*!40000 ALTER TABLE `item_enchantment_template` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `item_loot_template`
---
+/*Table structure for table `item_loot_template` */
DROP TABLE IF EXISTS `item_loot_template`;
+
CREATE TABLE `item_loot_template` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`item` mediumint(8) unsigned NOT NULL default '0',
@@ -1441,20 +844,12 @@ CREATE TABLE `item_loot_template` (
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
---
--- Dumping data for table `item_loot_template`
---
+/*Data for the table `item_loot_template` */
-LOCK TABLES `item_loot_template` WRITE;
-/*!40000 ALTER TABLE `item_loot_template` DISABLE KEYS */;
-/*!40000 ALTER TABLE `item_loot_template` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `item_template`
---
+/*Table structure for table `item_template` */
DROP TABLE IF EXISTS `item_template`;
+
CREATE TABLE `item_template` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`class` tinyint(3) unsigned NOT NULL default '0',
@@ -1600,94 +995,14 @@ CREATE TABLE `item_template` (
KEY `items_index` (`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item System';
---
--- Dumping data for table `item_template`
---
-
-LOCK TABLES `item_template` WRITE;
-/*!40000 ALTER TABLE `item_template` DISABLE KEYS */;
-INSERT INTO `item_template` VALUES
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-(36,2,4,-1,'Worn Mace',5194,1,0,1,38,7,21,2047,255,2,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1900,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,2,3,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(37,2,0,-1,'Worn Axe',14029,1,0,1,38,7,21,2047,255,2,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,1,3,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
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-(44,4,1,-1,'Squire\'s Pants',9937,0,0,1,4,1,7,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,25,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
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-(56,4,1,-1,'Apprentice\'s Robe',12647,0,0,1,5,1,20,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,35,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(57,4,1,-1,'Acolyte\'s Robe',12645,0,0,1,5,1,20,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,35,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(59,4,0,-1,'Acolyte\'s Shoes',3261,1,0,1,5,1,8,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(117,0,0,-1,'Tough Jerky',2473,1,0,6,25,1,0,2047,255,5,1,0,0,0,0,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,433,0,-1,0,-1,11,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(120,4,1,-1,'Thug Pants',10006,0,0,1,4,1,7,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,25,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(121,4,0,-1,'Thug Boots',10008,1,0,1,4,1,8,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(127,4,0,-1,'Trapper\'s Shirt',9996,1,0,1,1,1,4,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(139,4,1,-1,'Brawler\'s Pants',9988,0,0,1,4,1,7,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,25,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(140,4,0,-1,'Brawler\'s Boots',9992,1,0,1,4,1,8,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(147,4,1,-1,'Rugged Trapper\'s Pants',9975,0,0,1,5,1,7,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,25,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(148,4,0,-1,'Rugged Trapper\'s Shirt',9976,1,0,1,1,1,4,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(153,4,2,-1,'Primitive Kilt',10050,0,0,1,5,1,7,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,8,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(154,4,0,-1,'Primitive Mantle',10058,1,0,1,1,1,4,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(159,0,0,-1,'Refreshing Spring Water',18084,1,0,6,25,1,0,2047,255,5,1,0,0,0,0,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,430,0,-1,0,-1,59,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(1395,4,1,-1,'Apprentice\'s Pants',9924,0,0,1,5,1,7,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,25,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(1396,4,1,-1,'Acolyte\'s Pants',3260,0,0,1,4,1,7,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,25,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(2070,0,0,-1,'Darnassian Bleu',6353,1,0,6,25,1,0,2047,255,5,1,0,0,0,0,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,433,0,-1,0,-1,11,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(2092,2,15,-1,'Worn Dagger',6442,1,0,1,35,7,13,2047,255,2,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1600,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,1,3,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(2101,1,2,-1,'Light Quiver',21328,1,0,1,4,1,18,2047,255,1,1,0,0,0,0,0,0,0,0,1,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,14824,1,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,'',0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(2102,1,3,-1,'Small Ammo Pouch',1816,1,0,1,4,1,18,2047,255,1,1,0,0,0,0,0,0,0,0,1,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,14824,1,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,'',0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(2105,4,0,-1,'Thug Shirt',10005,1,0,1,5,1,4,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(2361,2,5,-1,'Battleworn Hammer',8690,1,0,1,45,9,17,2047,255,2,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2900,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,2,1,0,0,0,0,25,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(2362,4,6,-1,'Worn Wooden Shield',18730,0,0,1,7,1,14,32767,511,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,1,4,0,0,1,0,20,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(2504,2,2,-1,'Worn Shortbow',8106,1,0,1,29,5,15,2047,255,2,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2300,2,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,2,0,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(2508,2,3,-1,'Old Blunderbuss',6606,1,0,1,27,5,26,2047,255,2,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2300,3,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,1,0,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(2512,6,2,-1,'Rough Arrow',5996,1,0,1,10,0,24,2047,255,5,1,0,0,0,0,0,0,0,0,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,2,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(2516,6,3,-1,'Light Shot',5998,1,0,1,10,0,24,2047,255,5,1,0,0,0,0,0,0,0,0,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,2,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(2947,2,16,-1,'Small Throwing Knife',16754,1,0,1,15,0,25,2047,255,3,1,0,0,0,0,0,0,0,0,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2000,4,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(3661,2,10,-1,'Handcrafted Staff',18530,1,0,1,45,9,17,2047,255,2,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2900,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,2,2,0,0,0,0,25,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
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-(6097,4,0,-1,'Acolyte\'s Shirt',2470,1,0,1,1,1,4,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
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-(6119,4,1,-1,'Neophyte\'s Robe',12681,0,0,1,4,1,20,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,35,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(6123,4,1,-1,'Novice\'s Robe',12683,0,0,1,4,1,20,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,35,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(6124,4,1,-1,'Novice\'s Pants',9987,0,0,1,5,1,7,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,25,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(6125,4,0,-1,'Brawler\'s Harness',9995,1,0,1,1,1,4,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(6126,4,1,-1,'Trapper\'s Pants',10002,0,0,1,5,1,7,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,25,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(6127,4,0,-1,'Trapper\'s Boots',10003,1,0,1,5,1,8,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(6129,4,1,-1,'Acolyte\'s Robe',12646,0,0,1,5,1,20,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,35,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(6134,4,0,-1,'Primitive Mantle',10108,1,0,1,1,1,4,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(6135,4,2,-1,'Primitive Kilt',10109,0,0,1,5,1,7,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,8,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(6139,4,1,-1,'Novice\'s Robe',12684,0,0,1,4,1,20,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,35,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(6140,4,1,-1,'Apprentice\'s Robe',12649,0,0,1,4,1,20,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,35,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(6144,4,1,-1,'Neophyte\'s Robe',12680,0,0,1,5,1,20,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,35,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
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-(12282,2,1,-1,'Worn Battleaxe',22291,1,0,1,43,8,17,2047,255,2,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2900,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,1,1,0,0,0,0,25,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(14646,12,0,-1,'Northshire Gift Voucher',18499,1,0,1,0,0,0,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,'',0,0,0,5805,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(14647,12,0,-1,'Coldridge Valley Gift Voucher',18499,1,0,1,0,0,0,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,'',0,0,0,5841,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(14648,12,0,-1,'Shadowglen Gift Voucher',18499,1,0,1,0,0,0,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,'',0,0,0,5842,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(14649,12,0,-1,'Valley of Trials Gift Voucher',18499,1,0,1,0,0,0,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,'',0,0,0,5843,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(14650,12,0,-1,'Camp Narache Gift Voucher',18499,1,0,1,0,0,0,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,'',0,0,0,5844,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(14651,12,0,-1,'Deathknell Gift Voucher',18499,1,0,1,0,0,0,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,'',0,0,0,5847,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),
-(25861,2,16,-1,'Crude Throwing Axe',20777,1,0,1,15,0,25,2047,255,3,1,0,0,0,0,0,0,0,0,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2000,4,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0);
-/*!40000 ALTER TABLE `item_template` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `locales_creature`
---
+/*Data for the table `item_template` */
+
+insert into `item_template`(`entry`,`class`,`subclass`,`unk0`,`name`,`displayid`,`Quality`,`Flags`,`BuyCount`,`BuyPrice`,`SellPrice`,`InventoryType`,`AllowableClass`,`AllowableRace`,`ItemLevel`,`RequiredLevel`,`RequiredSkill`,`RequiredSkillRank`,`requiredspell`,`requiredhonorrank`,`RequiredCityRank`,`RequiredReputationFaction`,`RequiredReputationRank`,`maxcount`,`stackable`,`ContainerSlots`,`stat_type1`,`stat_value1`,`stat_type2`,`stat_value2`,`stat_type3`,`stat_value3`,`stat_type4`,`stat_value4`,`stat_type5`,`stat_value5`,`stat_type6`,`stat_value6`,`stat_type7`,`stat_value7`,`stat_type8`,`stat_value8`,`stat_type9`,`stat_value9`,`stat_type10`,`stat_value10`,`dmg_min1`,`dmg_max1`,`dmg_type1`,`dmg_min2`,`dmg_max2`,`dmg_type2`,`dmg_min3`,`dmg_max3`,`dmg_type3`,`dmg_min4`,`dmg_max4`,`dmg_type4`,`dmg_min5`,`dmg_max5`,`dmg_type5`,`armor`,`holy_res`,`fire_res`,`nature_res`,`frost_res`,`shadow_res`,`arcane_res`,`delay`,`ammo_type`,`RangedModRange`,`spellid_1`,`spelltrigger_1`,`spellcharges_1`,`spellppmRate_1`,`spellcooldown_1`,`spellcategory_1`,`spellcategorycooldown_1`,`spellid_2`,`spelltrigger_2`,`spellcharges_2`,`spellppmRate_2`,`spellcooldown_2`,`spellcategory_2`,`spellcategorycooldown_2`,`spellid_3`,`spelltrigger_3`,`spellcharges_3`,`spellppmRate_3`,`spellcooldown_3`,`spellcategory_3`,`spellcategorycooldown_3`,`spellid_4`,`spelltrigger_4`,`spellcharges_4`,`spellppmRate_4`,`spellcooldown_4`,`spellcategory_4`,`spellcategorycooldown_4`,`spellid_5`,`spelltrigger_5`,`spellcharges_5`,`spellppmRate_5`,`spellcooldown_5`,`spellcategory_5`,`spellcategorycooldown_5`,`bonding`,`description`,`PageText`,`LanguageID`,`PageMaterial`,`startquest`,`lockid`,`Material`,`sheath`,`RandomProperty`,`RandomSuffix`,`block`,`itemset`,`MaxDurability`,`area`,`Map`,`BagFamily`,`TotemCategory`,`socketColor_1`,`socketContent_1`,`socketColor_2`,`socketContent_2`,`socketColor_3`,`socketContent_3`,`socketBonus`,`GemProperties`,`RequiredDisenchantSkill`,`ArmorDamageModifier`,`ScriptName`,`DisenchantID`,`FoodType`,`minMoneyLoot`,`maxMoneyLoot`,`Duration`) values (25,2,7,-1,'Worn Shortsword',1542,1,0,1,35,7,21,32767,511,2,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1900,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,1,0,0,0,1,3,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),(35,2,10,-1,'Bent Staff',472,1,0,1,47,9,17,2047,255,2,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2900,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,2,2,0,0,0,0,25,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),(36,2,4,-1,'Worn Mace',5194,1,0,1,38,7,21,2047,255,2,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1900,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,2,3,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),(37,2,0,-1,'Worn Axe',14029,1,0,1,38,7,21,2047,255,2,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,1,3,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),(38,4,0,-1,'Recruit\'s Shirt',9891,1,0,1,1,1,4,-1,-1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),(39,4,1,-1,'Recruit\'s Pants',9892,0,0,1,5,1,7,32767,511,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,25,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),(40,4,0,-1,'Recruit\'s Boots',10141,1,0,1,4,1,8,32767,511,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),(43,4,0,-1,'Squire\'s Boots',9938,1,0,1,4,1,8,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),(44,4,1,-1,'Squire\'s Pants',9937,0,0,1,4,1,7,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,25,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),(45,4,0,-1,'Squire\'s Shirt',3265,1,0,1,1,1,4,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),(47,4,0,-1,'Footpad\'s Shoes',9915,1,0,1,4,1,8,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),(48,4,1,-1,'Footpad\'s Pants',9913,0,0,1,4,1,7,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,25,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),(49,4,0,-1,'Footpad\'s Shirt',9906,1,0,1,1,1,4,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),(51,4,0,-1,'Neophyte\'s Boots',9946,1,0,1,5,1,8,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),(52,4,1,-1,'Neophyte\'s 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Voucher',18499,1,0,1,0,0,0,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,'',0,0,0,5841,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),(14648,12,0,-1,'Shadowglen Gift Voucher',18499,1,0,1,0,0,0,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,'',0,0,0,5842,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),(14649,12,0,-1,'Valley of Trials Gift Voucher',18499,1,0,1,0,0,0,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,'',0,0,0,5843,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),(14650,12,0,-1,'Camp Narache Gift Voucher',18499,1,0,1,0,0,0,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,'',0,0,0,5844,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),(14651,12,0,-1,'Deathknell Gift Voucher',18499,1,0,1,0,0,0,2047,255,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000,0,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,'',0,0,0,5847,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0),(25861,2,16,-1,'Crude Throwing Axe',20777,1,0,1,15,0,25,2047,255,3,1,0,0,0,0,0,0,0,0,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2000,4,0,0,0,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'',0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,'internalItemHandler',0,0,0,0,0);
+
+/*Table structure for table `locales_creature` */
DROP TABLE IF EXISTS `locales_creature`;
+
CREATE TABLE `locales_creature` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`name_loc1` varchar(100) NOT NULL default '',
@@ -1709,20 +1024,12 @@ CREATE TABLE `locales_creature` (
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `locales_creature`
---
-
-LOCK TABLES `locales_creature` WRITE;
-/*!40000 ALTER TABLE `locales_creature` DISABLE KEYS */;
-/*!40000 ALTER TABLE `locales_creature` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `locales_creature` */
---
--- Table structure for table `locales_gameobject`
---
+/*Table structure for table `locales_gameobject` */
DROP TABLE IF EXISTS `locales_gameobject`;
+
CREATE TABLE `locales_gameobject` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`name_loc1` varchar(100) NOT NULL default '',
@@ -1744,20 +1051,12 @@ CREATE TABLE `locales_gameobject` (
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `locales_gameobject`
---
-
-LOCK TABLES `locales_gameobject` WRITE;
-/*!40000 ALTER TABLE `locales_gameobject` DISABLE KEYS */;
-/*!40000 ALTER TABLE `locales_gameobject` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `locales_gameobject` */
---
--- Table structure for table `locales_item`
---
+/*Table structure for table `locales_item` */
DROP TABLE IF EXISTS `locales_item`;
+
CREATE TABLE `locales_item` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`name_loc1` varchar(100) NOT NULL default '',
@@ -1779,20 +1078,12 @@ CREATE TABLE `locales_item` (
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `locales_item`
---
-
-LOCK TABLES `locales_item` WRITE;
-/*!40000 ALTER TABLE `locales_item` DISABLE KEYS */;
-/*!40000 ALTER TABLE `locales_item` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `locales_item` */
---
--- Table structure for table `locales_npc_text`
---
+/*Table structure for table `locales_npc_text` */
DROP TABLE IF EXISTS `locales_npc_text`;
+
CREATE TABLE `locales_npc_text` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`Text0_0_loc1` longtext,
@@ -1926,20 +1217,12 @@ CREATE TABLE `locales_npc_text` (
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `locales_npc_text`
---
-
-LOCK TABLES `locales_npc_text` WRITE;
-/*!40000 ALTER TABLE `locales_npc_text` DISABLE KEYS */;
-/*!40000 ALTER TABLE `locales_npc_text` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `locales_npc_text` */
---
--- Table structure for table `locales_page_text`
---
+/*Table structure for table `locales_page_text` */
DROP TABLE IF EXISTS `locales_page_text`;
+
CREATE TABLE `locales_page_text` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`Text_loc1` longtext,
@@ -1953,20 +1236,12 @@ CREATE TABLE `locales_page_text` (
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `locales_page_text`
---
-
-LOCK TABLES `locales_page_text` WRITE;
-/*!40000 ALTER TABLE `locales_page_text` DISABLE KEYS */;
-/*!40000 ALTER TABLE `locales_page_text` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `locales_page_text` */
---
--- Table structure for table `locales_quest`
---
+/*Table structure for table `locales_quest` */
DROP TABLE IF EXISTS `locales_quest`;
+
CREATE TABLE `locales_quest` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`Title_loc1` text,
@@ -2052,20 +1327,12 @@ CREATE TABLE `locales_quest` (
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `locales_quest`
---
-
-LOCK TABLES `locales_quest` WRITE;
-/*!40000 ALTER TABLE `locales_quest` DISABLE KEYS */;
-/*!40000 ALTER TABLE `locales_quest` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `locales_quest` */
---
--- Table structure for table `mangos_string`
---
+/*Table structure for table `mangos_string` */
DROP TABLE IF EXISTS `mangos_string`;
+
CREATE TABLE `mangos_string` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`content_default` text NOT NULL,
@@ -2080,570 +1347,26 @@ CREATE TABLE `mangos_string` (
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `mangos_string`
---
-
-LOCK TABLES `mangos_string` WRITE;
-/*!40000 ALTER TABLE `mangos_string` DISABLE KEYS */;
-INSERT INTO `mangos_string` VALUES
-(1,'You should select a character or a creature.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(2,'You should select a creature.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(3,'|cffff0000[System Message]: %s|r',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(4,'|cffff0000[Event Message]: %s|r',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(5,'There is no help for that command',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(6,'There is no such command',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(7,'There is no such subcommand',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(8,'Command %s have subcommands:%s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(9,'Commands available to you:',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(10,'Incorrect syntax.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(11,'Your account level is: %i',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(12,'Online players: %u (max: %u) Queued players: %u (max: %u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(13,'Server uptime: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(14,'Player saved.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(15,'All players saved.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(16,'There are the following active GMs on this server:',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(17,'There are no GMs currently logged in on this server.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(18,'Cannot do that while flying.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(19,'Cannot do that in Battlegrounds.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(20,'Target is flying you can\'t do that.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(21,'%s is flying command failed.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(22,'You are not mounted so you can\'t dismount.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(23,'Cannot do that while fighting.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(24,'You used it recently.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(25,'Your password can\'t be longer than 16 characters (client limit), password not changed!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(26,'The password was changed',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(27,'The new passwords do not match or the old password is wrong',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(28,'Your account is now locked.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(29,'Your account is now unlocked.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(30,', rank ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(31,' [known]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(32,' [learn]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(33,' [passive]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(34,' [talent]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(35,' [active]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(36,' [complete]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(37,' (offline)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(38,'on',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(39,'off',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(40,'You are: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(41,'visible',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(42,'invisible',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(43,'done',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(44,'You',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(45,' <unknown> ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(46,'<error>',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(47,'<non-existing character>',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(48,'UNKNOWN',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(49,'You must be at least level %u to enter.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(50,'You must be at least level %u and have item %s to enter.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(51,'Hello! Ready for some training?',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(52,'Invaid item count (%u) for item %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(53,'Mail can\'t have more %u item stacks',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(100,'Global notify: ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(101,'Map: %u (%s) Zone: %u (%s) Area: %u (%s)\nX: %f Y: %f Z: %f Orientation: %f\ngrid[%u,%u]cell[%u,%u] InstanceID: %u\n ZoneX: %f ZoneY: %f\nGroundZ: %f FloorZ: %f Have height data (Map: %u VMap: %u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(102,'%s is already being teleported.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(103,'You can summon a player to your instance only if he is in your party with you as leader.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(104,'You cannot go to the player\'s instance because you are in a party now.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(105,'You can go to the player\'s instance while not being in his party only if your GM mode is on.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(106,'You can not go to player %s from instance to instance.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(107,'You can not summon player %s from instance to instance.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(108,'You are summoning %s%s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(109,'You are being summoned by %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(110,'You are teleporting %s%s to %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(111,'You are being teleported by %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(112,'Player (%s) does not exist.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(113,'Appearing at %s\'s location.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(114,'%s is appearing to your location.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(115,'Incorrect values.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(116,'No character selected.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(117,'%s is not in a group.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(118,'You changed HP of %s to %i/%i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(119,'%s changed your HP to %i/%i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(120,'You changed MANA of %s to %i/%i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(121,'%s changed your MANA to %i/%i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(122,'You changed ENERGY of %s to %i/%i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(123,'%s changed your ENERGY to %i/%i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(124,'Current energy: %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(125,'You changed rage of %s to %i/%i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(126,'%s changed your rage to %i/%i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(127,'You changed level of %s to %i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(128,'GUID %i, faction is %i, flags is %i, npcflag is %i, DY flag is %i',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(129,'Wrong faction: %u (not found in factiontemplate.dbc).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(130,'You changed GUID=%i \'s Faction to %i, flags to %i, npcflag to %i, dyflag to %i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(131,'You changed the spellflatid=%i, val= %i, mark =%i to %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(132,'%s changed your spellflatid=%i, val= %i, mark =%i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(133,'%s has access to all taxi nodes now (until logout).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(134,'%s has no more access to all taxi nodes now (only visited accessible).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(135,'%s has given you access to all taxi nodes (until logout).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(136,'%s has removed access to all taxi nodes (only visited still accessible).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(137,'You set all speeds to %2.2f from normal of %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(138,'%s set all your speeds to %2.2f from normal.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(139,'You set the speed to %2.2f from normal of %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(140,'%s set your speed to %2.2f from normal.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(141,'You set the swim speed to %2.2f from normal of %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(142,'%s set your swim speed to %2.2f from normal.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(143,'You set the backwards run speed to %2.2f from normal of %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(144,'%s set your backwards run speed to %2.2f from normal.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(145,'You set the fly speed to %2.2f from normal of %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(146,'%s set your fly speed to %2.2f from normal.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(147,'You set the size %2.2f of %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(148,'%s set your size to %2.2f.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(149,'There is no such mount.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(150,'You give a mount to %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(151,'%s gave you a mount.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(152,'USER1: %i, ADD: %i, DIF: %i\n',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(153,'You take all copper of %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(154,'%s took you all of your copper.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(155,'You take %i copper from %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(156,'%s took %i copper from you.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(157,'You give %i copper to %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(158,'%s gave you %i copper.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(159,'You hear sound %u.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(160,'USER2: %i, ADD: %i, RESULT: %i\n',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(161,'Removed bit %i in field %i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(162,'Set bit %i in field %i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(163,'Teleport location table is empty!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(164,'Teleport location not found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(165,'Requires search parameter.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(166,'There are no teleport locations matching your request.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(168,'Locations found are:\n %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(169,'Mail sent to %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(170,'You try to hear sound %u but it doesn\'t exist.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(200,'No selection.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(201,'Object GUID is: lowpart %u highpart %X',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(202,'The name was too long by %i characters.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(203,'Error, name can only contain characters A-Z and a-z.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(204,'The subname was too long by %i characters.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(205,'Not yet implemented',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(206,'Item \'%i\' \'%s\' added to list with maxcount \'%i\' and incrtime \'%i\' and extendedcost \'%i\'',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(207,'Item \'%i\' not found in database.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(208,'Item \'%i\' \'%s\' deleted from vendor list',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(209,'Item \'%i\' not found in vendor list.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(210,'Item \'%i\' already in vendor list.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(211,'Spells of %s reset.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(212,'Spells of %s will reset at next login.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(213,'Talents of %s reset.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(214,'Talents of %s will reset at next login.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(215,'Your spells have been reset.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(216,'Your talents have been reset.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(217,'Unknown case \'%s\' for .resetall command. Type full correct case name.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(218,'Spells will reset for all players at login. Strongly recommend re-login!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(219,'Talents will reset for all players at login. Strongly recommend re-login!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(220,'Creature (GUID: %u) No waypoint found.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(221,'Creature (GUID: %u) Last waypoint not found.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(222,'Creature (GUID: %u) No waypoint found - used \'wpguid\'. Now trying to find it by its position...',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(223,'Creature (GUID: %u) No waypoints found - This is a MaNGOS db problem (single float).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(224,'Selected creature is ignored - provided GUID is used',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(225,'Creature (GUID: %u) not found',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(226,'You must select a visual waypoint.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(227,'No visual waypoints found',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(228,'Could not create visual waypoint with creatureID: %d',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(229,'All visual waypoints removed',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(230,'Could not create waypoint-creature with ID: %d',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(231,'No GUID provided.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(232,'No waypoint number provided.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(233,'Argument required for \'%s\'.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(234,'Waypoint %i added to GUID: %d',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(235,'Waypoint %d added.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(236,'Waypoint changed.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(237,'Waypoint %s modified.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(238,'WP export successfull.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(239,'No waypoints found inside the database.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(240,'File imported.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(241,'Waypoint removed.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(242,'Warning: Could not delete WP from the world with ID: %d',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(243,'This happens if the waypoint is too far away from your char.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(244,'The WP is deleted from the database, but not from the world here.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(245,'They will disappear after a server restart.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(246,'Waypoint %d: Info for creature: %s, GUID: %d',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(247,'Waittime: %d',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(248,'Model %d: %d',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(249,'Emote: %d',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(250,'Spell: %d',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(251,'Text %d: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(252,'AIScript: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(253,'Forced rename for player %s will be requested at next login.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(254,'Forced rename for player %s (GUID #%u) will be requested at next login.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(255,'Waypoint-Creature (GUID: %u) Not found',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(256,'Could not find NPC...',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(257,'Creature movement type set to \'%s\', waypoints removed (if any).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(258,'Creature movement type set to \'%s\', waypoints were not removed.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(259,'Incorrect value, use on or off',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(260,'Value saved.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(261,'Value saved, you may need to rejoin or clean your client cache.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(262,'Areatrigger ID %u not found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(263,'Target map or coordinates is invalid (X: %f Y: %f MapId: %u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(264,'Zone coordinates is invalid (X: %f Y: %f AreaId: %u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(265,'Zone %u (%s) is part of instanceable map %u (%s)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(266,'Nothing found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(267,'Object not found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(268,'Creature not found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(269,'Warning: Mob found more than once - you will be teleported to the first one found in DB.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(270,'Creature Removed',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(271,'Creature moved.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(272,'Creature (GUID:%u) must be on the same map as player!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(273,'Game Object (GUID: %u) not found',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(274,'Game Object (GUID: %u) has references in not found creature %u GO list, can\'t be deleted.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(275,'Game Object (GUID: %u) removed',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(276,'Game Object (GUID: %u) turned',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(277,'Game Object (GUID: %u) moved',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(278,'You must select a vendor',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(279,'You must send id for item',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(280,'Vendor has too many items (max 128)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(281,'You can\'t kick self, logout instead',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(282,'Player %s kicked.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(283,'Player %s not found.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(284,'Accepting Whisper: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(285,'Accepting Whisper: ON',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(286,'Accepting Whisper: OFF',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(287,'Creature (GUID: %u) not found',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(288,'Tickets count: %i show new tickets: %s\n',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(289,'New ticket from %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(290,'Ticket of %s (Last updated: %s):\n%s ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(291,'New ticket show: ON',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(292,'New ticket show: OFF',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(293,'Ticket %i doesn\'t exist',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(294,'All tickets deleted.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(295,'Character %s ticket deleted.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(296,'Ticket deleted.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(297,'Spawn distance changed to: %f',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(298,'Spawn time changed to: %i',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(299,'The honor of %s was set to %u!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(300,'Your chat has been disabled for %u minutes.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(301,'You have disabled %s\'s chat for %u minutes.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(302,'Player\'s chat is already enabled.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(303,'Your chat has been enabled.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(304,'You have enabled %s\'s chat.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(305, 'Faction %s (%u) reputation of %s was set to %5d!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(306, 'The arena points of %s was set to %u!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(307, 'No faction found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(308, 'Faction %i unknown!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(309, 'Invalid parameter %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(310, 'delta must be between 0 and %d (inclusive)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(311, '%d - |cffffffff|Hfaction:%d|h[%s]|h|r',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(312, ' [visible]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(313, ' [at war]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(314, ' [peace forced]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(315, ' [hidden]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(316, ' [invisible forced]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(317, ' [inactive]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(318, 'Hated',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(319, 'Hostile',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(320, 'Unfriendly',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(321, 'Neutral',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(322, 'Friendly',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(323, 'Honored',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(324, 'Revered',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(325, 'Exalted',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(326, 'Faction %s (%u) can\'not have reputation.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(327, ' [no reputation]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(328,'Characters at account %s (Id: %u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(329,' %s (GUID %u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(330,'No players found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(331,'Extended item cost %u not exist',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(332,'GM mode is ON',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(333,'GM mode is OFF',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(334,'GM Chat Badge is ON',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(335,'GM Chat Badge is OFF',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(400,'|cffff0000[System Message]:|rScripts reloaded',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(401,'You change security level of %s to %i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(402,'%s changed your security level to %i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(403,'You have low security level for this.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(404,'Creature movement disabled.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(405,'Creature movement enabled.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(406,'Weather can\'t be changed for this zone.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(407,'Weather system disabled at server.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(408,'%s is banned for %s. Reason: %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(409,'%s is banned permanently for %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(410,'%s %s not found',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(411,'%s unbanned.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(412,'There was an error removing the ban on %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(413,'There is no such account.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(414,'There is no such character.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(415,'There is no such IP in banlist.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(416,'Account %s has never been banned',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(417,'Ban history for account %s:',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(418,'Ban Date: %s Bantime: %s Still active: %s Reason: %s Set by: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(419,'Inf.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(420,'Never',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(421,'Yes',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(422,'No',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(423,'IP: %s\nBan Date: %s\nUnban Date: %s\nRemaining: %s\nReason: %s\nSet by: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(424,'There is no matching IPban.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(425,'There is no matching account.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(426,'There is no banned account owning a character matching this part.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(427,'The following IPs match your pattern:',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(428,'The following accounts match your query:',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(429,'You learned many spells/skills.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(430,'You learned all spells for class.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(431,'You learned all talents for class.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(432,'You learned all languages.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(433,'You learned all craft skills and recipes.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(434,'Could not find \'%s\'',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(435,'Invalid item id: %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(436,'No items found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(437,'Invalid gameobject id: %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(438,'Found items %u: %u ( inventory %u mail %u auction %u )',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(439,'Found gameobjects %u: %u ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(440,'Invalid creature id: %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(441,'Found creatures %u: %u ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(442,'No area found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(443,'No item sets found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(444,'No skills found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(445,'No spells found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(446,'No quests found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(447,'No creatures found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(448,'No gameobjects found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(449,'Graveyard #%u doesn\'t exist.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(450,'Graveyard #%u already linked to zone #%u (current).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(451,'Graveyard #%u linked to zone #%u (current).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(452,'Graveyard #%u can\'t be linked to subzone or not existed zone #%u (internal error).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(453,'Graveyard can be linked to zone at another map only for all factions (no faction value).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(454,'No faction in Graveyard with id= #%u , fix your DB',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(455,'invalid team, please fix database',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(456,'any',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(457,'alliance',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(458,'horde',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(459,'Graveyard #%u (faction: %s) is nearest from linked to zone #%u.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(460,'Zone #%u doesn\'t have linked graveyards.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(461,'Zone #%u doesn\'t have linked graveyards for faction: %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(462,'Teleport location already exists!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(463,'Teleport location added.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(464,'Teleport location NOT added: database error.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(465,'Teleport location deleted.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(467,'Target unit has %d auras:',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(468,'id: %d eff: %d type: %d duration: %d maxduration: %d name: %s%s%s caster: %s %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(469,'Target unit has %d auras of type %d:',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(470,'id: %d eff: %d name: %s%s%s caster: %s %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(471,'Quest %u not found.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(472,'Quest %u started from item. For correct work, please, add item to inventory and start quest in normal way: .additem %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(473,'Quest removed.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(474,' [rewarded]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(475,' [complete]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(476,' [active]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(477,'%s\'s Fly Mode %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(478,'Opcode %u sent to %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(479,'Character loaded successfully!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(480,'Failed to load the character!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(481,'Character dumped successfully!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(482,'Character dump failed!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(483,'Spell %u broken and not allowed to cast or learn!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(484,'Skill %u (%s) for player %s set to %u and current maximum set to %u (without permanent (talent) bonuses).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(485,'Player %s must have skill %u (%s) before using this command.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(486,'Invalid skill id (%u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(487,'You learned default GM spells/skills.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(488,'You already know that spell.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(489,'Target(%s) already know that spell.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(490,'%s doesn\'t know that spell.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(491,'You already forgot that spell.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(492,'All spell cooldowns removed for %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(493,'Spell %u cooldown removed for %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(494,'Command : Additem, itemId = %i, amount = %i',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(495,'Command : Additemset, itemsetId = %i',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(496,'Removed itemID = %i, amount = %i from %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(497,'Cannot create item \'%i\' (amount: %i)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(498,'You need to provide a guild name!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(499,'Player not found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(500,'Player already has a guild!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(501,'Guild not created! (already exists?)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(502,'No items from itemset \'%u\' found.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(503,'The distance is: (3D) %f (2D) %f yards.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(504,'Item \'%i\' \'%s\' Item Slot %i',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(505,'Item \'%i\' doesn\'t exist.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(506,'Item \'%i\' \'%s\' Added to Slot %i',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(507,'Item save failed!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(508,'%d - owner: %s (guid: %u account: %u ) %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(509,'%d - sender: %s (guid: %u account: %u ) receiver: %s (guid: %u account: %u ) %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(510,'%d - owner: %s (guid: %u account: %u ) %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(511,'Wrong link type!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(512,'%d - |cffffffff|Hitem:%d:0:0:0:0:0:0:0|h[%s]|h|r ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(513,'%d - |cffffffff|Hquest:%d|h[%s]|h|r %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(514,'%d - |cffffffff|Hcreature_entry:%d|h[%s]|h|r ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(515,'%d - |cffffffff|Hcreature:%d|h[%s X:%f Y:%f Z:%f MapId:%d]|h|r ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(516,'%d - |cffffffff|Hgameobject_entry:%d|h[%s]|h|r ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(517,'%d - |cffffffff|Hgameobject:%d|h[%s X:%f Y:%f Z:%f MapId:%d]|h|r ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(518,'%d - |cffffffff|Hitemset:%d|h[%s %s]|h|r ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(519,'|cffffffff|Htele:%s|h[%s]|h|r ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(520,'%d - |cffffffff|Hspell:%d|h[%s]|h|r ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(521,'%d - |cffffffff|Hskill:%d|h[%s %s]|h|r %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(522,'Game Object (GUID: %u) not found',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(523,'>> Game Object %s (GUID: %u) at %f %f %f. Orientation %f.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(524,'Selected object:\n|cffffffff|Hitemset:%d|h[%s]|h|r\nGUID: %u ID: %u\nX: %f Y: %f Z: %f MapId: %u\nOrientation: %f',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(525,'>> Add Game Object \'%i\' (%s) (GUID: %i) added at \'%f %f %f\'.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(526,'%s (lowguid: %u) movement generators stack:',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(527,' Idle',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(528,' Random',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(529,' Waypoint',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(530,' Animal random',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(531,' Confused',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(532,' Targeted to player %s (lowguid %u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(533,' Targeted to creature %s (lowguid %u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(534,' Targeted to <NULL>',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(535,' Home movement to (X:%f Y:%f Z:%f)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(536,' Home movement used for player?!?',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(537,' Taxi flight',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(538,' Unknown movement generator (%u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(539,'Player selected NPC\nGUID: %u.\nFaction: %u.\nnpcFlags: %u.\nEntry: %u.\nDisplayID: %u (Native: %u).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(540,'Level: %u.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(541,'Health (base): %u. (max): %u. (current): %u.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(542,'Field Flags: %u.\nDynamic Flags: %u.\nFaction Template: %u.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(543,'Loot: %u Pickpocket: %u Skinning: %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(544,'Position: %f %f %f.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(545,'*** Is a vendor!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(546,'*** Is a trainer!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(547,'InstanceID: %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(548,'Player%s %s (guid: %u) Account: %s (id: %u) GMLevel: %u Last IP: %s Last login: %s Latency: %ums',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(549,'Played time: %s Level: %u Money: %ug%us%uc',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(550,'Command .pinfo doesn\'t support \'rep\' option for offline players.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(551,'%s has explored all zones now.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(552,'%s has no more explored zones.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(553,'%s has explored all zones for you.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(554,'%s has hidden all zones from you.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(555,'Hover enabled',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(556,'Hover disabled',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(557,'You have been leveled up (%i)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(558,'You have been leveled down (%i)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(559,'Your level progress has been reset.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(560,'The area has been set as explored.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(561,'The area has been set as not explored.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(562,'GUID=%i \'s updateIndex: %i, value: %i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(563,'You change GUID=%i \'s UpdateIndex: %i value to %i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(564,'The value index %u is too big to %u(count: %u).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(565,'Set %u uint32 Value:[OPCODE]:%u [VALUE]:%u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(566,'You Set %u Field:%u to uint32 Value: %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(567,'Set %u float Value:[OPCODE]:%u [VALUE]:%f',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(568,'You Set %u Field:%i to float Value: %f',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(569,'Get %u uint32 Value:[OPCODE]:%u [VALUE]:%u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(570,'The uint32 value of %u in %u is: %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(571,'Get %u float Value:[OPCODE]:%u [VALUE]:%f',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(572,'The float of %u value in %u is: %f',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(573,'.Set32Bit:[OPCODE]:%u [VALUE]:%u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(574,'You set Bit of Field:%u to Value: %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(575,'.Mod32Value:[OPCODE]:%u [VALUE]:%i',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(576,'You modified the value of Field:%u to Value: %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(577,'You are now invisible.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(578,'You are now visible.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(579,'Selected player or creature not have victim.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(580,'You learned all default spells for race/class and completed quests rewarded spells.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(581,'Found near gameobjects (distance %f): %u ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(582,'SpawnTime: Full:%s Remain:%s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(583,'%d - |cffffffff|Hgameevent:%d|h[%s]|h|r%s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(584,'No event found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(585,'Event not exist!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(586,'Event %u: %s%s\nStart: %s End: %s Occurence: %s Length: %s\nNext state change: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(587,'Event %u already active!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(588,'Event %u not active!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(589,' Point movement to (X:%f Y:%f Z:%f)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(590,' Fear movement',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(591,' Distract movement',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(592,'You have learned all spells in craft: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(600,'The Alliance wins!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(601,'The Horde wins!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(602,'The battle for Warsong Gulch begins in 1 minute.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(603,'The battle for Warsong Gulch begins in 30 seconds. Prepare yourselves!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(604,'Let the battle for Warsong Gulch begin!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(605,'$n captured the Horde flag!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(606,'$n captured the Alliance flag!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(607,'The Horde flag was dropped by $n!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(608,'The Alliance Flag was dropped by $n!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(609,'The Alliance Flag was returned to its base by $n!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(610,'The Horde flag was returned to its base by $n!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(611,'The Horde flag was picked up by $n!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(612,'The Alliance Flag was picked up by $n!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(613,'The flags are now placed at their bases.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(636,'The Battle for Eye of the Storm begins in 1 minute.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(637,'The Battle for Eye of the Storm begins in 30 seconds.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(638,'The Battle for Eye of the Storm has begun!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(650,'Alliance',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(651,'Horde',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(652,'stables',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(653,'blacksmith',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(654,'farm',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(655,'lumber mill',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(656,'mine',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(657,'The %s has taken the %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(658,'$n has defended the %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(659,'$n has assaulted the %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(660,'$n claims the %s! If left unchallenged, the %s will control it in 1 minute!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(661,'The Battle for Arathi Basin begins in 1 minute.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(662,'The Battle for Arathi Basin begins in 30 seconds. Prepare yourselves!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(663,'The Battle for Arathi Basin has begun!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(664,'The Alliance has gathered $1776W resources, and is near victory!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(665,'The Horde has gathered $1777W resources, and is near victory!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(666,'After your recent battle in %s our best attempts to award you a Mark of Honor failed. Enclosed you will find the Mark of Honor we were not able to deliver to you at the time. Thanks for fighting in %s!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(700,'You must be level %u to form an arena team',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(701,'One minute until the Arena battle begins!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(702,'Thirty seconds until the Arena battle begins!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(703,'Fifteen seconds until the Arena battle begins!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(704,'The Arena battle has begun!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(705,'You must wait %s before speaking again.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(706,'This item(s) have problems with equipping/storing in inventory.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(707,'%s wishes to not be disturbed and cannot receive whisper messages: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(708,'%s is Away from Keyboard: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(709,'Do not Disturb',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(710,'Away from Keyboard',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(711,'Your group is too large for this battleground. Please regroup to join.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(712,'Your group is too large for this arena. Please regroup to join.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(713,'You must be level %u to join an arena team!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(714,'%s is not high enough level to join your team',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(715,'You don\'t meet Battleground level requirements',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(716,'Your arena team is full, %s cannot join it.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(730,'Your group has members not in your arena team. Please regroup to join.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(731,'Your group does not have enough players to join this match.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(732,'The Gold Team wins!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(733,'The Green Team wins!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(734, 'There aren\'t enough players in this battleground. It will end soon unless some more players join to balance the fight.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(735, 'Your group has an offline member. Please remove him before joining.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(736, 'Your group has players from the opposing faction. You can\'t join the battleground as a group.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(737, 'Your group has players from different battleground brakets. You can\'t join as group.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(738, 'Someone in your party is already in this battleground queue. (S)he must leave it before joining as group.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(739, 'Someone in your party is Deserter. You can\'t join as group.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(740, 'Someone in your party is already in three battleground queues. You cannot join as group.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(741, 'You cannot teleport to a battleground or arena map.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(742, 'You cannot summon players to a battleground or arena map.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(743, 'You must be in GM mode to teleport to a player in a battleground.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(744, 'You cannot teleport to a battleground from another battleground. Please leave the current battleground first.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(745, 'Arena testing turned %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(800,'Invalid name',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(801,'You do not have enough gold',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(802,'You do not have enough free slots',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(803,'Your partner does not have enough free bag slots',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(804,'You do not have permission to perform that function',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(805,'Unknown language',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(806,'You don\'t know that language',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(807,'Please provide character name',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(808,'Player %s not found or offline',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
-(809,'Account for character %s not found',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-/*!40000 ALTER TABLE `mangos_string` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `npc_gossip`
---
+/*Data for the table `mangos_string` */
+
+insert into `mangos_string`(`entry`,`content_default`,`content_loc1`,`content_loc2`,`content_loc3`,`content_loc4`,`content_loc5`,`content_loc6`,`content_loc7`,`content_loc8`) values (1,'You should select a character or a creature.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(2,'You should select a creature.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(3,'|cffff0000[System Message]: %s|r',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(4,'|cffff0000[Event Message]: %s|r',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(5,'There is no help for that command',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(6,'There is no such command',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(7,'There is no such subcommand',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(8,'Command %s have subcommands:%s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(9,'Commands available to you:',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(10,'Incorrect syntax.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(11,'Your account level is: %i',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(12,'Online players: %u (max: %u) Queued players: %u (max: %u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(13,'Server uptime: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(14,'Player saved.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(15,'All players saved.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(16,'There are the following active GMs on this server:',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(17,'There are no GMs currently logged in on this server.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(18,'Cannot do that while flying.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(19,'Cannot do that in Battlegrounds.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(20,'Target is flying you can\'t do that.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(21,'%s is flying command failed.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(22,'You are not mounted so you can\'t dismount.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(23,'Cannot do that while fighting.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(24,'You used it recently.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(25,'Your password can\'t be longer than 16 characters (client limit), password not changed!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(26,'The password was changed',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(27,'The new passwords do not match or the old password is wrong',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(28,'Your account is now locked.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(29,'Your account is now unlocked.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(30,', rank ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(31,' [known]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(32,' [learn]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(33,' [passive]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(34,' [talent]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(35,' [active]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(36,' [complete]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(37,' (offline)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(38,'on',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(39,'off',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(40,'You are: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(41,'visible',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(42,'invisible',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(43,'done',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(44,'You',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(45,' <unknown> ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(46,'<error>',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(47,'<non-existing character>',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(48,'UNKNOWN',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(49,'You must be at least level %u to enter.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(50,'You must be at least level %u and have item %s to enter.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(51,'Hello! Ready for some training?',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(52,'Invaid item count (%u) for item %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(53,'Mail can\'t have more %u item stacks',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(100,'Global notify: ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(101,'Map: %u (%s) Zone: %u (%s) Area: %u (%s)\nX: %f Y: %f Z: %f Orientation: %f\ngrid[%u,%u]cell[%u,%u] InstanceID: %u\n ZoneX: %f ZoneY: %f\nGroundZ: %f FloorZ: %f Have height data (Map: %u VMap: %u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(102,'%s is already being teleported.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(103,'You can summon a player to your instance only if he is in your party with you as leader.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(104,'You cannot go to the player\'s instance because you are in a party now.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(105,'You can go to the player\'s instance while not being in his party only if your GM mode is on.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(106,'You can not go to player %s from instance to instance.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(107,'You can not summon player %s from instance to instance.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(108,'You are summoning %s%s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(109,'You are being summoned by %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(110,'You are teleporting %s%s to %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(111,'You are being teleported by %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(112,'Player (%s) does not exist.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(113,'Appearing at %s\'s location.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(114,'%s is appearing to your location.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(115,'Incorrect values.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(116,'No character selected.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(117,'%s is not in a group.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(118,'You changed HP of %s to %i/%i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(119,'%s changed your HP to %i/%i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(120,'You changed MANA of %s to %i/%i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(121,'%s changed your MANA to %i/%i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(122,'You changed ENERGY of %s to %i/%i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(123,'%s changed your ENERGY to %i/%i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(124,'Current energy: %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(125,'You changed rage of %s to %i/%i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(126,'%s changed your rage to %i/%i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(127,'You changed level of %s to %i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(128,'GUID %i, faction is %i, flags is %i, npcflag is %i, DY flag is %i',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(129,'Wrong faction: %u (not found in factiontemplate.dbc).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(130,'You changed GUID=%i \'s Faction to %i, flags to %i, npcflag to %i, dyflag to %i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(131,'You changed the spellflatid=%i, val= %i, mark =%i to %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(132,'%s changed your spellflatid=%i, val= %i, mark =%i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(133,'%s has access to all taxi nodes now (until logout).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(134,'%s has no more access to all taxi nodes now (only visited accessible).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(135,'%s has given you access to all taxi nodes (until logout).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(136,'%s has removed access to all taxi nodes (only visited still accessible).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(137,'You set all speeds to %2.2f from normal of %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(138,'%s set all your speeds to %2.2f from normal.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(139,'You set the speed to %2.2f from normal of %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(140,'%s set your speed to %2.2f from normal.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(141,'You set the swim speed to %2.2f from normal of %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(142,'%s set your swim speed to %2.2f from normal.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(143,'You set the backwards run speed to %2.2f from normal of %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(144,'%s set your backwards run speed to %2.2f from normal.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(145,'You set the fly speed to %2.2f from normal of %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(146,'%s set your fly speed to %2.2f from normal.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(147,'You set the size %2.2f of %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(148,'%s set your size to %2.2f.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(149,'There is no such mount.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(150,'You give a mount to %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(151,'%s gave you a mount.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(152,'USER1: %i, ADD: %i, DIF: %i\n',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(153,'You take all copper of %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(154,'%s took you all of your copper.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(155,'You take %i copper from %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(156,'%s took %i copper from you.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(157,'You give %i copper to %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(158,'%s gave you %i copper.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(159,'You hear sound %u.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(160,'USER2: %i, ADD: %i, RESULT: %i\n',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(161,'Removed bit %i in field %i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(162,'Set bit %i in field %i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(163,'Teleport location table is empty!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(164,'Teleport location not found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(165,'Requires search parameter.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(166,'There are no teleport locations matching your request.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(168,'Locations found are:\n %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(169,'Mail sent to %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(170,'You try to hear sound %u but it doesn\'t exist.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(200,'No selection.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(201,'Object GUID is: lowpart %u highpart %X',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(202,'The name was too long by %i characters.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(203,'Error, name can only contain characters A-Z and a-z.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(204,'The subname was too long by %i characters.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(205,'Not yet implemented',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(206,'Item \'%i\' \'%s\' added to list with maxcount \'%i\' and incrtime \'%i\' and extendedcost \'%i\'',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(207,'Item \'%i\' not found in database.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(208,'Item \'%i\' \'%s\' deleted from vendor list',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(209,'Item \'%i\' not found in vendor list.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(210,'Item \'%i\' already in vendor list.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(211,'Spells of %s reset.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(212,'Spells of %s will reset at next login.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(213,'Talents of %s reset.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(214,'Talents of %s will reset at next login.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(215,'Your spells have been reset.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(216,'Your talents have been reset.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(217,'Unknown case \'%s\' for .resetall command. Type full correct case name.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(218,'Spells will reset for all players at login. Strongly recommend re-login!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(219,'Talents will reset for all players at login. Strongly recommend re-login!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(220,'Creature (GUID: %u) No waypoint found.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(221,'Creature (GUID: %u) Last waypoint not found.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(222,'Creature (GUID: %u) No waypoint found - used \'wpguid\'. Now trying to find it by its position...',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(223,'Creature (GUID: %u) No waypoints found - This is a MaNGOS db problem (single float).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(224,'Selected creature is ignored - provided GUID is used',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(225,'Creature (GUID: %u) not found',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(226,'You must select a visual waypoint.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(227,'No visual waypoints found',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(228,'Could not create visual waypoint with creatureID: %d',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(229,'All visual waypoints removed',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(230,'Could not create waypoint-creature with ID: %d',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(231,'No GUID provided.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(232,'No waypoint number provided.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(233,'Argument required for \'%s\'.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(234,'Waypoint %i added to GUID: %d',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(235,'Waypoint %d added.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(236,'Waypoint changed.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(237,'Waypoint %s modified.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(238,'WP export successfull.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(239,'No waypoints found inside the database.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(240,'File imported.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(241,'Waypoint removed.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(242,'Warning: Could not delete WP from the world with ID: %d',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(243,'This happens if the waypoint is too far away from your char.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(244,'The WP is deleted from the database, but not from the world here.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(245,'They will disappear after a server restart.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(246,'Waypoint %d: Info for creature: %s, GUID: %d',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(247,'Waittime: %d',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(248,'Model %d: %d',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(249,'Emote: %d',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(250,'Spell: %d',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(251,'Text %d: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(252,'AIScript: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(253,'Forced rename for player %s will be requested at next login.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(254,'Forced rename for player %s (GUID #%u) will be requested at next login.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(255,'Waypoint-Creature (GUID: %u) Not found',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(256,'Could not find NPC...',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(257,'Creature movement type set to \'%s\', waypoints removed (if any).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(258,'Creature movement type set to \'%s\', waypoints were not removed.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(259,'Incorrect value, use on or off',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(260,'Value saved.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(261,'Value saved, you may need to rejoin or clean your client cache.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(262,'Areatrigger ID %u not found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(263,'Target map or coordinates is invalid (X: %f Y: %f MapId: %u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(264,'Zone coordinates is invalid (X: %f Y: %f AreaId: %u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(265,'Zone %u (%s) is part of instanceable map %u (%s)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(266,'Nothing found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(267,'Object not found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(268,'Creature not found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(269,'Warning: Mob found more than once - you will be teleported to the first one found in DB.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(270,'Creature Removed',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(271,'Creature moved.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(272,'Creature (GUID:%u) must be on the same map as player!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(273,'Game Object (GUID: %u) not found',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(274,'Game Object (GUID: %u) has references in not found creature %u GO list, can\'t be deleted.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(275,'Game Object (GUID: %u) removed',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(276,'Game Object (GUID: %u) turned',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(277,'Game Object (GUID: %u) moved',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(278,'You must select a vendor',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(279,'You must send id for item',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(280,'Vendor has too many items (max 128)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(281,'You can\'t kick self, logout instead',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(282,'Player %s kicked.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(283,'Player %s not found.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(284,'Accepting Whisper: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(285,'Accepting Whisper: ON',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(286,'Accepting Whisper: OFF',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(287,'Creature (GUID: %u) not found',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(288,'Tickets count: %i show new tickets: %s\n',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(289,'New ticket from %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(290,'Ticket of %s (Last updated: %s):\n%s ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(291,'New ticket show: ON',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(292,'New ticket show: OFF',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(293,'Ticket %i doesn\'t exist',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(294,'All tickets deleted.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(295,'Character %s ticket deleted.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(296,'Ticket deleted.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(297,'Spawn distance changed to: %f',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(298,'Spawn time changed to: %i',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(299,'The honor of %s was set to %u!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(300,'Your chat has been disabled for %u minutes.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(301,'You have disabled %s\'s chat for %u minutes.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(302,'Player\'s chat is already enabled.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(303,'Your chat has been enabled.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(304,'You have enabled %s\'s chat.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(305,'Faction %s (%u) reputation of %s was set to %5d!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(306,'The arena points of %s was set to %u!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(307,'No faction found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(308,'Faction %i unknown!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(309,'Invalid parameter %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(310,'delta must be between 0 and %d (inclusive)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(311,'%d - |cffffffff|Hfaction:%d|h[%s]|h|r',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(312,' [visible]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(313,' [at war]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(314,' [peace forced]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(315,' [hidden]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(316,' [invisible forced]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(317,' [inactive]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(318,'Hated',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(319,'Hostile',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(320,'Unfriendly',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(321,'Neutral',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(322,'Friendly',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(323,'Honored',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(324,'Revered',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(325,'Exalted',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(326,'Faction %s (%u) can\'not have reputation.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(327,' [no reputation]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(328,'Characters at account %s (Id: %u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(329,' %s (GUID %u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(330,'No players found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(331,'Extended item cost %u not exist',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(332,'GM mode is ON',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(333,'GM mode is OFF',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(334,'GM Chat Badge is ON',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(335,'GM Chat Badge is OFF',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(400,'|cffff0000[System Message]:|rScripts reloaded',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(401,'You change security level of %s to %i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(402,'%s changed your security level to %i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(403,'You have low security level for this.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(404,'Creature movement disabled.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(405,'Creature movement enabled.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(406,'Weather can\'t be changed for this zone.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(407,'Weather system disabled at server.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(408,'%s is banned for %s. Reason: %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(409,'%s is banned permanently for %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(410,'%s %s not found',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(411,'%s unbanned.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(412,'There was an error removing the ban on %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(413,'There is no such account.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(414,'There is no such character.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(415,'There is no such IP in banlist.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(416,'Account %s has never been banned',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(417,'Ban history for account %s:',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(418,'Ban Date: %s Bantime: %s Still active: %s Reason: %s Set by: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(419,'Inf.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(420,'Never',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(421,'Yes',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(422,'No',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(423,'IP: %s\nBan Date: %s\nUnban Date: %s\nRemaining: %s\nReason: %s\nSet by: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(424,'There is no matching IPban.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(425,'There is no matching account.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(426,'There is no banned account owning a character matching this part.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(427,'The following IPs match your pattern:',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(428,'The following accounts match your query:',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(429,'You learned many spells/skills.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(430,'You learned all spells for class.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(431,'You learned all talents for class.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(432,'You learned all languages.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(433,'You learned all craft skills and recipes.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(434,'Could not find \'%s\'',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(435,'Invalid item id: %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(436,'No items found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(437,'Invalid gameobject id: %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(438,'Found items %u: %u ( inventory %u mail %u auction %u )',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(439,'Found gameobjects %u: %u ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(440,'Invalid creature id: %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(441,'Found creatures %u: %u ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(442,'No area found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(443,'No item sets found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(444,'No skills found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(445,'No spells found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(446,'No quests found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(447,'No creatures found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(448,'No gameobjects found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(449,'Graveyard #%u doesn\'t exist.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(450,'Graveyard #%u already linked to zone #%u (current).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(451,'Graveyard #%u linked to zone #%u (current).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(452,'Graveyard #%u can\'t be linked to subzone or not existed zone #%u (internal error).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(453,'Graveyard can be linked to zone at another map only for all factions (no faction value).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(454,'No faction in Graveyard with id= #%u , fix your DB',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(455,'invalid team, please fix database',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(456,'any',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(457,'alliance',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(458,'horde',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(459,'Graveyard #%u (faction: %s) is nearest from linked to zone #%u.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(460,'Zone #%u doesn\'t have linked graveyards.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(461,'Zone #%u doesn\'t have linked graveyards for faction: %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(462,'Teleport location already exists!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(463,'Teleport location added.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(464,'Teleport location NOT added: database error.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(465,'Teleport location deleted.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(467,'Target unit has %d auras:',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(468,'id: %d eff: %d type: %d duration: %d maxduration: %d name: %s%s%s caster: %s %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(469,'Target unit has %d auras of type %d:',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(470,'id: %d eff: %d name: %s%s%s caster: %s %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(471,'Quest %u not found.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(472,'Quest %u started from item. For correct work, please, add item to inventory and start quest in normal way: .additem %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(473,'Quest removed.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(474,' [rewarded]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(475,' [complete]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(476,' [active]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(477,'%s\'s Fly Mode %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(478,'Opcode %u sent to %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(479,'Character loaded successfully!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(480,'Failed to load the character!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(481,'Character dumped successfully!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(482,'Character dump failed!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(483,'Spell %u broken and not allowed to cast or learn!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(484,'Skill %u (%s) for player %s set to %u and current maximum set to %u (without permanent (talent) bonuses).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(485,'Player %s must have skill %u (%s) before using this command.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(486,'Invalid skill id (%u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(487,'You learned default GM spells/skills.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(488,'You already know that spell.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(489,'Target(%s) already know that spell.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(490,'%s doesn\'t know that spell.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(491,'You already forgot that spell.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(492,'All spell cooldowns removed for %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(493,'Spell %u cooldown removed for %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(494,'Command : Additem, itemId = %i, amount = %i',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(495,'Command : Additemset, itemsetId = %i',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(496,'Removed itemID = %i, amount = %i from %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(497,'Cannot create item \'%i\' (amount: %i)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(498,'You need to provide a guild name!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(499,'Player not found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(500,'Player already has a guild!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(501,'Guild not created! (already exists?)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(502,'No items from itemset \'%u\' found.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(503,'The distance is: (3D) %f (2D) %f yards.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(504,'Item \'%i\' \'%s\' Item Slot %i',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(505,'Item \'%i\' doesn\'t exist.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(506,'Item \'%i\' \'%s\' Added to Slot %i',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(507,'Item save failed!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(508,'%d - owner: %s (guid: %u account: %u ) %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(509,'%d - sender: %s (guid: %u account: %u ) receiver: %s (guid: %u account: %u ) %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(510,'%d - owner: %s (guid: %u account: %u ) %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(511,'Wrong link type!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(512,'%d - |cffffffff|Hitem:%d:0:0:0:0:0:0:0|h[%s]|h|r ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(513,'%d - |cffffffff|Hquest:%d|h[%s]|h|r %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(514,'%d - |cffffffff|Hcreature_entry:%d|h[%s]|h|r ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(515,'%d - |cffffffff|Hcreature:%d|h[%s X:%f Y:%f Z:%f MapId:%d]|h|r ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(516,'%d - |cffffffff|Hgameobject_entry:%d|h[%s]|h|r ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(517,'%d - |cffffffff|Hgameobject:%d|h[%s X:%f Y:%f Z:%f MapId:%d]|h|r ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(518,'%d - |cffffffff|Hitemset:%d|h[%s %s]|h|r ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(519,'|cffffffff|Htele:%s|h[%s]|h|r ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(520,'%d - |cffffffff|Hspell:%d|h[%s]|h|r ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(521,'%d - |cffffffff|Hskill:%d|h[%s %s]|h|r %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(522,'Game Object (GUID: %u) not found',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(523,'>> Game Object %s (GUID: %u) at %f %f %f. Orientation %f.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(524,'Selected object:\n|cffffffff|Hitemset:%d|h[%s]|h|r\nGUID: %u ID: %u\nX: %f Y: %f Z: %f MapId: %u\nOrientation: %f',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(525,'>> Add Game Object \'%i\' (%s) (GUID: %i) added at \'%f %f %f\'.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(526,'%s (lowguid: %u) movement generators stack:',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(527,' Idle',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(528,' Random',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(529,' Waypoint',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(530,' Animal random',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(531,' Confused',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(532,' Targeted to player %s (lowguid %u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(533,' Targeted to creature %s (lowguid %u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(534,' Targeted to <NULL>',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(535,' Home movement to (X:%f Y:%f Z:%f)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(536,' Home movement used for player?!?',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(537,' Taxi flight',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(538,' Unknown movement generator (%u)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(539,'Player selected NPC\nGUID: %u.\nFaction: %u.\nnpcFlags: %u.\nEntry: %u.\nDisplayID: %u (Native: %u).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(540,'Level: %u.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(541,'Health (base): %u. (max): %u. (current): %u.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(542,'Field Flags: %u.\nDynamic Flags: %u.\nFaction Template: %u.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(543,'Loot: %u Pickpocket: %u Skinning: %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(544,'Position: %f %f %f.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(545,'*** Is a vendor!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(546,'*** Is a trainer!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(547,'InstanceID: %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(548,'Player%s %s (guid: %u) Account: %s (id: %u) GMLevel: %u Last IP: %s Last login: %s Latency: %ums',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(549,'Played time: %s Level: %u Money: %ug%us%uc',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(550,'Command .pinfo doesn\'t support \'rep\' option for offline players.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(551,'%s has explored all zones now.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(552,'%s has no more explored zones.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(553,'%s has explored all zones for you.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(554,'%s has hidden all zones from you.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(555,'Hover enabled',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(556,'Hover disabled',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(557,'You have been leveled up (%i)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(558,'You have been leveled down (%i)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(559,'Your level progress has been reset.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(560,'The area has been set as explored.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(561,'The area has been set as not explored.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(562,'GUID=%i \'s updateIndex: %i, value: %i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(563,'You change GUID=%i \'s UpdateIndex: %i value to %i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(564,'The value index %u is too big to %u(count: %u).',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(565,'Set %u uint32 Value:[OPCODE]:%u [VALUE]:%u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(566,'You Set %u Field:%u to uint32 Value: %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(567,'Set %u float Value:[OPCODE]:%u [VALUE]:%f',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(568,'You Set %u Field:%i to float Value: %f',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(569,'Get %u uint32 Value:[OPCODE]:%u [VALUE]:%u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(570,'The uint32 value of %u in %u is: %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(571,'Get %u float Value:[OPCODE]:%u [VALUE]:%f',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(572,'The float of %u value in %u is: %f',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(573,'.Set32Bit:[OPCODE]:%u [VALUE]:%u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(574,'You set Bit of Field:%u to Value: %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(575,'.Mod32Value:[OPCODE]:%u [VALUE]:%i',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(576,'You modified the value of Field:%u to Value: %u',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(577,'You are now invisible.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(578,'You are now visible.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(579,'Selected player or creature not have victim.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(580,'You learned all default spells for race/class and completed quests rewarded spells.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(581,'Found near gameobjects (distance %f): %u ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(582,'SpawnTime: Full:%s Remain:%s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(583,'%d - |cffffffff|Hgameevent:%d|h[%s]|h|r%s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(584,'No event found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(585,'Event not exist!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(586,'Event %u: %s%s\nStart: %s End: %s Occurence: %s Length: %s\nNext state change: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(587,'Event %u already active!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(588,'Event %u not active!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(589,' Point movement to (X:%f Y:%f Z:%f)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(590,' Fear movement',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(591,' Distract movement',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(592,'You have learned all spells in craft: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(600,'The Alliance wins!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(601,'The Horde wins!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(602,'The battle for Warsong Gulch begins in 1 minute.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(603,'The battle for Warsong Gulch begins in 30 seconds. Prepare yourselves!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(604,'Let the battle for Warsong Gulch begin!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(605,'$n captured the Horde flag!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(606,'$n captured the Alliance flag!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(607,'The Horde flag was dropped by $n!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(608,'The Alliance Flag was dropped by $n!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(609,'The Alliance Flag was returned to its base by $n!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(610,'The Horde flag was returned to its base by $n!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(611,'The Horde flag was picked up by $n!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(612,'The Alliance Flag was picked up by $n!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(613,'The flags are now placed at their bases.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(636,'The Battle for Eye of the Storm begins in 1 minute.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(637,'The Battle for Eye of the Storm begins in 30 seconds.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(638,'The Battle for Eye of the Storm has begun!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(650,'Alliance',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(651,'Horde',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(652,'stables',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(653,'blacksmith',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(654,'farm',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(655,'lumber mill',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(656,'mine',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(657,'The %s has taken the %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(658,'$n has defended the %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(659,'$n has assaulted the %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(660,'$n claims the %s! If left unchallenged, the %s will control it in 1 minute!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(661,'The Battle for Arathi Basin begins in 1 minute.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(662,'The Battle for Arathi Basin begins in 30 seconds. Prepare yourselves!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(663,'The Battle for Arathi Basin has begun!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(664,'The Alliance has gathered $1776W resources, and is near victory!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(665,'The Horde has gathered $1777W resources, and is near victory!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(666,'After your recent battle in %s our best attempts to award you a Mark of Honor failed. Enclosed you will find the Mark of Honor we were not able to deliver to you at the time. Thanks for fighting in %s!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(700,'You must be level %u to form an arena team',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(701,'One minute until the Arena battle begins!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(702,'Thirty seconds until the Arena battle begins!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(703,'Fifteen seconds until the Arena battle begins!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(704,'The Arena battle has begun!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(705,'You must wait %s before speaking again.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(706,'This item(s) have problems with equipping/storing in inventory.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(707,'%s wishes to not be disturbed and cannot receive whisper messages: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(708,'%s is Away from Keyboard: %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(709,'Do not Disturb',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(710,'Away from Keyboard',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(740,'Someone in your party is already in three battleground queues. You cannot join as group.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(713,'You must be level %u to join an arena team!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(714,'%s is not high enough level to join your team',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(715,'You don\'t meet Battleground level requirements',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(716,'Your arena team is full, %s cannot join it.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(739,'Someone in your party is Deserter. You can\'t join as group.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(738,'Someone in your party is already in this battleground queue. (S)he must leave it before joining as group.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(737,'Your group has players from different battleground brakets. You can\'t join as group.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(736,'Your group has players from the opposing faction. You can\'t join the battleground as a group.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(735,'Your group has an offline member. Please remove him before joining.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(733,'The Green Team wins!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(734,'There aren\'t enough players in this battleground. It will end soon unless some more players join to balance the fight.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(732,'The Gold Team wins!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(731,'Your group does not have enough players to join this match.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(730,'Your group has members not in your arena team. Please regroup to join.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(712,'Your group is too large for this arena. Please regroup to join.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(711,'Your group is too large for this battleground. Please regroup to join.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(800,'Invalid name',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(801,'You do not have enough gold',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(802,'You do not have enough free slots',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(803,'Your partner does not have enough free bag slots',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(804,'You do not have permission to perform that function',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(805,'Unknown language',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(806,'You don\'t know that language',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(807,'Please provide character name',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(808,'Player %s not found or offline',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(809,'Account for character %s not found',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(741,'You cannot teleport to a battleground or arena map.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(742,'You cannot summon players to a battleground or arena map.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(743,'You must be in GM mode to teleport to a player in a battleground.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(744,'You cannot teleport to a battleground from another battleground. Please leave the current battleground first.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(745,'Arena testing turned %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(746,'|cffff0000[Automatic]:|r',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+/*Table structure for table `npc_gossip` */
DROP TABLE IF EXISTS `npc_gossip`;
+
CREATE TABLE `npc_gossip` (
`npc_guid` int(10) unsigned NOT NULL default '0',
`textid` mediumint(8) unsigned NOT NULL default '0',
PRIMARY KEY (`npc_guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `npc_gossip`
---
+/*Data for the table `npc_gossip` */
-LOCK TABLES `npc_gossip` WRITE;
-/*!40000 ALTER TABLE `npc_gossip` DISABLE KEYS */;
-/*!40000 ALTER TABLE `npc_gossip` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `npc_gossip_textid`
---
+/*Table structure for table `npc_gossip_textid` */
DROP TABLE IF EXISTS `npc_gossip_textid`;
+
CREATE TABLE `npc_gossip_textid` (
`zoneid` smallint(5) unsigned NOT NULL default '0',
`action` smallint(5) unsigned NOT NULL default '0',
@@ -2651,20 +1374,12 @@ CREATE TABLE `npc_gossip_textid` (
KEY `zoneid` (`zoneid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `npc_gossip_textid`
---
+/*Data for the table `npc_gossip_textid` */
-LOCK TABLES `npc_gossip_textid` WRITE;
-/*!40000 ALTER TABLE `npc_gossip_textid` DISABLE KEYS */;
-/*!40000 ALTER TABLE `npc_gossip_textid` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `npc_option`
---
+/*Table structure for table `npc_option` */
DROP TABLE IF EXISTS `npc_option`;
+
CREATE TABLE `npc_option` (
`id` tinyint(3) unsigned NOT NULL default '0',
`gossip_id` tinyint(3) unsigned NOT NULL default '0',
@@ -2675,20 +1390,12 @@ CREATE TABLE `npc_option` (
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `npc_option`
---
+/*Data for the table `npc_option` */
-LOCK TABLES `npc_option` WRITE;
-/*!40000 ALTER TABLE `npc_option` DISABLE KEYS */;
-/*!40000 ALTER TABLE `npc_option` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `npc_text`
---
+/*Table structure for table `npc_text` */
DROP TABLE IF EXISTS `npc_text`;
+
CREATE TABLE `npc_text` (
`ID` mediumint(8) unsigned NOT NULL default '0',
`text0_0` longtext,
@@ -2774,20 +1481,12 @@ CREATE TABLE `npc_text` (
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `npc_text`
---
+/*Data for the table `npc_text` */
-LOCK TABLES `npc_text` WRITE;
-/*!40000 ALTER TABLE `npc_text` DISABLE KEYS */;
-/*!40000 ALTER TABLE `npc_text` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `npc_trainer`
---
+/*Table structure for table `npc_trainer` */
DROP TABLE IF EXISTS `npc_trainer`;
+
CREATE TABLE `npc_trainer` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`spell` mediumint(8) unsigned NOT NULL default '0',
@@ -2798,20 +1497,12 @@ CREATE TABLE `npc_trainer` (
UNIQUE KEY `entry_spell` (`entry`,`spell`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `npc_trainer`
---
-
-LOCK TABLES `npc_trainer` WRITE;
-/*!40000 ALTER TABLE `npc_trainer` DISABLE KEYS */;
-/*!40000 ALTER TABLE `npc_trainer` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `npc_trainer` */
---
--- Table structure for table `npc_vendor`
---
+/*Table structure for table `npc_vendor` */
DROP TABLE IF EXISTS `npc_vendor`;
+
CREATE TABLE `npc_vendor` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`item` mediumint(8) unsigned NOT NULL default '0',
@@ -2821,20 +1512,12 @@ CREATE TABLE `npc_vendor` (
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Npc System';
---
--- Dumping data for table `npc_vendor`
---
-
-LOCK TABLES `npc_vendor` WRITE;
-/*!40000 ALTER TABLE `npc_vendor` DISABLE KEYS */;
-/*!40000 ALTER TABLE `npc_vendor` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `npc_vendor` */
---
--- Table structure for table `page_text`
---
+/*Table structure for table `page_text` */
DROP TABLE IF EXISTS `page_text`;
+
CREATE TABLE `page_text` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`text` longtext NOT NULL,
@@ -2842,20 +1525,12 @@ CREATE TABLE `page_text` (
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item System';
---
--- Dumping data for table `page_text`
---
-
-LOCK TABLES `page_text` WRITE;
-/*!40000 ALTER TABLE `page_text` DISABLE KEYS */;
-/*!40000 ALTER TABLE `page_text` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `page_text` */
---
--- Table structure for table `pet_levelstats`
---
+/*Table structure for table `pet_levelstats` */
DROP TABLE IF EXISTS `pet_levelstats`;
+
CREATE TABLE `pet_levelstats` (
`creature_entry` mediumint(8) unsigned NOT NULL,
`level` tinyint(3) unsigned NOT NULL,
@@ -2870,304 +1545,28 @@ CREATE TABLE `pet_levelstats` (
PRIMARY KEY (`creature_entry`,`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores pet levels stats.';
---
--- Dumping data for table `pet_levelstats`
---
-
-LOCK TABLES `pet_levelstats` WRITE;
-/*!40000 ALTER TABLE `pet_levelstats` DISABLE KEYS */;
-/*!40000 ALTER TABLE `pet_levelstats` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `pet_levelstats` */
---
--- Table structure for table `pet_name_generation`
---
+/*Table structure for table `pet_name_generation` */
DROP TABLE IF EXISTS `pet_name_generation`;
+
CREATE TABLE `pet_name_generation` (
`id` mediumint(8) unsigned NOT NULL auto_increment,
`word` tinytext NOT NULL,
`entry` mediumint(8) unsigned NOT NULL default '0',
`half` tinyint(4) NOT NULL default '0',
PRIMARY KEY (`id`)
-) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+) ENGINE=MyISAM AUTO_INCREMENT=261 DEFAULT CHARSET=utf8;
+
+/*Data for the table `pet_name_generation` */
+
+insert into `pet_name_generation`(`id`,`word`,`entry`,`half`) values (1,'Aba',416,0),(2,'Az',416,0),(3,'Bel',416,0),(4,'Biz',416,0),(5,'Cho',416,0),(6,'Dag',416,0),(7,'Gak',416,0),(8,'Gar',416,0),(9,'Gel',416,0),(10,'Gho',416,0),(11,'Gob',416,0),(12,'Gra',416,0),(13,'Jak',416,0),(14,'Jub',416,0),(15,'Kar',416,0),(16,'Kup',416,0),(17,'Laz',416,0),(18,'Nal',416,0),(19,'Nok',416,0),(20,'Pag',416,0),(21,'Pig',416,0),(22,'Pip',416,0),(23,'Piz',416,0),(24,'Quz',416,0),(25,'Rui',416,0),(26,'Rul',416,0),(27,'Rup',416,0),(28,'Tar',416,0),(29,'Vol',416,0),(30,'Yaz',416,0),(31,'Zep',416,0),(32,'Zig',416,0),(33,'Zil',416,0),(34,'Zor',416,0),(35,'bis',416,1),(36,'fip',416,1),(37,'gup',416,1),(38,'ham',416,1),(39,'jub',416,1),(40,'kin',416,1),(41,'kol',416,1),(42,'lop',416,1),(43,'loz',416,1),(44,'mat',416,1),(45,'mir',416,1),(46,'nam',416,1),(47,'nar',416,1),(48,'nik',416,1),(49,'nip',416,1),(50,'pad',416,1),(51,'pep',416,1),(52,'pit',416,1),(53,'qua',416,1),(54,'rai',416,1),(55,'rin',416,1),(56,'rot',416,1),(57,'tai',416,1),(58,'tal',416,1),(59,'tik',416,1),(60,'tip',416,1),(61,'tog',416,1),(62,'tuk',416,1),(63,'uri',416,1),(64,'yal',416,1),(65,'yap',416,1),(66,'Bhee',417,0),(67,'Bruu',417,0),(68,'Czaa',417,0),(69,'Droo',417,0),(70,'Flaa',417,0),(71,'Fzuu',417,0),(72,'Ghaa',417,0),(73,'Gree',417,0),(74,'Gzaa',417,0),(75,'Haa',417,0),(76,'Haad',417,0),(77,'Haag',417,0),(78,'Haap',417,0),(79,'Jhaa',417,0),(80,'Jhuu',417,0),(81,'Khaa',417,0),(82,'Khii',417,0),(83,'Khuu',417,0),(84,'Kree',417,0),(85,'Luu',417,0),(86,'Maa',417,0),(87,'Nhee',417,0),(88,'Phuu',417,0),(89,'Pryy',417,0),(90,'Rhuu',417,0),(91,'Shaa',417,0),(92,'Sloo',417,0),(93,'Sruu',417,0),(94,'Thoo',417,0),(95,'Traa',417,0),(96,'Wraa',417,0),(97,'Zhaa',417,0),(98,'dhon',417,1),(99,'dhum',417,1),(100,'dhun',417,1),(101,'dom',417,1),(102,'don',417,1),(103,'drom',417,1),(104,'dym',417,1),(105,'fenn',417,1),(106,'fum',417,1),(107,'fun',417,1),(108,'ghon',417,1),(109,'ghun',417,1),(110,'grom',417,1),(111,'grym',417,1),(112,'hom',417,1),(113,'hon',417,1),(114,'hun',417,1),(115,'jhom',417,1),(116,'kun',417,1),(117,'lum',417,1),(118,'mmon',417,1),(119,'mon',417,1),(120,'myn',417,1),(121,'nam',417,1),(122,'nem',417,1),(123,'nhym',417,1),(124,'nom',417,1),(125,'num',417,1),(126,'phom',417,1),(127,'roon',417,1),(128,'rym',417,1),(129,'shon',417,1),(130,'thun',417,1),(131,'tom',417,1),(132,'zhem',417,1),(133,'zhum',417,1),(134,'zun',417,1),(135,'Bar',1860,0),(136,'Bel',1860,0),(137,'Char',1860,0),(138,'Grak\'',1860,0),(139,'Graz\'',1860,0),(140,'Grim',1860,0),(141,'Hath',1860,0),(142,'Hel',1860,0),(143,'Hok',1860,0),(144,'Huk',1860,0),(145,'Jhaz',1860,0),(146,'Jhom',1860,0),(147,'Juk\'',1860,0),(148,'Kal\'',1860,0),(149,'Klath',1860,0),(150,'Kon',1860,0),(151,'Krag',1860,0),(152,'Krak',1860,0),(153,'Mak',1860,0),(154,'Mezz',1860,0),(155,'Orm',1860,0),(156,'Phan',1860,0),(157,'Sar',1860,0),(158,'Tang',1860,0),(159,'Than',1860,0),(160,'Thog',1860,0),(161,'Thok',1860,0),(162,'Thul',1860,0),(163,'Zag\'',1860,0),(164,'Zang',1860,0),(165,'Zhar\'',1860,0),(166,'kath',1860,1),(167,'doc',1860,1),(168,'dok',1860,1),(169,'gak',1860,1),(170,'garth',1860,1),(171,'gore',1860,1),(172,'gorg',1860,1),(173,'grave',1860,1),(174,'gron',1860,1),(175,'juk',1860,1),(176,'krast',1860,1),(177,'kresh',1860,1),(178,'krit',1860,1),(179,'los',1860,1),(180,'mon',1860,1),(181,'mos',1860,1),(182,'moth',1860,1),(183,'nagma',1860,1),(184,'nak',1860,1),(185,'nar',1860,1),(186,'nos',1860,1),(187,'nuz',1860,1),(188,'phog',1860,1),(189,'rath',1860,1),(190,'tast',1860,1),(191,'taz',1860,1),(192,'thak',1860,1),(193,'thang',1860,1),(194,'thyk',1860,1),(195,'vhug',1860,1),(196,'zazt',1860,1),(197,'Ael',1863,0),(198,'Aez',1863,0),(199,'Ang',1863,0),(200,'Ban',1863,0),(201,'Bet',1863,0),(202,'Bro',1863,0),(203,'Bry',1863,0),(204,'Cat',1863,0),(205,'Dir',1863,0),(206,'Dis',1863,0),(207,'Dom',1863,0),(208,'Drus',1863,0),(209,'Fie',1863,0),(210,'Fier',1863,0),(211,'Gly',1863,0),(212,'Hel',1863,0),(213,'Hes',1863,0),(214,'Kal',1863,0),(215,'Lyn',1863,0),(216,'Mir',1863,0),(217,'Nim',1863,0),(218,'Sar',1863,0),(219,'Sel',1863,0),(220,'Vil',1863,0),(221,'Zah',1863,0),(222,'aith',1863,1),(223,'anda',1863,1),(224,'antia',1863,1),(225,'evere',1863,1),(226,'lia',1863,1),(227,'lissa',1863,1),(228,'neri',1863,1),(229,'neth',1863,1),(230,'nia',1863,1),(231,'nlissa',1863,1),(232,'nora',1863,1),(233,'nva',1863,1),(234,'nys',1863,1),(235,'ola',1863,1),(236,'ona',1863,1),(237,'ora',1863,1),(238,'rah',1863,1),(239,'riana',1863,1),(240,'riel',1863,1),(241,'rona',1863,1),(242,'tai',1863,1),(243,'tevere',1863,1),(244,'thea',1863,1),(245,'vina',1863,1),(246,'wena',1863,1),(247,'wyn',1863,1),(248,'xia',1863,1),(249,'yla',1863,1),(250,'yssa',1863,1),(251,'Flaa',17252,0),(252,'Haa',17252,0),(253,'Jhuu',17252,0),(254,'Shaa',17252,0),(255,'Thoo',17252,0),(256,'dhun',17252,1),(257,'ghun',17252,1),(258,'roon',17252,1),(259,'thun',17252,1),(260,'tom',17252,1);
---
--- Dumping data for table `pet_name_generation`
---
-
-LOCK TABLES `pet_name_generation` WRITE;
-/*!40000 ALTER TABLE `pet_name_generation` DISABLE KEYS */;
-INSERT INTO `pet_name_generation` (`word`,`entry`,`half`) VALUES
-('Aba',416,0),
-('Az',416,0),
-('Bel',416,0),
-('Biz',416,0),
-('Cho',416,0),
-('Dag',416,0),
-('Gak',416,0),
-('Gar',416,0),
-('Gel',416,0),
-('Gho',416,0),
-('Gob',416,0),
-('Gra',416,0),
-('Jak',416,0),
-('Jub',416,0),
-('Kar',416,0),
-('Kup',416,0),
-('Laz',416,0),
-('Nal',416,0),
-('Nok',416,0),
-('Pag',416,0),
-('Pig',416,0),
-('Pip',416,0),
-('Piz',416,0),
-('Quz',416,0),
-('Rui',416,0),
-('Rul',416,0),
-('Rup',416,0),
-('Tar',416,0),
-('Vol',416,0),
-('Yaz',416,0),
-('Zep',416,0),
-('Zig',416,0),
-('Zil',416,0),
-('Zor',416,0),
-('bis',416,1),
-('fip',416,1),
-('gup',416,1),
-('ham',416,1),
-('jub',416,1),
-('kin',416,1),
-('kol',416,1),
-('lop',416,1),
-('loz',416,1),
-('mat',416,1),
-('mir',416,1),
-('nam',416,1),
-('nar',416,1),
-('nik',416,1),
-('nip',416,1),
-('pad',416,1),
-('pep',416,1),
-('pit',416,1),
-('qua',416,1),
-('rai',416,1),
-('rin',416,1),
-('rot',416,1),
-('tai',416,1),
-('tal',416,1),
-('tik',416,1),
-('tip',416,1),
-('tog',416,1),
-('tuk',416,1),
-('uri',416,1),
-('yal',416,1),
-('yap',416,1),
-('Bhee',417,0),
-('Bruu',417,0),
-('Czaa',417,0),
-('Droo',417,0),
-('Flaa',417,0),
-('Fzuu',417,0),
-('Ghaa',417,0),
-('Gree',417,0),
-('Gzaa',417,0),
-('Haa',417,0),
-('Haad',417,0),
-('Haag',417,0),
-('Haap',417,0),
-('Jhaa',417,0),
-('Jhuu',417,0),
-('Khaa',417,0),
-('Khii',417,0),
-('Khuu',417,0),
-('Kree',417,0),
-('Luu',417,0),
-('Maa',417,0),
-('Nhee',417,0),
-('Phuu',417,0),
-('Pryy',417,0),
-('Rhuu',417,0),
-('Shaa',417,0),
-('Sloo',417,0),
-('Sruu',417,0),
-('Thoo',417,0),
-('Traa',417,0),
-('Wraa',417,0),
-('Zhaa',417,0),
-('dhon',417,1),
-('dhum',417,1),
-('dhun',417,1),
-('dom',417,1),
-('don',417,1),
-('drom',417,1),
-('dym',417,1),
-('fenn',417,1),
-('fum',417,1),
-('fun',417,1),
-('ghon',417,1),
-('ghun',417,1),
-('grom',417,1),
-('grym',417,1),
-('hom',417,1),
-('hon',417,1),
-('hun',417,1),
-('jhom',417,1),
-('kun',417,1),
-('lum',417,1),
-('mmon',417,1),
-('mon',417,1),
-('myn',417,1),
-('nam',417,1),
-('nem',417,1),
-('nhym',417,1),
-('nom',417,1),
-('num',417,1),
-('phom',417,1),
-('roon',417,1),
-('rym',417,1),
-('shon',417,1),
-('thun',417,1),
-('tom',417,1),
-('zhem',417,1),
-('zhum',417,1),
-('zun',417,1),
-('Bar',1860,0),
-('Bel',1860,0),
-('Char',1860,0),
-('Grak\'',1860,0),
-('Graz\'',1860,0),
-('Grim',1860,0),
-('Hath',1860,0),
-('Hel',1860,0),
-('Hok',1860,0),
-('Huk',1860,0),
-('Jhaz',1860,0),
-('Jhom',1860,0),
-('Juk\'',1860,0),
-('Kal\'',1860,0),
-('Klath',1860,0),
-('Kon',1860,0),
-('Krag',1860,0),
-('Krak',1860,0),
-('Mak',1860,0),
-('Mezz',1860,0),
-('Orm',1860,0),
-('Phan',1860,0),
-('Sar',1860,0),
-('Tang',1860,0),
-('Than',1860,0),
-('Thog',1860,0),
-('Thok',1860,0),
-('Thul',1860,0),
-('Zag\'',1860,0),
-('Zang',1860,0),
-('Zhar\'',1860,0),
-('kath',1860,1),
-('doc',1860,1),
-('dok',1860,1),
-('gak',1860,1),
-('garth',1860,1),
-('gore',1860,1),
-('gorg',1860,1),
-('grave',1860,1),
-('gron',1860,1),
-('juk',1860,1),
-('krast',1860,1),
-('kresh',1860,1),
-('krit',1860,1),
-('los',1860,1),
-('mon',1860,1),
-('mos',1860,1),
-('moth',1860,1),
-('nagma',1860,1),
-('nak',1860,1),
-('nar',1860,1),
-('nos',1860,1),
-('nuz',1860,1),
-('phog',1860,1),
-('rath',1860,1),
-('tast',1860,1),
-('taz',1860,1),
-('thak',1860,1),
-('thang',1860,1),
-('thyk',1860,1),
-('vhug',1860,1),
-('zazt',1860,1),
-('Ael',1863,0),
-('Aez',1863,0),
-('Ang',1863,0),
-('Ban',1863,0),
-('Bet',1863,0),
-('Bro',1863,0),
-('Bry',1863,0),
-('Cat',1863,0),
-('Dir',1863,0),
-('Dis',1863,0),
-('Dom',1863,0),
-('Drus',1863,0),
-('Fie',1863,0),
-('Fier',1863,0),
-('Gly',1863,0),
-('Hel',1863,0),
-('Hes',1863,0),
-('Kal',1863,0),
-('Lyn',1863,0),
-('Mir',1863,0),
-('Nim',1863,0),
-('Sar',1863,0),
-('Sel',1863,0),
-('Vil',1863,0),
-('Zah',1863,0),
-('aith',1863,1),
-('anda',1863,1),
-('antia',1863,1),
-('evere',1863,1),
-('lia',1863,1),
-('lissa',1863,1),
-('neri',1863,1),
-('neth',1863,1),
-('nia',1863,1),
-('nlissa',1863,1),
-('nora',1863,1),
-('nva',1863,1),
-('nys',1863,1),
-('ola',1863,1),
-('ona',1863,1),
-('ora',1863,1),
-('rah',1863,1),
-('riana',1863,1),
-('riel',1863,1),
-('rona',1863,1),
-('tai',1863,1),
-('tevere',1863,1),
-('thea',1863,1),
-('vina',1863,1),
-('wena',1863,1),
-('wyn',1863,1),
-('xia',1863,1),
-('yla',1863,1),
-('yssa',1863,1),
-('Flaa',17252,0),
-('Haa',17252,0),
-('Jhuu',17252,0),
-('Shaa',17252,0),
-('Thoo',17252,0),
-('dhun',17252,1),
-('ghun',17252,1),
-('roon',17252,1),
-('thun',17252,1),
-('tom',17252,1);
-
-/*!40000 ALTER TABLE `pet_name_generation` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `petcreateinfo_spell`
---
+/*Table structure for table `petcreateinfo_spell` */
DROP TABLE IF EXISTS `petcreateinfo_spell`;
+
CREATE TABLE `petcreateinfo_spell` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`Spell1` mediumint(8) unsigned NOT NULL default '0',
@@ -3177,20 +1576,12 @@ CREATE TABLE `petcreateinfo_spell` (
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Pet Create Spells';
---
--- Dumping data for table `petcreateinfo_spell`
---
-
-LOCK TABLES `petcreateinfo_spell` WRITE;
-/*!40000 ALTER TABLE `petcreateinfo_spell` DISABLE KEYS */;
-/*!40000 ALTER TABLE `petcreateinfo_spell` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `petcreateinfo_spell` */
---
--- Table structure for table `pickpocketing_loot_template`
---
+/*Table structure for table `pickpocketing_loot_template` */
DROP TABLE IF EXISTS `pickpocketing_loot_template`;
+
CREATE TABLE `pickpocketing_loot_template` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`item` mediumint(8) unsigned NOT NULL default '0',
@@ -3204,20 +1595,12 @@ CREATE TABLE `pickpocketing_loot_template` (
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
---
--- Dumping data for table `pickpocketing_loot_template`
---
-
-LOCK TABLES `pickpocketing_loot_template` WRITE;
-/*!40000 ALTER TABLE `pickpocketing_loot_template` DISABLE KEYS */;
-/*!40000 ALTER TABLE `pickpocketing_loot_template` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `pickpocketing_loot_template` */
---
--- Table structure for table `player_classlevelstats`
---
+/*Table structure for table `player_classlevelstats` */
DROP TABLE IF EXISTS `player_classlevelstats`;
+
CREATE TABLE `player_classlevelstats` (
`class` tinyint(3) unsigned NOT NULL,
`level` tinyint(3) unsigned NOT NULL,
@@ -3226,651 +1609,14 @@ CREATE TABLE `player_classlevelstats` (
PRIMARY KEY (`class`,`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores levels stats.';
---
--- Dumping data for table `player_classlevelstats`
---
-
-LOCK TABLES `player_classlevelstats` WRITE;
-/*!40000 ALTER TABLE `player_classlevelstats` DISABLE KEYS */;
-INSERT INTO `player_classlevelstats` VALUES
-(1,1,20,0),
-(1,2,29,0),
-(1,3,38,0),
-(1,4,47,0),
-(1,5,56,0),
-(1,6,65,0),
-(1,7,74,0),
-(1,8,83,0),
-(1,9,92,0),
-(1,10,101,0),
-(1,11,100,0),
-(1,12,109,0),
-(1,13,118,0),
-(1,14,128,0),
-(1,15,139,0),
-(1,16,151,0),
-(1,17,154,0),
-(1,18,168,0),
-(1,19,183,0),
-(1,20,199,0),
-(1,21,206,0),
-(1,22,224,0),
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-(1,24,253,0),
-(1,25,274,0),
-(1,26,296,0),
-(1,27,309,0),
-(1,28,333,0),
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-(1,30,374,0),
-(1,31,401,0),
-(1,32,419,0),
-(1,33,448,0),
-(1,34,468,0),
-(1,35,499,0),
-(1,36,521,0),
-(1,37,545,0),
-(1,38,581,0),
-(1,39,609,0),
-(1,40,649,0),
-(1,41,681,0),
-(1,42,715,0),
-(1,43,761,0),
-(1,44,799,0),
-(1,45,839,0),
-(1,46,881,0),
-(1,47,935,0),
-(1,48,981,0),
-(1,49,1029,0),
-(1,50,1079,0),
-(1,51,1131,0),
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-(1,61,1902,0),
-(1,62,2129,0),
-(1,63,2357,0),
-(1,64,2612,0),
-(1,65,2883,0),
-(1,66,3169,0),
-(1,67,3455,0),
-(1,68,3774,0),
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-(1,70,4444,0),
-(2,1,28,60),
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-(2,3,44,98),
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-(2,17,152,334),
-(2,18,164,354),
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-(2,20,191,412),
-(2,21,206,435),
-(2,22,222,459),
-(2,23,239,499),
-(2,24,247,525),
-(2,25,266,552),
-(2,26,286,579),
-(2,27,307,621),
-(2,28,329,648),
-(2,29,342,675),
-(2,30,366,702),
-(2,31,391,729),
-(2,32,407,756),
-(2,33,434,798),
-(2,34,462,825),
-(2,35,481,852),
-(2,36,511,879),
-(2,37,542,906),
-(2,38,564,933),
-(2,39,597,960),
-(2,40,621,987),
-(2,41,656,1014),
-(2,42,682,1041),
-(2,43,719,1068),
-(2,44,747,1110),
-(2,45,786,1137),
-(2,46,816,1164),
-(2,47,857,1176),
-(2,48,889,1203),
-(2,49,922,1230),
-(2,50,966,1257),
-(2,51,1001,1284),
-(2,52,1037,1311),
-(2,53,1084,1338),
-(2,54,1122,1365),
-(2,55,1161,1392),
-(2,56,1201,1419),
-(2,57,1252,1446),
-(2,58,1294,1458),
-(2,59,1337,1485),
-(2,60,1381,1512),
-(2,61,1540,1656),
-(2,62,1708,1800),
-(2,63,1884,1944),
-(2,64,2068,2088),
-(2,65,2262,2232),
-(2,66,2466,2377),
-(2,67,2679,2521),
-(2,68,2901,2665),
-(2,69,3134,2809),
-(2,70,3377,2953),
-(3,1,46,65),
-(3,2,53,70),
-(3,3,60,76),
-(3,4,67,98),
-(3,5,74,106),
-(3,6,81,130),
-(3,7,88,140),
-(3,8,95,166),
-(3,9,102,193),
-(3,10,109,206),
-(3,11,116,235),
-(3,12,123,250),
-(3,13,130,266),
-(3,14,138,298),
-(3,15,147,316),
-(3,16,157,350),
-(3,17,168,370),
-(3,18,180,391),
-(3,19,193,428),
-(3,20,207,451),
-(3,21,222,475),
-(3,22,238,515),
-(3,23,255,541),
-(3,24,273,568),
-(3,25,292,611),
-(3,26,312,640),
-(3,27,333,670),
-(3,28,355,715),
-(3,29,378,745),
-(3,30,402,775),
-(3,31,417,805),
-(3,32,443,850),
-(3,33,470,880),
-(3,34,498,910),
-(3,35,527,940),
-(3,36,547,970),
-(3,37,578,1015),
-(3,38,610,1045),
-(3,39,643,1075),
-(3,40,667,1105),
-(3,41,702,1135),
-(3,42,738,1180),
-(3,43,775,1210),
-(3,44,803,1240),
-(3,45,842,1270),
-(3,46,872,1300),
-(3,47,913,1330),
-(3,48,955,1360),
-(3,49,994,1390),
-(3,50,1047,1420),
-(3,51,1067,1450),
-(3,52,1113,1480),
-(3,53,1150,1510),
-(3,54,1198,1540),
-(3,55,1237,1570),
-(3,56,1287,1600),
-(3,57,1328,1630),
-(3,58,1370,1660),
-(3,59,1423,1690),
-(3,60,1467,1720),
-(3,61,1633,1886),
-(3,62,1819,2053),
-(3,63,2003,2219),
-(3,64,2195,2385),
-(3,65,2397,2552),
-(3,66,2623,2718),
-(3,67,2844,2884),
-(3,68,3075,3050),
-(3,69,3316,3217),
-(3,70,3568,3383),
-(4,1,25,0),
-(4,2,32,0),
-(4,3,49,0),
-(4,4,56,0),
-(4,5,63,0),
-(4,6,70,0),
-(4,7,87,0),
-(4,8,94,0),
-(4,9,101,0),
-(4,10,118,0),
-(4,11,125,0),
-(4,12,142,0),
-(4,13,149,0),
-(4,14,156,0),
-(4,15,173,0),
-(4,16,181,0),
-(4,17,190,0),
-(4,18,200,0),
-(4,19,221,0),
-(4,20,233,0),
-(4,21,246,0),
-(4,22,260,0),
-(4,23,275,0),
-(4,24,301,0),
-(4,25,318,0),
-(4,26,336,0),
-(4,27,355,0),
-(4,28,375,0),
-(4,29,396,0),
-(4,30,428,0),
-(4,31,451,0),
-(4,32,475,0),
-(4,33,500,0),
-(4,34,526,0),
-(4,35,553,0),
-(4,36,581,0),
-(4,37,610,0),
-(4,38,640,0),
-(4,39,671,0),
-(4,40,703,0),
-(4,41,736,0),
-(4,42,770,0),
-(4,43,805,0),
-(4,44,841,0),
-(4,45,878,0),
-(4,46,916,0),
-(4,47,955,0),
-(4,48,995,0),
-(4,49,1026,0),
-(4,50,1068,0),
-(4,51,1111,0),
-(4,52,1155,0),
-(4,53,1200,0),
-(4,54,1246,0),
-(4,55,1283,0),
-(4,56,1331,0),
-(4,57,1380,0),
-(4,58,1430,0),
-(4,59,1471,0),
-(4,60,1523,0),
-(4,61,1702,0),
-(4,62,1879,0),
-(4,63,2077,0),
-(4,64,2285,0),
-(4,65,2489,0),
-(4,66,2717,0),
-(4,67,2941,0),
-(4,68,3190,0),
-(4,69,3450,0),
-(4,70,3704,0),
-(5,1,52,73),
-(5,2,57,76),
-(5,3,72,95),
-(5,4,77,114),
-(5,5,92,133),
-(5,6,97,152),
-(5,7,112,171),
-(5,8,117,190),
-(5,9,132,209),
-(5,10,137,212),
-(5,11,142,215),
-(5,12,157,234),
-(5,13,172,254),
-(5,14,177,260),
-(5,15,192,282),
-(5,16,197,305),
-(5,17,212,329),
-(5,18,227,339),
-(5,19,232,365),
-(5,20,247,377),
-(5,21,252,405),
-(5,22,268,434),
-(5,23,275,449),
-(5,24,293,480),
-(5,25,302,497),
-(5,26,322,530),
-(5,27,343,549),
-(5,28,355,584),
-(5,29,378,605),
-(5,30,392,627),
-(5,31,417,665),
-(5,32,433,689),
-(5,33,460,728),
-(5,34,478,752),
-(5,35,507,776),
-(5,36,527,800),
-(5,37,548,839),
-(5,38,580,863),
-(5,39,603,887),
-(5,40,637,911),
-(5,41,662,950),
-(5,42,698,974),
-(5,43,725,998),
-(5,44,763,1022),
-(5,45,792,1046),
-(5,46,822,1070),
-(5,47,863,1094),
-(5,48,895,1118),
-(5,49,928,1142),
-(5,50,972,1166),
-(5,51,1007,1190),
-(5,52,1053,1214),
-(5,53,1090,1238),
-(5,54,1128,1262),
-(5,55,1177,1271),
-(5,56,1217,1295),
-(5,57,1258,1319),
-(5,58,1300,1343),
-(5,59,1353,1352),
-(5,60,1397,1376),
-(5,61,1557,1500),
-(5,62,1738,1625),
-(5,63,1916,1749),
-(5,64,2101,1873),
-(5,65,2295,1998),
-(5,66,2495,2122),
-(5,67,2719,2247),
-(5,68,2936,2371),
-(5,69,3160,2495),
-(5,70,3391,2620),
-(7,1,37,85),
-(7,2,44,91),
-(7,3,51,98),
-(7,4,58,106),
-(7,5,65,115),
-(7,6,72,125),
-(7,7,79,136),
-(7,8,86,148),
-(7,9,93,161),
-(7,10,100,175),
-(7,11,107,190),
-(7,12,114,206),
-(7,13,121,223),
-(7,14,128,241),
-(7,15,135,260),
-(7,16,142,280),
-(7,17,150,301),
-(7,18,159,323),
-(7,19,169,346),
-(7,20,180,370),
-(7,21,192,395),
-(7,22,205,421),
-(7,23,219,448),
-(7,24,234,476),
-(7,25,240,505),
-(7,26,257,535),
-(7,27,275,566),
-(7,28,294,598),
-(7,29,314,631),
-(7,30,335,665),
-(7,31,347,699),
-(7,32,370,733),
-(7,33,394,767),
-(7,34,419,786),
-(7,35,435,820),
-(7,36,462,854),
-(7,37,490,888),
-(7,38,509,922),
-(7,39,539,941),
-(7,40,570,975),
-(7,41,592,1009),
-(7,42,625,1028),
-(7,43,649,1062),
-(7,44,684,1096),
-(7,45,710,1115),
-(7,46,747,1149),
-(7,47,775,1183),
-(7,48,814,1202),
-(7,49,844,1236),
-(7,50,885,1255),
-(7,51,917,1289),
-(7,52,960,1323),
-(7,53,994,1342),
-(7,54,1029,1376),
-(7,55,1075,1395),
-(7,56,1112,1414),
-(7,57,1150,1448),
-(7,58,1199,1467),
-(7,59,1239,1501),
-(7,60,1330,1520),
-(7,61,1428,1664),
-(7,62,1583,1808),
-(7,63,1760,1951),
-(7,64,1932,2095),
-(7,65,2114,2239),
-(7,66,2304,2383),
-(7,67,2504,2527),
-(7,68,2713,2670),
-(7,69,2931,2814),
-(7,70,3159,2958),
-(8,1,32,100),
-(8,2,47,110),
-(8,3,52,106),
-(8,4,67,118),
-(8,5,82,131),
-(8,6,97,130),
-(8,7,102,145),
-(8,8,117,146),
-(8,9,132,163),
-(8,10,137,196),
-(8,11,152,215),
-(8,12,167,220),
-(8,13,172,241),
-(8,14,187,263),
-(8,15,202,271),
-(8,16,207,295),
-(8,17,222,305),
-(8,18,237,331),
-(8,19,242,343),
-(8,20,257,371),
-(8,21,272,385),
-(8,22,277,415),
-(8,23,292,431),
-(8,24,298,463),
-(8,25,315,481),
-(8,26,333,515),
-(8,27,342,535),
-(8,28,362,556),
-(8,29,373,592),
-(8,30,395,613),
-(8,31,418,634),
-(8,32,432,670),
-(8,33,457,691),
-(8,34,473,712),
-(8,35,500,733),
-(8,36,518,754),
-(8,37,547,790),
-(8,38,577,811),
-(8,39,598,832),
-(8,40,630,853),
-(8,41,653,874),
-(8,42,687,895),
-(8,43,712,916),
-(8,44,748,937),
-(8,45,775,958),
-(8,46,813,979),
-(8,47,842,1000),
-(8,48,882,1021),
-(8,49,913,1042),
-(8,50,955,1048),
-(8,51,988,1069),
-(8,52,1032,1090),
-(8,53,1067,1111),
-(8,54,1103,1117),
-(8,55,1150,1138),
-(8,56,1188,1159),
-(8,57,1237,1165),
-(8,58,1277,1186),
-(8,59,1328,1192),
-(8,60,1370,1213),
-(8,61,1526,1316),
-(8,62,1702,1419),
-(8,63,1875,1521),
-(8,64,2070,1624),
-(8,65,2261,1727),
-(8,66,2461,1830),
-(8,67,2686,1932),
-(8,68,2906,2035),
-(8,69,3136,2138),
-(8,70,3393,2241),
-(9,1,23,90),
-(9,2,28,98),
-(9,3,43,107),
-(9,4,48,102),
-(9,5,63,113),
-(9,6,68,126),
-(9,7,83,144),
-(9,8,88,162),
-(9,9,93,180),
-(9,10,108,198),
-(9,11,123,200),
-(9,12,128,218),
-(9,13,143,237),
-(9,14,148,257),
-(9,15,153,278),
-(9,16,168,300),
-(9,17,173,308),
-(9,18,189,332),
-(9,19,196,357),
-(9,20,204,383),
-(9,21,223,395),
-(9,22,233,423),
-(9,23,244,452),
-(9,24,266,467),
-(9,25,279,498),
-(9,26,293,530),
-(9,27,318,548),
-(9,28,334,582),
-(9,29,351,602),
-(9,30,379,638),
-(9,31,398,674),
-(9,32,418,695),
-(9,33,439,731),
-(9,34,471,752),
-(9,35,494,788),
-(9,36,518,809),
-(9,37,543,830),
-(9,38,569,866),
-(9,39,606,887),
-(9,40,634,923),
-(9,41,663,944),
-(9,42,693,965),
-(9,43,724,1001),
-(9,44,756,1022),
-(9,45,799,1043),
-(9,46,832,1064),
-(9,47,868,1100),
-(9,48,904,1121),
-(9,49,941,1142),
-(9,50,979,1163),
-(9,51,1018,1184),
-(9,52,1058,1205),
-(9,53,1099,1226),
-(9,54,1141,1247),
-(9,55,1184,1268),
-(9,56,1228,1289),
-(9,57,1273,1310),
-(9,58,1319,1331),
-(9,59,1366,1352),
-(9,60,1414,1373),
-(9,61,1580,1497),
-(9,62,1755,1621),
-(9,63,1939,1745),
-(9,64,2133,1870),
-(9,65,2323,1994),
-(9,66,2535,2118),
-(9,67,2758,2242),
-(9,68,2991,2366),
-(9,69,3235,2490),
-(9,70,3490,2615),
-(11,1,44,60),
-(11,2,51,66),
-(11,3,58,73),
-(11,4,75,81),
-(11,5,82,90),
-(11,6,89,100),
-(11,7,106,111),
-(11,8,113,123),
-(11,9,120,136),
-(11,10,137,150),
-(11,11,144,165),
-(11,12,151,182),
-(11,13,168,200),
-(11,14,175,219),
-(11,15,182,239),
-(11,16,199,260),
-(11,17,206,282),
-(11,18,214,305),
-(11,19,233,329),
-(11,20,243,354),
-(11,21,254,380),
-(11,22,266,392),
-(11,23,289,420),
-(11,24,303,449),
-(11,25,318,479),
-(11,26,334,509),
-(11,27,361,524),
-(11,28,379,554),
-(11,29,398,584),
-(11,30,418,614),
-(11,31,439,629),
-(11,32,461,659),
-(11,33,494,689),
-(11,34,518,704),
-(11,35,543,734),
-(11,36,569,749),
-(11,37,596,779),
-(11,38,624,809),
-(11,39,653,824),
-(11,40,683,854),
-(11,41,714,869),
-(11,42,746,899),
-(11,43,779,914),
-(11,44,823,944),
-(11,45,858,959),
-(11,46,894,989),
-(11,47,921,1004),
-(11,48,959,1019),
-(11,49,998,1049),
-(11,50,1038,1064),
-(11,51,1079,1079),
-(11,52,1121,1109),
-(11,53,1164,1124),
-(11,54,1208,1139),
-(11,55,1253,1154),
-(11,56,1299,1169),
-(11,57,1346,1199),
-(11,58,1384,1214),
-(11,59,1433,1229),
-(11,60,1483,1244),
-(11,61,1657,1357),
-(11,62,1840,1469),
-(11,63,2020,1582),
-(11,64,2222,1694),
-(11,65,2433,1807),
-(11,66,2640,1919),
-(11,67,2872,2032),
-(11,68,3114,2145),
-(11,69,3351,2257),
-(11,70,3614,2370);
-/*!40000 ALTER TABLE `player_classlevelstats` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `player_levelstats`
---
+/*Data for the table `player_classlevelstats` */
+
+insert into `player_classlevelstats`(`class`,`level`,`basehp`,`basemana`) values (1,1,20,0),(1,2,29,0),(1,3,38,0),(1,4,47,0),(1,5,56,0),(1,6,65,0),(1,7,74,0),(1,8,83,0),(1,9,92,0),(1,10,101,0),(1,11,100,0),(1,12,109,0),(1,13,118,0),(1,14,128,0),(1,15,139,0),(1,16,151,0),(1,17,154,0),(1,18,168,0),(1,19,183,0),(1,20,199,0),(1,21,206,0),(1,22,224,0),(1,23,243,0),(1,24,253,0),(1,25,274,0),(1,26,296,0),(1,27,309,0),(1,28,333,0),(1,29,348,0),(1,30,374,0),(1,31,401,0),(1,32,419,0),(1,33,448,0),(1,34,468,0),(1,35,499,0),(1,36,521,0),(1,37,545,0),(1,38,581,0),(1,39,609,0),(1,40,649,0),(1,41,681,0),(1,42,715,0),(1,43,761,0),(1,44,799,0),(1,45,839,0),(1,46,881,0),(1,47,935,0),(1,48,981,0),(1,49,1029,0),(1,50,1079,0),(1,51,1131,0),(1,52,1185,0),(1,53,1241,0),(1,54,1299,0),(1,55,1359,0),(1,56,1421,0),(1,57,1485,0),(1,58,1551,0),(1,59,1619,0),(1,60,1689,0),(1,61,1902,0),(1,62,2129,0),(1,63,2357,0),(1,64,2612,0),(1,65,2883,0),(1,66,3169,0),(1,67,3455,0),(1,68,3774,0),(1,69,4109,0),(1,70,4444,0),(2,1,28,60),(2,2,36,78),(2,3,44,98),(2,4,52,104),(2,5,60,111),(2,6,68,134),(2,7,76,143),(2,8,84,153),(2,9,92,179),(2,10,100,192),(2,11,108,205),(2,12,116,219),(2,13,124,249),(2,14,132,265),(2,15,131,282),(2,16,141,315),(2,17,152,334),(2,18,164,354),(2,19,177,390),(2,20,191,412),(2,21,206,435),(2,22,222,459),(2,23,239,499),(2,24,247,525),(2,25,266,552),(2,26,286,579),(2,27,307,621),(2,28,329,648),(2,29,342,675),(2,30,366,702),(2,31,391,729),(2,32,407,756),(2,33,434,798),(2,34,462,825),(2,35,481,852),(2,36,511,879),(2,37,542,906),(2,38,564,933),(2,39,597,960),(2,40,621,987),(2,41,656,1014),(2,42,682,1041),(2,43,719,1068),(2,44,747,1110),(2,45,786,1137),(2,46,816,1164),(2,47,857,1176),(2,48,889,1203),(2,49,922,1230),(2,50,966,1257),(2,51,1001,1284),(2,52,1037,1311),(2,53,1084,1338),(2,54,1122,1365),(2,55,1161,1392),(2,56,1201,1419),(2,57,1252,1446),(2,58,1294,1458),(2,59,1337,1485),(2,60,1381,1512),(2,61,1540,1656),(2,62,1708,1800),(2,63,1884,1944),(2,64,2068,2088),(2,65,2262,2232),(2,66,2466,2377),(2,67,2679,2521),(2,68,2901,2665),(2,69,3134,2809),(2,70,3377,2953),(3,1,46,65),(3,2,53,70),(3,3,60,76),(3,4,67,98),(3,5,74,106),(3,6,81,130),(3,7,88,140),(3,8,95,166),(3,9,102,193),(3,10,109,206),(3,11,116,235),(3,12,123,250),(3,13,130,266),(3,14,138,298),(3,15,147,316),(3,16,157,350),(3,17,168,370),(3,18,180,391),(3,19,193,428),(3,20,207,451),(3,21,222,475),(3,22,238,515),(3,23,255,541),(3,24,273,568),(3,25,292,611),(3,26,312,640),(3,27,333,670),(3,28,355,715),(3,29,378,745),(3,30,402,775),(3,31,417,805),(3,32,443,850),(3,33,470,880),(3,34,498,910),(3,35,527,940),(3,36,547,970),(3,37,578,1015),(3,38,610,1045),(3,39,643,1075),(3,40,667,1105),(3,41,702,1135),(3,42,738,1180),(3,43,775,1210),(3,44,803,1240),(3,45,842,1270),(3,46,872,1300),(3,47,913,1330),(3,48,955,1360),(3,49,994,1390),(3,50,1047,1420),(3,51,1067,1450),(3,52,1113,1480),(3,53,1150,1510),(3,54,1198,1540),(3,55,1237,1570),(3,56,1287,1600),(3,57,1328,1630),(3,58,1370,1660),(3,59,1423,1690),(3,60,1467,1720),(3,61,1633,1886),(3,62,1819,2053),(3,63,2003,2219),(3,64,2195,2385),(3,65,2397,2552),(3,66,2623,2718),(3,67,2844,2884),(3,68,3075,3050),(3,69,3316,3217),(3,70,3568,3383),(4,1,25,0),(4,2,32,0),(4,3,49,0),(4,4,56,0),(4,5,63,0),(4,6,70,0),(4,7,87,0),(4,8,94,0),(4,9,101,0),(4,10,118,0),(4,11,125,0),(4,12,142,0),(4,13,149,0),(4,14,156,0),(4,15,173,0),(4,16,181,0),(4,17,190,0),(4,18,200,0),(4,19,221,0),(4,20,233,0),(4,21,246,0),(4,22,260,0),(4,23,275,0),(4,24,301,0),(4,25,318,0),(4,26,336,0),(4,27,355,0),(4,28,375,0),(4,29,396,0),(4,30,428,0),(4,31,451,0),(4,32,475,0),(4,33,500,0),(4,34,526,0),(4,35,553,0),(4,36,581,0),(4,37,610,0),(4,38,640,0),(4,39,671,0),(4,40,703,0),(4,41,736,0),(4,42,770,0),(4,43,805,0),(4,44,841,0),(4,45,878,0),(4,46,916,0),(4,47,955,0),(4,48,995,0),(4,49,1026,0),(4,50,1068,0),(4,51,1111,0),(4,52,1155,0),(4,53,1200,0),(4,54,1246,0),(4,55,1283,0),(4,56,1331,0),(4,57,1380,0),(4,58,1430,0),(4,59,1471,0),(4,60,1523,0),(4,61,1702,0),(4,62,1879,0),(4,63,2077,0),(4,64,2285,0),(4,65,2489,0),(4,66,2717,0),(4,67,2941,0),(4,68,3190,0),(4,69,3450,0),(4,70,3704,0),(5,1,52,73),(5,2,57,76),(5,3,72,95),(5,4,77,114),(5,5,92,133),(5,6,97,152),(5,7,112,171),(5,8,117,190),(5,9,132,209),(5,10,137,212),(5,11,142,215),(5,12,157,234),(5,13,172,254),(5,14,177,260),(5,15,192,282),(5,16,197,305),(5,17,212,329),(5,18,227,339),(5,19,232,365),(5,20,247,377),(5,21,252,405),(5,22,268,434),(5,23,275,449),(5,24,293,480),(5,25,302,497),(5,26,322,530),(5,27,343,549),(5,28,355,584),(5,29,378,605),(5,30,392,627),(5,31,417,665),(5,32,433,689),(5,33,460,728),(5,34,478,752),(5,35,507,776),(5,36,527,800),(5,37,548,839),(5,38,580,863),(5,39,603,887),(5,40,637,911),(5,41,662,950),(5,42,698,974),(5,43,725,998),(5,44,763,1022),(5,45,792,1046),(5,46,822,1070),(5,47,863,1094),(5,48,895,1118),(5,49,928,1142),(5,50,972,1166),(5,51,1007,1190),(5,52,1053,1214),(5,53,1090,1238),(5,54,1128,1262),(5,55,1177,1271),(5,56,1217,1295),(5,57,1258,1319),(5,58,1300,1343),(5,59,1353,1352),(5,60,1397,1376),(5,61,1557,1500),(5,62,1738,1625),(5,63,1916,1749),(5,64,2101,1873),(5,65,2295,1998),(5,66,2495,2122),(5,67,2719,2247),(5,68,2936,2371),(5,69,3160,2495),(5,70,3391,2620),(7,1,37,85),(7,2,44,91),(7,3,51,98),(7,4,58,106),(7,5,65,115),(7,6,72,125),(7,7,79,136),(7,8,86,148),(7,9,93,161),(7,10,100,175),(7,11,107,190),(7,12,114,206),(7,13,121,223),(7,14,128,241),(7,15,135,260),(7,16,142,280),(7,17,150,301),(7,18,159,323),(7,19,169,346),(7,20,180,370),(7,21,192,395),(7,22,205,421),(7,23,219,448),(7,24,234,476),(7,25,240,505),(7,26,257,535),(7,27,275,566),(7,28,294,598),(7,29,314,631),(7,30,335,665),(7,31,347,699),(7,32,370,733),(7,33,394,767),(7,34,419,786),(7,35,435,820),(7,36,462,854),(7,37,490,888),(7,38,509,922),(7,39,539,941),(7,40,570,975),(7,41,592,1009),(7,42,625,1028),(7,43,649,1062),(7,44,684,1096),(7,45,710,1115),(7,46,747,1149),(7,47,775,1183),(7,48,814,1202),(7,49,844,1236),(7,50,885,1255),(7,51,917,1289),(7,52,960,1323),(7,53,994,1342),(7,54,1029,1376),(7,55,1075,1395),(7,56,1112,1414),(7,57,1150,1448),(7,58,1199,1467),(7,59,1239,1501),(7,60,1330,1520),(7,61,1428,1664),(7,62,1583,1808),(7,63,1760,1951),(7,64,1932,2095),(7,65,2114,2239),(7,66,2304,2383),(7,67,2504,2527),(7,68,2713,2670),(7,69,2931,2814),(7,70,3159,2958),(8,1,32,100),(8,2,47,110),(8,3,52,106),(8,4,67,118),(8,5,82,131),(8,6,97,130),(8,7,102,145),(8,8,117,146),(8,9,132,163),(8,10,137,196),(8,11,152,215),(8,12,167,220),(8,13,172,241),(8,14,187,263),(8,15,202,271),(8,16,207,295),(8,17,222,305),(8,18,237,331),(8,19,242,343),(8,20,257,371),(8,21,272,385),(8,22,277,415),(8,23,292,431),(8,24,298,463),(8,25,315,481),(8,26,333,515),(8,27,342,535),(8,28,362,556),(8,29,373,592),(8,30,395,613),(8,31,418,634),(8,32,432,670),(8,33,457,691),(8,34,473,712),(8,35,500,733),(8,36,518,754),(8,37,547,790),(8,38,577,811),(8,39,598,832),(8,40,630,853),(8,41,653,874),(8,42,687,895),(8,43,712,916),(8,44,748,937),(8,45,775,958),(8,46,813,979),(8,47,842,1000),(8,48,882,1021),(8,49,913,1042),(8,50,955,1048),(8,51,988,1069),(8,52,1032,1090),(8,53,1067,1111),(8,54,1103,1117),(8,55,1150,1138),(8,56,1188,1159),(8,57,1237,1165),(8,58,1277,1186),(8,59,1328,1192),(8,60,1370,1213),(8,61,1526,1316),(8,62,1702,1419),(8,63,1875,1521),(8,64,2070,1624),(8,65,2261,1727),(8,66,2461,1830),(8,67,2686,1932),(8,68,2906,2035),(8,69,3136,2138),(8,70,3393,2241),(9,1,23,90),(9,2,28,98),(9,3,43,107),(9,4,48,102),(9,5,63,113),(9,6,68,126),(9,7,83,144),(9,8,88,162),(9,9,93,180),(9,10,108,198),(9,11,123,200),(9,12,128,218),(9,13,143,237),(9,14,148,257),(9,15,153,278),(9,16,168,300),(9,17,173,308),(9,18,189,332),(9,19,196,357),(9,20,204,383),(9,21,223,395),(9,22,233,423),(9,23,244,452),(9,24,266,467),(9,25,279,498),(9,26,293,530),(9,27,318,548),(9,28,334,582),(9,29,351,602),(9,30,379,638),(9,31,398,674),(9,32,418,695),(9,33,439,731),(9,34,471,752),(9,35,494,788),(9,36,518,809),(9,37,543,830),(9,38,569,866),(9,39,606,887),(9,40,634,923),(9,41,663,944),(9,42,693,965),(9,43,724,1001),(9,44,756,1022),(9,45,799,1043),(9,46,832,1064),(9,47,868,1100),(9,48,904,1121),(9,49,941,1142),(9,50,979,1163),(9,51,1018,1184),(9,52,1058,1205),(9,53,1099,1226),(9,54,1141,1247),(9,55,1184,1268),(9,56,1228,1289),(9,57,1273,1310),(9,58,1319,1331),(9,59,1366,1352),(9,60,1414,1373),(9,61,1580,1497),(9,62,1755,1621),(9,63,1939,1745),(9,64,2133,1870),(9,65,2323,1994),(9,66,2535,2118),(9,67,2758,2242),(9,68,2991,2366),(9,69,3235,2490),(9,70,3490,2615),(11,1,44,60),(11,2,51,66),(11,3,58,73),(11,4,75,81),(11,5,82,90),(11,6,89,100),(11,7,106,111),(11,8,113,123),(11,9,120,136),(11,10,137,150),(11,11,144,165),(11,12,151,182),(11,13,168,200),(11,14,175,219),(11,15,182,239),(11,16,199,260),(11,17,206,282),(11,18,214,305),(11,19,233,329),(11,20,243,354),(11,21,254,380),(11,22,266,392),(11,23,289,420),(11,24,303,449),(11,25,318,479),(11,26,334,509),(11,27,361,524),(11,28,379,554),(11,29,398,584),(11,30,418,614),(11,31,439,629),(11,32,461,659),(11,33,494,689),(11,34,518,704),(11,35,543,734),(11,36,569,749),(11,37,596,779),(11,38,624,809),(11,39,653,824),(11,40,683,854),(11,41,714,869),(11,42,746,899),(11,43,779,914),(11,44,823,944),(11,45,858,959),(11,46,894,989),(11,47,921,1004),(11,48,959,1019),(11,49,998,1049),(11,50,1038,1064),(11,51,1079,1079),(11,52,1121,1109),(11,53,1164,1124),(11,54,1208,1139),(11,55,1253,1154),(11,56,1299,1169),(11,57,1346,1199),(11,58,1384,1214),(11,59,1433,1229),(11,60,1483,1244),(11,61,1657,1357),(11,62,1840,1469),(11,63,2020,1582),(11,64,2222,1694),(11,65,2433,1807),(11,66,2640,1919),(11,67,2872,2032),(11,68,3114,2145),(11,69,3351,2257),(11,70,3614,2370);
+
+/*Table structure for table `player_levelstats` */
DROP TABLE IF EXISTS `player_levelstats`;
+
CREATE TABLE `player_levelstats` (
`race` tinyint(3) unsigned NOT NULL,
`class` tinyint(3) unsigned NOT NULL,
@@ -3883,3661 +1629,14 @@ CREATE TABLE `player_levelstats` (
PRIMARY KEY (`race`,`class`,`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores levels stats.';
---
--- Dumping data for table `player_levelstats`
---
-
-LOCK TABLES `player_levelstats` WRITE;
-/*!40000 ALTER TABLE `player_levelstats` DISABLE KEYS */;
-INSERT INTO `player_levelstats` VALUES
-(1,1,1,23,20,22,20,20),
-(1,1,2,24,21,23,20,20),
-(1,1,3,26,22,24,20,21),
-(1,1,4,27,22,26,20,21),
-(1,1,5,28,23,27,20,21),
-(1,1,6,30,24,28,20,21),
-(1,1,7,31,25,29,21,22),
-(1,1,8,32,26,30,21,22),
-(1,1,9,34,26,32,21,22),
-(1,1,10,35,27,33,21,23),
-(1,1,11,36,28,34,21,23),
-(1,1,12,38,29,35,21,23),
-(1,1,13,39,30,37,21,24),
-(1,1,14,41,31,38,21,24),
-(1,1,15,42,32,39,21,24),
-(1,1,16,44,33,41,21,25),
-(1,1,17,45,34,42,22,25),
-(1,1,18,47,34,43,22,25),
-(1,1,19,48,35,45,22,26),
-(1,1,20,50,36,46,22,26),
-(1,1,21,51,37,48,22,26),
-(1,1,22,53,38,49,22,27),
-(1,1,23,54,39,51,22,27),
-(1,1,24,56,40,52,23,28),
-(1,1,25,58,41,53,23,28),
-(1,1,26,59,42,55,23,28),
-(1,1,27,61,43,56,23,29),
-(1,1,28,63,44,58,23,29),
-(1,1,29,64,45,59,23,30),
-(1,1,30,66,46,61,24,30),
-(1,1,31,68,47,62,24,30),
-(1,1,32,69,48,64,24,31),
-(1,1,33,71,50,66,24,31),
-(1,1,34,73,51,67,24,32),
-(1,1,35,74,52,69,24,32),
-(1,1,36,76,53,70,25,33),
-(1,1,37,78,54,72,25,33),
-(1,1,38,80,55,74,25,34),
-(1,1,39,82,56,75,25,34),
-(1,1,40,83,57,77,25,35),
-(1,1,41,85,58,79,26,35),
-(1,1,42,87,60,80,26,35),
-(1,1,43,89,61,82,26,36),
-(1,1,44,91,62,84,26,36),
-(1,1,45,93,63,85,26,37),
-(1,1,46,95,64,87,27,37),
-(1,1,47,97,66,89,27,38),
-(1,1,48,99,67,91,27,38),
-(1,1,49,101,68,93,27,39),
-(1,1,50,103,69,94,28,40),
-(1,1,51,105,71,96,28,40),
-(1,1,52,107,72,98,28,41),
-(1,1,53,109,73,100,28,41),
-(1,1,54,111,74,102,29,42),
-(1,1,55,113,76,103,29,42),
-(1,1,56,115,77,105,29,43),
-(1,1,57,117,78,107,29,43),
-(1,1,58,119,79,109,30,44),
-(1,1,59,121,81,111,30,44),
-(1,1,60,123,82,113,30,45),
-(1,1,61,125,83,115,30,46),
-(1,1,62,127,85,117,31,46),
-(1,1,63,129,86,119,31,47),
-(1,1,64,132,88,121,31,47),
-(1,1,65,134,89,123,32,48),
-(1,1,66,136,90,125,32,49),
-(1,1,67,138,92,127,32,49),
-(1,1,68,140,93,129,32,50),
-(1,1,69,143,95,131,33,50),
-(1,1,70,145,96,133,33,51),
-(1,2,1,22,20,22,20,21),
-(1,2,2,23,21,23,21,22),
-(1,2,3,24,21,24,21,22),
-(1,2,4,25,22,25,22,23),
-(1,2,5,26,22,26,23,24),
-(1,2,6,28,23,27,23,25),
-(1,2,7,29,24,28,24,25),
-(1,2,8,30,24,29,25,26),
-(1,2,9,31,25,30,25,27),
-(1,2,10,32,25,32,26,27),
-(1,2,11,33,26,33,27,28),
-(1,2,12,35,27,34,27,29),
-(1,2,13,36,27,35,28,30),
-(1,2,14,37,28,36,29,31),
-(1,2,15,38,29,37,30,31),
-(1,2,16,40,29,38,30,32),
-(1,2,17,41,30,40,31,33),
-(1,2,18,42,31,41,32,34),
-(1,2,19,43,31,42,33,35),
-(1,2,20,45,32,43,33,35),
-(1,2,21,46,33,45,34,36),
-(1,2,22,47,33,46,35,37),
-(1,2,23,49,34,47,36,38),
-(1,2,24,50,35,48,37,39),
-(1,2,25,51,36,50,37,40),
-(1,2,26,53,36,51,38,41),
-(1,2,27,54,37,52,39,42),
-(1,2,28,56,38,54,40,43),
-(1,2,29,57,39,55,41,43),
-(1,2,30,58,39,56,42,44),
-(1,2,31,60,40,58,43,45),
-(1,2,32,61,41,59,43,46),
-(1,2,33,63,42,60,44,47),
-(1,2,34,64,43,62,45,48),
-(1,2,35,66,44,63,46,49),
-(1,2,36,67,44,65,47,50),
-(1,2,37,69,45,66,48,51),
-(1,2,38,70,46,67,49,52),
-(1,2,39,72,47,69,50,53),
-(1,2,40,73,48,70,51,54),
-(1,2,41,75,49,72,52,55),
-(1,2,42,77,49,73,53,56),
-(1,2,43,78,50,75,54,57),
-(1,2,44,80,51,76,55,58),
-(1,2,45,81,52,78,56,59),
-(1,2,46,83,53,79,57,61),
-(1,2,47,85,54,81,58,62),
-(1,2,48,86,55,83,59,63),
-(1,2,49,88,56,84,60,64),
-(1,2,50,90,57,86,61,65),
-(1,2,51,91,58,87,62,66),
-(1,2,52,93,59,89,63,67),
-(1,2,53,95,60,91,64,68),
-(1,2,54,97,61,92,65,69),
-(1,2,55,98,61,94,66,71),
-(1,2,56,100,62,95,67,72),
-(1,2,57,102,63,97,68,73),
-(1,2,58,104,64,99,69,74),
-(1,2,59,105,65,101,70,75),
-(1,2,60,107,66,102,71,77),
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-(7,8,20,17,26,25,55,49),
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-(11,8,42,27,26,35,91,89),
-(11,8,43,27,27,35,93,91),
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-(11,8,45,27,27,36,97,94),
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-(11,8,48,28,28,38,103,100),
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-(11,8,61,31,33,45,131,127),
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-(11,8,64,32,34,46,138,134),
-(11,8,65,33,34,47,140,136),
-(11,8,66,33,34,48,143,138),
-(11,8,67,33,35,48,145,140),
-(11,8,68,33,35,49,147,142),
-(11,8,69,34,36,49,150,145),
-(11,8,70,34,36,50,152,147);
-/*!40000 ALTER TABLE `player_levelstats` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `playercreateinfo`
---
+/*Data for the table `player_levelstats` */
+
+insert into `player_levelstats`(`race`,`class`,`level`,`str`,`agi`,`sta`,`inte`,`spi`) values 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+
+/*Table structure for table `playercreateinfo` */
DROP TABLE IF EXISTS `playercreateinfo`;
+
CREATE TABLE `playercreateinfo` (
`race` tinyint(3) unsigned NOT NULL default '0',
`class` tinyint(3) unsigned NOT NULL default '0',
@@ -7549,73 +1648,14 @@ CREATE TABLE `playercreateinfo` (
PRIMARY KEY (`race`,`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `playercreateinfo`
---
-
-LOCK TABLES `playercreateinfo` WRITE;
-/*!40000 ALTER TABLE `playercreateinfo` DISABLE KEYS */;
-INSERT INTO `playercreateinfo` VALUES
-(1,1,0,12,-8949,-132,84),
-(1,2,0,12,-8949,-132,84),
-(1,4,0,12,-8949,-132,84),
-(1,5,0,12,-8949,-132,84),
-(1,8,0,12,-8949,-132,84),
-(1,9,0,12,-8949,-132,84),
-(2,1,1,14,-618,-4251,39),
-(2,3,1,14,-618,-4251,39),
-(2,4,1,14,-618,-4251,39),
-(2,7,1,14,-618,-4251,39),
-(2,9,1,14,-618,-4251,39),
-(3,1,0,1,-6240,331,383),
-(3,2,0,1,-6240,331,383),
-(3,3,0,1,-6240,331,383),
-(3,4,0,1,-6240,331,383),
-(3,5,0,1,-6240,331,383),
-(4,1,1,141,10311,832,1327),
-(4,3,1,141,10311,832,1327),
-(4,4,1,141,10311,832,1327),
-(4,5,1,141,10311,832,1327),
-(4,11,1,141,10311,832,1327),
-(5,1,0,85,1676,1677,122),
-(5,4,0,85,1676,1677,122),
-(5,5,0,85,1676,1677,122),
-(5,8,0,85,1676,1677,122),
-(5,9,0,85,1676,1677,122),
-(6,1,1,215,-2917,-257,53),
-(6,3,1,215,-2917,-257,53),
-(6,7,1,215,-2917,-257,53),
-(6,11,1,215,-2917,-257,53),
-(7,1,0,1,-6240,331,383),
-(7,4,0,1,-6340,331,383),
-(7,8,0,1,-6340,331,383),
-(7,9,0,1,-6340,331,383),
-(8,1,1,14,-618,-4251,39),
-(8,3,1,14,-618,-4251,39),
-(8,4,1,14,-618,-4251,39),
-(8,5,1,14,-618,-4251,39),
-(8,7,1,14,-618,-4251,39),
-(8,8,1,14,-618,-4251,39),
-(10,2,530,3431,10349.6,-6357.29,33.4026),
-(10,3,530,3431,10349.6,-6357.29,33.4026),
-(10,4,530,3431,10349.6,-6357.29,33.4026),
-(10,5,530,3431,10349.6,-6357.29,33.4026),
-(10,8,530,3431,10349.6,-6357.29,33.4026),
-(10,9,530,3431,10349.6,-6357.29,33.4026),
-(11,1,530,3526,-3961.64,-13931.2,100.615),
-(11,2,530,3526,-3961.64,-13931.2,100.615),
-(11,3,530,3526,-3961.64,-13931.2,100.615),
-(11,5,530,3526,-3961.64,-13931.2,100.615),
-(11,7,530,3526,-3961.64,-13931.2,100.615),
-(11,8,530,3526,-3961.64,-13931.2,100.615);
-/*!40000 ALTER TABLE `playercreateinfo` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `playercreateinfo_action`
---
+/*Data for the table `playercreateinfo` */
+
+insert into `playercreateinfo`(`race`,`class`,`map`,`zone`,`position_x`,`position_y`,`position_z`) values (1,1,0,12,-8949,-132,84),(1,2,0,12,-8949,-132,84),(1,4,0,12,-8949,-132,84),(1,5,0,12,-8949,-132,84),(1,8,0,12,-8949,-132,84),(1,9,0,12,-8949,-132,84),(2,1,1,14,-618,-4251,39),(2,3,1,14,-618,-4251,39),(2,4,1,14,-618,-4251,39),(2,7,1,14,-618,-4251,39),(2,9,1,14,-618,-4251,39),(3,1,0,1,-6240,331,383),(3,2,0,1,-6240,331,383),(3,3,0,1,-6240,331,383),(3,4,0,1,-6240,331,383),(3,5,0,1,-6240,331,383),(4,1,1,141,10311,832,1327),(4,3,1,141,10311,832,1327),(4,4,1,141,10311,832,1327),(4,5,1,141,10311,832,1327),(4,11,1,141,10311,832,1327),(5,1,0,85,1676,1677,122),(5,4,0,85,1676,1677,122),(5,5,0,85,1676,1677,122),(5,8,0,85,1676,1677,122),(5,9,0,85,1676,1677,122),(6,1,1,215,-2917,-257,53),(6,3,1,215,-2917,-257,53),(6,7,1,215,-2917,-257,53),(6,11,1,215,-2917,-257,53),(7,1,0,1,-6240,331,383),(7,4,0,1,-6340,331,383),(7,8,0,1,-6340,331,383),(7,9,0,1,-6340,331,383),(8,1,1,14,-618,-4251,39),(8,3,1,14,-618,-4251,39),(8,4,1,14,-618,-4251,39),(8,5,1,14,-618,-4251,39),(8,7,1,14,-618,-4251,39),(8,8,1,14,-618,-4251,39),(10,2,530,3431,10349.6,-6357.29,33.4026),(10,3,530,3431,10349.6,-6357.29,33.4026),(10,4,530,3431,10349.6,-6357.29,33.4026),(10,5,530,3431,10349.6,-6357.29,33.4026),(10,8,530,3431,10349.6,-6357.29,33.4026),(10,9,530,3431,10349.6,-6357.29,33.4026),(11,1,530,3526,-3961.64,-13931.2,100.615),(11,2,530,3526,-3961.64,-13931.2,100.615),(11,3,530,3526,-3961.64,-13931.2,100.615),(11,5,530,3526,-3961.64,-13931.2,100.615),(11,7,530,3526,-3961.64,-13931.2,100.615),(11,8,530,3526,-3961.64,-13931.2,100.615);
+
+/*Table structure for table `playercreateinfo_action` */
DROP TABLE IF EXISTS `playercreateinfo_action`;
+
CREATE TABLE `playercreateinfo_action` (
`race` tinyint(3) unsigned NOT NULL default '0',
`class` tinyint(3) unsigned NOT NULL default '0',
@@ -7626,298 +1666,14 @@ CREATE TABLE `playercreateinfo_action` (
KEY `playercreateinfo_race_class_index` (`race`,`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `playercreateinfo_action`
---
-
-LOCK TABLES `playercreateinfo_action` WRITE;
-/*!40000 ALTER TABLE `playercreateinfo_action` DISABLE KEYS */;
-INSERT INTO `playercreateinfo_action` VALUES
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-/*!40000 ALTER TABLE `playercreateinfo_action` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `playercreateinfo_item`
---
+/*Data for the table `playercreateinfo_action` */
+
+insert into `playercreateinfo_action`(`race`,`class`,`button`,`action`,`type`,`misc`) values (1,1,1,78,0,0),(1,1,0,6603,0,0),(1,1,11,117,128,0),(1,2,2,635,0,0),(1,2,0,6603,0,0),(1,2,1,21084,0,0),(1,2,10,159,128,0),(1,2,11,2070,128,0),(1,4,1,1752,0,0),(1,4,2,2098,0,0),(1,4,3,2764,0,0),(1,4,0,6603,0,0),(1,4,11,2070,128,0),(1,5,1,585,0,0),(1,5,2,2050,0,0),(1,5,0,6603,0,0),(1,5,10,159,128,0),(1,5,11,2070,128,0),(1,8,1,133,0,0),(1,8,2,168,0,0),(1,8,0,6603,0,0),(1,8,10,159,128,0),(1,8,11,2070,128,0),(1,9,1,686,0,0),(1,9,2,687,0,0),(1,9,0,6603,0,0),(1,9,10,159,128,0),(1,9,11,4604,128,0),(2,1,1,78,0,0),(2,1,0,6603,0,0),(2,1,11,117,128,0),(2,3,2,75,0,0),(2,3,1,2973,0,0),(2,3,0,6603,0,0),(2,3,11,117,128,0),(2,3,10,159,128,0),(2,4,10,0,128,0),(2,4,1,1752,0,0),(2,4,2,2098,0,0),(2,4,0,6603,0,0),(2,4,11,117,128,0),(2,7,2,331,0,0),(2,7,1,403,0,0),(2,7,0,6603,0,0),(2,7,11,117,128,0),(2,7,10,159,128,0),(2,9,1,686,0,0),(2,9,2,687,0,0),(2,9,0,6603,0,0),(2,9,11,117,128,0),(2,9,10,159,128,0),(3,1,1,78,0,0),(3,1,0,6603,0,0),(3,1,11,117,128,0),(3,2,2,635,0,0),(3,2,0,6603,0,0),(3,2,1,21084,0,0),(3,2,10,159,128,0),(3,2,11,4540,128,0),(3,3,2,75,0,0),(3,3,1,2973,0,0),(3,3,0,6603,0,0),(3,3,11,117,128,0),(3,3,10,159,128,0),(3,4,1,1752,0,0),(3,4,2,2098,0,0),(3,4,3,2764,0,0),(3,4,0,6603,0,0),(3,4,11,4540,128,0),(3,5,1,585,0,0),(3,5,2,2050,0,0),(3,5,0,6603,0,0),(3,5,10,159,128,0),(3,5,11,4540,128,0),(4,1,1,78,0,0),(4,1,0,6603,0,0),(4,1,11,117,128,0),(4,3,2,75,0,0),(4,3,1,2973,0,0),(4,3,0,6603,0,0),(4,3,11,117,128,0),(4,3,10,159,128,0),(4,4,1,1752,0,0),(4,4,2,2098,0,0),(4,4,3,2764,0,0),(4,4,0,6603,0,0),(4,4,11,4540,128,0),(4,5,1,585,0,0),(4,5,2,2050,0,0),(4,5,0,6603,0,0),(4,5,10,159,128,0),(4,5,11,2070,128,0),(4,11,1,5176,0,0),(4,11,2,5185,0,0),(4,11,0,6603,0,0),(4,11,10,159,128,0),(4,11,11,4536,128,0),(5,1,11,4604,128,0),(5,1,0,6603,0,0),(5,1,1,78,0,0),(5,4,11,4604,128,0),(5,4,3,2764,0,0),(5,4,2,2098,0,0),(5,4,1,1752,0,0),(5,4,0,6603,0,0),(5,5,10,159,128,0),(5,5,2,2050,0,0),(5,5,1,585,0,0),(5,5,11,4604,128,0),(5,5,0,6603,0,0),(5,8,11,4604,128,0),(5,8,10,159,128,0),(5,8,2,168,0,0),(5,8,1,133,0,0),(5,8,0,6603,0,0),(5,9,1,686,0,0),(5,9,10,159,128,0),(5,9,2,687,0,0),(5,9,11,4604,128,0),(5,9,0,6603,0,0),(6,1,1,78,0,0),(6,1,2,20549,0,0),(6,1,11,4540,128,0),(6,1,0,6603,0,0),(6,3,1,2973,0,0),(6,3,10,159,128,0),(6,3,2,75,0,0),(6,3,3,20549,0,0),(6,3,11,117,128,0),(6,3,0,6603,0,0),(6,7,1,403,0,0),(6,7,10,159,128,0),(6,7,2,331,0,0),(6,7,3,20549,0,0),(6,7,11,4604,128,0),(6,7,0,6603,0,0),(6,11,1,5176,0,0),(6,11,10,159,128,0),(6,11,2,5185,0,0),(6,11,3,20549,0,0),(6,11,11,4536,128,0),(6,11,0,6603,0,0),(7,1,11,117,128,0),(7,1,1,78,0,0),(7,1,0,6603,0,0),(7,4,11,117,128,0),(7,4,3,2764,0,0),(7,4,1,1752,0,0),(7,4,2,2098,0,0),(7,4,0,6603,0,0),(7,8,11,4536,128,0),(7,8,1,133,0,0),(7,8,2,168,0,0),(7,8,10,159,128,0),(7,8,0,6603,0,0),(7,9,11,4604,128,0),(7,9,1,686,0,0),(7,9,2,687,0,0),(7,9,10,159,128,0),(7,9,0,6603,0,0),(8,1,11,117,128,0),(8,1,1,78,0,0),(8,1,3,2764,0,0),(8,1,0,6603,0,0),(8,3,10,159,128,0),(8,3,11,4604,128,0),(8,3,1,2973,0,0),(8,3,2,75,0,0),(8,3,0,6603,0,0),(8,4,1,1752,0,0),(8,4,3,2764,0,0),(8,4,2,2098,0,0),(8,4,11,117,128,0),(8,4,0,6603,0,0),(8,5,1,585,0,0),(8,5,10,159,128,0),(8,5,2,2050,0,0),(8,5,11,4540,128,0),(8,5,0,6603,0,0),(8,7,1,403,0,0),(8,7,10,159,128,0),(8,7,2,331,0,0),(8,7,11,117,128,0),(8,7,0,6603,0,0),(8,8,1,133,0,0),(8,8,10,159,128,0),(8,8,2,168,0,0),(8,8,11,117,128,0),(8,8,0,6603,0,0),(10,2,0,6603,0,0),(10,2,1,21084,0,0),(10,2,2,635,0,0),(10,2,3,28734,0,0),(10,2,4,28730,0,0),(10,2,10,159,128,0),(10,2,11,20857,128,0),(10,3,0,6603,0,0),(10,3,1,2973,0,0),(10,3,2,75,0,0),(10,3,3,28734,0,0),(10,3,4,28730,0,0),(10,3,10,159,128,0),(10,3,11,20857,128,0),(10,4,0,6603,0,0),(10,4,1,1752,0,0),(10,4,2,2098,0,0),(10,4,3,2764,0,0),(10,4,4,28734,0,0),(10,4,5,25046,0,0),(10,4,11,20857,128,0),(10,5,0,6603,0,0),(10,5,1,585,0,0),(10,5,2,2050,0,0),(10,5,3,28734,0,0),(10,5,4,28730,0,0),(10,5,10,159,128,0),(10,5,11,20857,128,0),(10,8,0,6603,0,0),(10,8,1,133,0,0),(10,8,2,168,0,0),(10,8,3,28734,0,0),(10,8,4,28730,0,0),(10,8,10,159,128,0),(10,8,11,20857,128,0),(10,9,11,20857,128,0),(10,9,10,159,128,0),(10,9,4,28730,0,0),(10,9,3,28734,0,0),(10,9,2,687,0,0),(10,9,1,686,0,0),(10,9,0,6603,0,0),(11,1,0,6603,0,0),(11,1,72,6603,0,0),(11,1,73,78,0,0),(11,1,74,28880,0,0),(11,1,83,4540,128,0),(11,1,84,6603,0,0),(11,1,96,6603,0,0),(11,1,108,6603,0,0),(11,2,0,6603,0,0),(11,2,1,21084,0,0),(11,2,2,635,0,0),(11,2,3,28880,0,0),(11,2,10,159,128,0),(11,2,11,4540,128,0),(11,2,83,4540,128,0),(11,3,0,6603,0,0),(11,3,1,2973,0,0),(11,3,2,75,0,0),(11,3,3,28880,0,0),(11,3,10,159,128,0),(11,3,11,4540,128,0),(11,3,72,6603,0,0),(11,3,73,2973,0,0),(11,3,74,75,0,0),(11,3,82,159,128,0),(11,3,83,4540,128,0),(11,5,0,6603,0,0),(11,5,1,585,0,0),(11,5,2,2050,0,0),(11,5,3,28880,0,0),(11,5,10,159,128,0),(11,5,11,4540,128,0),(11,5,83,4540,128,0),(11,7,0,6603,0,0),(11,7,1,403,0,0),(11,7,2,331,0,0),(11,7,3,28880,0,0),(11,7,10,159,128,0),(11,7,11,4540,128,0),(11,8,0,6603,0,0),(11,8,1,133,0,0),(11,8,2,168,0,0),(11,8,3,28880,0,0),(11,8,10,159,128,0),(11,8,11,4540,128,0),(11,8,83,4540,128,0);
+
+/*Table structure for table `playercreateinfo_item` */
DROP TABLE IF EXISTS `playercreateinfo_item`;
+
CREATE TABLE `playercreateinfo_item` (
`race` tinyint(3) unsigned NOT NULL default '0',
`class` tinyint(3) unsigned NOT NULL default '0',
@@ -7926,449 +1682,14 @@ CREATE TABLE `playercreateinfo_item` (
KEY `playercreateinfo_race_class_index` (`race`,`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `playercreateinfo_item`
---
-
-LOCK TABLES `playercreateinfo_item` WRITE;
-/*!40000 ALTER TABLE `playercreateinfo_item` DISABLE KEYS */;
-INSERT INTO `playercreateinfo_item` VALUES
-(1,1,38,1),
-(1,1,39,1),
-(1,1,40,1),
-(1,1,25,1),
-(1,1,2362,1),
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-(1,1,6948,1),
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-(1,2,44,1),
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-(1,5,159,2),
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-(10,9,20983,1),
-(11,1,4540,5),
-(11,1,6948,1),
-(11,1,23346,1),
-(11,1,23473,1),
-(11,1,23474,1),
-(11,1,23475,1),
-(11,2,159,5),
-(11,2,2361,1),
-(11,2,4540,5),
-(11,2,6948,1),
-(11,2,23476,1),
-(11,2,23476,1),
-(11,2,23477,1),
-(11,3,25,1),
-(11,3,159,5),
-(11,3,2101,1),
-(11,3,2504,1),
-(11,3,2512,200),
-(11,3,4540,5),
-(11,3,6948,1),
-(11,3,23344,1),
-(11,3,23345,1),
-(11,3,23348,1),
-(11,5,36,1),
-(11,5,59,1),
-(11,5,159,5),
-(11,5,1396,1),
-(11,5,4540,5),
-(11,5,6097,1),
-(11,5,6948,1),
-(11,5,23322,1),
-(11,7,36,1),
-(11,7,159,5),
-(11,7,4540,5),
-(11,7,6948,1),
-(11,7,23344,1),
-(11,7,23345,1),
-(11,7,23348,1),
-(11,8,35,1),
-(11,8,159,5),
-(11,8,4540,5),
-(11,8,6948,1),
-(11,8,23473,1),
-(11,8,23475,1),
-(11,8,23478,1),
-(11,8,23479,1);
-/*!40000 ALTER TABLE `playercreateinfo_item` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `playercreateinfo_spell`
---
+/*Data for the table `playercreateinfo_item` */
+
+insert into `playercreateinfo_item`(`race`,`class`,`itemid`,`amount`) values (1,1,38,1),(1,1,39,1),(1,1,40,1),(1,1,25,1),(1,1,2362,1),(1,1,117,4),(1,1,6948,1),(1,1,14646,1),(1,2,45,1),(1,2,44,1),(1,2,43,1),(1,2,2361,1),(1,2,6948,1),(1,2,159,2),(1,2,2070,4),(1,2,14646,1),(1,4,49,1),(1,4,48,1),(1,4,47,1),(1,4,2092,1),(1,4,2947,100),(1,4,2070,4),(1,4,6948,1),(1,4,14646,1),(1,5,53,1),(1,5,6098,1),(1,5,52,1),(1,5,51,1),(1,5,36,1),(1,5,159,2),(1,5,2070,4),(1,5,6948,1),(1,5,14646,1),(1,8,6096,1),(1,8,56,1),(1,8,1395,1),(1,8,55,1),(1,8,35,1),(1,8,2070,4),(1,8,159,2),(1,8,6948,1),(1,8,14646,1),(1,9,6097,1),(1,9,57,1),(1,9,1396,1),(1,9,59,1),(1,9,2092,1),(1,9,4604,4),(1,9,159,2),(1,9,6948,1),(1,9,14646,1),(2,1,6125,1),(2,1,139,1),(2,1,140,1),(2,1,12282,1),(2,1,6948,1),(2,1,117,4),(2,1,14649,1),(2,3,127,1),(2,3,6126,1),(2,3,6127,1),(2,3,37,1),(2,3,2504,1),(2,3,159,2),(2,3,117,4),(2,3,6948,1),(2,3,14649,1),(2,3,2512,200),(2,3,2101,1),(2,4,2105,1),(2,4,120,1),(2,4,121,1),(2,4,2092,1),(2,4,25861,100),(2,4,117,4),(2,4,6948,1),(2,4,14649,1),(2,7,154,1),(2,7,153,1),(2,7,36,1),(2,7,6948,1),(2,7,117,4),(2,7,159,2),(2,7,14649,1),(2,9,6129,1),(2,9,1396,1),(2,9,59,1),(2,9,2092,1),(2,9,6948,1),(2,9,117,4),(2,9,159,2),(2,9,14649,1),(3,1,38,1),(3,1,39,1),(3,1,40,1),(3,1,12282,1),(3,1,6948,1),(3,1,117,4),(3,1,14647,1),(3,2,45,1),(3,2,44,1),(3,2,43,1),(3,2,2361,1),(3,2,4540,4),(3,2,159,2),(3,2,6948,1),(3,2,14647,1),(3,3,148,1),(3,3,147,1),(3,3,129,1),(3,3,37,1),(3,3,2508,1),(3,3,159,2),(3,3,117,4),(3,3,6948,1),(3,3,14647,1),(3,3,2516,200),(3,3,2102,1),(3,4,49,1),(3,4,48,1),(3,4,47,1),(3,4,2092,1),(3,4,25861,100),(3,4,4540,4),(3,4,6948,1),(3,4,14647,1),(3,5,53,1),(3,5,6098,1),(3,5,52,1),(3,5,51,1),(3,5,36,1),(3,5,159,2),(3,5,4540,4),(3,5,6948,1),(3,5,14647,1),(4,1,38,1),(4,1,39,1),(4,1,40,1),(4,1,25,1),(4,1,2362,1),(4,1,117,4),(4,1,6948,1),(4,1,14648,1),(4,3,148,1),(4,3,147,1),(4,3,129,1),(4,3,2092,1),(4,3,2504,1),(4,3,159,2),(4,3,117,4),(4,3,6948,1),(4,3,14648,1),(4,3,2512,200),(4,3,2101,1),(4,4,49,1),(4,4,48,1),(4,4,47,1),(4,4,2092,1),(4,4,2947,100),(4,4,4540,4),(4,4,6948,1),(4,4,14648,1),(4,5,53,1),(4,5,6119,1),(4,5,52,1),(4,5,51,1),(4,5,36,1),(4,5,2070,4),(4,5,159,2),(4,5,6948,1),(4,5,14648,1),(4,11,6123,1),(4,11,44,1),(4,11,3661,1),(4,11,159,2),(4,11,4536,4),(4,11,6948,1),(4,11,14648,1),(5,1,6125,1),(5,1,139,1),(5,1,140,1),(5,1,25,1),(5,1,2362,1),(5,1,4604,4),(5,1,6948,1),(5,1,14651,1),(5,4,2105,1),(5,4,120,1),(5,4,121,1),(5,4,2092,1),(5,4,2947,100),(5,4,4604,4),(5,4,6948,1),(5,4,14651,1),(5,5,53,1),(5,5,6144,1),(5,5,52,1),(5,5,51,1),(5,5,36,1),(5,5,4604,4),(5,5,159,2),(5,5,6948,1),(5,5,14651,1),(5,8,6096,1),(5,8,6140,1),(5,8,1395,1),(5,8,55,1),(5,8,35,1),(5,8,4604,4),(5,8,159,2),(5,8,6948,1),(5,8,14651,1),(5,9,6129,1),(5,9,1396,1),(5,9,59,1),(5,9,2092,1),(5,9,4604,4),(5,9,159,2),(5,9,6948,1),(5,9,14651,1),(6,1,6125,1),(6,1,139,1),(6,1,2361,1),(6,1,6948,1),(6,1,4540,4),(6,1,14650,1),(6,3,127,1),(6,3,6126,1),(6,3,37,1),(6,3,2508,1),(6,3,159,2),(6,3,117,4),(6,3,6948,1),(6,3,14650,1),(6,3,2516,200),(6,3,2102,1),(6,7,154,1),(6,7,153,1),(6,7,36,1),(6,7,6948,1),(6,7,4604,4),(6,7,159,2),(6,7,14650,1),(6,11,6139,1),(6,11,6124,1),(6,11,35,1),(6,11,159,2),(6,11,4536,4),(6,11,6948,1),(6,11,14650,1),(7,1,38,1),(7,1,39,1),(7,1,40,1),(7,1,25,1),(7,1,2362,1),(7,1,117,4),(7,1,6948,1),(7,1,14647,1),(7,4,49,1),(7,4,48,1),(7,4,47,1),(7,4,2092,1),(7,4,2947,100),(7,4,117,4),(7,4,6948,1),(7,4,14647,1),(7,8,6096,1),(7,8,56,1),(7,8,1395,1),(7,8,55,1),(7,8,35,1),(7,8,4536,4),(7,8,159,2),(7,8,6948,1),(7,8,14647,1),(7,9,6097,1),(7,9,57,1),(7,9,1396,1),(7,9,59,1),(7,9,2092,1),(7,9,159,2),(7,9,4604,4),(7,9,6948,1),(7,9,14647,1),(8,1,6125,1),(8,1,139,1),(8,1,140,1),(8,1,37,1),(8,1,2362,1),(8,1,25861,100),(8,1,117,4),(8,1,6948,1),(8,1,14649,1),(8,3,127,1),(8,3,6126,1),(8,3,6127,1),(8,3,37,1),(8,3,2504,1),(8,3,4604,4),(8,3,159,2),(8,3,2512,200),(8,3,2101,1),(8,3,14649,1),(8,3,6948,1),(8,4,2105,1),(8,4,120,1),(8,4,121,1),(8,4,2092,1),(8,4,25861,100),(8,4,117,4),(8,4,6948,1),(8,4,14649,1),(8,5,53,1),(8,5,6144,1),(8,5,52,1),(8,5,36,1),(8,5,4540,4),(8,5,159,2),(8,5,6948,1),(8,5,14649,1),(8,7,6134,1),(8,7,6135,1),(8,7,36,1),(8,7,117,4),(8,7,159,2),(8,7,6948,1),(8,7,14649,1),(8,8,6096,1),(8,8,6140,1),(8,8,1395,1),(8,8,55,1),(8,8,35,1),(8,8,117,4),(8,8,159,2),(8,8,6948,1),(8,8,14649,1),(10,2,159,5),(10,2,2070,5),(10,2,6948,1),(10,2,23346,1),(10,2,24143,1),(10,2,24145,1),(10,2,24146,1),(10,3,159,5),(10,3,2101,1),(10,3,2512,200),(10,3,6948,1),(10,3,20857,5),(10,3,20899,1),(10,3,20900,1),(10,3,20901,1),(10,3,20980,1),(10,3,20982,1),(10,4,3111,100),(10,4,6948,1),(10,4,20857,10),(10,4,20896,1),(10,4,20897,1),(10,4,20898,1),(10,4,20982,1),(10,5,51,1),(10,5,52,1),(10,5,53,1),(10,5,159,5),(10,5,6948,1),(10,5,20891,1),(10,5,20981,5),(10,8,35,1),(10,8,159,5),(10,8,6096,1),(10,8,6948,1),(10,8,20857,5),(10,8,20893,1),(10,8,20894,1),(10,8,20895,1),(10,9,59,1),(10,9,159,5),(10,9,1396,1),(10,9,6948,1),(10,9,20857,5),(10,9,20892,1),(10,9,20983,1),(11,1,4540,5),(11,1,6948,1),(11,1,23346,1),(11,1,23473,1),(11,1,23474,1),(11,1,23475,1),(11,2,159,5),(11,2,2361,1),(11,2,4540,5),(11,2,6948,1),(11,2,23476,1),(11,2,23476,1),(11,2,23477,1),(11,3,25,1),(11,3,159,5),(11,3,2101,1),(11,3,2504,1),(11,3,2512,200),(11,3,4540,5),(11,3,6948,1),(11,3,23344,1),(11,3,23345,1),(11,3,23348,1),(11,5,36,1),(11,5,59,1),(11,5,159,5),(11,5,1396,1),(11,5,4540,5),(11,5,6097,1),(11,5,6948,1),(11,5,23322,1),(11,7,36,1),(11,7,159,5),(11,7,4540,5),(11,7,6948,1),(11,7,23344,1),(11,7,23345,1),(11,7,23348,1),(11,8,35,1),(11,8,159,5),(11,8,4540,5),(11,8,6948,1),(11,8,23473,1),(11,8,23475,1),(11,8,23478,1),(11,8,23479,1);
+
+/*Table structure for table `playercreateinfo_spell` */
DROP TABLE IF EXISTS `playercreateinfo_spell`;
+
CREATE TABLE `playercreateinfo_spell` (
`race` tinyint(3) unsigned NOT NULL default '0',
`class` tinyint(3) unsigned NOT NULL default '0',
@@ -8378,2026 +1699,31 @@ CREATE TABLE `playercreateinfo_spell` (
PRIMARY KEY (`race`,`class`,`Spell`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `playercreateinfo_spell`
---
-
-LOCK TABLES `playercreateinfo_spell` WRITE;
-/*!40000 ALTER TABLE `playercreateinfo_spell` DISABLE KEYS */;
-INSERT INTO `playercreateinfo_spell` VALUES
-(1,1,78,'Heroic Strike',1),
-(1,1,81,'Dodge',1),
-(1,1,107,'Block',1),
-(1,1,196,'One-Handed Axes',1),
-(1,1,198,'One-Handed Maces',1),
-(1,1,201,'One-Handed Swords',1),
-(1,1,203,'Unarmed',1),
-(1,1,204,'Defense',1),
-(1,1,522,'SPELLDEFENSE(DND)',1),
-(1,1,668,'Language Common',1),
-(1,1,2382,'Generic',1),
-(1,1,2457,'Battle Stance',1),
-(1,1,2479,'Honorless Target',1),
-(1,1,3050,'Detect',1),
-(1,1,3365,'Opening',1),
-(1,1,5301,'Defensive State(DND)',1),
-(1,1,6233,'Closing',1),
-(1,1,6246,'Closing',1),
-(1,1,6247,'Opening',1),
-(1,1,6477,'Opening',1),
-(1,1,6478,'Opening',1),
-(1,1,6603,'Attack',1),
-(1,1,7266,'Duel',1),
-(1,1,7267,'Grovel',1),
-(1,1,7355,'Stuck',1),
-(1,1,7376,'Defensive Stance Passive',0),
-(1,1,7381,'Berserker Stance Passive',0),
-(1,1,8386,'Attacking',1),
-(1,1,8737,'Mail',1),
-(1,1,9077,'Leather',1),
-(1,1,9078,'Cloth',1),
-(1,1,9116,'Shield',1),
-(1,1,9125,'Generic',1),
-(1,1,20597,'Sword Specialization',1),
-(1,1,20598,'The Human Spirit',1),
-(1,1,20599,'Diplomacy',1),
-(1,1,20600,'Perception',1),
-(1,1,20864,'Mace Specialization',1),
-(1,1,21156,'Battle Stance Passive',0),
-(1,1,21651,'Opening',1),
-(1,1,21652,'Closing',1),
-(1,1,22027,'Remove Insignia',1),
-(1,1,22810,'Opening - No Text',1),
-(1,1,32215,'Victorious State',1),
-(1,2,81,'Dodge',1),
-(1,2,107,'Block',1),
-(1,2,198,'One-Handed Maces',1),
-(1,2,199,'Two-Handed Maces',1),
-(1,2,203,'Unarmed',1),
-(1,2,204,'Defense',1),
-(1,2,522,'SPELLDEFENSE(DND)',1),
-(1,2,635,'Holy Light',1),
-(1,2,668,'Language Common',1),
-(1,2,2382,'Generic',1),
-(1,2,2479,'Honorless Target',1),
-(1,2,3050,'Detect',1),
-(1,2,3365,'Opening',1),
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-(1,2,6246,'Closing',1),
-(1,2,6247,'Opening',1),
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-(1,2,9078,'Cloth',1),
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-(1,2,21084,'Seal of Righteousness',1),
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-(1,2,27762,'Libram',1),
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-(1,4,668,'Language Common',1),
-(1,4,1180,'Daggers',1),
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-(1,4,2479,'Honorless Target',1),
-(1,4,2567,'Thrown',1),
-(1,4,2764,'Throw',1),
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-(1,4,9125,'Generic',1),
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-(1,5,522,'SPELLDEFENSE(DND)',1),
-(1,5,585,'Smite',1),
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-(1,5,2050,'Lesser Heal',1),
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-(1,9,522,'SPELLDEFENSE(DND)',1),
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-(1,9,686,'Shadow Bolt',1),
-(1,9,687,'Demon Skin',1),
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-(1,9,2479,'Honorless Target',1),
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-(11,1,7267,'Grovel',1),
-(11,1,7355,'Stuck',1),
-(11,1,7376,'Defensive Stance Passive',0),
-(11,1,7381,'Berserker Stance Passive',0),
-(11,1,8386,'Attacking',1),
-(11,1,8737,'Mail',1),
-(11,1,9077,'Leather',1),
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-(11,1,9116,'Shield',1),
-(11,1,9125,'Generic',1),
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-(11,1,21156,'Battle Stance Passive',0),
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-(11,1,22810,'Opening - No Text',1),
-(11,1,28875,'Gemcutting',1),
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-(11,2,635,'Holy Light',1),
-(11,2,668,'Language Common',1),
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-(11,2,9078,'Cloth',1),
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-(11,2,28880,'Gift of the Naaru',1),
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-(11,3,75,'Auto Shot',1),
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-(11,3,522,'SPELLDEFENSE(DND)',1),
-(11,3,668,'Language Common',1),
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-(11,3,2479,'Honorless Target',1),
-(11,3,2973,'Raptor Strike',1),
-(11,3,3050,'Detect',1),
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-(11,3,5011,'Crossbows',1),
-(11,3,6233,'Closing',1),
-(11,3,6246,'Closing',1),
-(11,3,6247,'Opening',1),
-(11,3,6477,'Opening',1),
-(11,3,6478,'Opening',1),
-(11,3,6562,'Heroic Presence',1),
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-(11,3,7266,'Duel',1),
-(11,3,7267,'Grovel',1),
-(11,3,7355,'Stuck',1),
-(11,3,8386,'Attacking',1),
-(11,3,9077,'Leather',1),
-(11,3,9078,'Cloth',1),
-(11,3,9125,'Generic',1),
-(11,3,13358,'Defensive State(DND)',1),
-(11,3,20579,'Shadow Resistance',1),
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-(11,3,22027,'Remove Insignia',1),
-(11,3,22810,'Opening - No Text',1),
-(11,3,24949,'Defensive State 2(DND)',1),
-(11,3,28875,'Gemcutting',1),
-(11,3,28880,'Gift of the Naaru',1),
-(11,3,29932,'Language Draenei',1),
-(11,3,34082,'Advantaged State(DND)',1),
-(11,5,81,'Dodge',1),
-(11,5,198,'One-Handed Maces',1),
-(11,5,203,'Unarmed',1),
-(11,5,204,'Defense',1),
-(11,5,522,'SPELLDEFENSE(DND)',1),
-(11,5,585,'Smite',1),
-(11,5,668,'Language Common',1),
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-(11,5,2479,'Honorless Target',1),
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-(11,5,3365,'Opening',1),
-(11,5,5009,'Wands',1),
-(11,5,5019,'Shoot',1),
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-(11,5,9125,'Generic',1),
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-(11,5,21652,'Closing',1),
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-(11,5,22810,'Opening - No Text',1),
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-(11,5,28878,'Inspiring Presence',1),
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-(11,5,29932,'Language Draenei',1),
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-(11,7,107,'Block',1),
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-(11,7,227,'Staves',1),
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-(11,7,403,'Lightning Bolt',1),
-(11,7,522,'SPELLDEFENSE(DND)',1),
-(11,7,668,'Language Common',1),
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-(11,7,3050,'Detect',1),
-(11,7,3365,'Opening',1),
-(11,7,6233,'Closing',1),
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-(11,7,6477,'Opening',1),
-(11,7,6478,'Opening',1),
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-(11,7,9078,'Cloth',1),
-(11,7,9116,'Shield',1),
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-(11,7,22027,'Remove Insignia',1),
-(11,7,22810,'Opening - No Text',1),
-(11,7,27763,'Totem',1),
-(11,7,28875,'Gemcutting',1),
-(11,7,28878,'Inspiring Presence',1),
-(11,7,28880,'Gift of the Naaru',1),
-(11,7,29932,'Language Draenei',1),
-(11,8,81,'Dodge',1),
-(11,8,133,'Fireball',1),
-(11,8,168,'Frost Armor',1),
-(11,8,203,'Unarmed',1),
-(11,8,204,'Defense',1),
-(11,8,227,'Staves',1),
-(11,8,522,'SPELLDEFENSE(DND)',1),
-(11,8,668,'Language Common',1),
-(11,8,2382,'Generic',1),
-(11,8,2479,'Honorless Target',1),
-(11,8,3050,'Detect',1),
-(11,8,3365,'Opening',1),
-(11,8,5009,'Wands',1),
-(11,8,5019,'Shoot',1),
-(11,8,6233,'Closing',1),
-(11,8,6246,'Closing',1),
-(11,8,6247,'Opening',1),
-(11,8,6477,'Opening',1),
-(11,8,6478,'Opening',1),
-(11,8,6603,'Attack',1),
-(11,8,7266,'Duel',1),
-(11,8,7267,'Grovel',1),
-(11,8,7355,'Stuck',1),
-(11,8,8386,'Attacking',1),
-(11,8,9078,'Cloth',1),
-(11,8,9125,'Generic',1),
-(11,8,20579,'Shadow Resistance',1),
-(11,8,21651,'Opening',1),
-(11,8,21652,'Closing',1),
-(11,8,22027,'Remove Insignia',1),
-(11,8,22810,'Opening - No Text',1),
-(11,8,28875,'Gemcutting',1),
-(11,8,28878,'Inspiring Presence',1),
-(11,8,28880,'Gift of the Naaru',1),
-(11,8,29932,'Language Draenei',1);
-/*!40000 ALTER TABLE `playercreateinfo_spell` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `prospecting_loot_template`
---
+/*Data for the table `playercreateinfo_spell` */
+
+insert into `playercreateinfo_spell`(`race`,`class`,`Spell`,`Note`,`Active`) values (1,1,78,'Heroic Strike',1),(1,1,81,'Dodge',1),(1,1,107,'Block',1),(1,1,196,'One-Handed Axes',1),(1,1,198,'One-Handed Maces',1),(1,1,201,'One-Handed Swords',1),(1,1,203,'Unarmed',1),(1,1,204,'Defense',1),(1,1,522,'SPELLDEFENSE(DND)',1),(1,1,668,'Language Common',1),(1,1,2382,'Generic',1),(1,1,2457,'Battle Stance',1),(1,1,2479,'Honorless Target',1),(1,1,3050,'Detect',1),(1,1,3365,'Opening',1),(1,1,5301,'Defensive State(DND)',1),(1,1,6233,'Closing',1),(1,1,6246,'Closing',1),(1,1,6247,'Opening',1),(1,1,6477,'Opening',1),(1,1,6478,'Opening',1),(1,1,6603,'Attack',1),(1,1,7266,'Duel',1),(1,1,7267,'Grovel',1),(1,1,7355,'Stuck',1),(1,1,7376,'Defensive Stance Passive',0),(1,1,7381,'Berserker Stance Passive',0),(1,1,8386,'Attacking',1),(1,1,8737,'Mail',1),(1,1,9077,'Leather',1),(1,1,9078,'Cloth',1),(1,1,9116,'Shield',1),(1,1,9125,'Generic',1),(1,1,20597,'Sword Specialization',1),(1,1,20598,'The Human Spirit',1),(1,1,20599,'Diplomacy',1),(1,1,20600,'Perception',1),(1,1,20864,'Mace Specialization',1),(1,1,21156,'Battle Stance Passive',0),(1,1,21651,'Opening',1),(1,1,21652,'Closing',1),(1,1,22027,'Remove Insignia',1),(1,1,22810,'Opening - No Text',1),(1,1,32215,'Victorious State',1),(1,2,81,'Dodge',1),(1,2,107,'Block',1),(1,2,198,'One-Handed Maces',1),(1,2,199,'Two-Handed Maces',1),(1,2,203,'Unarmed',1),(1,2,204,'Defense',1),(1,2,522,'SPELLDEFENSE(DND)',1),(1,2,635,'Holy Light',1),(1,2,668,'Language Common',1),(1,2,2382,'Generic',1),(1,2,2479,'Honorless Target',1),(1,2,3050,'Detect',1),(1,2,3365,'Opening',1),(1,2,6233,'Closing',1),(1,2,6246,'Closing',1),(1,2,6247,'Opening',1),(1,2,6477,'Opening',1),(1,2,6478,'Opening',1),(1,2,6603,'Attack',1),(1,2,7266,'Duel',1),(1,2,7267,'Grovel',1),(1,2,7355,'Stuck',1),(1,2,8386,'Attacking',1),(1,2,8737,'Mail',1),(1,2,9077,'Leather',1),(1,2,9078,'Cloth',1),(1,2,9116,'Shield',1),(1,2,9125,'Generic',1),(1,2,21084,'Seal of Righteousness',1),(1,2,20597,'Sword Specialization',1),(1,2,20598,'The Human Spirit',1),(1,2,20599,'Diplomacy',1),(1,2,20600,'Perception',1),(1,2,20864,'Mace Specialization',1),(1,2,21651,'Opening',1),(1,2,21652,'Closing',1),(1,2,22027,'Remove Insignia',1),(1,2,22810,'Opening - No Text',1),(1,2,27762,'Libram',1),(1,4,81,'Dodge',1),(1,4,203,'Unarmed',1),(1,4,204,'Defense',1),(1,4,522,'SPELLDEFENSE(DND)',1),(1,4,668,'Language Common',1),(1,4,1180,'Daggers',1),(1,4,1752,'Sinister Strike',1),(1,4,2098,'Eviscerate',1),(1,4,2382,'Generic',1),(1,4,2479,'Honorless Target',1),(1,4,2567,'Thrown',1),(1,4,2764,'Throw',1),(1,4,3050,'Detect',1),(1,4,3365,'Opening',1),(1,4,6233,'Closing',1),(1,4,6246,'Closing',1),(1,4,6247,'Opening',1),(1,4,6477,'Opening',1),(1,4,6478,'Opening',1),(1,4,6603,'Attack',1),(1,4,7266,'Duel',1),(1,4,7267,'Grovel',1),(1,4,7355,'Stuck',1),(1,4,8386,'Attacking',1),(1,4,9077,'Leather',1),(1,4,9078,'Cloth',1),(1,4,9125,'Generic',1),(1,4,16092,'Defensive State(DND)',1),(1,4,20597,'Sword Specialization',1),(1,4,20598,'The Human Spirit',1),(1,4,20599,'Diplomacy',1),(1,4,20600,'Perception',1),(1,4,20864,'Mace Specialization',1),(1,4,21184,'Rogue Passive(DND)',1),(1,4,21651,'Opening',1),(1,4,21652,'Closing',1),(1,4,22027,'Remove Insignia',1),(1,4,22810,'Opening - No Text',1),(1,5,81,'Dodge',1),(1,5,198,'One-Handed Maces',1),(1,5,203,'Unarmed',1),(1,5,204,'Defense',1),(1,5,522,'SPELLDEFENSE(DND)',1),(1,5,585,'Smite',1),(1,5,668,'Language Common',1),(1,5,2050,'Lesser Heal',1),(1,5,2382,'Generic',1),(1,5,2479,'Honorless Target',1),(1,5,3050,'Detect',1),(1,5,3365,'Opening',1),(1,5,5009,'Wands',1),(1,5,5019,'Shoot',1),(1,5,6233,'Closing',1),(1,5,6246,'Closing',1),(1,5,6247,'Opening',1),(1,5,6477,'Opening',1),(1,5,6478,'Opening',1),(1,5,6603,'Attack',1),(1,5,7266,'Duel',1),(1,5,7267,'Grovel',1),(1,5,7355,'Stuck',1),(1,5,8386,'Attacking',1),(1,5,9078,'Cloth',1),(1,5,9125,'Generic',1),(1,5,20597,'Sword Specialization',1),(1,5,20598,'The Human Spirit',1),(1,5,20599,'Diplomacy',1),(1,5,20600,'Perception',1),(1,5,20864,'Mace Specialization',1),(1,5,21651,'Opening',1),(1,5,21652,'Closing',1),(1,5,22027,'Remove Insignia',1),(1,5,22810,'Opening - No Text',1),(1,8,81,'Dodge',1),(1,8,133,'Fireball',1),(1,8,168,'Frost Armor',1),(1,8,203,'Unarmed',1),(1,8,204,'Defense',1),(1,8,227,'Staves',1),(1,8,522,'SPELLDEFENSE(DND)',1),(1,8,668,'Language Common',1),(1,8,2382,'Generic',1),(1,8,2479,'Honorless Target',1),(1,8,3050,'Detect',1),(1,8,3365,'Opening',1),(1,8,5009,'Wands',1),(1,8,5019,'Shoot',1),(1,8,6233,'Closing',1),(1,8,6246,'Closing',1),(1,8,6247,'Opening',1),(1,8,6477,'Opening',1),(1,8,6478,'Opening',1),(1,8,6603,'Attack',1),(1,8,7266,'Duel',1),(1,8,7267,'Grovel',1),(1,8,7355,'Stuck',1),(1,8,8386,'Attacking',1),(1,8,9078,'Cloth',1),(1,8,9125,'Generic',1),(1,8,20597,'Sword Specialization',1),(1,8,20598,'The Human Spirit',1),(1,8,20599,'Diplomacy',1),(1,8,20600,'Perception',1),(1,8,20864,'Mace Specialization',1),(1,8,21651,'Opening',1),(1,8,21652,'Closing',1),(1,8,22027,'Remove Insignia',1),(1,8,22810,'Opening - 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No Text',1),(11,8,28875,'Gemcutting',1),(11,8,28878,'Inspiring Presence',1),(11,8,28880,'Gift of the Naaru',1),(11,8,29932,'Language Draenei',1);
+
+/*Table structure for table `playercreateinfo_spell_custom` */
+
+DROP TABLE IF EXISTS `playercreateinfo_spell_custom`;
+
+CREATE TABLE `playercreateinfo_spell_custom` (
+ `race` tinyint(3) unsigned NOT NULL default '0',
+ `class` tinyint(3) unsigned NOT NULL default '0',
+ `Spell` mediumint(8) unsigned NOT NULL default '0',
+ `Note` varchar(255) default NULL,
+ `Active` tinyint(3) unsigned NOT NULL default '1',
+ PRIMARY KEY (`race`,`class`,`Spell`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+/*Data for the table `playercreateinfo_spell_custom` */
+
+insert into `playercreateinfo_spell_custom`(`race`,`class`,`Spell`,`Note`,`Active`) values (1,1,78,'Heroic Strike',1),(1,1,81,'Dodge',1),(1,1,107,'Block',1),(1,1,196,'One-Handed Axes',1),(1,1,198,'One-Handed Maces',1),(1,1,201,'One-Handed Swords',1),(1,1,203,'Unarmed',1),(1,1,204,'Defense',1),(1,1,522,'SPELLDEFENSE(DND)',1),(1,1,668,'Language Common',1),(1,1,2382,'Generic',1),(1,1,2457,'Battle Stance',1),(1,1,2479,'Honorless Target',1),(1,1,3050,'Detect',1),(1,1,3365,'Opening',1),(1,1,5301,'Defensive State(DND)',1),(1,1,6233,'Closing',1),(1,1,6246,'Closing',1),(1,1,6247,'Opening',1),(1,1,6477,'Opening',1),(1,1,6478,'Opening',1),(1,1,6603,'Attack',1),(1,1,7266,'Duel',1),(1,1,7267,'Grovel',1),(1,1,7355,'Stuck',1),(1,1,7376,'Defensive Stance Passive',0),(1,1,7381,'Berserker Stance Passive',0),(1,1,8386,'Attacking',1),(1,1,8737,'Mail',1),(1,1,9077,'Leather',1),(1,1,9078,'Cloth',1),(1,1,9116,'Shield',1),(1,1,9125,'Generic',1),(1,1,20597,'Sword Specialization',1),(1,1,20598,'The Human Spirit',1),(1,1,20599,'Diplomacy',1),(1,1,20600,'Perception',1),(1,1,20864,'Mace Specialization',1),(1,1,21156,'Battle Stance Passive',0),(1,1,21651,'Opening',1),(1,1,21652,'Closing',1),(1,1,22027,'Remove Insignia',1),(1,1,22810,'Opening - No Text',1),(1,1,32215,'Victorious State',1),(1,2,81,'Dodge',1),(1,2,107,'Block',1),(1,2,198,'One-Handed Maces',1),(1,2,199,'Two-Handed Maces',1),(1,2,203,'Unarmed',1),(1,2,204,'Defense',1),(1,2,522,'SPELLDEFENSE(DND)',1),(1,2,635,'Holy Light',1),(1,2,668,'Language Common',1),(1,2,2382,'Generic',1),(1,2,2479,'Honorless Target',1),(1,2,3050,'Detect',1),(1,2,3365,'Opening',1),(1,2,6233,'Closing',1),(1,2,6246,'Closing',1),(1,2,6247,'Opening',1),(1,2,6477,'Opening',1),(1,2,6478,'Opening',1),(1,2,6603,'Attack',1),(1,2,7266,'Duel',1),(1,2,7267,'Grovel',1),(1,2,7355,'Stuck',1),(1,2,8386,'Attacking',1),(1,2,8737,'Mail',1),(1,2,9077,'Leather',1),(1,2,9078,'Cloth',1),(1,2,9116,'Shield',1),(1,2,9125,'Generic',1),(1,2,21084,'Seal of Righteousness',1),(1,2,20597,'Sword Specialization',1),(1,2,20598,'The Human Spirit',1),(1,2,20599,'Diplomacy',1),(1,2,20600,'Perception',1),(1,2,20864,'Mace Specialization',1),(1,2,21651,'Opening',1),(1,2,21652,'Closing',1),(1,2,22027,'Remove Insignia',1),(1,2,22810,'Opening - No Text',1),(1,2,27762,'Libram',1),(1,4,81,'Dodge',1),(1,4,203,'Unarmed',1),(1,4,204,'Defense',1),(1,4,522,'SPELLDEFENSE(DND)',1),(1,4,668,'Language Common',1),(1,4,1180,'Daggers',1),(1,4,1752,'Sinister Strike',1),(1,4,2098,'Eviscerate',1),(1,4,2382,'Generic',1),(1,4,2479,'Honorless Target',1),(1,4,2567,'Thrown',1),(1,4,2764,'Throw',1),(1,4,3050,'Detect',1),(1,4,3365,'Opening',1),(1,4,6233,'Closing',1),(1,4,6246,'Closing',1),(1,4,6247,'Opening',1),(1,4,6477,'Opening',1),(1,4,6478,'Opening',1),(1,4,6603,'Attack',1),(1,4,7266,'Duel',1),(1,4,7267,'Grovel',1),(1,4,7355,'Stuck',1),(1,4,8386,'Attacking',1),(1,4,9077,'Leather',1),(1,4,9078,'Cloth',1),(1,4,9125,'Generic',1),(1,4,16092,'Defensive 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+
+/*Table structure for table `prospecting_loot_template` */
DROP TABLE IF EXISTS `prospecting_loot_template`;
+
CREATE TABLE `prospecting_loot_template` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`item` mediumint(8) unsigned NOT NULL default '0',
@@ -10411,48 +1737,13 @@ CREATE TABLE `prospecting_loot_template` (
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
---
--- Dumping data for table `prospecting_loot_template`
---
+/*Data for the table `prospecting_loot_template` */
-LOCK TABLES `prospecting_loot_template` WRITE;
-/*!40000 ALTER TABLE `prospecting_loot_template` DISABLE KEYS */;
-/*!40000 ALTER TABLE `prospecting_loot_template` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `quest_end_scripts`
---
+/*Table structure for table `quest_end_scripts` */
DROP TABLE IF EXISTS `quest_end_scripts`;
-CREATE TABLE `quest_end_scripts` (
- `id` mediumint(8) unsigned NOT NULL default '0',
- `delay` int(10) unsigned NOT NULL default '0',
- `command` mediumint(8) unsigned NOT NULL default '0',
- `datalong` mediumint(8) unsigned NOT NULL default '0',
- `datalong2` int(10) unsigned NOT NULL default '0',
- `datatext` text NOT NULL,
- `x` float NOT NULL default '0',
- `y` float NOT NULL default '0',
- `z` float NOT NULL default '0',
- `o` float NOT NULL default '0'
-) ENGINE=MyISAM DEFAULT CHARSET=utf8;
-
---
--- Dumping data for table `quest_end_scripts`
---
-LOCK TABLES `quest_end_scripts` WRITE;
-/*!40000 ALTER TABLE `quest_end_scripts` DISABLE KEYS */;
-/*!40000 ALTER TABLE `quest_end_scripts` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `quest_start_scripts`
---
-
-DROP TABLE IF EXISTS `quest_start_scripts`;
-CREATE TABLE `quest_start_scripts` (
+CREATE TABLE `quest_end_scripts` (
`id` mediumint(8) unsigned NOT NULL default '0',
`delay` int(10) unsigned NOT NULL default '0',
`command` mediumint(8) unsigned NOT NULL default '0',
@@ -10465,20 +1756,12 @@ CREATE TABLE `quest_start_scripts` (
`o` float NOT NULL default '0'
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `quest_start_scripts`
---
-
-LOCK TABLES `quest_start_scripts` WRITE;
-/*!40000 ALTER TABLE `quest_start_scripts` DISABLE KEYS */;
-/*!40000 ALTER TABLE `quest_start_scripts` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `quest_end_scripts` */
---
--- Table structure for table `quest_mail_loot_template`
---
+/*Table structure for table `quest_mail_loot_template` */
DROP TABLE IF EXISTS `quest_mail_loot_template`;
+
CREATE TABLE `quest_mail_loot_template` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`item` mediumint(8) unsigned NOT NULL default '0',
@@ -10492,20 +1775,31 @@ CREATE TABLE `quest_mail_loot_template` (
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
---
--- Dumping data for table `quest_mail_loot_template`
---
+/*Data for the table `quest_mail_loot_template` */
-LOCK TABLES `quest_mail_loot_template` WRITE;
-/*!40000 ALTER TABLE `quest_mail_loot_template` DISABLE KEYS */;
-/*!40000 ALTER TABLE `quest_mail_loot_template` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Table structure for table `quest_start_scripts` */
+
+DROP TABLE IF EXISTS `quest_start_scripts`;
---
--- Table structure for table `quest_template`
---
+CREATE TABLE `quest_start_scripts` (
+ `id` mediumint(8) unsigned NOT NULL default '0',
+ `delay` int(10) unsigned NOT NULL default '0',
+ `command` mediumint(8) unsigned NOT NULL default '0',
+ `datalong` mediumint(8) unsigned NOT NULL default '0',
+ `datalong2` int(10) unsigned NOT NULL default '0',
+ `datatext` text NOT NULL,
+ `x` float NOT NULL default '0',
+ `y` float NOT NULL default '0',
+ `z` float NOT NULL default '0',
+ `o` float NOT NULL default '0'
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+/*Data for the table `quest_start_scripts` */
+
+/*Table structure for table `quest_template` */
DROP TABLE IF EXISTS `quest_template`;
+
CREATE TABLE `quest_template` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`Method` tinyint(3) unsigned NOT NULL default '2',
@@ -10631,20 +1925,12 @@ CREATE TABLE `quest_template` (
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Quest System';
---
--- Dumping data for table `quest_template`
---
-
-LOCK TABLES `quest_template` WRITE;
-/*!40000 ALTER TABLE `quest_template` DISABLE KEYS */;
-/*!40000 ALTER TABLE `quest_template` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `quest_template` */
---
--- Table structure for table `reference_loot_template`
---
+/*Table structure for table `reference_loot_template` */
DROP TABLE IF EXISTS `reference_loot_template`;
+
CREATE TABLE `reference_loot_template` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`item` mediumint(8) unsigned NOT NULL default '0',
@@ -10658,39 +1944,23 @@ CREATE TABLE `reference_loot_template` (
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
---
--- Dumping data for table `reference_loot_template`
---
-
-LOCK TABLES `reference_loot_template` WRITE;
-/*!40000 ALTER TABLE `reference_loot_template` DISABLE KEYS */;
-/*!40000 ALTER TABLE `reference_loot_template` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `reference_loot_template` */
---
--- Table structure for table `reserved_name`
---
+/*Table structure for table `reserved_name` */
DROP TABLE IF EXISTS `reserved_name`;
+
CREATE TABLE `reserved_name` (
`name` varchar(12) NOT NULL default '',
PRIMARY KEY (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player Reserved Names';
---
--- Dumping data for table `reserved_name`
---
-
-LOCK TABLES `reserved_name` WRITE;
-/*!40000 ALTER TABLE `reserved_name` DISABLE KEYS */;
-/*!40000 ALTER TABLE `reserved_name` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `reserved_name` */
---
--- Table structure for table `skill_discovery_template`
---
+/*Table structure for table `skill_discovery_template` */
DROP TABLE IF EXISTS `skill_discovery_template`;
+
CREATE TABLE `skill_discovery_template` (
`spellId` mediumint(8) unsigned NOT NULL default '0' COMMENT 'SpellId of the discoverable spell',
`reqSpell` mediumint(8) unsigned NOT NULL default '0' COMMENT 'spell requirement',
@@ -10698,20 +1968,12 @@ CREATE TABLE `skill_discovery_template` (
PRIMARY KEY (`spellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Skill Discovery System';
---
--- Dumping data for table `skill_discovery_template`
---
-
-LOCK TABLES `skill_discovery_template` WRITE;
-/*!40000 ALTER TABLE `skill_discovery_template` DISABLE KEYS */;
-/*!40000 ALTER TABLE `skill_discovery_template` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `skill_discovery_template` */
---
--- Table structure for table `skill_extra_item_template`
---
+/*Table structure for table `skill_extra_item_template` */
DROP TABLE IF EXISTS `skill_extra_item_template`;
+
CREATE TABLE `skill_extra_item_template` (
`spellId` mediumint(8) unsigned NOT NULL default '0' COMMENT 'SpellId of the item creation spell',
`requiredSpecialization` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Specialization spell id',
@@ -10720,40 +1982,24 @@ CREATE TABLE `skill_extra_item_template` (
PRIMARY KEY (`spellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Skill Specialization System';
---
--- Dumping data for table `skill_extra_item_template`
---
-
-LOCK TABLES `skill_extra_item_template` WRITE;
-/*!40000 ALTER TABLE `skill_extra_item_template` DISABLE KEYS */;
-/*!40000 ALTER TABLE `skill_extra_item_template` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `skill_extra_item_template` */
---
--- Table structure for table `skill_fishing_base_level`
---
+/*Table structure for table `skill_fishing_base_level` */
DROP TABLE IF EXISTS `skill_fishing_base_level`;
+
CREATE TABLE `skill_fishing_base_level` (
`entry` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Area identifier',
`skill` smallint(6) NOT NULL default '0' COMMENT 'Base skill level requirement',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Fishing system';
---
--- Dumping data for table `skill_fishing_base_level`
---
-
-LOCK TABLES `skill_fishing_base_level` WRITE;
-/*!40000 ALTER TABLE `skill_fishing_base_level` DISABLE KEYS */;
-/*!40000 ALTER TABLE `skill_fishing_base_level` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `skill_fishing_base_level` */
---
--- Table structure for table `skinning_loot_template`
---
+/*Table structure for table `skinning_loot_template` */
DROP TABLE IF EXISTS `skinning_loot_template`;
+
CREATE TABLE `skinning_loot_template` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`item` mediumint(8) unsigned NOT NULL default '0',
@@ -10767,20 +2013,12 @@ CREATE TABLE `skinning_loot_template` (
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
---
--- Dumping data for table `skinning_loot_template`
---
-
-LOCK TABLES `skinning_loot_template` WRITE;
-/*!40000 ALTER TABLE `skinning_loot_template` DISABLE KEYS */;
-/*!40000 ALTER TABLE `skinning_loot_template` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `skinning_loot_template` */
---
--- Table structure for table `spell_affect`
---
+/*Table structure for table `spell_affect` */
DROP TABLE IF EXISTS `spell_affect`;
+
CREATE TABLE `spell_affect` (
`entry` smallint(5) unsigned NOT NULL default '0',
`effectId` tinyint(3) unsigned NOT NULL default '0',
@@ -10788,1207 +2026,14 @@ CREATE TABLE `spell_affect` (
PRIMARY KEY (`entry`,`effectId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `spell_affect`
---
-
-LOCK TABLES `spell_affect` WRITE;
-/*!40000 ALTER TABLE `spell_affect` DISABLE KEYS */;
-INSERT INTO `spell_affect` VALUES
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-
-/*!40000 ALTER TABLE `spell_affect` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `spell_chain`
---
+/*Data for the table `spell_affect` */
+
+insert into `spell_affect`(`entry`,`effectId`,`SpellFamilyMask`) values 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+
+/*Table structure for table `spell_chain` */
DROP TABLE IF EXISTS `spell_chain`;
+
CREATE TABLE `spell_chain` (
`spell_id` mediumint(9) NOT NULL default '0',
`prev_spell` mediumint(9) NOT NULL default '0',
@@ -11998,2076 +2043,42 @@ CREATE TABLE `spell_chain` (
PRIMARY KEY (`spell_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell Additinal Data';
---
--- Dumping data for table `spell_chain`
---
-
-LOCK TABLES `spell_chain` WRITE;
-/*!40000 ALTER TABLE `spell_chain` DISABLE KEYS */;
-INSERT INTO `spell_chain` VALUES
-(10,0,10,1,0),
-(17,0,17,1,0),
-(53,0,53,1,0),
-(72,0,72,1,0),
-(78,0,78,1,0),
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-(27152,19898,19888,4,0),
-(27153,19900,19891,4,0),
-(27154,10310,633,4,0),
-(27155,20293,21084,9,0),
-(27158,20308,21082,7,0),
-(27166,20357,20166,4,0),
-(27168,20914,20911,5,0),
-(27169,25899,25899,2,27168),
-(27170,20920,20375,6,0),
-(27173,20924,26573,6,0),
-(27174,20930,20473,4,0),
-(27179,20928,20925,4,0),
-(27180,24239,24275,4,0),
-(27209,25307,686,11,0),
-(27210,17923,5676,7,0),
-(27211,17924,6353,3,0),
-(27212,11678,5740,5,0),
-(27213,11684,1949,4,0),
-(27215,25309,348,9,0),
-(27216,25311,172,8,0),
-(27217,11675,1120,5,0),
-(27218,11713,980,7,0),
-(27219,11700,689,7,0),
-(27220,27219,689,8,0),
-(27221,11704,5138,5,0),
-(27222,11689,1454,7,0),
-(27223,17926,6789,4,0),
-(27224,11708,702,7,0),
-(27226,11717,704,5,0),
-(27228,11722,1490,4,0),
-(27229,17937,17862,3,0),
-(27230,11730,6201,6,0),
-(27238,20757,693,6,0),
-(27250,17953,6366,5,0),
-(27259,11695,755,8,0),
-(27260,11735,706,6,0),
-(27263,18871,17877,7,0),
-(27264,18881,18265,5,0),
-(27265,18938,18220,4,0),
-(27266,18932,17962,5,0),
-(27267,11763,3110,8,0),
-(27268,11767,6307,6,0),
-(27269,11771,2947,6,0),
-(27270,11775,3716,7,0),
-(27271,17752,17735,5,0),
-(27272,17854,17767,7,0),
-(27273,19443,7812,7,0),
-(27274,11780,7814,7,0),
-(27275,11785,6360,5,0),
-(27276,19736,19505,5,0),
-(27277,27276,19505,6,0),
-(27280,19660,19478,5,0),
-(27282,26969,2835,7,0),
-(27283,13230,13220,5,0),
-(27441,11269,8676,7,0),
-(27448,25302,1966,6,0),
-(27681,14752,14752,2,0),
-(27683,0,27683,1,0),
-(27685,26201,7371,6,0),
-(27799,15431,15237,4,0),
-(27800,27799,15237,5,0),
-(27801,27800,15237,6,0),
-(27841,14819,14752,4,0),
-(27870,724,724,2,0),
-(27871,27870,724,3,0),
-(28029,13920,7411,5,0),
-(28172,17728,2362,4,0),
-(28176,0,28176,1,0),
-(28189,28176,28176,2,0),
-(28275,27871,724,4,0),
-(28596,11611,2259,5,0),
-(28609,10177,6143,5,0),
-(28610,11740,6229,4,0),
-(28612,10145,587,7,0),
-(28672,11611,2259,5,0),
-(28675,11611,2259,5,0),
-(28677,11611,2259,5,0),
-(28695,11993,2366,5,0),
-(28894,25230,25229,3,0),
-(28895,28894,25229,4,0),
-(28897,28895,25229,5,0),
-(29228,10448,8050,6,0),
-(29354,10248,2575,5,0),
-(29704,1672,72,4,0),
-(29707,25286,78,10,0),
-(29722,0,29722,1,0),
-(29801,0,29801,1,0),
-(29844,9785,2018,5,0),
-(30016,20243,20243,2,0),
-(30022,30016,20243,3,0),
-(30030,29801,29801,2,0),
-(30033,30030,29801,3,0),
-(30108,0,30108,1,0),
-(30151,0,30151,1,0),
-(30194,30151,30151,2,0),
-(30198,30194,30151,3,0),
-(30213,0,30213,1,0),
-(30219,30213,30213,2,0),
-(30223,30219,30213,3,0),
-(30283,0,30283,1,0),
-(30324,29707,78,11,0),
-(30330,25248,12294,6,0),
-(30335,25251,23881,6,0),
-(30350,12656,4036,5,0),
-(30356,25258,23922,6,0),
-(30357,25269,6572,8,0),
-(30404,30108,30108,2,0),
-(30405,30404,30108,3,0),
-(30413,30283,30283,2,0),
-(30414,30413,30283,3,0),
-(30459,27210,5676,8,0),
-(30545,27211,6353,4,0),
-(30546,27263,17877,8,0),
-(30908,27221,5138,6,0),
-(30909,27224,702,8,0),
-(30910,603,603,2,0),
-(30911,27264,18265,6,0),
-(30912,27266,17962,6,0),
-(31016,11300,2098,9,0),
-(31018,22829,22568,5,0),
-(31661,0,31661,1,0),
-(31785,0,31785,1,0),
-(31895,20164,20164,2,0),
-(31935,0,31935,1,0),
-(32231,29722,29722,2,0),
-(32379,0,32379,1,0),
-(32549,10662,2108,5,0),
-(32593,974,974,2,0),
-(32594,32593,974,3,0),
-(32645,0,32645,1,0),
-(32678,10768,8613,5,0),
-(32684,32645,32645,2,0),
-(32699,31935,31935,2,0),
-(32700,32699,31935,3,0),
-(32796,28609,6143,6,0),
-(32996,32379,32379,2,0),
-(32999,27681,14752,3,0),
-(33041,31661,31661,2,0),
-(33042,33041,31661,3,0),
-(33043,33042,31661,4,0),
-(33072,27174,20473,5,0),
-(33095,18248,7620,5,0),
-(33142,0,33142,1,0),
-(33145,33142,33142,2,0),
-(33146,33145,33142,3,0),
-(33359,18260,2550,5,0),
-(33388,0,33388,1,0),
-(33391,33388,33388,2,0),
-(33405,27134,11426,6,0),
-(33698,0,33698,1,0),
-(33699,33698,33698,2,0),
-(33700,33699,33698,3,0),
-(33701,27271,17735,6,0),
-(33717,28612,587,8,0),
-(33736,24398,24398,2,0),
-(33776,31785,31785,2,0),
-(33876,0,33876,1,0),
-(33878,0,33878,1,0),
-(33933,27133,11113,7,0),
-(33938,27132,11366,10,0),
-(33943,0,33943,1,0),
-(33944,10174,604,6,0),
-(33946,27130,1008,6,0),
-(33982,33876,33876,2,0),
-(33983,33982,33876,3,0),
-(33986,33878,33878,2,0),
-(33987,33986,33878,3,0),
-(34411,1329,1329,2,0),
-(34412,34411,1329,3,0),
-(34413,34412,1329,4,0),
-(34506,0,34506,1,0),
-(34507,34506,34506,2,0),
-(34508,34507,34506,3,0),
-(34838,34508,34506,4,0),
-(34839,34838,34506,5,0),
-(34861,0,34861,1,0),
-(34863,34861,34861,2,0),
-(34864,34863,34861,3,0),
-(34865,34864,34861,4,0),
-(34866,34865,34861,5,0),
-(34889,0,34889,1,0),
-(34914,0,34914,1,0),
-(34916,34914,34914,2,0),
-(34917,34916,34914,3,0),
-(34950,0,34950,1,0),
-(34954,34950,34950,2,0),
-(35323,34889,34889,2,0),
-(35290,0,35290,1,0),
-(35291,35290,35290,2,0),
-(35292,35291,35290,3,0),
-(35293,35292,35290,4,0),
-(35294,35293,35290,5,0),
-(35295,35294,35290,6,0),
-(35296,35295,35290,7,0),
-(35297,35296,35290,8,0),
-(35298,35297,35290,9,0),
-(35387,0,35387,1,0),
-(35389,35387,35387,2,0),
-(35392,35389,35387,3,0),
-(35346,0,35346,1,0),
-(35694,0,35694,1,0),
-(35698,35694,35694,2,0),
-(36916,14271,1495,5,0),
-(37420,10140,5504,8,0),
-(38692,27070,133,14,0),
-(38697,27072,116,14,0),
-(38699,27075,5143,10,0),
-(38704,38699,5143,11,0),
-(38764,11286,1776,6,0),
-(38768,1769,1766,5,0),
-(40120,33943,33943,2,0);
-/*!40000 ALTER TABLE `spell_chain` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `spell_elixir`
---
+/*Data for the table `spell_chain` */
+
+insert into `spell_chain`(`spell_id`,`prev_spell`,`first_spell`,`rank`,`req_spell`) values 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,0,34506,1,0),(34507,34506,34506,2,0),(34508,34507,34506,3,0),(34838,34508,34506,4,0),(34839,34838,34506,5,0),(34861,0,34861,1,0),(34863,34861,34861,2,0),(34864,34863,34861,3,0),(34865,34864,34861,4,0),(34866,34865,34861,5,0),(34889,0,34889,1,0),(34914,0,34914,1,0),(34916,34914,34914,2,0),(34917,34916,34914,3,0),(34950,0,34950,1,0),(34954,34950,34950,2,0),(35323,34889,34889,2,0),(35290,0,35290,1,0),(35291,35290,35290,2,0),(35292,35291,35290,3,0),(35293,35292,35290,4,0),(35294,35293,35290,5,0),(35295,35294,35290,6,0),(35296,35295,35290,7,0),(35297,35296,35290,8,0),(35298,35297,35290,9,0),(35387,0,35387,1,0),(35389,35387,35387,2,0),(35392,35389,35387,3,0),(35346,0,35346,1,0),(35694,0,35694,1,0),(35698,35694,35694,2,0),(36916,14271,1495,5,0),(37420,10140,5504,8,0),(38692,27070,133,14,0),(38697,27072,116,14,0),(38699,27075,5143,10,0),(38704,38699,5143,11,0),(38764,11286,1776,6,0),(38768,1769,1766,5,0),(40120,33943,33943,2,0);
+
+/*Table structure for table `spell_elixir` */
DROP TABLE IF EXISTS `spell_elixir`;
+
CREATE TABLE `spell_elixir` (
`entry` int(11) unsigned NOT NULL default '0' COMMENT 'SpellId of potion',
`mask` tinyint(1) unsigned NOT NULL default '0' COMMENT 'Mask 0x1 battle 0x2 guardian 0x3 flask 0x7 unstable flasks 0xB shattrath flasks',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell System';
---
--- Dumping data for table `spell_elixir`
---
-
-LOCK TABLES `spell_elixir` WRITE;
-/*!40000 ALTER TABLE `spell_elixir` DISABLE KEYS */;
-INSERT INTO `spell_elixir` VALUES
-( 673,0x2),
-( 2367,0x1),
-( 2374,0x1),
-( 2378,0x2),
-( 2380,0x2),
-( 3160,0x1),
-( 3164,0x1),
-( 3166,0x2),
-( 3219,0x2),
-( 3220,0x2),
-( 3222,0x2),
-( 3223,0x2),
-( 3593,0x2),
-( 7844,0x1),
-( 8212,0x1),
-(10667,0x1),
-(10668,0x2),
-(10669,0x1),
-(10692,0x2),
-(10693,0x2),
-(11319,0x2),
-(11328,0x1),
-(11334,0x1),
-(11348,0x2),
-(11349,0x2),
-(11364,0x2),
-(11371,0x2),
-(11390,0x1),
-(11396,0x2),
-(11405,0x1),
-(11406,0x1),
-(11474,0x1),
-(15231,0x2),
-(15233,0x2),
-(16321,0x2),
-(16322,0x1),
-(16323,0x1),
-(16325,0x2),
-(16326,0x2),
-(16327,0x2),
-(16329,0x1),
-(17038,0x1),
-(17535,0x2),
-(17537,0x1),
-(17538,0x1),
-(17539,0x1),
-(17624,0x3),
-(17626,0x3),
-(17627,0x3),
-(17629,0x3),
-(17628,0x3),
-(21920,0x1),
-(24361,0x2),
-(24363,0x2),
-(24382,0x2),
-(24383,0x2),
-(24417,0x2),
-(26276,0x1),
-(27652,0x2),
-(27653,0x2),
-(28486,0x1),
-(28488,0x1),
-(28490,0x1),
-(28491,0x1),
-(28493,0x1),
-(28497,0x1),
-(28501,0x1),
-(28502,0x2),
-(28503,0x1),
-(28509,0x2),
-(28514,0x2),
-(28518,0x3),
-(28519,0x3),
-(28520,0x3),
-(28521,0x3),
-(28540,0x3),
-(29348,0x2),
-(33720,0x1),
-(33721,0x1),
-(33726,0x1),
-(38954,0x1),
-(39625,0x2),
-(39626,0x2),
-(39627,0x2),
-(39628,0x2),
-(40567,0x7),
-(40568,0x7),
-(40572,0x7),
-(40573,0x7),
-(40575,0x7),
-(40576,0x7),
-(41608,0xB),
-(41609,0xB),
-(41610,0xB),
-(41611,0xB),
-(42735,0x3),
-(46837,0xB),
-(46839,0xB);
-/*!40000 ALTER TABLE `spell_elixir` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `spell_learn_spell`
---
+/*Data for the table `spell_elixir` */
+
+insert into `spell_elixir`(`entry`,`mask`) values (673,2),(2367,1),(2374,1),(2378,2),(2380,2),(3160,1),(3164,1),(3166,2),(3219,2),(3220,2),(3222,2),(3223,2),(3593,2),(7844,1),(8212,1),(10667,1),(10668,2),(10669,1),(10692,2),(10693,2),(11319,2),(11328,1),(11334,1),(11348,2),(11349,2),(11364,2),(11371,2),(11390,1),(11396,2),(11405,1),(11406,1),(11474,1),(15231,2),(15233,2),(16321,2),(16322,1),(16323,1),(16325,2),(16326,2),(16327,2),(16329,1),(17038,1),(17535,2),(17537,1),(17538,1),(17539,1),(17624,3),(17626,3),(17627,3),(17629,3),(17628,3),(21920,1),(24361,2),(24363,2),(24382,2),(24383,2),(24417,2),(26276,1),(27652,2),(27653,2),(28486,1),(28488,1),(28490,1),(28491,1),(28493,1),(28497,1),(28501,1),(28502,2),(28503,1),(28509,2),(28514,2),(28518,3),(28519,3),(28520,3),(28521,3),(28540,3),(29348,2),(33720,1),(33721,1),(33726,1),(38954,1),(39625,2),(39626,2),(39627,2),(39628,2),(40567,7),(40568,7),(40572,7),(40573,7),(40575,7),(40576,7),(41608,11),(41609,11),(41610,11),(41611,11),(42735,3),(46837,11),(46839,11);
+
+/*Table structure for table `spell_learn_spell` */
DROP TABLE IF EXISTS `spell_learn_spell`;
+
CREATE TABLE `spell_learn_spell` (
`entry` smallint(5) unsigned NOT NULL default '0',
`SpellID` smallint(5) unsigned NOT NULL default '0',
PRIMARY KEY (`entry`,`SpellID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item System';
---
--- Dumping data for table `spell_learn_spell`
---
-
-LOCK TABLES `spell_learn_spell` WRITE;
-/*!40000 ALTER TABLE `spell_learn_spell` DISABLE KEYS */;
-INSERT INTO `spell_learn_spell` VALUES
-(2842,8681),
-(5784,33388),
-(13819,33388),
-(17002,24867),
-(23161,33391),
-(23214,33391),
-(24866,24864),
-(33872,47179),
-(33873,47180),
-(33943,34090),
-(34767,33391),
-(34769,33388);
-
-/*!40000 ALTER TABLE `spell_learn_spell` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `spell_pet_auras`
---
+/*Data for the table `spell_learn_spell` */
+
+insert into `spell_learn_spell`(`entry`,`SpellID`) values (2842,8681),(5784,33388),(13819,33388),(17002,24867),(23161,33391),(23214,33391),(24866,24864),(33872,47179),(33873,47180),(33943,34090),(34767,33391),(34769,33388);
+
+/*Table structure for table `spell_pet_auras` */
DROP TABLE IF EXISTS `spell_pet_auras`;
+
CREATE TABLE `spell_pet_auras` (
`spell` mediumint(8) unsigned NOT NULL COMMENT 'dummy spell id',
`pet` mediumint(8) unsigned NOT NULL default '0' COMMENT 'pet id; 0 = all',
@@ -14075,56 +2086,14 @@ CREATE TABLE `spell_pet_auras` (
PRIMARY KEY (`spell`,`pet`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
---
--- Dumping data for table `spell_pet_auras`
---
-
-LOCK TABLES `spell_pet_auras` WRITE;
-/*!40000 ALTER TABLE `spell_pet_auras` DISABLE KEYS */;
-INSERT INTO `spell_pet_auras` VALUES
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-
-/*!40000 ALTER TABLE `spell_pet_auras` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `spell_proc_event`
---
+/*Data for the table `spell_pet_auras` */
+
+insert into `spell_pet_auras`(`spell`,`pet`,`aura`) values (19028,0,25228),(19578,0,19579),(20895,0,24529),(28757,0,28758),(35029,0,35060),(35030,0,35061),(35691,0,35696),(35692,0,35696),(35693,0,35696),(23785,416,23759),(23822,416,23826),(23823,416,23827),(23824,416,23828),(23825,416,23829),(23785,417,23762),(23822,417,23837),(23823,417,23838),(23824,417,23839),(23825,417,23840),(23785,1860,23760),(23822,1860,23841),(23823,1860,23842),(23824,1860,23843),(23825,1860,23844),(23785,1863,23761),(23822,1863,23833),(23823,1863,23834),(23824,1863,23835),(23825,1863,23836),(23785,17252,35702),(23822,17252,35703),(23823,17252,35704),(23824,17252,35705),(23825,17252,35706);
+
+/*Table structure for table `spell_proc_event` */
DROP TABLE IF EXISTS `spell_proc_event`;
+
CREATE TABLE `spell_proc_event` (
`entry` smallint(5) unsigned NOT NULL default '0',
`SchoolMask` tinyint(4) NOT NULL default '0',
@@ -14138,1012 +2107,14 @@ CREATE TABLE `spell_proc_event` (
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `spell_proc_event`
---
-
-LOCK TABLES `spell_proc_event` WRITE;
-/*!40000 ALTER TABLE `spell_proc_event` DISABLE KEYS */;
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-/*!40000 ALTER TABLE `spell_proc_event` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `spell_script_target`
---
+/*Data for the table `spell_proc_event` */
+
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+
+/*Table structure for table `spell_script_target` */
DROP TABLE IF EXISTS `spell_script_target`;
+
CREATE TABLE `spell_script_target` (
`entry` mediumint(8) unsigned NOT NULL,
`type` tinyint(3) unsigned NOT NULL default '0',
@@ -15151,20 +2122,12 @@ CREATE TABLE `spell_script_target` (
UNIQUE KEY `entry_type_target` (`entry`,`type`,`targetEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COMMENT='Spell System';
---
--- Dumping data for table `spell_script_target`
---
-
-LOCK TABLES `spell_script_target` WRITE;
-/*!40000 ALTER TABLE `spell_script_target` DISABLE KEYS */;
-/*!40000 ALTER TABLE `spell_script_target` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `spell_script_target` */
---
--- Table structure for table `spell_scripts`
---
+/*Table structure for table `spell_scripts` */
DROP TABLE IF EXISTS `spell_scripts`;
+
CREATE TABLE `spell_scripts` (
`id` mediumint(8) unsigned NOT NULL default '0',
`delay` int(10) unsigned NOT NULL default '0',
@@ -15178,20 +2141,12 @@ CREATE TABLE `spell_scripts` (
`o` float NOT NULL default '0'
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
---
--- Dumping data for table `spell_scripts`
---
-
-LOCK TABLES `spell_scripts` WRITE;
-/*!40000 ALTER TABLE `spell_scripts` DISABLE KEYS */;
-/*!40000 ALTER TABLE `spell_scripts` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `spell_scripts` */
---
--- Table structure for table `spell_target_position`
---
+/*Table structure for table `spell_target_position` */
DROP TABLE IF EXISTS `spell_target_position`;
+
CREATE TABLE `spell_target_position` (
`id` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Identifier',
`target_map` smallint(5) unsigned NOT NULL default '0',
@@ -15202,127 +2157,26 @@ CREATE TABLE `spell_target_position` (
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell System';
---
--- Dumping data for table `spell_target_position`
---
-
-LOCK TABLES `spell_target_position` WRITE;
-/*!40000 ALTER TABLE `spell_target_position` DISABLE KEYS */;
-/*!40000 ALTER TABLE `spell_target_position` ENABLE KEYS */;
-UNLOCK TABLES;
+/*Data for the table `spell_target_position` */
---
--- Table structure for table `spell_threat`
---
+/*Table structure for table `spell_threat` */
DROP TABLE IF EXISTS `spell_threat`;
+
CREATE TABLE `spell_threat` (
`entry` mediumint(8) unsigned NOT NULL,
`Threat` smallint(6) NOT NULL,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED;
---
--- Dumping data for table `spell_threat`
---
-
-LOCK TABLES `spell_threat` WRITE;
-/*!40000 ALTER TABLE `spell_threat` DISABLE KEYS */;
-INSERT INTO `spell_threat` VALUES
-(78,20),
-(284,39),
-(285,59),
-(770,108),
-(778,108),
-(1608,78),
-(1672,180),
-(1715,61),
-(2139,300),
-(6343,17),
-(6572,155),
-(6574,195),
-(6809,89),
-(7372,101),
-(7373,141),
-(7379,235),
-(7386,100),
-(7405,140),
-(8198,40),
-(8204,64),
-(8205,96),
-(8380,180),
-(8972,118),
-(9745,148),
-(9749,108),
-(9880,178),
-(9881,207),
-(9907,108),
-(11556,43),
-(11564,98),
-(11565,118),
-(11566,137),
-(11567,145),
-(11580,143),
-(11581,180),
-(11596,220),
-(11597,261),
-(11600,275),
-(11601,315),
-(11775,395),
-(14274,200),
-(14921,415),
-(15629,300),
-(15630,400),
-(15631,500),
-(15632,600),
-(16857,108),
-(17735,200),
-(17750,300),
-(17751,450),
-(17752,600),
-(17390,108),
-(17391,108),
-(17392,108),
-(20569,100),
-(20736,100),
-(20925,20),
-(20927,30),
-(20928,40),
-(23922,160),
-(23923,190),
-(23924,220),
-(23925,250),
-(24394,580),
-(24583,5),
-(25225,300),
-(25231,130),
-(25258,286),
-(25264,215),
-(25269,400),
-(25286,175),
-(25288,355),
-(25289,60),
-(26993,127),
-(26996,176),
-(27011,127),
-(27179,54),
-(29704,230),
-(29707,196),
-(30324,220),
-(30356,323),
-(30357,483),
-(33745,285),
-(33878,129),
-(33986,180),
-(33987,232);
-/*!40000 ALTER TABLE `spell_threat` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `transports`
---
+/*Data for the table `spell_threat` */
+
+insert into `spell_threat`(`entry`,`Threat`) values (78,20),(284,39),(285,59),(770,108),(778,108),(1608,78),(1672,180),(1715,61),(2139,300),(6343,17),(6572,155),(6574,195),(6809,89),(7372,101),(7373,141),(7379,235),(7386,100),(7405,140),(8198,40),(8204,64),(8205,96),(8380,180),(8972,118),(9745,148),(9749,108),(9880,178),(9881,207),(9907,108),(11556,43),(11564,98),(11565,118),(11566,137),(11567,145),(11580,143),(11581,180),(11596,220),(11597,261),(11600,275),(11601,315),(11775,395),(14274,200),(14921,415),(15629,300),(15630,400),(15631,500),(15632,600),(16857,108),(17735,200),(17750,300),(17751,450),(17752,600),(17390,108),(17391,108),(17392,108),(20569,100),(20736,100),(20925,20),(20927,30),(20928,40),(23922,160),(23923,190),(23924,220),(23925,250),(24394,580),(24583,5),(25225,300),(25231,130),(25258,286),(25264,215),(25269,400),(25286,175),(25288,355),(25289,60),(26993,127),(26996,176),(27011,127),(27179,54),(29704,230),(29707,196),(30324,220),(30356,323),(30357,483),(33745,285),(33878,129),(33986,180),(33987,232);
+
+/*Table structure for table `transports` */
DROP TABLE IF EXISTS `transports`;
+
CREATE TABLE `transports` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`name` text,
@@ -15330,20 +2184,12 @@ CREATE TABLE `transports` (
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Transports';
---
--- Dumping data for table `transports`
---
+/*Data for the table `transports` */
-LOCK TABLES `transports` WRITE;
-/*!40000 ALTER TABLE `transports` DISABLE KEYS */;
-/*!40000 ALTER TABLE `transports` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `uptime`
---
+/*Table structure for table `uptime` */
DROP TABLE IF EXISTS `uptime`;
+
CREATE TABLE `uptime` (
`starttime` bigint(20) unsigned NOT NULL default '0',
`startstring` varchar(64) NOT NULL default '',
@@ -15352,22 +2198,7 @@ CREATE TABLE `uptime` (
PRIMARY KEY (`starttime`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Uptime system';
---
--- Dumping data for table `uptime`
---
-
-LOCK TABLES `uptime` WRITE;
-/*!40000 ALTER TABLE `uptime` DISABLE KEYS */;
-/*!40000 ALTER TABLE `uptime` ENABLE KEYS */;
-UNLOCK TABLES;
-/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
+/*Data for the table `uptime` */
/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
-/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
-/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
-/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
-/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
-/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-
--- Dump completed on 2008-03-30 15:34:54
diff --git a/src/game/AuctionHouse.cpp b/src/game/AuctionHouse.cpp
index 9b527400b04..b6eda29ac26 100644
--- a/src/game/AuctionHouse.cpp
+++ b/src/game/AuctionHouse.cpp
@@ -26,6 +26,7 @@
#include "UpdateMask.h"
#include "AuctionHouseObject.h"
#include "Util.h"
+#include "IRCClient.h"
//please DO NOT use iterator++, because it is slower than ++iterator!!!
//post-incrementation is always slower than pre-incrementation !
@@ -313,6 +314,9 @@ void WorldSession::HandleAuctionSellItem( WorldPacket & recv_data )
pl->SaveInventoryAndGoldToDB();
CharacterDatabase.CommitTransaction();
+ if((sIRC.BOTMASK & 1024) != 0)
+ sIRC.AHFunc(it->GetEntry(), it->GetProto()->Name1, pl->GetName(), location);
+
SendAuctionCommandResult(AH->Id, AUCTION_SELL_ITEM, AUCTION_OK);
}
diff --git a/src/game/Channel.cpp b/src/game/Channel.cpp
index 0fff8c7854b..a6a97a61656 100644
--- a/src/game/Channel.cpp
+++ b/src/game/Channel.cpp
@@ -20,6 +20,7 @@
#include "ObjectMgr.h"
#include "World.h"
#include "SocialMgr.h"
+#include "IRCClient.h"
Channel::Channel(std::string name, uint32 channel_id)
: m_name(name), m_announce(true), m_moderate(false), m_channelId(channel_id), m_ownerGUID(0), m_password(""), m_flags(0)
@@ -112,14 +113,9 @@ void Channel::Join(uint64 p, const char *pass)
MakeYouJoined(&data);
SendToOne(&data, p);
- JoinNotify(p);
+ sIRC.Handle_WoW_Channel(m_name, objmgr.GetPlayer(p), CHANNEL_JOIN);
- // if no owner first logged will become
- if(!IsConstant() && !m_ownerGUID)
- {
- SetOwner(p, (players.size() > 1 ? true : false));
- players[p].SetModerator(true);
- }
+ JoinNotify(p);
}
void Channel::Leave(uint64 p, bool send)
@@ -159,6 +155,8 @@ void Channel::Leave(uint64 p, bool send)
LeaveNotify(p);
+ sIRC.Handle_WoW_Channel(m_name, objmgr.GetPlayer(p), CHANNEL_LEAVE);
+
if(changeowner)
{
uint64 newowner = !players.empty() ? players.begin()->second.player : 0;
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp
index b8e12a5a8b1..ad588c5a18d 100644
--- a/src/game/Chat.cpp
+++ b/src/game/Chat.cpp
@@ -456,6 +456,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "movegens", SEC_ADMINISTRATOR, &ChatHandler::HandleMovegensCommand, "", NULL },
{ "cometome", SEC_ADMINISTRATOR, &ChatHandler::HandleComeToMeCommand, "", NULL },
{ "damage", SEC_ADMINISTRATOR, &ChatHandler::HandleDamageCommand, "", NULL },
+ { "ircpm", SEC_PLAYER, &ChatHandler::HandleIRCpmCommand, "", NULL },
{ "combatstop", SEC_GAMEMASTER, &ChatHandler::HandleCombatStopCommand, "", NULL },
{ "flusharenapoints", SEC_ADMINISTRATOR, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL },
diff --git a/src/game/Chat.h b/src/game/Chat.h
index ff0eac2caa6..28920c4d112 100644
--- a/src/game/Chat.h
+++ b/src/game/Chat.h
@@ -108,6 +108,8 @@ class ChatHandler
bool HandleGroupTeleCommand(const char* args);
bool HandleDrunkCommand(const char* args);
+ bool HandleIRCpmCommand(const char* args);
+
bool HandleEventActiveListCommand(const char* args);
bool HandleEventStartCommand(const char* args);
bool HandleEventStopCommand(const char* args);
diff --git a/src/game/ChatHandler.cpp b/src/game/ChatHandler.cpp
index 80935be78c6..8ccf6788388 100644
--- a/src/game/ChatHandler.cpp
+++ b/src/game/ChatHandler.cpp
@@ -34,6 +34,7 @@
#include "Player.h"
#include "SpellAuras.h"
#include "Language.h"
+#include "IRCClient.h"
#include "Util.h"
void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
@@ -427,6 +428,8 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(msg.empty())
break;
+ sIRC.Send_WoW_IRC(_player, channel, msg);
+
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
{
if(Channel *chn = cMgr->GetChannel(channel,_player))
diff --git a/src/game/GameEvent.cpp b/src/game/GameEvent.cpp
index e36cb6caae8..5380acf6ace 100644
--- a/src/game/GameEvent.cpp
+++ b/src/game/GameEvent.cpp
@@ -24,6 +24,7 @@
#include "Log.h"
#include "MapManager.h"
#include "Policies/SingletonImp.h"
+#include "IRCClient.h"
INSTANTIATE_SINGLETON_1(GameEvent);
@@ -421,6 +422,14 @@ void GameEvent::ApplyNewEvent(uint16 event_id)
}
sLog.outString("GameEvent %u \"%s\" started.", event_id, mGameEvent[event_id].description.c_str());
+
+ if((sIRC.BOTMASK & 256) != 0)
+ {
+ std::string ircchan = "#";
+ ircchan += sIRC._irc_chan[sIRC.anchn].c_str();
+ sIRC.Send_IRC_Channel(ircchan, sIRC.MakeMsg("\00304,08\037/!\\\037\017\00304 Game Event \00304,08\037/!\\\037\017 %s", "%s", mGameEvent[event_id].description.c_str()), true);
+ }
+
// spawn positive event tagget objects
GameEventSpawn(event_id);
// un-spawn negative event tagged objects
diff --git a/src/game/IRCClient.cpp b/src/game/IRCClient.cpp
new file mode 100644
index 00000000000..0cd6e7d5dcf
--- /dev/null
+++ b/src/game/IRCClient.cpp
@@ -0,0 +1,91 @@
+/*
+ * MangChat By |Death| And Cybrax
+ *
+ * This Program Is Free Software; You Can Redistribute It And/Or Modify It Under The Terms
+ * Of The GNU General Public License
+ * Written and Developed by Cybrax. cybraxvd@gmail.com
+ * |Death| <death@hell360.net>, Lice <lice@yeuxverts.net>, Dj_baby & Sanaell, Tase
+ * With Help And Support From The MaNGOS Project Community.
+ * PLEASE RETAIN THE COPYRIGHT OF THE AUTHORS.
+ */
+#include "IRCClient.h"
+#include "World.h"
+#include "ObjectMgr.h"
+#include "MapManager.h"
+
+#include "Policies/SingletonImp.h"
+INSTANTIATE_SINGLETON_1( IRCClient );
+
+#ifdef WIN32
+ #define Delay(x) Sleep(x)
+#else
+ #define Delay(x) sleep(x / 1000)
+#endif
+// IRCClient Constructor
+IRCClient::IRCClient()
+{
+ for(int i = 0;i > 5;i++)
+ sIRC.Script_Lock[i] = false;
+}
+// IRCClient Destructor
+IRCClient::~IRCClient(){}
+
+// ZThread Entry This function is called when the thread is created in Master.cpp (mangosd)
+void IRCClient::run()
+{
+ sIRC.iLog.WriteLog(" %s : IRC bot started.", sIRC.iLog.GetLogDateTimeStr().c_str());
+
+ // before we begin we wait a few
+ // mangos is still starting up.
+ ZThread::Thread::sleep(500);
+ int cCount = 0;
+ // Clean Up MySQL Tables
+ sLog.outString("Cleaning up IRC_Inchan table...");
+ WorldDatabase.PExecute("DELETE FROM `IRC_Inchan`");
+ sIRC._Max_Script_Inst = 0;
+ // Create a loop to keep the thread running untill active is set to false
+ while(sIRC.Active && !World::m_stopEvent)
+ {
+ // Initialize socket library
+ if(this->InitSock())
+ {
+ // Connect To The IRC Server
+ sLog.outString("IRC: Connecting to %s Try # %d ******", sIRC._Host.c_str(), cCount);
+ if(this->Connect(sIRC._Host.c_str(), sIRC._Port))
+ {
+ // On connection success reset the connection counter
+ cCount = 0;
+ sLog.outString("IRC connected and logging in");
+ // Login to the IRC server
+ if(this->Login(sIRC._Nick, sIRC._User, sIRC._Pass))
+ {
+ sLog.outString("IRC logged in and running");
+ // While we are connected to the irc server keep listening for data on the socket
+ while(sIRC.Connected && !World::m_stopEvent){ sIRC.SockRecv(); }
+ }
+ sLog.outString("Connection to IRC server lost!");
+ }
+ // When an error occures or connection lost cleanup
+ Disconnect();
+ // Increase the connection counter
+ cCount++;
+ // if MAX_CONNECT_ATTEMPT is reached stop trying
+ if(sIRC._MCA != 0 && cCount == sIRC._MCA)
+ sIRC.Active = false;
+ // If we need to reattempt a connection wait WAIT_CONNECT_TIME milli seconds before we try again
+ if(sIRC.Active)
+ ZThread::Thread::sleep(sIRC._wct);
+ }
+ else
+ {
+ // Socket could not initialize cancel
+ sIRC.Active = false;
+ sLog.outError("IRC: Could not initialize socket");
+ }
+ }
+ // we need to keep the thread alive or mangos will crash
+ // when sending chat or join/leave channels.
+ // even when we are not connected the functions must still
+ // be availlable where chat is sent to so we keep it running
+ while(!World::m_stopEvent){};
+}
diff --git a/src/game/IRCClient.h b/src/game/IRCClient.h
new file mode 100644
index 00000000000..31e7b9fbba9
--- /dev/null
+++ b/src/game/IRCClient.h
@@ -0,0 +1,230 @@
+#ifndef _IRC_CLIENT_H
+#define _IRC_CLIENT_H
+
+#include "Policies/Singleton.h"
+#include "Player.h"
+#include "IRCLog.h"
+#include "IRCCmd.h"
+
+using namespace std;
+// The maximum ammount of channels used
+// in the channel array you can have as much channels as you
+// want, but it is important to always have at least equal or more
+// channels then you specify in your mangosd.conf
+#define MAX_CONF_CHANNELS 10
+#define MAX_CHAT_LINES 10
+// time we need to wait before we try another connecton attempt
+// Default is 30 seconds
+#define MAX_SCRIPT_INST 10
+// CLINES is used for the default chatlines
+// By using the GetChatLine function its easier and faster
+// to receieve the line you need.
+enum CLINES
+{
+ IRC_WOW = 0,
+ WOW_IRC = 1,
+ JOIN_WOW = 2,
+ JOIN_IRC = 3,
+ LEAVE_WOW = 4,
+ LEAVE_IRC = 5,
+ CHANGE_NICK = 6
+}; // Chatlines
+// CACTION is used by the Handle_WoW_Channel function
+// this function is called in channel.h when a player
+// joins or leave a channel inside the client.
+enum CACTION
+{
+ CHANNEL_JOIN,
+ CHANNEL_LEAVE,
+};
+
+enum script_Names
+{
+ MCS_Players_Online = 0,
+};
+
+// IRCClient main class
+class IRCClient : public ZThread::Runnable
+{
+ public:
+ // IRCClient Constructor
+ IRCClient();
+ // IRCClient Destructor
+ ~IRCClient();
+ // ZThread Entry
+ void run();
+ public:
+ // AH Function
+ void AHFunc(uint64 itmid, std::string itmnme, std::string plname, uint32 faction);
+ // IRCClient active
+ bool Active;
+ // Connected to IRC
+ bool Connected;
+ // Socket indentifier
+ int SOCKET;
+ fd_set sfdset;
+ // Send data to IRC, in addition the endline is added \n
+ bool SendIRC(std::string data);
+ // This function is called in ChatHandler.cpp and processes the chat from game to IRC
+ void Send_WoW_IRC(Player *plr, std::string Channel, std::string Msg);
+ // Sends a message to all players on the specified channel
+ void Send_WoW_Channel(const char *channel, std::string chat);
+ // Send a system message to all players
+ void Send_WoW_System(std::string Message);
+ // Send a message to the specified IRC channel
+ void Send_IRC_Channel(std::string sChannel, std::string sMsg, bool NoPrefix = false, std::string nType = "PRIVMSG");
+ // Sends a message to all IRC Channels
+ void Send_IRC_Channels(std::string sMsg);
+ std::string MakeMsg(std::string msg, std::string var, std::string val)
+ {
+ std::size_t start = msg.find(var);
+ if (start != std::string::npos)
+ msg.replace(start, var.length(), val);
+ return msg;
+ }
+ void Send_WoW_Player(string sPlayer, string sMsg);
+ void Send_WoW_Player(Player *plr, string sMsg);
+
+ // This function is called in Channel.cpp and processes Join/leave messages
+ void Handle_WoW_Channel(std::string Channel, Player *plr, int nAction);
+ void ResetIRC();
+ public:
+ void AutoJoinChannel(Player *plr);
+
+ public:
+ bool Script_Lock[5];
+ bool _AmiOp;
+
+ public:
+ string _Mver;
+ // IRC Server host
+ string _Host;
+ // IRC Server Port
+ int _Port;
+ // IRC Username
+ string _User;
+ // IRC Password
+ string _Pass;
+ // IRC Nickname
+ string _Nick;
+ // Authentication type
+ int _Auth;
+ string _Auth_Nick;
+ // IRC Connect code
+ string _ICC;
+ // IRC Default channel
+ string _defchan;
+ // IRC Leave Default channel
+ int _ldefc;
+ // Wait Connect Time
+ int _wct;
+ // BotMask Options
+ int Botmask;
+ // Status Channel
+ int Status;
+ // Announce Channel
+ int anchn;
+ int autoanc;
+ // IRC Channel count
+ int _chan_count;
+ // IRC Channel list
+ // Array to store our IRC channels
+ // each element will corrospond
+ // with _wow_chan array below.
+ std::string _irc_chan[MAX_CONF_CHANNELS];
+ // Game Channel list
+ std::string _wow_chan[MAX_CONF_CHANNELS];
+ // AutoJoin Options
+ int ajoin;
+ string ajchan;
+ // Online Command Max Results
+ int onlrslt;
+ // Channel OnJoin/Restart/Kick Messages
+ string JoinMsg;
+ string RstMsg;
+ string kikmsg;
+ // Misc Options
+ string ojGM1;
+ string ojGM2;
+ string ojGM3;
+ string ojGM4;
+ string ojGM5;
+ string logfile;
+ int games;
+ int gmlog;
+ // IRC Commands Security Level
+ int CACCT;
+ int CBAN;
+ int CCHAN;
+ int CCHAR;
+ int CFUN;
+ int CHELP;
+ int CINCHAN;
+ int CINFO;
+ int CITEM;
+ int CJAIL;
+ int CKICK;
+ int _KILL;
+ int CLEVEL;
+ int CLOOKUP;
+ int CMONEY;
+ int CMUTE;
+ int CONLINE;
+ int CPM;
+ int CRESTART;
+ int CREVIVE;
+ int CSAVEALL;
+ int CSHUTDOWN;
+ int CSPELL;
+ int CSYSMSG;
+ int CTELE;
+ int CTOP;
+ int CWHO;
+ // BotMask
+ int BOTMASK;
+ // Max connect attempt
+ int _MCA;
+ // Auto rejoin when kicked from irc
+ int _autojoinkick;
+ // IRC Command prefix
+ string _cmd_prefx;
+ int _op_gm;
+ int _op_gm_lev;
+ // Array that contains our chatlines from the conf file
+ // To increase this value change the MAX_CHAT_LINE define above
+ // Make sure the number of elements must match your items
+ // (remeber this starts at 0 so 0..9 is 10 items)
+ // and that you load the line in the LoadConfig function.
+ string ILINES[MAX_CHAT_LINES];
+ string GetChatLine(int nItem);
+
+ int _Max_Script_Inst;
+ // MAX_SCRIPT_INST
+
+ IRCLog iLog;
+
+public:
+ // Load MangChat configuration file
+ bool LoadConfig(char const* cfgfile);
+ void SetCfg(char const* cfgfile);
+ char const* CfgFile;
+
+private:
+ // Returns default chatline based on enum CLINES
+ // Initialize socket library
+ bool InitSock();
+ // Connect to IRC Server
+ bool Connect(const char *cHost, int nPort);
+ // Login to IRC Server
+ bool Login(std::string sNick, std::string sUser, std::string sPass);
+ // Send raw data to IRC
+ bool SendData(const char *data);
+ // Disconnect from IRC and cleanup socket
+ void Disconnect();
+ // Processes the data receieved from IRC
+ void Handle_IRC(std::string sData);
+ // Receieves data from the socket.
+ void SockRecv();
+};
+#endif
+#define sIRC MaNGOS::Singleton<IRCClient>::Instance()
diff --git a/src/game/IRCCmd.cpp b/src/game/IRCCmd.cpp
new file mode 100644
index 00000000000..62e5e565d75
--- /dev/null
+++ b/src/game/IRCCmd.cpp
@@ -0,0 +1,827 @@
+/*
+ * MangChat By |Death| And Cybrax
+ *
+ * This Program Is Free Software; You Can Redistribute It And/Or Modify It Under The Terms
+ * Of The GNU General Public License
+ * Written and Developed by Cybrax. cybraxvd@gmail.com
+ * |Death| <death@hell360.net>, Lice <lice@yeuxverts.net>, Dj_baby & Sanaell, Tase
+ * With Help And Support From The MaNGOS Project Community.
+ * PLEASE RETAIN THE COPYRIGHT OF THE AUTHORS.
+ */
+#include "IRCCmd.h"
+#include "IRCClient.h"
+#include "Database/DatabaseEnv.h"
+#include "ObjectMgr.h"
+#include "MapManager.h"
+// Constructor
+IRCCmd::IRCCmd(){}
+// Destructor
+IRCCmd::~IRCCmd(){}
+
+std::string IRCCmd::MakeUpper(std::string Channel)
+{
+ std::string tmpchan = Channel;
+ std::transform(tmpchan.begin(), tmpchan.end(), tmpchan.begin(), towupper);
+ return tmpchan;
+}
+bool IRCCmd::ParamsValid(_CDATA *CD, int pCnt)
+{
+ CD->PCOUNT = pCnt;
+ if(CD->PARAMS.size() == 0)
+ return false;
+ return ValidParams(CD->PARAMS, pCnt);
+}
+
+int IRCCmd::ParamsValid(_CDATA *CD, int pCnt, int rLev)
+{
+ //CD->PCOUNT = pCnt;
+ if(!CanUse(CD->USER, rLev))
+ return E_AUTH;
+ else if(pCnt == 0)
+ return E_OK;
+ else if(CD->PARAMS.size() == 0)
+ return E_SIZE;
+ else if(!ValidParams(CD->PARAMS, pCnt))
+ return E_SIZE;
+ return E_OK;
+}
+
+// This function checks if chat from irc is a command or not
+// return true on yes and false on no
+bool IRCCmd::IsValid(std::string USER, std::string FROM, std::string CHAT, std::string TYPE)
+{
+ // If the first line of our chat is the command prefix we have a command
+ if(CHAT.substr(0, 1) == sIRC._cmd_prefx && CHAT.size() > 1 )
+ {
+ _CDATA CDATA;
+ bool cValid = false;
+ bool AuthValid = true;
+ bool dontlog = true;
+ std::string* _PARAMS = getArray(CHAT, 2);
+ CDATA.USER = USER;
+ CDATA.FROM = FROM;
+ CDATA.TYPE = TYPE;
+ CDATA.PCOUNT = 0;
+ CDATA.CMD = MakeUpper(_PARAMS[0].substr(1, _PARAMS[0].size() - 1));
+ CDATA.PARAMS = _PARAMS[1];
+ if(CDATA.CMD == "LOGIN")
+ {
+ if(FROM == sIRC._Nick)
+ {
+ if(ParamsValid(&CDATA, 2))
+ Handle_Login(&CDATA);
+ else
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"login <Player> <Password> )", true, "ERROR");
+ }
+ else
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Please Send A PM To Login!", true, "ERROR");
+ if(GetLevel(USER) >= sIRC.gmlog)
+ dontlog = false;
+ cValid = true;
+ }
+ else if(CDATA.CMD == "LOGOUT")
+ {
+ if(FROM == sIRC._Nick)
+ {
+ Handle_Logout(&CDATA);
+ }
+ else
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Please Send A PM To Logout!", true, "ERROR");
+ cValid = true;
+ }
+ else if(CDATA.CMD == "ACCT")
+ {
+ switch(ParamsValid(&CDATA, 2, sIRC.CACCT))
+ {
+ case E_OK:
+ Account_Player(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"acct <Player> <(un)lock/mail/pass/rename> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "BAN")
+ {
+ switch(ParamsValid(&CDATA, 2, sIRC.CBAN))
+ {
+ case E_OK:
+ Ban_Player(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"ban <Player> <acct/ip> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "CHAN")
+ {
+ switch(ParamsValid(&CDATA, 1, sIRC.CCHAN))
+ {
+ case E_OK:
+ Chan_Control(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"chan <op> <IRC User> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "CHAR")
+ {
+ switch(ParamsValid(&CDATA, 2, sIRC.CCHAR))
+ {
+ case E_OK:
+ Char_Player(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"char <Player> <mailcheat/taxicheat/maxskill/setskill> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "FUN")
+ {
+ switch(ParamsValid(&CDATA, 2, sIRC.CFUN))
+ {
+ case E_OK:
+ Fun_Player(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"fun <Player> <Sound/Say> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "HELP")
+ {
+ switch(ParamsValid(&CDATA, 0, sIRC.CHELP))
+ {
+ case E_OK:
+ Help_IRC(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"help <Command> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "INCHAN")
+ {
+ switch(ParamsValid(&CDATA, 1, sIRC.CINCHAN))
+ {
+ case E_OK:
+ Inchan_Server(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"inchan <Channel> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "INFO")
+ {
+ switch(ParamsValid(&CDATA, 0, sIRC.CINFO))
+ {
+ case E_OK:
+ Info_Server(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"info )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "ITEM")
+ {
+ CDATA.PCOUNT = 3;
+ switch(ParamsValid(&CDATA, 2, sIRC.CITEM))
+ {
+ case E_OK:
+ Item_Player(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"item <Player> <add> <ItemID/[ItemName]> <Amount> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "JAIL")
+ {
+ CDATA.PCOUNT = 3;
+ switch(ParamsValid(&CDATA, 1, sIRC.CJAIL))
+ {
+ case E_OK:
+ Jail_Player(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"jail <Player> <release/Reason>)", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "KICK")
+ {
+ CDATA.PCOUNT = 2;
+ switch(ParamsValid(&CDATA, 1, sIRC.CKICK))
+ {
+ case E_OK:
+ Kick_Player(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"kick <Player> <Reason> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "KILL")
+ {
+ CDATA.PCOUNT = 2;
+ switch(ParamsValid(&CDATA, 1, sIRC._KILL))
+ {
+ case E_OK:
+ Kill_Player(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"kill <Player> <Reason> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "LEVEL")
+ {
+ CDATA.PCOUNT = 2;
+ switch(ParamsValid(&CDATA, 2, sIRC.CLEVEL))
+ {
+ case E_OK:
+ Level_Player(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"level <Player> <NewLevel> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "LOOKUP")
+ {
+ CDATA.PCOUNT = 2;
+ switch(ParamsValid(&CDATA, 2, sIRC.CLOOKUP))
+ {
+ case E_OK:
+ Lookup_Player(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"lookup <acct/char/creature/faction/go/item/quest/skill/spell/tele> <ID/Name> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "MONEY")
+ {
+ CDATA.PCOUNT = 2;
+ switch(ParamsValid(&CDATA, 2, sIRC.CMONEY))
+ {
+ case E_OK:
+ Money_Player(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"money <Player> <(-)Money> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "MUTE")
+ {
+ switch(ParamsValid(&CDATA, 2, sIRC.CMUTE))
+ {
+ case E_OK:
+ Mute_Player(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"mute <Player> <release/TimeInMins> <Reason> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "ONLINE")
+ {
+ switch(ParamsValid(&CDATA, 0, sIRC.CONLINE))
+ {
+ case E_OK:
+ Online_Players(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"online )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "PM")
+ {
+ switch(ParamsValid(&CDATA, 2, sIRC.CPM))
+ {
+ case E_OK:
+ PM_Player(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"pm <Player> <Message> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "RELOAD")
+ {
+ switch(ParamsValid(&CDATA, 0, sIRC.CRESTART))
+ {
+ case E_OK:
+ sIRC.Send_IRC_Channels("Reloading MangChat Config Options. (Command Disabled)");
+ //sIRC.LoadConfig();
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "RESTART")
+ {
+ switch(ParamsValid(&CDATA, 0, sIRC.CRESTART))
+ {
+ case E_OK:
+ sIRC.Send_IRC_Channels(sIRC.RstMsg);
+ sIRC.ResetIRC();
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "REVIVE")
+ {
+ CDATA.PCOUNT = 2;
+ switch(ParamsValid(&CDATA, 1, sIRC.CREVIVE))
+ {
+ case E_OK:
+ Revive_Player(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"revive <Player> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "SAVEALL")
+ {
+ switch(ParamsValid(&CDATA, 0, sIRC.CSAVEALL))
+ {
+ case E_OK:
+ Saveall_Player(&CDATA);
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "SHUTDOWN")
+ {
+ switch(ParamsValid(&CDATA, 1, sIRC.CSHUTDOWN))
+ {
+ case E_OK:
+ Shutdown_Mangos(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"shutdown <TimeInSeconds> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "SPELL")
+ {
+ switch(ParamsValid(&CDATA, 2, sIRC.CSPELL))
+ {
+ case E_OK:
+ Spell_Player(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"spell <Player> <Cast/Learn/UnLearn> <SpellID> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "SYSMSG")
+ {
+ CDATA.PCOUNT = 2;
+ switch(ParamsValid(&CDATA, 2, sIRC.CSYSMSG))
+ {
+ case E_OK:
+ Sysmsg_Server(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"sysmsg <a/e/n/add/del/list> <Message> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "TELE")
+ {
+ switch(ParamsValid(&CDATA, 2, sIRC.CTELE))
+ {
+ case E_OK:
+ Tele_Player(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"tele <Player> <l/c/r/to> <Loc.Name/MAPID X Y Z/Recall/Player> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "TOP")
+ {
+ CDATA.PCOUNT = 1;
+ switch(ParamsValid(&CDATA, 1, sIRC.CTOP))
+ {
+ case E_OK:
+ Top_Player(&CDATA);
+ break;
+ case E_SIZE:
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"top <accttime/chartime/money> <limit> )", true, "ERROR");
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ else if(CDATA.CMD == "WHO")
+ {
+ switch(ParamsValid(&CDATA, 0, sIRC.CWHO))
+ {
+ case E_OK:
+ Who_Logged(&CDATA);
+ break;
+ case E_AUTH:
+ AuthValid = false;
+ break;
+ }
+ cValid = true;
+ }
+ if(!AuthValid && IsLoggedIn(USER))
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Access Denied! Your Security Level Is Too Low To Use This Command!", true, "ERROR");
+ if(cValid == false && (sIRC.BOTMASK & 4) != 0)
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : Unknown Command!", true, "ERROR");
+ if(cValid && dontlog)
+ {
+ sIRC.iLog.WriteLog(" %s : [ %s(%d) ] Used Command: [ %s ] With Parameters: [ %s ]", sIRC.iLog.GetLogDateTimeStr().c_str(), CDATA.USER.c_str(), GetLevel(USER), CDATA.CMD.c_str(), CDATA.PARAMS.c_str());
+ }
+ return cValid;
+ }
+ return false;
+}
+
+bool IRCCmd::CanUse(std::string USER, int nLevel)
+{
+ if(IsLoggedIn(USER))
+ {
+ if(GetLevel(USER) >= nLevel)
+ return true;
+ else
+ return false;
+ }
+ else if(nLevel == 0)
+ {
+ return true;
+ }
+ else
+ sIRC.Send_IRC_Channel(USER, "\0034[ERROR] : You Are Not Logged In!", true, "ERROR");
+ return false;
+}
+
+std::string IRCCmd::ChanOrPM(_CDATA *CD)
+{
+ if(CD->FROM == sIRC._Nick)
+ return CD->USER;
+ else
+ return CD->FROM;
+}
+
+Player *IRCCmd::GetPlayer(std::string WHO)
+{
+ normalizePlayerName(WHO);
+ return ObjectAccessor::Instance().FindPlayerByName(WHO.c_str());
+}
+
+_client *IRCCmd::GetClient(std::string cname)
+{
+ for(std::list<_client*>::iterator i=_CLIENTS.begin(); i!=_CLIENTS.end();i++)
+ {
+ if((*i)->Name == cname)
+ return (*i);
+ }
+ return (NULL);
+}
+
+bool IRCCmd::IsLoggedIn(std::string USER)
+{
+ for(std::list<_client*>::iterator i=_CLIENTS.begin(); i!=_CLIENTS.end();i++)
+ {
+ if((*i)->Name == USER)
+ return true;
+ }
+ return false;
+}
+
+bool IRCCmd::AcctIsLoggedIn(std::string USER)
+{
+ for(std::list<_client*>::iterator i=_CLIENTS.begin(); i!=_CLIENTS.end();i++)
+ {
+ if(MakeUpper((*i)->UName) == MakeUpper(USER))
+ return true;
+ }
+ return false;
+}
+
+std::string IRCCmd::AcctIsBanned(std::string ACCT)
+{
+ uint32 acctid = objmgr.GetAccountByAccountName(ACCT);
+ std::string banned = "NOTBANNED";
+ QueryResult *result = loginDatabase.PQuery("SELECT banreason FROM ip_banned WHERE ip=(SELECT last_ip FROM account WHERE id = '%i')", acctid);
+ if(result)
+ {
+ banned = (*result)[0].GetCppString();
+ delete result;
+ return "IP Banned. Reason:" + banned;
+ }
+ QueryResult *result2 = loginDatabase.PQuery("SELECT banreason FROM account_banned WHERE id='%i'", acctid);
+ if(result2)
+ {
+ banned = (*result2)[0].GetCppString();
+ delete result2;
+ return "Account Banned. Reason:" + banned;
+ }
+ return banned;
+}
+
+int IRCCmd::GetLevel(std::string sName)
+{
+ for(std::list<_client*>::iterator i=_CLIENTS.begin(); i!=_CLIENTS.end();i++)
+ {
+ if((*i)->Name == sName)
+ return (*i)->GMLevel;
+ }
+ return 0;
+}
+
+int IRCCmd::AcctLevel(std::string plnme)
+{
+ uint64 guid = objmgr.GetPlayerGUIDByName(plnme);
+ uint32 account_id = 0;
+ uint32 security = 0;
+ account_id = objmgr.GetPlayerAccountIdByGUID(guid);
+ security = objmgr.GetSecurityByAccount(account_id);
+ return security;
+}
+
+std::string IRCCmd::GetAccName(std::string sName)
+{
+ for(std::list<_client*>::iterator i=_CLIENTS.begin(); i!=_CLIENTS.end();i++)
+ {
+ if((*i)->Name == sName)
+ return (*i)->UName;
+ }
+ return "";
+}
+
+std::string IRCCmd::GetNameFromAcct(std::string sName)
+{
+ for(std::list<_client*>::iterator i=_CLIENTS.begin(); i!=_CLIENTS.end();i++)
+ {
+ if((*i)->UName == sName)
+ return (*i)->Name;
+ }
+ return "";
+}
+
+int IRCCmd::GetAcctIDFromName(std::string sName)
+{
+ for(std::list<_client*>::iterator i=_CLIENTS.begin(); i!=_CLIENTS.end();i++)
+ {
+ if((*i)->Name == sName)
+ {
+ uint32 acct_id = 0;
+ acct_id = objmgr.GetAccountByAccountName((*i)->UName.c_str());
+ return acct_id;
+ }
+ }
+ return 0;
+}
+
+std::string IRCCmd::GetAcctNameFromID(uint32 acctid)
+{
+ QueryResult *result = loginDatabase.PQuery("SELECT username FROM account WHERE id = '%d'", acctid);
+ if(result)
+ {
+ std::string name = (*result)[0].GetCppString();
+ delete result;
+ return name;
+ }
+
+ return "";
+}
+
+std::string IRCCmd::GetIPFromPlayer(std::string player)
+{
+ QueryResult *result = CharacterDatabase.PQuery("SELECT account FROM characters WHERE name = '%s'", player.c_str());
+ if(result)
+ {
+ std::string acctid = (*result)[0].GetCppString();
+ delete result;
+ QueryResult *result2 = loginDatabase.PQuery("SELECT last_ip FROM account WHERE id = '%s'", acctid.c_str());
+ if(result2)
+ {
+ std::string ip = (*result2)[0].GetCppString();
+ delete result2;
+ return ip;
+ }
+ }
+
+ return "";
+}
+
+std::string IRCCmd::SecToDay(std::string secons)
+{
+ unsigned int seconds = atoi(secons.c_str());
+ unsigned int days = seconds / 86400;
+ unsigned int hours = seconds / 3600 % 24;
+ unsigned int mins = seconds / 60 % 60;
+ char tottime[1000];
+ sprintf(tottime, "%iDays:%iHours:%iMinutes", days, hours, mins);
+
+ return tottime;
+}
+
+bool IRCCmd::ValidParams(std::string PARAMS, int nCount)
+{
+ if(nCount == 1 && PARAMS.size() == 0)
+ return false;
+ int pcount = 0;
+ size_t p = -1;
+ for(int i = 0;i < nCount;i++)
+ {
+ p = PARAMS.find(" ", p + 1);
+ if(p == -1)
+ break;
+ else
+ pcount++;
+ }
+ nCount--;
+ if(pcount >= nCount)
+ return true;
+ else
+ return false;
+}
+
+std::string* IRCCmd::getArray(std::string PARAMS, int nCount)
+{
+ std::string *array = new std::string[nCount];
+ if(PARAMS.size() > 0)
+ {
+ int pcnt = 0;
+ size_t ps = 0;
+ size_t pc = -1;
+ for(int i = 0;i < nCount;i++)
+ {
+ pc = PARAMS.find(" ", pc + 1);
+ if(i + 1 == nCount && nCount != 1)
+ {
+ if(ps > 0 && pc > 0)
+ array[i] = PARAMS.substr(ps, PARAMS.size() - ps);
+ }
+ else
+ array[i] = PARAMS.substr(ps, pc - ps);
+ ps = pc + 1;
+ }
+ }
+ return array;
+}
+
+std::string IRCCmd::MakeMsg(const char *sLine, ... )
+{
+ va_list ap;
+ char tmpoutp[1024];
+ va_start(ap, sLine);
+ vsnprintf(tmpoutp, 1024, sLine, ap );
+ va_end(ap);
+ std::string outp = tmpoutp;
+ return outp;
+}
+
+void IRCClient::AHFunc(uint64 itmid, std::string itmnme, std::string plname, uint32 faction)
+{
+ IRCCmd Command;
+ Player* plr = Command.GetPlayer(plname);
+ if(plr)
+ {
+ std::string itemname = itmnme;
+
+ char temp [7];
+ sprintf(temp, "%u", itmid);
+ std::string itemid = temp;
+
+ std::string wowname = "";
+ std::string ircname = "";
+ switch (plr->GetTeam())
+ {
+ case 67:wowname="|cffff0000"+plname+"|r";ircname="\0034"+plname;break; //horde
+ case 469:wowname="|cff1589FF"+plname+"|r";ircname="\00312"+plname;break; //alliance
+ }
+
+ std::string wowfact = "|cffFF8040[Auction House]:|r";
+ std::string ircfact = "\00304,08\037/!\\\037\017\00307 Auction House \00304,08\037/!\\\037\017";
+ switch(faction)
+ {
+ //neutral
+ case 7:wowfact="|cffff8040[Neutral Auction House]:|r";ircfact="\00304,08\037/!\\\037\017\00307 Neutral Auction House \00304,08\037/!\\\037\017";break;
+ //horde
+ case 6:wowfact="|cffff0000[Horde Auction House]:|r";ircfact="\00304,08\037/!\\\037\017\00304 Horde Auction House \00304,08\037/!\\\037\017";break;
+ //alliance
+ case 2:wowfact="|cff1589FF[Alliance Auction House]:|r";ircfact="\00304,08\037/!\\\037\017\00312 Alliance Auction House \00304,08\037/!\\\037\017";break;
+ }
+ std::string wowstr = Command.MakeMsg("%s A New Item Has Been Added |cffffffff|Hitem:%s:0:0:0:0:0:0:0|h[%s]|h|r. By: %s",wowfact.c_str(), itemid.c_str(), itemname.c_str(), wowname.c_str());
+ std::string ircstr = Command.MakeMsg("%s A New Item Has Been Added [%s]. By: %s", ircfact.c_str(), itemname.c_str(), ircname.c_str());
+
+ sIRC.Send_WoW_Channel(sIRC._wow_chan[sIRC.Status].c_str(), wowstr.c_str());
+ sIRC.Send_IRC_Channel(sIRC._irc_chan[sIRC.Status].c_str(), ircstr.c_str());
+ }
+}
diff --git a/src/game/IRCCmd.h b/src/game/IRCCmd.h
new file mode 100644
index 00000000000..f2b442c6173
--- /dev/null
+++ b/src/game/IRCCmd.h
@@ -0,0 +1,117 @@
+#ifndef _IRC_CMD_H
+#define _IRC_CMD_H
+
+#define MAX_CLIENTS 50
+#include "Common.h"
+#include "Player.h"
+#include "ObjectAccessor.h"
+
+struct ChannelUser
+{
+ int UserType;
+ std::string Name;
+ std::string UName;
+ int UserLevel;
+};
+
+struct _client
+{
+ bool LoggedIn;
+ std::string Name;
+ std::string UName;
+ int GMLevel;
+};
+struct _CDATA
+{
+ std::string CMD;
+ std::string USER;
+ std::string FROM;
+ std::string PARAMS;
+ std::string TYPE;
+ int PCOUNT;
+};
+enum APVERR
+{
+ E_OK,
+ E_SIZE,
+ E_AUTH,
+ E_IVALID,
+};
+enum ESOUNDS
+{
+ S_ENTERWORLD = 602,
+ S_QUESTFAILED = 847,
+ S_INVITE = 880,
+ S_LEVELUP = 888,
+ S_COINSOUND = 895,
+ S_WHISPER = 3081,
+ S_STEALTH = 3325,
+};
+class IRCCmd
+{
+ public:
+ IRCCmd();
+ ~IRCCmd();
+
+ void Handle_Logout(_CDATA *CD);
+ bool IsLoggedIn(std::string USER);
+ bool IsValid(std::string USER, std::string FROM, std::string CHAT, std::string TYPE);
+ bool AcctIsLoggedIn(std::string USER);
+ _client *GetClient(std::string cname);
+
+ public:
+ static std::string MakeMsg(const char *sLine, ... );
+ static std::string ChanOrPM(_CDATA *CD);
+ int AcctLevel(std::string plnme);
+ int GetLevel(std::string sName);
+ std::string MakeUpper(std::string Channel);
+ std::string AcctIsBanned(std::string ACCT);
+ std::list<_client*> _CLIENTS;
+ Player* GetPlayer(std::string WHO);
+
+ private:
+ // MangChat Commands
+ void Handle_Login(_CDATA *CD);
+ void Account_Player(_CDATA *CD);
+ void Ban_Player(_CDATA *CD);
+ void Chan_Control(_CDATA *CD);
+ void Char_Player(_CDATA *CD);
+ void Fun_Player(_CDATA *CD);
+ void Help_IRC(_CDATA *CD);
+ void Item_Player(_CDATA *CD);
+ void Inchan_Server(_CDATA *CD);
+ void Info_Server(_CDATA *CD);
+ void Jail_Player(_CDATA *CD);
+ void Kick_Player(_CDATA *CD);
+ void Kill_Player(_CDATA *CD);
+ void Level_Player(_CDATA *CD);
+ void Lookup_Player(_CDATA *CD);
+ void Money_Player(_CDATA *CD);
+ void Mute_Player(_CDATA *CD);
+ void Online_Players(_CDATA *CD);
+ void PM_Player(_CDATA *CD);
+ void Revive_Player(_CDATA *CD);
+ void Saveall_Player(_CDATA *CD);
+ void Shutdown_Mangos(_CDATA *CD);
+ void Spell_Player(_CDATA *CD);
+ void Sysmsg_Server(_CDATA *CD);
+ void Tele_Player(_CDATA *CD);
+ void Top_Player(_CDATA *CD);
+ void Who_Logged(_CDATA *CD);
+ bool CanUse(std::string USER, int nLevel);
+ bool ValidParams(std::string PARAMS, int nCount = 1);
+ bool ParamsValid(_CDATA *CD, int pCnt);
+ int ParamsValid(_CDATA *CD, int pCnt, int rLev);
+ std::string GetAccName(std::string sName);
+ std::string GetNameFromAcct(std::string sName);
+ std::string GetAcctNameFromID(uint32 acctid);
+ std::string GetIPFromPlayer(std::string player);
+ std::string SecToDay(std::string secons);
+ int GetAcctIDFromName(std::string sName);
+ std::string* getArray(std::string PARAMS, int nCount = 1);
+};
+inline void MakeLower(std::string& str)
+{
+ std::transform( str.begin(), str.end(), str.begin(), ::tolower );
+}
+#endif
diff --git a/src/game/IRCCmde.cpp b/src/game/IRCCmde.cpp
new file mode 100644
index 00000000000..ec1ccfae808
--- /dev/null
+++ b/src/game/IRCCmde.cpp
@@ -0,0 +1,1884 @@
+/*
+ * MangChat By |Death| And Cybrax
+ *
+ * This Program Is Free Software; You Can Redistribute It And/Or Modify It Under The Terms
+ * Of The GNU General Public License
+ * Written and Developed by Cybrax. cybraxvd@gmail.com
+ * |Death| <death@hell360.net>, Lice <lice@yeuxverts.net>, Dj_baby & Sanaell, Tase
+ * With Help And Support From The MaNGOS Project Community.
+ * PLEASE RETAIN THE COPYRIGHT OF THE AUTHORS.
+ */
+#include "IRCCmd.h"
+#include "IRCClient.h"
+#include "MCS_OnlinePlayers.h"
+#include "WorldPacket.h"
+#include "Database/DatabaseEnv.h"
+#include "Chat.h"
+#include "MapManager.h"
+#include "World.h"
+#include "Guild.h"
+#include "ObjectMgr.h"
+#include "Language.h"
+#include "SpellAuras.h"
+#include "SystemConfig.h"
+#include "Config/ConfigEnv.h"
+
+#define Send_Player(p, m) sIRC.Send_WoW_Player(p, m)
+#define Send_IRCA(c, m, b, t) sIRC.Send_IRC_Channel(c, m, b, t)
+
+#ifdef WIN32
+#define Delay(x) Sleep(x)
+#else
+#define Delay(x) sleep(x / 1000)
+#endif
+
+void IRCCmd::Handle_Login(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, 2);
+ std::string isbanned = AcctIsBanned(_PARAMS[0]);
+ if(isbanned == "NOTBANNED")
+ {
+ if(!IsLoggedIn(CD->USER))
+ {
+ if(!AcctIsLoggedIn(_PARAMS[0].c_str()))
+ {
+ QueryResult *result = loginDatabase.PQuery("SELECT `gmlevel` FROM `account` WHERE `username`='%s' AND `sha_pass_hash`=SHA1(CONCAT(UPPER(`username`),':',UPPER('%s')));", _PARAMS[0].c_str(), _PARAMS[1].c_str());
+ if (result)
+ {
+ Field *fields = result->Fetch();
+ int GMLevel = fields[0].GetInt16();
+ if(GMLevel >= 0)
+ {
+ _client *NewClient = new _client();
+ NewClient->Name = CD->USER;
+ NewClient->UName = MakeUpper(_PARAMS[0]);
+ NewClient->GMLevel = fields[0].GetInt16();
+ _CLIENTS.push_back(NewClient);
+ Send_IRCA(CD->USER, MakeMsg("You Are Now Logged In As %s, Welcome To MangChat Admin Mode.", _PARAMS[0].c_str()), true, CD->TYPE);
+
+ if(sIRC._op_gm == 1 && GMLevel >= sIRC._op_gm_lev)
+ {
+ for(int i=1;i < sIRC._chan_count + 1;i++)
+ sIRC.SendIRC("MODE #"+sIRC._irc_chan[i]+" +o "+CD->USER );
+ }
+ }
+ }else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Sorry, Your Username Or Password Is Incorrect. Please Try Again. ", true, "ERROR");
+ }else
+ Send_IRCA(CD->USER, MakeMsg("\0034[ERROR] : %s Is Already Logged In With This Username. ", GetNameFromAcct(MakeUpper(_PARAMS[0])).c_str()), true, "ERROR");
+ }else
+ Send_IRCA(CD->USER, "\0034[ERROR] : You Are Already Logged In As "+ _PARAMS[0] +"!", true, "ERROR");
+ }else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Sorry You Are "+isbanned+". You Cannot Log In To MangChat "+CD->USER.c_str()+"!", true, "ERROR");
+}
+
+void IRCCmd::Handle_Logout(_CDATA *CD)
+{
+ for(std::list<_client*>::iterator i=_CLIENTS.begin(); i!=_CLIENTS.end();i++)
+ {
+ if((*i)->Name == CD->USER)
+ {
+ _CLIENTS.erase(i);
+ delete (*i);
+ Send_IRCA(CD->USER, "You Are Now Logged Out!", true, CD->TYPE);
+ return;
+ }
+ }
+ Send_IRCA(CD->USER, "\0034[ERROR] : You Are Not Logged In!", true, "ERROR");
+}
+
+void IRCCmd::Account_Player(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, 3);
+ if(AcctLevel(_PARAMS[0]) > GetLevel(CD->USER) && (sIRC.BOTMASK & 512)!= 0)
+ {
+ Send_IRCA(CD->USER, MakeMsg("\0034[ERROR] : Nice Try, This Player Has A Higher GM Level Than You! [ %i ]", AcctLevel(_PARAMS[0])), true, "ERROR");
+ return;
+ }
+ normalizePlayerName(_PARAMS[0]);
+ uint64 guid = objmgr.GetPlayerGUIDByName(_PARAMS[0]);
+ uint32 account_id = 0;
+ account_id = objmgr.GetPlayerAccountIdByGUID(guid);
+ if(account_id)
+ {
+ if(account_id == GetAcctIDFromName(CD->USER) || GetLevel(CD->USER) >= sIRC._op_gm_lev)
+ {
+ Player* plr = objmgr.GetPlayer(guid);
+ if(_PARAMS[1] == "lock")
+ {
+ loginDatabase.PExecute( "UPDATE `account` SET `locked` = '1' WHERE `id` = '%d'",account_id);
+ if(plr) Send_Player(plr, MakeMsg("Your Account Has Been Locked To Your Current IP By: %s", CD->USER.c_str()));
+ Send_IRCA(ChanOrPM(CD), "\00313["+GetAcctNameFromID(account_id)+"] : Account Has Been Locked To Their Current IP Address.", true, CD->TYPE);
+ }
+ else if(_PARAMS[1] == "unlock")
+ {
+ loginDatabase.PExecute( "UPDATE `account` SET `locked` = '0' WHERE `id` = '%d'",account_id);
+ if(plr) Send_Player(plr, MakeMsg("Your Account Has Been UnLocked From The Associated IP By: %s", CD->USER.c_str()));
+ Send_IRCA(ChanOrPM(CD), "\00313["+GetAcctNameFromID(account_id)+"] : Account Has Been UnLocked From The Associated IP Address.", true, CD->TYPE);
+ }
+ else if(_PARAMS[1] == "mail")
+ {
+ loginDatabase.PExecute( "UPDATE `account` SET `email` = '%s' WHERE `id` = '%d'",_PARAMS[2].c_str() ,account_id);
+ if (plr) Send_Player(plr, MakeMsg("%s Has Changed Your EMail Adress To: %s", CD->USER.c_str(), _PARAMS[2].c_str()));
+ Send_IRCA(ChanOrPM(CD), "\00313["+GetAcctNameFromID(account_id)+"] : EMail Address Successfully Changed To: "+_PARAMS[2], true, CD->TYPE);
+ }
+ else if(_PARAMS[1] == "pass")
+ {
+ loginDatabase.PExecute( "UPDATE `account` SET `sha_pass_hash` = SHA1(CONCAT(UPPER(`username`),':',UPPER('%s'))) WHERE `id` = '%d'",_PARAMS[2].c_str() ,account_id);
+ if (plr) Send_Player(plr, MakeMsg("%s Has Changed Your Password To: %s", CD->USER.c_str(), _PARAMS[2].c_str()));
+ Send_IRCA(ChanOrPM(CD), "\00313["+GetAcctNameFromID(account_id)+"] : Password Successfully Changed To: "+_PARAMS[2], true, CD->TYPE);
+ }
+ else if(_PARAMS[1] == "rename")
+ {
+ if(plr)
+ {
+ plr->SetAtLoginFlag(AT_LOGIN_RENAME);
+ Send_Player(plr, MakeMsg("%s Has Requested You Change This Characters Name, Rename Will Be Forced On Next Login!", CD->USER.c_str()));
+ }
+ CharacterDatabase.PExecute("UPDATE `characters` SET `at_login` = `at_login` | '1' WHERE `guid` = '%u'", guid);
+ Send_IRCA(ChanOrPM(CD), "\00313["+GetAcctNameFromID(account_id)+"] : Has Been Forced To Change Their Characters Name, Rename Will Be Forced On Next Login!", true, CD->TYPE);
+ }
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : You Are Not A GM, You May Only Change Settings In Your Own Account.", true, "ERROR");
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : No Such Player Exists, So Account Cannot Be Looked Up.", true, "ERROR");
+}
+
+void IRCCmd::Ban_Player(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, 3);
+ if(AcctLevel(_PARAMS[0]) > GetLevel(CD->USER) && (sIRC.BOTMASK & 512)!= 0)
+ {
+ Send_IRCA(CD->USER, MakeMsg("\0034[ERROR] : Nice Try, This Player Has A Higher GM Level Than You! [ %i ]", AcctLevel(_PARAMS[0])), true, "ERROR");
+ return;
+ }
+ if(_PARAMS[1] == "ip")
+ {
+ std::string ip = GetIPFromPlayer(_PARAMS[0]);
+ if(_PARAMS[2] == "")
+ _PARAMS[2] = "No Reason";
+ if(ip != "")
+ {
+ loginDatabase.PExecute( "INSERT IGNORE INTO `ip_banned` VALUES ('%s', UNIX_TIMESTAMP(), UNIX_TIMESTAMP(), '%s', '%s')", ip.c_str(), CD->USER.c_str(), _PARAMS[2].c_str());
+ if (Player* plr = GetPlayer(_PARAMS[0]))
+ plr->GetSession()->KickPlayer();
+ Send_IRCA(ChanOrPM(CD), MakeMsg("\00313[%s] : Has Had Their IP Address Banned. [%s] Reason: %s",_PARAMS[0].c_str() ,ip.c_str() , _PARAMS[2].c_str()), true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : I Cannot Locate An IP Address For The Character Name Given.", true, "ERROR");
+ }
+ if(_PARAMS[1] == "acct")
+ {
+ uint64 guid = objmgr.GetPlayerGUIDByName(_PARAMS[0].c_str());
+ uint32 acctid = objmgr.GetPlayerAccountIdByGUID(guid);
+ if(_PARAMS[2] == "")
+ _PARAMS[2] = "No Reason";
+ if(acctid)
+ {
+ loginDatabase.PExecute( "INSERT INTO `account_banned` VALUES ('%u', UNIX_TIMESTAMP(), UNIX_TIMESTAMP(), '%s', '%s', 1)", acctid, CD->USER.c_str(), _PARAMS[2].c_str());
+ if (Player* plr = GetPlayer(_PARAMS[0]))
+ plr->GetSession()->KickPlayer();
+ Send_IRCA(ChanOrPM(CD), MakeMsg("\00313[%s] : Has Had Their Account Banned. Reason: %s",_PARAMS[0].c_str(), _PARAMS[2].c_str()), true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : I Cannot Locate An Account For The Character Name Given.", true, "ERROR");
+ }
+ if(_PARAMS[1] == "unban")
+ {
+ std::string unbani = _PARAMS[0];
+ if(atoi(unbani.c_str()) > 0)
+ {
+ loginDatabase.PExecute( "DELETE FROM ip_banned WHERE ip = '%s'", _PARAMS[0].c_str());
+ Send_IRCA(ChanOrPM(CD), MakeMsg("\00313[%s] : Has Been Removed From The IP Ban List.", _PARAMS[0].c_str()), true, CD->TYPE);
+ }
+ else
+ {
+ QueryResult *result = loginDatabase.PQuery("SELECT id FROM `account` WHERE username = '%s'", _PARAMS[0].c_str());
+ if(result)
+ {
+ Field *fields = result->Fetch();
+ std::string id = fields[0].GetCppString();
+
+ loginDatabase.PExecute( "DELETE FROM account_banned WHERE id = %s", id.c_str());
+ delete result;
+ Send_IRCA(ChanOrPM(CD), MakeMsg("\00313[%s] : Has Been Removed From The Account Ban List.", _PARAMS[0].c_str()), true, CD->TYPE);
+
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : I Cannot Locate An Account Or IP Address For The Paramaters Given.", true, "ERROR");
+ }
+ }
+}
+
+void IRCCmd::Chan_Control(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, 2);
+ if(CD->FROM == sIRC._Nick)
+ {
+ Send_IRCA(CD->USER, "\0034[ERROR] : You Cannot Use This Command Through A PM Yet.", true, "ERROR");
+ return;
+ }
+ if(_PARAMS[0] == "op")
+ {
+ if(_PARAMS[1].length() > 1)
+ sIRC.SendIRC("MODE "+CD->FROM+" +o "+_PARAMS[1] );
+ else
+ sIRC.SendIRC("MODE "+CD->FROM+" +o "+CD->USER );
+ }
+ if(_PARAMS[0] == "deop")
+ {
+ if(_PARAMS[1].length() > 1)
+ sIRC.SendIRC("MODE "+CD->FROM+" -o "+_PARAMS[1] );
+ else
+ sIRC.SendIRC("MODE "+CD->FROM+" -o "+CD->USER );
+ }
+ if(_PARAMS[0] == "voice")
+ {
+ if(_PARAMS[1].length() > 1)
+ sIRC.SendIRC("MODE "+CD->FROM+" +v "+_PARAMS[1] );
+ else
+ sIRC.SendIRC("MODE "+CD->FROM+" +v "+CD->USER );
+ }
+ if(_PARAMS[0] == "devoice")
+ {
+ if(_PARAMS[1].length() > 1)
+ sIRC.SendIRC("MODE "+CD->FROM+" -v "+_PARAMS[1] );
+ else
+ sIRC.SendIRC("MODE "+CD->FROM+" -v "+CD->USER );
+ }
+}
+
+void IRCCmd::Char_Player(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, 5);
+ if(AcctLevel(_PARAMS[0]) > GetLevel(CD->USER) && (sIRC.BOTMASK & 512)!= 0)
+ {
+ Send_IRCA(CD->USER, MakeMsg("\0034[ERROR] : Nice Try, This Player Has A Higher GM Level Than You! [ %i ]", AcctLevel(_PARAMS[0])), true, "ERROR");
+ return;
+ }
+ normalizePlayerName(_PARAMS[0]);
+ uint64 guid = objmgr.GetPlayerGUIDByName(_PARAMS[0]);
+ Player* plr = objmgr.GetPlayer(guid);
+ if(plr)
+ {
+ if(_PARAMS[1] == "mapcheat")
+ {
+ bool explore = false;
+ if (_PARAMS[2] != "0")
+ explore = true;
+ for (uint8 i=0; i<64; i++)
+ {
+ if (_PARAMS[2] != "0")
+ plr->SetFlag(PLAYER_EXPLORED_ZONES_1+i,0xFFFFFFFF);
+ else
+ plr->SetFlag(PLAYER_EXPLORED_ZONES_1+i,0);
+ }
+ if(explore)
+ {
+ Send_Player(plr, MakeMsg("All Your Zones Have Been Set To Explored By: %s", CD->USER.c_str()));
+ Send_IRCA(ChanOrPM(CD), "\00313["+_PARAMS[0]+"] : Has Now Explored All Zones.", true, CD->TYPE);
+ }
+ else
+ {
+ Send_IRCA(ChanOrPM(CD), "\00313["+_PARAMS[0]+"] : Has Now Had All Zones Set To Un-Explored.", true, CD->TYPE);
+ Send_Player(plr, MakeMsg("All Your Zones Have Been Set To Un-Explored By: %s", CD->USER.c_str()));
+ }
+ }
+ if(_PARAMS[1] == "taxicheat")
+ {
+ if (_PARAMS[2] != "0")
+ {
+ plr->SetTaxiCheater(true);
+ Send_Player(plr, MakeMsg("Taxi Node Cheat Has Been Enabled By: %s", CD->USER.c_str()));
+ Send_IRCA(ChanOrPM(CD), "\00313["+_PARAMS[0]+"] : Taxi Node Cheat Has Been Enabled.", true, CD->TYPE);
+ }
+ else
+ {
+ plr->SetTaxiCheater(false);
+ Send_Player(plr, MakeMsg("Taxi Node Cheat Has Been Disabled By: %s", CD->USER.c_str()));
+ Send_IRCA(ChanOrPM(CD), "\00313["+_PARAMS[0]+"] : Taxi Node Cheat Has Been Disabled.", true, CD->TYPE);
+ }
+ }
+ if(_PARAMS[1] == "maxskill")
+ {
+ plr->UpdateSkillsToMaxSkillsForLevel();
+ Send_Player(plr, MakeMsg("Your Skills Have Been Maxed Out By: %s", CD->USER.c_str()));
+ Send_IRCA(ChanOrPM(CD), "\00313["+_PARAMS[0]+"] : Skills Have Been Maxed Out.", true, CD->TYPE);
+ }
+ if(_PARAMS[1] == "setskill")
+ {
+ std::string* _PARAMSA = getArray(_PARAMS[2], 4);
+ uint32 skill = atoi(_PARAMS[2].c_str());
+ uint32 level = atol(_PARAMS[3].c_str());
+ int32 max = _PARAMS[4].c_str() ? atol (_PARAMS[4].c_str()) : plr->GetPureMaxSkillValue(skill);
+ SkillLineEntry const* skilllookup = sSkillLineStore.LookupEntry(skill);
+ //if skillid entered is not a number and greater then 0 then the command is being used wrong
+ if(skill >= 0)
+ {
+ //does the skill even exist
+ if(skilllookup)
+ {
+ //does player have the skill yet
+ if(plr->GetSkillValue(skill))
+ {
+ plr->SetSkill(skill,level,max);
+ Send_Player(plr, MakeMsg("Skill: %s Has Been Set To Level: %i Max: %i By: %s",skilllookup->name[0], level, max, CD->USER.c_str()));
+ Send_IRCA(ChanOrPM(CD), MakeMsg("\00313[%s] : Has Had Skill: %s Set To Level: %d Max: %d",_PARAMS[0].c_str() , skilllookup->name[0], level, max), true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, MakeMsg("\0034[ERROR] : Player Does Not Have The %s Skill Yet.", skilllookup->name[0]), true, "ERROR");
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : That Skill ID Does Not Exist.", true, "ERROR");
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : The Skill ID Entered Is Invalid.", true, "ERROR");
+ }
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : No Character With That Name Exists.", true, "ERROR");
+}
+
+void IRCCmd::Fun_Player(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, 3);
+ if(AcctLevel(_PARAMS[0]) > GetLevel(CD->USER) && (sIRC.BOTMASK & 512)!= 0)
+ {
+ Send_IRCA(CD->USER, MakeMsg("\0034[ERROR] : Nice Try, This Player Has A Higher GM Level Than You! [ %i ]", AcctLevel(_PARAMS[0])), true, "ERROR");
+ return;
+ }
+ if (Player* plr = GetPlayer(_PARAMS[0]))
+ {
+ if(_PARAMS[1] == "say")
+ {
+ plr->Say(_PARAMS[2], LANG_UNIVERSAL);
+ Send_IRCA(ChanOrPM(CD), "\00313["+_PARAMS[0]+"] : Was Forced To Say: "+_PARAMS[2]+".", true, CD->TYPE);
+ }
+ if(_PARAMS[1] == "sound")
+ {
+ uint32 sndid = atoi(_PARAMS[2].c_str());
+ plr->SendPlaySound(sndid ,true);
+ Send_IRCA(ChanOrPM(CD), "\00313["+_PARAMS[0]+"] : Has Just Heard Sound ID: "+_PARAMS[2]+".", true, CD->TYPE);
+ }
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Player Not Online!", true, "ERROR");
+}
+
+void IRCCmd::Help_IRC(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, 1);
+ QueryResult *result = WorldDatabase.PQuery("SELECT `Command`, `Description`, `gmlevel` FROM `IRC_Commands`");
+ if(result)
+ {
+ if(IsLoggedIn(CD->USER))
+ {
+ if(_PARAMS[0] == "")
+ {
+ QueryResult *result = WorldDatabase.PQuery("SELECT * FROM `IRC_Commands` WHERE `gmlevel` <= %u ORDER BY `Command`", GetLevel(CD->USER));
+ if(result)
+ {
+ std::string output = "\002MangChat IRC Commands:\017 ";
+ for (uint64 i=0; i < result->GetRowCount(); i++)
+ {
+ Field *fields = result->Fetch();
+ output += fields[0].GetCppString() + ", ";
+ result->NextRow();
+ }
+ delete result;
+ Send_IRCA(CD->USER, output, true, CD->TYPE.c_str());
+ }
+ }
+ else
+ {
+ QueryResult *result = WorldDatabase.PQuery("SELECT `Description`, `gmlevel` FROM `IRC_Commands` WHERE `Command` = '%s'", _PARAMS[0].c_str());
+ if(result)
+ {
+ Field *fields = result->Fetch();
+ if(fields[1].GetUInt32() > GetLevel(CD->USER))
+ {
+ Send_IRCA(CD->USER, "You Do Not Have Access To That Command, So No Help Is Available.", true, CD->TYPE.c_str());
+ return;
+ }
+ if(result)
+ {
+ std::string cmdhlp = fields[0].GetCppString();
+ delete result;
+ Send_IRCA(CD->USER, cmdhlp, true, CD->TYPE.c_str());
+ }
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : No Such Command Exists, Please Check The Spelling And Try Again.", true, "ERROR");
+ }
+ }
+ else if(!IsLoggedIn(CD->USER))
+ {
+ if(_PARAMS[0] == "")
+ {
+ QueryResult *result = WorldDatabase.PQuery("SELECT * FROM `IRC_Commands` WHERE `gmlevel` = 0 ORDER BY `Command`");
+ if(result)
+ {
+ std::string output = "\002MangChat IRC Commands:\017 ";
+ for (uint64 i=0; i < result->GetRowCount(); i++)
+ {
+ Field *fields = result->Fetch();
+ output += fields[0].GetCppString() + ", ";
+ result->NextRow();
+ }
+ delete result;
+ Send_IRCA(CD->USER, output, true, CD->TYPE.c_str());
+ Send_IRCA(CD->USER, "You Are Currently Not Logged In, Please Login To See A Complete List Of Commands Available To You.", true, CD->TYPE.c_str());
+ }
+ }
+ else
+ {
+ QueryResult *result = WorldDatabase.PQuery("SELECT `Description`, `gmlevel` FROM `IRC_Commands` WHERE `Command` = '%s'", _PARAMS[0].c_str());
+ if(result)
+ {
+ Field *fields = result->Fetch();
+ if(fields[1].GetUInt32() > 0)
+ {
+ Send_IRCA(CD->USER, "You Do Not Have Access To That Command, So No Help Is Available.", true, CD->TYPE.c_str());
+ return;
+ }
+ std::string cmdhlp = fields[0].GetCppString();
+ delete result;
+ Send_IRCA(CD->USER, cmdhlp, true, CD->TYPE.c_str());
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : No Such Command Exists, Please Check The Spelling And Try Again.", true, "ERROR");
+ }
+ }
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Database Error! Please Make Sure You Used IRC_Commands.sql, You Must Have A Table In Your World Database (IRC_Commands)!", true, "ERROR");
+}
+
+void IRCCmd::Inchan_Server(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, 1);
+ if(_PARAMS[0] == "")
+ {
+ Send_IRCA(CD->USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"inchan <ChannelName> )", true, "ERROR");
+ return;
+ }
+ QueryResult *result = WorldDatabase.PQuery("SELECT * FROM `IRC_Inchan` WHERE `channel` = '%s' ORDER BY `name`", _PARAMS[0].c_str());
+ if(result)
+ {
+ Field *fields = result->Fetch();
+ std::string output = "\002Players In The [ "+fields[2].GetCppString()+" ] Channel:\017 ";
+ for (uint64 i=0; i < result->GetRowCount(); i++)
+ {
+ output += fields[1].GetCppString() + ", ";
+ result->NextRow();
+ }
+ delete result;
+ Send_IRCA(ChanOrPM(CD), output, true, CD->TYPE);
+ }
+ else
+ Send_IRCA(ChanOrPM(CD), "No Players Are Currently In [ "+_PARAMS[0]+" ] Channel!", true, CD->TYPE.c_str());
+}
+
+void IRCCmd::Info_Server(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, 1);
+ char clientsNum [50];
+ sprintf(clientsNum, "%u", sWorld.GetActiveSessionCount());
+ char maxClientsNum [50];
+ sprintf(maxClientsNum, "%u", sWorld.GetMaxActiveSessionCount());
+ std::string str = secsToTimeString(sWorld.GetUptime());
+ std::string svnrev = _FULLVERSION;
+ Send_IRCA(ChanOrPM(CD), "\x2 Number of players online:\x3\x31\x30 " + (std::string)clientsNum + "\xF |\x2 Max since last restart:\x3\x31\x30 "+(std::string)maxClientsNum+"\xF |\x2 Uptime:\x3\x31\x30 "+str, true, CD->TYPE);
+ Send_IRCA(ChanOrPM(CD), "\x2 Trinity Core SVN revision:\x3\x31\x30 "+svnrev, true, CD->TYPE);
+}
+
+void IRCCmd::Item_Player(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, 3);
+
+ normalizePlayerName(_PARAMS[0]);
+ Player *chr = GetPlayer(_PARAMS[0].c_str());
+ if(_PARAMS[1] == "add")
+ {
+ std::string s_param = _PARAMS[2];
+
+ char *args = (char*)s_param.c_str();
+ uint32 itemId = 0;
+ if(args[0]=='[')
+ {
+ char* citemName = citemName = strtok((char*)args, "]");
+ if(citemName && citemName[0])
+ {
+ std::string itemName = citemName+1;
+ WorldDatabase.escape_string(itemName);
+ QueryResult *result = WorldDatabase.PQuery("SELECT entry FROM item_template WHERE name = '%s'", itemName.c_str());
+ if (!result)
+ {
+ Send_IRCA(CD->USER, "\0034[ERROR] : Item Not Found!", true, "ERROR");
+ return;
+ }
+ itemId = result->Fetch()->GetUInt16();
+ delete result;
+ }
+ else
+ {
+ Send_IRCA(CD->USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"item <Player> <add> [Exact Item Name] <Amount> )", true, "ERROR");
+ return;
+ }
+ }
+ else
+ {
+ std::string itemName = s_param;
+ WorldDatabase.escape_string(itemName);
+ QueryResult *result = WorldDatabase.PQuery("SELECT entry FROM item_template WHERE name = '%s'", itemName.c_str());
+ if (result)
+ {
+ itemId = result->Fetch()->GetUInt16();
+ }
+ delete result;
+
+ char* cId = strtok(args, " ");
+ if(!cId)
+ {
+ Send_IRCA(CD->USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"item <Player> <add> <ItemID> <Amount> )", true, "ERROR");
+ return;
+ }
+ itemId = atol(cId);
+ }
+ char* ccount = strtok(NULL, " ");
+ int32 count = 1;
+ if (ccount) { count = atol(ccount); }
+ Player* plTarget = chr;
+ if(!plTarget)
+ {
+ Send_IRCA(CD->USER, "\0034[ERROR] : "+_PARAMS[0]+" Is Not Online!", true, "ERROR");
+ return;
+ }
+ ItemPrototype const *pProto = objmgr.GetItemPrototype(itemId);
+ //Subtract
+ if (count < 0)
+ {
+ plTarget->DestroyItemCount(itemId, -count, true, false);
+ char itemid2[255];
+ sprintf(itemid2,"%d",itemId);
+ std::string itake = " \00313["+ _PARAMS[0] +"] : Has Had Item " +itemid2+ " Taken From Them!";
+ Send_IRCA(ChanOrPM(CD), itake, true, CD->TYPE);
+ return;
+ }
+ //Adding items
+ uint32 noSpaceForCount = 0;
+
+ // check space and find places
+ ItemPosCountVec dest;
+ uint8 msg = plTarget->CanStoreNewItem( NULL_BAG, NULL_SLOT, dest, itemId, count, &noSpaceForCount );
+ if( msg == EQUIP_ERR_INVENTORY_FULL ) // convert to possibel store amount
+ count -= noSpaceForCount;
+ else if( msg != EQUIP_ERR_OK ) // other error, can't add
+ {
+ char s_countForStore[255];
+ sprintf(s_countForStore,"%d",count);
+ std::string ierror = " \00313["+ _PARAMS[0] +"] : Could Not Create All Items! " +s_countForStore+ " Item(s) Were Not Created!";
+ Send_IRCA(ChanOrPM(CD), ierror, true, CD->TYPE);
+ return;
+ }
+ Item* item = plTarget->StoreNewItem( dest, itemId, true, Item::GenerateItemRandomPropertyId(itemId));
+ if(count > 0 && item)
+ {
+ plTarget->SendNewItem(item,count,true,false);
+ QueryResult *result = WorldDatabase.PQuery("SELECT name FROM item_template WHERE entry = %d", itemId);
+ char* dbitemname = NULL;
+ if (result)
+ {
+ dbitemname = (char*)result->Fetch()->GetString();
+ }
+ std::string iinfo = " \00313[" + _PARAMS[0] + "] : Has Been Given Item "+dbitemname+". From: "+CD->USER.c_str()+".";
+ Send_IRCA(ChanOrPM(CD), iinfo, true, CD->TYPE);
+ delete result;
+ }
+ if(noSpaceForCount > 0)
+ {
+ char s_countForStore[255];
+ sprintf(s_countForStore,"%d",noSpaceForCount);
+ std::string ierror = " \00313["+ _PARAMS[0] +"] : Could Not Create All Items! " +s_countForStore+ " Item(s) Were Not Created!";
+ Send_IRCA(ChanOrPM(CD), ierror, true, CD->TYPE);
+ return;
+ }
+ }
+ else
+ {
+ Send_IRCA(CD->USER, "\0034[ERROR] : Syntax Error! ( "+sIRC._cmd_prefx+"item <Player> <add> <ItemID> <Amount> )", true, "ERROR");
+ return;
+ }
+}
+
+void IRCCmd::Jail_Player(_CDATA *CD)
+{
+ if(ValidParams(CD->PARAMS, 1))
+ {
+ std::string* _PARAMS = getArray(CD->PARAMS, 2);
+ if(AcctLevel(_PARAMS[0]) > GetLevel(CD->USER) && (sIRC.BOTMASK & 512)!= 0)
+ {
+ Send_IRCA(CD->USER, MakeMsg("\0034[ERROR] : Nice Try, This Player Has A Higher GM Level Than You! [ %i ]", AcctLevel(_PARAMS[0])), true, "ERROR");
+ return;
+ }
+ if (Player *plr = GetPlayer(_PARAMS[0]))
+ {
+ std::string sReason = "";
+ if(_PARAMS[1] == "release")
+ {
+ float rposx, rposy, rposz, rposo = 0;
+ uint32 rmapid = 0;
+ CharacterDatabase.escape_string(_PARAMS[0]);
+ QueryResult *result = CharacterDatabase.PQuery( "SELECT `map`, `position_x`, `position_y`, `position_z` FROM `character_homebind` WHERE `guid` = '" I64FMTD "'", plr->GetGUID() );
+ if(result)
+ {
+ Field *fields = result->Fetch();
+ rmapid = fields[0].GetUInt16();
+ rposx = fields[1].GetFloat();
+ rposy = fields[2].GetFloat();
+ rposz = fields[3].GetFloat();
+ delete result;
+ plr->SetMovement(MOVE_UNROOT);
+ plr->TeleportTo(rmapid, rposx, rposy, rposz, rposo);
+ plr->RemoveAurasDueToSpell(42201);
+ plr->RemoveAurasDueToSpell(23775);
+ plr->RemoveAurasDueToSpell(9454);
+ Send_Player(plr, MakeMsg("You Have Been Released By: %s.", CD->USER.c_str()));
+ sReason = " \00313["+_PARAMS[0]+"] : Has Been Released By: "+CD->USER+".";
+ Send_IRCA(ChanOrPM(CD), sReason, true, CD->TYPE);
+ }
+ }
+ else
+ {
+ if(_PARAMS[1] == "")
+ _PARAMS[1] = "No Reason Given.";
+ plr->TeleportTo(13, 0, 0, 0, 0);
+ plr->SetMovement(MOVE_ROOT);
+ plr->CastSpell(plr, 42201, true);
+ plr->CastSpell(plr, 23775, true);
+ plr->CastSpell(plr, 9454, true);
+ Send_Player(plr, MakeMsg("You Have Been Jailed By: %s. Reason: %s.", CD->USER.c_str(), _PARAMS[1].c_str()));
+ sReason = " \00313["+_PARAMS[0]+"] : Has Been Jailed By: "+CD->USER+". Reason: "+_PARAMS[1]+".";
+ Send_IRCA(ChanOrPM(CD), sReason, true, CD->TYPE);
+ }
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : "+_PARAMS[0]+" Is Not Online!", true, "ERROR");
+ }
+}
+
+void IRCCmd::Kick_Player(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, CD->PCOUNT);
+ if(AcctLevel(_PARAMS[0]) > GetLevel(CD->USER) && (sIRC.BOTMASK & 512)!= 0)
+ {
+ Send_IRCA(CD->USER, MakeMsg("\0034[ERROR] : Nice Try, This Player Has A Higher GM Level Than You! [ %i ]", AcctLevel(_PARAMS[0])), true, "ERROR");
+ return;
+ }
+ if(_PARAMS[1] == "")
+ _PARAMS[1] = "No Reason Given.";
+ if (Player* plr = GetPlayer(_PARAMS[0]))
+ {
+ plr->GetSession()->KickPlayer();
+ Send_IRCA(ChanOrPM(CD), "\00313["+_PARAMS[0]+"] : Has Been Kicked By: "+CD->USER+". Reason: "+_PARAMS[1]+".", true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : "+_PARAMS[0]+" Is Not Online!", true, "ERROR");
+}
+
+void IRCCmd::Kill_Player(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, CD->PCOUNT);
+ if(AcctLevel(_PARAMS[0]) > GetLevel(CD->USER) && (sIRC.BOTMASK & 512)!= 0)
+ {
+ Send_IRCA(CD->USER, MakeMsg("\0034[ERROR] : Nice Try, This Player Has A Higher GM Level Than You! [ %i ]", AcctLevel(_PARAMS[0])), true, "ERROR");
+ return;
+ }
+ if (Player* plr = GetPlayer(_PARAMS[0]))
+ {
+ if(plr->isAlive())
+ {
+ plr->DealDamage(plr, plr->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
+ plr->SaveToDB();
+ if(_PARAMS[1] == "")
+ _PARAMS[1] = "No Reason Given.";
+ Send_IRCA(ChanOrPM(CD), MakeMsg("\00313[%s] : Has Been Killed By: %s.", _PARAMS[0].c_str(), CD->USER.c_str()) + + + " Reason: "+_PARAMS[1]+".", true, CD->TYPE);
+ Send_Player(plr, MakeMsg("You Have Been Killed By: %s. Reason: %s.", CD->USER.c_str(), _PARAMS[1].c_str()));
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : "+_PARAMS[0]+" Is Already Dead!", true, "ERROR");
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : "+_PARAMS[0]+" Is Not Online!", true, "ERROR");
+}
+
+void IRCCmd::Lookup_Player(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, CD->PCOUNT);
+ if(_PARAMS[0] == "acct")
+ {
+ uint32 acctid = atoi(_PARAMS[1].c_str());
+ if(objmgr.GetAccountByAccountName(_PARAMS[1]))
+ acctid = objmgr.GetAccountByAccountName(_PARAMS[1]);
+ if(acctid > 0)
+ {
+ std::string DateTime = "%a, %b %d, %Y - %h:%i%p";
+ QueryResult *result = loginDatabase.PQuery("SELECT id, username, gmlevel, last_ip, (SELECT banreason FROM account_banned WHERE id = %d LIMIT 1) as banned, (SELECT banreason FROM ip_banned WHERE ip = last_ip) as bannedip, DATE_FORMAT(last_login, '%s') FROM `account` WHERE id = %d", acctid, DateTime.c_str(), acctid, acctid);
+ if(result)
+ {
+ Field *fields = result->Fetch();
+
+ uint32 id = fields[0].GetUInt32();
+ std::string usrname = fields[1].GetCppString();
+ uint32 gm = fields[2].GetUInt32();
+ std::string lastip = fields[3].GetCppString();
+ std::string banreason = fields[4].GetCppString();
+ std::string banreasonip = fields[5].GetCppString();
+ std::string lastlogin = fields[6].GetCppString();
+ delete result;
+
+ QueryResult *chars = CharacterDatabase.PQuery("SELECT guid, name, (SELECT SUM(totaltime) FROM characters WHERE account = %d) AS tottime FROM characters WHERE account = %u", id, id);
+ std::string characters = "None";
+ std::string totaccttime = "Never Logged In";
+ if(chars)
+ {
+ characters = "";
+ Field *fields = chars->Fetch();
+ totaccttime = SecToDay(fields[2].GetCppString());
+ for (uint64 i=0; i < chars->GetRowCount(); i++)
+ {
+ std::string guid = fields[0].GetCppString();
+ std::string charname = fields[1].GetCppString();
+ characters.append(charname+"("+guid+"), ");
+ chars->NextRow();
+ }
+ delete chars;
+ }
+ Send_IRCA(ChanOrPM(CD), MakeMsg("\x2Username:\x3\x31\x30 %s \xF|\x2 AccountID:\x3\x31\x30 %d \xF|\x2 GM Level:\x3\x31\x30 %d \xF|\x2 Last IP:\x3\x31\x30 %s \xF|\x2 Last Login:\x3\x31\x30 %s", usrname.c_str(), id, gm, lastip.c_str(), lastlogin.c_str()), true, CD->TYPE);
+ Send_IRCA(ChanOrPM(CD), MakeMsg("\x2Total Play Time:\x3\x31\x30 %s \xF|\x2 Characters:\x3\x31\x30 %s ", totaccttime.c_str(), characters.c_str()), true, CD->TYPE);
+ if(banreason.length() > 1)
+ Send_IRCA(ChanOrPM(CD), MakeMsg("\0034This User Has An Account Ban. Ban Reason: %s", banreason.c_str()), true, CD->TYPE);
+ if(banreasonip.length() > 1)
+ Send_IRCA(ChanOrPM(CD), MakeMsg("\0034This User Has An IP Ban. Ban Reason: %s", banreasonip.c_str()), true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Unknown Account ID." ,true, "ERROR");
+ }
+ else
+ {
+ QueryResult *result = loginDatabase.PQuery("SELECT id, username FROM `account` WHERE username LIKE '%%%s%%' LIMIT 10", _PARAMS[1].c_str());
+ if(result)
+ {
+ Field *fields = result->Fetch();
+ std::string accts = "\002Account Search Results:\x3\x31\x30 ";
+ for (uint64 i=0; i < result->GetRowCount(); i++)
+ {
+ std::string acctid = fields[0].GetCppString();
+ std::string acctname = fields[1].GetCppString();
+ accts.append(acctname+"("+acctid+")\xF | \x3\x31\x30\x2");
+ result->NextRow();
+ }
+ delete result;
+ Send_IRCA(ChanOrPM(CD), accts, true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Unknown Username. I Cant Find Any Users With Those Search Terms." ,true, "ERROR");
+ }
+ }
+ if(_PARAMS[0] == "char")
+ {
+ uint32 plguid = atoi(_PARAMS[1].c_str());
+ if(objmgr.GetPlayerGUIDByName(_PARAMS[1].c_str()))
+ plguid = objmgr.GetPlayerGUIDByName(_PARAMS[1].c_str());
+ if(plguid > 0)
+ {
+ QueryResult *result = CharacterDatabase.PQuery("SELECT guid, account, name, race, class, online, SUBSTRING_INDEX(SUBSTRING_INDEX(`data`, ' ' , 35), ' ' , -1) AS level, SUBSTRING_INDEX(SUBSTRING_INDEX(`data`, ' ' , 238), ' ' , -1) AS guildid, SUBSTRING_INDEX(SUBSTRING_INDEX(`data`, ' ' , 239), ' ' , -1) AS guildrank, SUBSTRING_INDEX(SUBSTRING_INDEX(`data`, ' ' , 927), ' ' , -1) AS xp, SUBSTRING_INDEX(SUBSTRING_INDEX(`data`, ' ' , 928), ' ' , -1) AS maxxp, SUBSTRING_INDEX(SUBSTRING_INDEX(data, ' ' , 1462), ' ' , -1) AS gold, SUBSTRING_INDEX(SUBSTRING_INDEX(`data`, ' ' , 1454), ' ' , -1) AS hk, SEC_TO_TIME(totaltime) AS tottime FROM characters WHERE guid =%i", plguid);
+ uint32 latency = 0;
+ Player *chr = objmgr.GetPlayer(plguid);
+ if(chr)
+ {
+ latency = chr->GetSession()->GetLatency();
+ }
+ char templatency [100];
+ sprintf(templatency, "%ums", latency);
+ if(result)
+ {
+ Field *fields = result->Fetch();
+ std::string pguid = fields[0].GetCppString();
+ std::string pacct = fields[1].GetCppString();
+ std::string pname = fields[2].GetCppString();
+ uint32 praceid = fields[3].GetUInt32();
+ uint32 pclassid = fields[4].GetUInt32();
+ std::string ponline = (fields[5].GetInt32() == 1 ? "\x3\x30\x33Online" : "\x3\x30\x34Offline\xF");
+ std::string plevel = fields[6].GetCppString();
+ uint32 pguildid = fields[7].GetUInt32();
+ uint32 pguildrank = fields[8].GetUInt32();
+ std::string pxp = fields[9].GetCppString();
+ std::string pmaxxp = fields[10].GetCppString();
+ unsigned int money = fields[11].GetInt32();
+ std::string hk = fields[12].GetCppString();
+ std::string totaltim = SecToDay(fields[13].GetCppString());
+ delete result;
+ std::string sqlquery = "SELECT `gmlevel` FROM `account` WHERE `id` = '" + pacct + "';";
+ QueryResult *result = loginDatabase.Query(sqlquery.c_str());
+ Field *fields2 = result->Fetch();
+ std::string pgmlvl = fields2[0].GetCppString();
+ delete result;
+ std::string guildinfo = "";
+ if (pguildid != 0)
+ {
+ Guild* guild = objmgr.GetGuildById(pguildid);
+ if (guild)
+ {
+ guildinfo = " " + guild->GetRankName(pguildrank) + " Of " + guild->GetName();
+ }
+ }
+ else guildinfo = " None";
+ ChrRacesEntry const* prace = sChrRacesStore.LookupEntry(praceid);
+ ChrClassesEntry const* pclass = sChrClassesStore.LookupEntry(pclassid);
+
+ if (atoi(plevel.c_str()) < sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL))
+ plevel += " (" + pxp + "/" + pmaxxp + ")";
+ unsigned int gold = money / 10000;
+ unsigned int silv = (money % 10000) / 100;
+ unsigned int cop = (money % 10000) % 100;
+ char tempgold [100];
+ sprintf(tempgold, "\x2\x3\x30\x37%ug \x3\x31\x34%us \x3\x30\x35%uc\xF", gold, silv, cop);
+ if (ponline == "\x3\x30\x33Online")
+ {
+ Player * plr = ObjectAccessor::Instance().FindPlayerByName(pname.c_str());
+ if (plr)
+ {
+ AreaTableEntry const* area = GetAreaEntryByAreaID(plr->GetAreaId());
+ ponline += " in " + (std::string) area->area_name[sWorld.GetDefaultDbcLocale()];
+ if (area->zone != 0)
+ {
+ AreaTableEntry const* zone = GetAreaEntryByAreaID(area->zone);
+ ponline += " (" + (std::string)zone->area_name[sWorld.GetDefaultDbcLocale()] + ")";
+ }
+ }
+ }
+ std::string pinfo = "\x2 About Player:\x3\x31\x30 " +pname+ "\xF |\x2 GM Level:\x3\x31\x30 " +pgmlvl+ "\xF |\x2 AcctID:\x3\x31\x30 " +pacct+ "\xF |\x2 CharID:\x3\x31\x30 " +pguid+ " \xF |\x2 Played Time:\x2\x3\x31\x30 " +totaltim+" \xF |\x2 Latency:\x2\x3\x31\x30 "+templatency;
+ std::string pinfo2 = "\x2 Race:\x2\x3\x31\x30 " + (std::string)prace->name[sWorld.GetDefaultDbcLocale()] + "\xF |\x2 Class:\x2\x3\x31\x30 " + (std::string)pclass->name[sWorld.GetDefaultDbcLocale()] + "\xF |\x2 Level:\x2\x3\x31\x30 " + plevel + "\xF |\x2 Money:\x2 " + tempgold + "\xF |\x2 Guild Info:\x2\x3\x31\x30 "+guildinfo+"\xF |\x2 Status:\x2 " + ponline;
+ // pinfo3 = " :" + " \x2Honor Kills:\x2\x3\x31\x30 " + hk;
+ Send_IRCA(ChanOrPM(CD),pinfo , true, CD->TYPE);
+ Send_IRCA(ChanOrPM(CD),pinfo2 , true, CD->TYPE);
+ // Send_IRCA(ChanOrPM(CD),pinfo3 , true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Unknown Character ID. (GUID)" ,true, "ERROR");
+ }
+ else
+ {
+ QueryResult *result = CharacterDatabase.PQuery("SELECT guid, account, name FROM characters WHERE name LIKE '%%%s%%' LIMIT 10", _PARAMS[1].c_str());
+ if(result)
+ {
+ Field *fields = result->Fetch();
+ std::string items = "\x2 Character Search Results:\x3\x31\x30 ";
+ for (uint64 i=0; i < result->GetRowCount(); i++)
+ {
+ std::string guid = fields[0].GetCppString();
+ std::string account = fields[1].GetCppString();
+ std::string name = fields[2].GetCppString();
+ MakeUpper(name);
+ items.append(name+"(Account:"+account+" - GUID:"+guid+")\xF | \x3\x31\x30\x2");
+ result->NextRow();
+ }
+ delete result;
+ Send_IRCA(ChanOrPM(CD), items, true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Unknown Character. I Cant Find Any Characters With Those Search Terms." ,true, "ERROR");
+ }
+ }
+ if(_PARAMS[0] == "creature")
+ {
+ std::string creature = _PARAMS[1];
+ if(atoi(creature.c_str()) > 0)
+ {
+ WorldDatabase.escape_string(_PARAMS[1]);
+ QueryResult *result = WorldDatabase.PQuery("SELECT entry, modelid_A, name, (minlevel*maxlevel/2) as level, faction_A, armor, (SELECT count(*) FROM creature WHERE id = '%s') as spawns FROM creature_template WHERE entry = '%s';", _PARAMS[1].c_str(), _PARAMS[1].c_str());
+ if(result)
+ {
+ Field *fields = result->Fetch();
+
+ uint32 entry = fields[0].GetUInt32();
+ uint32 modelid = fields[1].GetUInt32();
+ std::string name = fields[2].GetCppString();
+ uint32 level = fields[3].GetUInt32();
+ uint32 faction = fields[4].GetUInt32();
+ uint32 armor = fields[5].GetUInt32();
+ uint32 spawns = fields[6].GetUInt32();
+ delete result;
+
+ Send_IRCA(ChanOrPM(CD), MakeMsg("\x2Name:\x3\x31\x30 %s \xF|\x2 CreatureID:\x3\x31\x30 %d \xF|\x2 DisplayID:\x3\x31\x30 %d \xF|\x2 Spawns:\x3\x31\x30 %d", name.c_str(), entry, modelid, spawns), true, CD->TYPE);
+ Send_IRCA(ChanOrPM(CD), MakeMsg("\x2Level:\x3\x31\x30 %d \xF|\x2 Faction:\x3\x31\x30 %d \xF|\x2 Armor:\x3\x31\x30 %d", level, faction, armor), true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Unknown Creature ID." ,true, "ERROR");
+ }
+ else
+ {
+ QueryResult *result = WorldDatabase.PQuery("SELECT entry, name FROM creature_template WHERE name LIKE '%%%s%%' LIMIT 10", _PARAMS[1].c_str());
+ if(result)
+ {
+ Field *fields = result->Fetch();
+ std::string items = "\002Creature Search Results:\x3\x31\x30 ";
+ //Send_IRCA(ChanOrPM(CD), "", true, CD->TYPE);
+ for (uint64 i=0; i < result->GetRowCount(); i++)
+ {
+ std::string CreatureID = fields[0].GetCppString();
+ std::string Name = fields[1].GetCppString();
+ items.append(Name+"("+CreatureID+")\xF | \x3\x31\x30\x2");
+ result->NextRow();
+ }
+ delete result;
+ Send_IRCA(ChanOrPM(CD), items, true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Unknown Creature. I Cant Find Any Creatures With Those Search Terms." ,true, "ERROR");
+ }
+ }
+ if(_PARAMS[0] == "faction")
+ {
+ std::string faction = _PARAMS[1];
+ if(atoi(faction.c_str()) > 0)
+ {
+ FactionEntry const *factionEntry = sFactionStore.LookupEntry(atoi(faction.c_str()));
+ if(factionEntry)
+ {
+ std::string name = factionEntry->name[sWorld.GetDefaultDbcLocale()];
+ Send_IRCA(ChanOrPM(CD), MakeMsg("\x2 Faction:\x3\x31\x30 %s \xF|\x2 FactionID:\x3\x31\x30 %s",name.c_str(), faction.c_str()), true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Unknown FactionID." ,true, "ERROR");
+
+ }
+ else
+ {
+ uint32 counter = 0;
+ std::string factions = "\002Faction Search Results:\x3\x31\x30 ";
+ for (uint32 id = 0; id < sFactionStore.GetNumRows(); id++)
+ {
+ FactionEntry const *factionEntry = sFactionStore.LookupEntry(id);
+ if(factionEntry)
+ {
+ MakeLower( _PARAMS[1] );
+ std::string name = factionEntry->name[sWorld.GetDefaultDbcLocale()];
+ MakeLower( name );
+ if (name.find(_PARAMS[1]) != std::string::npos && counter < 10)
+ {
+ char factionid[100];
+ sprintf(factionid, "%d", id);
+ factions.append(name+"("+factionid+")\xF | \x3\x31\x30\x2");
+ ++counter;
+ }
+ }
+ }
+ if(counter == 0)
+ factions.append("No Factions Found.");
+ Send_IRCA(ChanOrPM(CD), factions, true, CD->TYPE);
+ }
+ }
+ if(_PARAMS[0] == "go")
+ {
+ std::string gobject = _PARAMS[1];
+ if(atoi(gobject.c_str()) > 0)
+ {
+ WorldDatabase.escape_string(_PARAMS[1]);
+ QueryResult *result = WorldDatabase.PQuery("SELECT entry, type, displayId, name, faction, (SELECT count(*) FROM gameobject WHERE id = '%s') as spawns FROM gameobject_template WHERE entry = '%s';", _PARAMS[1].c_str(), _PARAMS[1].c_str());
+ if(result)
+ {
+ Field *fields = result->Fetch();
+
+ uint32 entry = fields[0].GetUInt32();
+ uint32 type = fields[1].GetUInt32();
+ uint32 modelid = fields[2].GetUInt32();
+ std::string name = fields[3].GetCppString();
+ uint32 faction = fields[4].GetUInt32();
+ uint32 spawns = fields[5].GetUInt32();
+ delete result;
+
+ Send_IRCA(ChanOrPM(CD), MakeMsg("\x2GO Name:\x3\x31\x30 %s \xF|\x2 GameobjectID:\x3\x31\x30 %d \xF|\x2 DisplayID:\x3\x31\x30 %d \xF|\x2 Spawns:\x3\x31\x30 %d", name.c_str(), entry, modelid, spawns), true, CD->TYPE);
+ Send_IRCA(ChanOrPM(CD), MakeMsg("\x2Type:\x3\x31\x30 %d \xF|\x2 Faction:\x3\x31\x30 %d", type, faction), true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Unknown Creature ID." ,true, "ERROR");
+ }
+ else
+ {
+ QueryResult *result = WorldDatabase.PQuery("SELECT entry, name FROM gameobject_template WHERE name LIKE '%%%s%%' LIMIT 10", _PARAMS[1].c_str());
+ if(result)
+ {
+ Field *fields = result->Fetch();
+ std::string gos = "\002Gameobject Search Results:\x3\x31\x30 ";
+ for (uint64 i=0; i < result->GetRowCount(); i++)
+ {
+ std::string GOID = fields[0].GetCppString();
+ std::string GoName = fields[1].GetCppString();
+ gos.append(GoName+"("+GOID+")\xF | \x3\x31\x30\x2");
+ result->NextRow();
+ }
+ delete result;
+ Send_IRCA(ChanOrPM(CD), gos, true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Unknown Game Object. I Cant Find Any Game Object's With Those Search Terms." ,true, "ERROR");
+ }
+ }
+ if(_PARAMS[0] == "item")
+ {
+ std::string item = _PARAMS[1];
+ if(atoi(item.c_str()) > 0)
+ {
+ QueryResult *result = WorldDatabase.PQuery("SELECT entry, name, displayid, (SELECT count(*) FROM creature_loot_template WHERE item = '%s') as loot FROM `item_template` WHERE entry = %s", _PARAMS[1].c_str(), _PARAMS[1].c_str());
+ if(result)
+ {
+ Field *fields = result->Fetch();
+ QueryResult *result2 = CharacterDatabase.PQuery("SELECT count(*) FROM `character_inventory` WHERE item_template = %s", _PARAMS[1].c_str());
+ Field *fields2 = result2->Fetch();
+ uint32 charcnt = fields2[0].GetUInt32();
+ delete result2;
+
+ uint32 ItemID = fields[0].GetUInt32();
+ std::string ItmName = fields[1].GetCppString();
+ uint32 DisplayID = fields[2].GetUInt32();
+ uint32 loots = 0;
+ loots = fields[3].GetUInt32();
+ delete result;
+ Send_IRCA(ChanOrPM(CD), MakeMsg("\x2Item:\x3\x31\x30 %s \xF|\x2 ItemID:\x3\x31\x30 %d \xF|\x2 DisplayID:\x3\x31\x30 %d \xF|\x2 Owned By:\x3\x31\x30 %d players \xF|\x2 Dropped By:\x3\x31\x30 %d creatures", ItmName.c_str(), ItemID, DisplayID, charcnt, loots), true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Unknown ItemID." ,true, "ERROR");
+ }
+ else
+ {
+ QueryResult *result = WorldDatabase.PQuery("SELECT entry, name FROM `item_template` WHERE name LIKE '%%%s%%' LIMIT 10", _PARAMS[1].c_str());
+ if(result)
+ {
+ Field *fields = result->Fetch();
+ std::string items = "\002Item Search Results:\x3\x31\x30 ";
+ for (uint64 i=0; i < result->GetRowCount(); i++)
+ {
+ std::string ItemID = fields[0].GetCppString();
+ std::string ItemName = fields[1].GetCppString();
+ items.append(ItemName+"("+ItemID+")\xF | \x3\x31\x30\x2");
+ result->NextRow();
+ }
+ delete result;
+ Send_IRCA(ChanOrPM(CD), items, true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Unknown Item. I Cant Find Any Items With Those Search Terms." ,true, "ERROR");
+ }
+ }
+ if(_PARAMS[0] == "quest")
+ {
+ std::string quest = _PARAMS[1];
+ if(atoi(quest.c_str()) > 0)
+ {
+ WorldDatabase.escape_string(_PARAMS[1]);
+ QueryResult *result = WorldDatabase.PQuery("SELECT entry, Title FROM quest_template WHERE entry = '%s';", _PARAMS[1].c_str(), _PARAMS[1].c_str());
+ if(result)
+ {
+ QueryResult *result2 = CharacterDatabase.PQuery("SELECT count(*) FROM character_queststatus WHERE quest = '%s' AND status = '1';", _PARAMS[1].c_str());
+ Field *fields2 = result2->Fetch();
+ uint32 status = fields2[0].GetUInt32();
+ delete result2;
+
+ Field *fields = result->Fetch();
+ uint32 entry = fields[0].GetUInt32();
+ std::string name = fields[1].GetCppString();
+ delete result;
+ Send_IRCA(ChanOrPM(CD), MakeMsg("\x2Quest Name:\x3\x31\x30 %s \xF|\x2 QuestID:\x3\x31\x30 %d \xF|\x2 Completed:\x3\x31\x30 %d times", name.c_str(), entry, status), true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Unknown Quest ID." ,true, "ERROR");
+ }
+ else
+ {
+ QueryResult *result = WorldDatabase.PQuery("SELECT entry, Title FROM quest_template WHERE Title LIKE '%%%s%%' LIMIT 10", _PARAMS[1].c_str());
+ if(result)
+ {
+ Field *fields = result->Fetch();
+ std::string quests = "\002Quest Search Results:\x3\x31\x30 ";
+ //Send_IRCA(ChanOrPM(CD), "", true, CD->TYPE);
+ for (uint64 i=0; i < result->GetRowCount(); i++)
+ {
+ std::string QuestID = fields[0].GetCppString();
+ std::string QuestName = fields[1].GetCppString();
+ quests.append(QuestName+"("+QuestID+")\xF | \x3\x31\x30\x2");
+ result->NextRow();
+ }
+ delete result;
+ Send_IRCA(ChanOrPM(CD), quests, true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Unknown Quest. I Cant Find Any Quest's With Those Search Terms." ,true, "ERROR");
+ }
+ }
+ if(_PARAMS[0] == "skill")
+ {
+ std::string skill = _PARAMS[1];
+ if(atoi(skill.c_str()) > 0)
+ {
+ SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(atoi(skill.c_str()));
+ if(skillInfo)
+ {
+ std::string name = skillInfo->name[sWorld.GetDefaultDbcLocale()];
+ Send_IRCA(ChanOrPM(CD), MakeMsg("\x2Skill:\x3\x31\x30 %s \xF|\x2 SkillID:\x3\x31\x30 %s",name.c_str(), skill.c_str()), true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Unknown SkillID." ,true, "ERROR");
+
+ }
+ else
+ {
+ uint32 counter = 0;
+ std::string skills = "\002Skill Search Results:\x3\x31\x30 ";
+ for (uint32 id = 0; id < sSkillLineStore.GetNumRows(); id++)
+ {
+ SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(id);
+ if(skillInfo)
+ {
+ MakeLower( _PARAMS[1] );
+ std::string name = skillInfo->name[sWorld.GetDefaultDbcLocale()];
+ MakeLower( name );
+ if (name.find(_PARAMS[1]) != std::string::npos && counter < 10)
+ {
+ char skillid[100];
+ sprintf(skillid, "%d", id);
+ skills.append(name+"("+skillid+")\xF | \x3\x31\x30\x2");
+ ++counter;
+ }
+ }
+ }
+ if(counter == 0)
+ skills.append("No Skills Found.");
+ Send_IRCA(ChanOrPM(CD), skills, true, CD->TYPE);
+ }
+ }
+ if(_PARAMS[0] == "spell")
+ {
+ std::string spell = _PARAMS[1];
+ if(atoi(spell.c_str()) > 0)
+ {
+ SpellEntry const *spellInfo = sSpellStore.LookupEntry(atoi(spell.c_str()));
+ if(spellInfo)
+ {
+ std::string name = spellInfo->SpellName[sWorld.GetDefaultDbcLocale()];
+ Send_IRCA(ChanOrPM(CD), MakeMsg("\x2Spell:\x3\x31\x30 %s \xF|\x2 SpellID:\x3\x31\x30 %s",name.c_str(), spell.c_str()), true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Unknown SpellID." ,true, "ERROR");
+
+ }
+ else
+ {
+ uint32 counter = 0;
+ std::string spells = "\002Spell Search Results:\x3\x31\x30 ";
+ for (uint32 id = 0; id < sSpellStore.GetNumRows(); id++)
+ {
+ SpellEntry const *spellInfo = sSpellStore.LookupEntry(id);
+ if(spellInfo)
+ {
+ MakeLower( _PARAMS[1] );
+ std::string name = spellInfo->SpellName[sWorld.GetDefaultDbcLocale()];
+ MakeLower( name );
+ if (name.find(_PARAMS[1]) != std::string::npos && counter < 10)
+ {
+ char itemid[100];
+ sprintf(itemid, "%d", id);
+ spells.append(name+"("+itemid+")\xF | \x3\x31\x30\x2");
+ ++counter;
+ }
+ }
+ }
+ if(counter == 0)
+ spells.append("No Spells Found.");
+ Send_IRCA(ChanOrPM(CD), spells, true, CD->TYPE);
+ }
+ }
+ if(_PARAMS[0] == "tele")
+ {
+ std::string tele = _PARAMS[1];
+ if(atoi(tele.c_str()) > 0)
+ {
+ QueryResult *result = WorldDatabase.PQuery("SELECT * FROM `game_tele` WHERE id = %s", _PARAMS[1].c_str());
+ if(result)
+ {
+ Field *fields = result->Fetch();
+
+ uint32 teleid = fields[0].GetUInt32();
+ uint32 pos_x = fields[1].GetUInt32();
+ uint32 pos_y = fields[2].GetUInt32();
+ uint32 pos_z = fields[3].GetUInt32();
+ uint32 oriet = fields[4].GetUInt32();
+ uint32 map = fields[5].GetUInt32();
+ std::string telname = fields[6].GetCppString();
+ delete result;
+
+ Send_IRCA(ChanOrPM(CD), MakeMsg("\x2Tele Name:\x3\x31\x30 %s \xF|\x2 TeleID:\x3\x31\x30 %d \xF|\x2 Coordinates:\x3\x31\x30 [X: %d, Y: %d, Z: %d, MAP: %d, Orientation: %d]", telname.c_str(), teleid, pos_x, pos_y, pos_z, map, oriet), true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Unknown Teleport Location ID." ,true, "ERROR");
+ }
+ else
+ {
+ QueryResult *result = WorldDatabase.PQuery("SELECT id, name FROM `game_tele` WHERE name LIKE '%%%s%%' LIMIT 10", _PARAMS[1].c_str());
+ if(result)
+ {
+ Field *fields = result->Fetch();
+ std::string teles = "\002Tele Location Search Results:\x3\x31\x30 ";
+ for (uint64 i=0; i < result->GetRowCount(); i++)
+ {
+ std::string TeleID = fields[0].GetCppString();
+ std::string TeleName = fields[1].GetCppString();
+ teles.append(TeleName+"("+TeleID+")\xF | \x3\x31\x30\x2");
+ result->NextRow();
+ }
+ Send_IRCA(ChanOrPM(CD), teles, true, CD->TYPE);
+ delete result;
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Unknown Item. I Cant Find Any Items With Those Search Terms." ,true, "ERROR");
+ }
+ }
+}
+
+void IRCCmd::Level_Player(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, CD->PCOUNT);
+ if(AcctLevel(_PARAMS[0]) > GetLevel(CD->USER) && (sIRC.BOTMASK & 512)!= 0)
+ {
+ Send_IRCA(CD->USER, MakeMsg("\0034[ERROR] : Nice Try, This Player Has A Higher GM Level Than You! [ %i ]", AcctLevel(_PARAMS[0])), true, "ERROR");
+ return;
+ }
+ std::string player = _PARAMS[0];
+ normalizePlayerName(player);
+ uint64 guid = objmgr.GetPlayerGUIDByName(player.c_str());
+ std::string s_newlevel = _PARAMS[1];
+ uint8 i_newlvl = atoi(s_newlevel.c_str());
+ if(!guid)
+ {
+ Send_IRCA(CD->USER, "\0034[ERROR] : Player Not Found!", true, "ERROR");
+ return;
+ } else if ( i_newlvl < 1 || i_newlvl > sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL) )
+ {
+ Send_IRCA(CD->USER, MakeMsg("\0034[ERROR] : Level Must Be Between 1 And %i!",sConfig.GetIntDefault("MaxPlayerLevel", 70)), true, "ERROR");
+ return;
+ } else
+ {
+ Player *chr = objmgr.GetPlayer(guid);
+ int32 i_oldlvl = chr ? chr->getLevel() : Player::GetUInt32ValueFromDB(UNIT_FIELD_LEVEL,guid);
+ if(chr)
+ {
+ chr->GiveLevel(i_newlvl);
+ chr->InitTalentForLevel();
+ chr->SetUInt32Value(PLAYER_XP,0);
+ WorldPacket data;
+ ChatHandler CH(chr->GetSession());
+ if(i_oldlvl == i_newlvl)
+ CH.FillSystemMessageData(&data, "Your level progress has been reset.");
+ else
+ if(i_oldlvl < i_newlvl)
+ CH.FillSystemMessageData(&data, fmtstring("You have been leveled up (%i)",i_newlvl-i_oldlvl));
+ else
+ if(i_oldlvl > i_newlvl)
+ CH.FillSystemMessageData(&data, fmtstring("You have been leveled down (%i)",i_newlvl-i_oldlvl));
+ chr->GetSession()->SendPacket( &data );
+ }
+ else
+ {
+ Tokens values;
+ Player::LoadValuesArrayFromDB(values,guid);
+ Player::SetUInt32ValueInArray(values,UNIT_FIELD_LEVEL,i_newlvl);
+ Player::SetUInt32ValueInArray(values,PLAYER_XP,0);
+ Player::SaveValuesArrayInDB(values,guid);
+ }
+ }
+ Send_IRCA(ChanOrPM(CD), "\00313[" + _PARAMS[0]+ "] : Has Been Leveled To " + _PARAMS[1] + ". By: "+CD->USER+".", true, CD->TYPE);
+}
+
+void IRCCmd::Money_Player(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, 2);
+ if(AcctLevel(_PARAMS[0]) > GetLevel(CD->USER) && (sIRC.BOTMASK & 512)!= 0)
+ {
+ Send_IRCA(CD->USER, MakeMsg("\0034[ERROR] : Nice Try, This Player Has A Higher GM Level Than You! [ %i ]", AcctLevel(_PARAMS[0])), true, "ERROR");
+ return;
+ }
+ std::string player = _PARAMS[0];
+ normalizePlayerName(player);
+ uint64 guid = objmgr.GetPlayerGUIDByName(player.c_str());
+ Player *chr = objmgr.GetPlayer(guid);
+
+ std::string s_money = _PARAMS[1];
+ int32 money = atoi(s_money.c_str());
+ unsigned int gold = money / 10000;
+ unsigned int silv = (money % 10000) / 100;
+ unsigned int cop = (money % 10000) % 100;
+ char tempgold [100];
+ sprintf(tempgold, "\x2\x3\x30\x37%ug \x3\x31\x34%us \x3\x30\x35%uc\xF", gold, silv, cop);
+ if(!guid)
+ {
+ Send_IRCA(CD->USER, "\0034[ERROR] : Player Not Found!", true, "ERROR");
+ return;
+ }
+ else
+ {
+ Player *chr = objmgr.GetPlayer(guid);
+ uint32 moneyuser = 0;
+ if(chr)
+ moneyuser = chr->GetMoney();
+ else {
+ CharacterDatabase.escape_string(player);
+ std::string sqlquery = "SELECT SUBSTRING_INDEX(SUBSTRING_INDEX(data, ' ' , 1462), ' ' , -1) AS `gold` FROM `characters` WHERE `name` = '"+player+"';";
+ QueryResult *result = CharacterDatabase.Query(sqlquery.c_str());
+ Field *fields = result->Fetch();
+ moneyuser = fields[0].GetInt32();
+ delete result;
+ }
+ int32 addmoney = money;
+ int32 newmoney = moneyuser + addmoney;
+ char s_newmoney[255];
+ sprintf(s_newmoney,"%d",newmoney);
+ if(addmoney < 0)
+ {
+ sLog.outDetail("USER1: %i, ADD: %i, DIF: %i\\n", moneyuser, addmoney, newmoney);
+ if(newmoney <= 0 )
+ {
+ Send_IRCA(ChanOrPM(CD), "\00313["+player+"] : Has Had All Money Taken By: "+CD->USER.c_str()+".", true, CD->TYPE);
+ if(chr)
+ {
+ chr->SetMoney(0);
+ Send_Player(chr, MakeMsg("You Have Been Liquidated By: %s. Total Money Is Now 0.", CD->USER.c_str()));
+ }
+ else
+ CharacterDatabase.PExecute("UPDATE `characters` SET data=concat(substring_index(data,' ',1462-1),' ','%u',' ', right(data,length(data)-length(substring_index(data,' ',1462))-1) ) where guid='%u'",newmoney, guid );
+ }
+ else
+ {
+ Send_IRCA(ChanOrPM(CD), "\00313["+player+"] : Has Had ("+s_money+"\00313) Taken From Them By: "+CD->USER.c_str()+".", true, CD->TYPE);
+ if(chr)
+ {
+ chr->SetMoney( newmoney );
+ Send_Player(chr, MakeMsg("You Have Had %s Copper Taken From You By: %s.", _PARAMS[1].c_str(), CD->USER.c_str()));
+ }
+ else
+ CharacterDatabase.PExecute("UPDATE `characters` SET data=concat(substring_index(data,' ',1462-1),' ','%u',' ', right(data,length(data)-length(substring_index(data,' ',1462))-1) ) where guid='%u'",newmoney, guid );
+ }
+ }
+ else
+ {
+ Send_IRCA(ChanOrPM(CD), "\00313["+player+"] : Has Been Given ("+tempgold+"\00313) From: "+CD->USER.c_str()+".", true, CD->TYPE);
+ if(chr)
+ {
+ chr->ModifyMoney( addmoney );
+ Send_Player(chr, MakeMsg("You Have Been Given %s Copper. From: %s.", _PARAMS[1].c_str(), CD->USER.c_str()));
+ }
+ else
+ CharacterDatabase.PExecute("UPDATE `characters` SET data=concat(substring_index(data,' ',1462-1),' ','%u',' ', right(data,length(data)-length(substring_index(data,' ',1462))-1) ) where guid='%u'",newmoney, guid );
+ }
+ }
+}
+
+void IRCCmd::Mute_Player(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, 3);
+ if(AcctLevel(_PARAMS[0]) > GetLevel(CD->USER) && (sIRC.BOTMASK & 512)!= 0)
+ {
+ Send_IRCA(CD->USER, MakeMsg("\0034[ERROR] : Nice Try, This Player Has A Higher GM Level Than You! [ %i ]", AcctLevel(_PARAMS[0])), true, "ERROR");
+ return;
+ }
+ normalizePlayerName(_PARAMS[0]);
+ uint64 guid = objmgr.GetPlayerGUIDByName(_PARAMS[0]);
+ if(guid)
+ {
+ if(_PARAMS[1] == "release")
+ {
+ Player* plr = objmgr.GetPlayer(guid);
+ uint32 account_id = 0;
+ account_id = objmgr.GetPlayerAccountIdByGUID(guid);
+ loginDatabase.PExecute("UPDATE `account` SET `mutetime` = '0' WHERE `id` = '%u'", account_id );
+ Send_IRCA(ChanOrPM(CD), "\00313["+_PARAMS[0]+"] : Has Been UnMuted By: "+CD->USER+"." , true, CD->TYPE);
+ if(plr)
+ {
+ plr->GetSession()->m_muteTime = 0;
+ Send_Player(plr, MakeMsg("You Have Been UnMuted By: %s.", CD->USER.c_str()));
+ }
+ }
+ else
+ {
+ if(_PARAMS[2] == "")
+ _PARAMS[2] = "No Reason Given";
+ Player* plr = objmgr.GetPlayer(guid);
+ time_t mutetime = time(NULL) + atoi(_PARAMS[1].c_str())*60;
+ uint32 account_id = 0;
+ account_id = objmgr.GetPlayerAccountIdByGUID(guid);
+ if(plr) plr->GetSession()->m_muteTime = mutetime;
+ loginDatabase.PExecute("UPDATE `account` SET `mutetime` = " I64FMTD " WHERE `id` = '%u'",uint64(mutetime), account_id );
+ Send_IRCA(ChanOrPM(CD), "\00313["+_PARAMS[0]+"] : Has Been Muted By: "+CD->USER+". For: "+_PARAMS[1]+" Minutes. Reason: "+_PARAMS[2] , true, CD->TYPE);
+ if(plr) Send_Player(plr, MakeMsg("You Have Been Muted By: %s. For: %s Minutes. Reason: %s", CD->USER.c_str(), _PARAMS[1].c_str(), _PARAMS[2].c_str()));
+ }
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Player Does Not Exist!", true, "ERROR");
+}
+
+void IRCCmd::Online_Players(_CDATA *CD)
+{
+ sIRC.Script_Lock[MCS_Players_Online] = true;
+ ZThread::Thread script(new mcs_OnlinePlayers(CD));
+}
+
+void IRCCmd::PM_Player(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, 2);
+ if (Player* plr = GetPlayer(_PARAMS[0]))
+ {
+ if(plr->isAcceptWhispers())
+ {
+ std::string sMsg = MakeMsg("|cffFE87FD[<IRC>%s] Whispers: %s|r", CD->USER.c_str(), _PARAMS[1].c_str());
+ WorldPacket data(SMSG_MESSAGECHAT, 200);
+ data << (uint8)CHAT_MSG_SYSTEM;
+ data << (uint32)LANG_UNIVERSAL;
+ data << (uint64)plr->GetGUID();
+ data << (uint32)0;
+ data << (uint64)plr->GetGUID();
+ data << (uint32)(sMsg.length()+1);
+ data << sMsg;
+ data << (uint8)0;
+ plr->GetSession()->SendPacket(&data);
+ plr->SendPlaySound(3081, true);
+ Send_IRCA(ChanOrPM(CD), "\00313To ["+_PARAMS[0]+"] : "+_PARAMS[1]+".", true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Is Not Accepting Private Messages!", true, "ERROR");
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Player not online!", true, "ERROR");
+}
+
+void IRCCmd::Revive_Player(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, CD->PCOUNT);
+ if (Player* plr = GetPlayer(_PARAMS[0]))
+ {
+ if(plr->isDead())
+ {
+ plr->ResurrectPlayer(0.5f);
+ plr->SpawnCorpseBones();
+ plr->SaveToDB();
+ sIRC.Send_IRC_Channel(ChanOrPM(CD), " \00313["+_PARAMS[0]+"] : Has Been Revived By: " + CD->USER, true, CD->TYPE);
+ Send_Player(plr, MakeMsg("You Have Been Revived By: %s.", CD->USER.c_str()));
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : "+_PARAMS[0]+" Is Not Dead!", true, "ERROR");
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : "+_PARAMS[0]+" Is Not Online!", true, "ERROR");
+}
+
+void IRCCmd::Saveall_Player(_CDATA *CD)
+{
+ ObjectAccessor::Instance().SaveAllPlayers();
+ Send_IRCA(ChanOrPM(CD), "\00313["+CD->USER+"] : Has Saved All Players!", true, CD->TYPE);
+}
+
+void IRCCmd::Shutdown_Mangos(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, 1);
+ if(_PARAMS[0] == "cancel")
+ {
+ sWorld.ShutdownCancel();
+ Send_IRCA(ChanOrPM(CD), "\0034Server Shutdown Has Been Cancelled.", true, CD->TYPE);
+ }
+
+ int32 i_time = atoi(_PARAMS[0].c_str());
+ if (i_time <= 0 && _PARAMS[0]!="0")
+ {
+ Send_IRCA(ChanOrPM(CD), "\00313["+CD->USER+"] : Please Enter A Number! And No Negative Numbers! "+_PARAMS[0]+" Seconds!?", true, CD->TYPE);
+ return;
+ }
+ if (i_time > 1) Send_IRCA(ChanOrPM(CD), "\00313["+CD->USER+"] : Has Requested Server To Be Shut Down In "+_PARAMS[0]+" Seconds!", true, CD->TYPE);
+ sWorld.ShutdownServ(i_time);
+ Delay(i_time*1000);
+ Send_IRCA(ChanOrPM(CD), "\0034Server Will Now Shut Down.. Good Bye!", true, CD->TYPE);
+ sIRC.Active = false;
+ sIRC.ResetIRC();
+}
+
+void IRCCmd::Spell_Player(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, 3);
+ if(AcctLevel(_PARAMS[0]) > GetLevel(CD->USER) && (sIRC.BOTMASK & 512)!= 0)
+ {
+ Send_IRCA(CD->USER, MakeMsg("\0034[ERROR] : Nice Try, This Player Has A Higher GM Level Than You! [ %i ]", AcctLevel(_PARAMS[0])), true, "ERROR");
+ return;
+ }
+ uint32 spell = atoi(_PARAMS[2].c_str());
+ SpellEntry const *spellInfo = sSpellStore.LookupEntry(spell);
+ if (Player* plr = GetPlayer(_PARAMS[0]))
+ {
+ if(spellInfo)
+ {
+ std::string name = spellInfo->SpellName[sWorld.GetDefaultDbcLocale()];
+ if(_PARAMS[1] == "cast")
+ {
+ plr->CastSpell(plr, spell, true);
+ Send_IRCA(ChanOrPM(CD), "\00313["+_PARAMS[0]+"] : Has Had Spell "+name+" Casted On Them.", true, CD->TYPE);
+ }
+ if(_PARAMS[1] == "learn")
+ {
+ plr->learnSpell(spell);
+ Send_IRCA(ChanOrPM(CD), "\00313["+_PARAMS[0]+"] : Has Learned Spell "+name+".", true, CD->TYPE);
+ }
+ if(_PARAMS[1] == "unlearn")
+ {
+ plr->removeSpell(spell);
+ Send_IRCA(ChanOrPM(CD), "\00313["+_PARAMS[0]+"] : Has Unlearned Spell "+name+".", true, CD->TYPE);
+ }
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Incorrect Spell ID!", true, "ERROR");
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Player Not Online!", true, "ERROR");
+}
+
+void IRCCmd::Sysmsg_Server(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, CD->PCOUNT);
+ std::string ircchan = "#";
+ ircchan += sIRC._irc_chan[sIRC.anchn].c_str();
+ if(_PARAMS[0] == "a")
+ {
+ //std::string str = "|cffff0000[System Message]:|r" + _PARAMS[1];
+ std::string ancmsg = MakeMsg("\00304,08\037/!\\\037\017\00304 System Message \00304,08\037/!\\\037\017 %s",_PARAMS[1].c_str());
+ sWorld.SendWorldText(LANG_SYSTEMMESSAGE, _PARAMS[1].c_str());
+ sIRC.Send_IRC_Channel(ircchan, ancmsg, true);
+ }
+ else if (_PARAMS[0] == "e")
+ {
+ std::string str = "|cffff0000[Server Event]:|r " + _PARAMS[1];
+ std::string notstr = "[Server Event]: " + _PARAMS[1];
+ std::string notmsg = MakeMsg("\00304,08\037/!\\\037\017\00304 Server Event \00304,08\037/!\\\037\017 %s",_PARAMS[1].c_str());
+ WorldPacket data(SMSG_NOTIFICATION, (notstr.size()+1));
+ data << notstr;
+ WorldPacket data2(SMSG_PLAY_SOUND,32);
+ data2 << (uint32)1400;
+ sWorld.SendGlobalMessage(&data2);
+ sWorld.SendGlobalMessage(&data);
+ sWorld.SendWorldText(LANG_EVENTMESSAGE, _PARAMS[1].c_str());
+ sIRC.Send_IRC_Channel(ircchan, notmsg, true);
+ }
+ else if (_PARAMS[0] == "n")
+ {
+ std::string str = "Global notify: " + _PARAMS[1];
+ std::string notmsg = MakeMsg("\00304,08\037/!\\\037\017\00304 Global Notify \00304,08\037/!\\\037\017 %s",_PARAMS[1].c_str());
+ WorldPacket data(SMSG_NOTIFICATION, (str.size()+1));
+ data << str;
+ sWorld.SendGlobalMessage(&data);
+ sIRC.Send_IRC_Channel(ircchan, notmsg, true);
+ }
+ else if (_PARAMS[0] == "add")
+ {
+ sIRC.Send_IRC_Channel(ircchan, "This command is currently borken.", true);
+ // Commented for now -- timer broken
+ //WorldDatabase.PExecute( "INSERT INTO IRC_AutoAnnounce (message, addedby) VALUES ('%s', '%s')", _PARAMS[1].c_str(), CD->USER.c_str());
+ //std::string str = "|cffff0000[Automatic]:|r" + _PARAMS[1];
+ //std::string ancmsg = MakeMsg("\00304,08\037/!\\\037\017\00304 Automatic System Message \00304,08\037/!\\\037\017 %s",_PARAMS[1].c_str());
+ //sWorld.SendWorldText(LANG_AUTO_ANN, _PARAMS[1].c_str());
+ //sIRC.Send_IRC_Channel(ircchan, ancmsg, true);
+ }
+ else if (_PARAMS[0] == "del")
+ {
+ WorldDatabase.PExecute( "DELETE FROM IRC_AutoAnnounce WHERE id = %s", _PARAMS[1].c_str());
+ Send_IRCA(ChanOrPM(CD), MakeMsg("Deleted Automatic Announcement Message ID: %s", _PARAMS[1].c_str()), true, CD->TYPE);
+ }
+ else if (_PARAMS[0] == "list")
+ {
+ QueryResult *result = WorldDatabase.PQuery("SELECT * FROM IRC_AutoAnnounce LIMIT 5;", _PARAMS[1].c_str());
+ if(result)
+ {
+ Field *fields = result->Fetch();
+ for (uint64 i=0; i < result->GetRowCount(); i++)
+ {
+ std::string id = fields[0].GetCppString();
+ std::string message = fields[1].GetCppString();
+ std::string addedby = fields[2].GetCppString();
+ Send_IRCA(ChanOrPM(CD), MakeMsg("ID: %s - Added By: %s - Message: %s", id.c_str(), addedby.c_str(), message.c_str()), true, CD->TYPE);
+ result->NextRow();
+ }
+ delete result;
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : No Auto Announce Messages Are In The Database.", true, "ERROR");
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Please Use (a-Announce)(n-Notify)(e-Event) As Second Parameter!", true, "ERROR");
+}
+
+void IRCCmd::Tele_Player(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, 4);
+ if(AcctLevel(_PARAMS[0]) > GetLevel(CD->USER) && (sIRC.BOTMASK & 512)!= 0)
+ {
+ Send_IRCA(CD->USER, MakeMsg("\0034[ERROR] : Nice Try, This Player Has A Higher GM Level Than You! [ %i ]", AcctLevel(_PARAMS[0])), true, "ERROR");
+ return;
+ }
+ bool DoTeleport = false;
+ float pX, pY, pZ, pO = 0;
+ uint32 mapid = 0;
+ std::string rMsg = " \0034[ERROR] : Teleport Failed!";
+ std::string wMsg = "Invalid Tele Location";
+ Player* plr = GetPlayer(_PARAMS[0]);
+ if(plr)
+ {
+ if(plr->isInFlight() || plr->isInCombat())
+ {
+ Send_IRCA(CD->USER, MakeMsg("\0034[ERROR] : %s Is Busy And Cannot Be Teleported! They Could Be In Combat, Or Flying.",_PARAMS[0].c_str()), true, "ERROR");
+ return;
+ }
+ }
+ if(_PARAMS[1] == "l" || _PARAMS[1].size() > 2)
+ {
+ if(_PARAMS[1].size() > 1)
+ _PARAMS[2] = _PARAMS[1];
+ WorldDatabase.escape_string(_PARAMS[2]);
+ QueryResult *result = WorldDatabase.PQuery("SELECT position_x, position_y, position_z, orientation, map FROM game_tele WHERE name='%s';", _PARAMS[2].c_str());
+ if (result)
+ {
+ Field *fields = result->Fetch();
+ pX = fields[0].GetFloat();
+ pY = fields[1].GetFloat();
+ pZ = fields[2].GetFloat();
+ pO = fields[3].GetFloat();
+ mapid = fields[4].GetUInt16();
+ delete result;
+ rMsg = MakeMsg(" \00313[%s] : Teleported To %s! By: %s.",
+ _PARAMS[0].c_str(),
+ _PARAMS[2].c_str(),
+ CD->USER.c_str());
+ wMsg = MakeMsg("You Have Been Teleported To %s By: %s.",
+ _PARAMS[2].c_str(),
+ CD->USER.c_str());
+ DoTeleport = true;
+ }
+ else
+ {
+ WorldDatabase.escape_string(_PARAMS[2]);
+ QueryResult *result = WorldDatabase.PQuery("SELECT name FROM game_tele WHERE name LIKE '%%%s%%' LIMIT 7;", _PARAMS[2].c_str());
+ if (result)
+ {
+ std::string telename = "<> ";
+ for (uint64 i=0; i < result->GetRowCount(); i++)
+ {
+ Field *fields = result->Fetch();
+ telename.append(fields[0].GetCppString());
+ result->NextRow();
+ telename.append(" <> ");
+ }
+ delete result;
+ Send_IRCA(CD->USER, "I Cannot Find Location: "+_PARAMS[2]+" . Perhaps One Of These Will Work For You.", true, "ERROR");
+ Send_IRCA(CD->USER, telename, true, "ERROR");
+ return;
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Location Not Found! Nothing Even Close Found!", true, "ERROR");
+ return;
+ }
+ }
+ else if(_PARAMS[1] == "c")
+ {
+ std::string* _PARAMSA = getArray(_PARAMS[2], 4);
+ pX = atof(_PARAMSA[1].c_str());
+ pY = atof(_PARAMSA[2].c_str());
+ pZ = atof(_PARAMSA[3].c_str());
+ mapid = atoi(_PARAMSA[0].c_str());
+ rMsg = MakeMsg(" \00313[%s] : Teleported To Map: %s. Position: X(%s) Y(%s) Z(%s)! By: %s.",
+ _PARAMS[0].c_str(),
+ _PARAMSA[0].c_str(),
+ _PARAMSA[1].c_str(),
+ _PARAMSA[2].c_str(),
+ _PARAMSA[3].c_str(),
+ CD->USER.c_str());
+ wMsg = MakeMsg("You Have Been Teleported To Map: %s. Position: X(%s) Y(%s) Z(%s)! By: %s.",
+ _PARAMSA[0].c_str(),
+ _PARAMSA[1].c_str(),
+ _PARAMSA[2].c_str(),
+ _PARAMSA[3].c_str(),
+ CD->USER.c_str());
+ DoTeleport = true;
+ }
+ else if(_PARAMS[1] == "r")
+ {
+ if(plr)
+ {
+ pX = plr->m_recallX;
+ pY = plr->m_recallY;
+ pZ = plr->m_recallZ;
+ pO = plr->m_recallO;
+ mapid = plr->m_recallMap;
+ rMsg = MakeMsg(" \00313[%s] : Has Been Recalled To Their Previous Location.",
+ _PARAMS[0].c_str());
+ wMsg = MakeMsg("You Have Been Recalled To Your Previous Location. By: %s",
+ CD->USER.c_str());
+ DoTeleport = true;
+ }
+ else
+ {
+ Send_IRCA(CD->USER, MakeMsg("\00313[%s] : Cannot Be Recalled, They Are Not Online.", _PARAMS[0].c_str()), true, "ERROR");
+ return;
+ }
+
+ }
+ else if(_PARAMS[1] == "to")
+ {
+ Player* plr2 = GetPlayer(_PARAMS[2]);
+ if(plr2)
+ {
+ plr2->GetContactPoint(plr, pX, pY, pZ);
+ mapid = plr2->GetMapId();
+ }
+ else
+ {
+ if(uint64 guid = objmgr.GetPlayerGUIDByName(_PARAMS[2].c_str()))
+ {
+ bool in_flight;
+ Player::LoadPositionFromDB(mapid, pX, pY, pZ, pO, in_flight, guid);
+ }
+ else
+ {
+ Send_IRCA(CD->USER, "\0034[ERROR] : Second Player Not Found!", true, "ERROR");
+ return;
+ }
+ }
+ rMsg = MakeMsg(" \00313[%s] : Teleported To Player: [%s] By: %s.",
+ _PARAMS[0].c_str(),
+ _PARAMS[2].c_str(),
+ CD->USER.c_str());
+ wMsg = MakeMsg("You Are Being Teleported To: %s. By: %s.",
+ _PARAMS[2].c_str(),
+ CD->USER.c_str());
+ DoTeleport = true;
+ }
+ if(DoTeleport)
+ {
+ if(MapManager::IsValidMapCoord(mapid, pX ,pY))
+ {
+ //if player is online teleport them in real time, if not set the DB to our coordinates.
+ if(plr)
+ {
+ plr->SaveRecallPosition();
+ plr->TeleportTo(mapid, pX, pY, pZ, pO);
+ sIRC.Send_IRC_Channel(ChanOrPM(CD), rMsg, true, CD->TYPE);
+ Send_Player(plr, wMsg);
+ }
+ else
+ {
+ uint64 guid = objmgr.GetPlayerGUIDByName(_PARAMS[0]);
+ Player::SavePositionInDB(mapid,pX,pY,pZ,pO,MapManager::Instance().GetZoneId(mapid,pX,pY),guid);
+ sIRC.Send_IRC_Channel(ChanOrPM(CD), rMsg + " \0034*Offline Tele.* ", true, CD->TYPE);
+ }
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Invalid Location!", true, "ERROR");
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : Invalid Paramaters, Please Try Again [ "+sIRC._cmd_prefx+"help tele ] For More Information. ", true, "ERROR");
+}
+
+void IRCCmd::Top_Player(_CDATA *CD)
+{
+ std::string* _PARAMS = getArray(CD->PARAMS, 2);
+ uint32 limitr = 10;
+ if(atoi(_PARAMS[1].c_str()) > 0 && GetLevel(CD->USER) >= sIRC._op_gm_lev)
+ limitr = atoi(_PARAMS[1].c_str());
+ if(_PARAMS[0] == "accttime")
+ {
+ QueryResult *result = CharacterDatabase.PQuery("SELECT account, name, (SUM(totaltime)) AS combinetime FROM characters GROUP BY account ORDER BY combinetime DESC LIMIT 0, %d ", limitr);
+ if(result)
+ {
+ Field *fields = result->Fetch();
+ std::string tptime = MakeMsg("\x2 Top%d Accounts By Played Time:\x3\x31\x30 ", limitr);
+ for (uint64 i=0; i < result->GetRowCount(); i++)
+ {
+ uint32 account = fields[0].GetUInt32();
+ std::string PlName = GetAcctNameFromID(account);
+ std::string Time = SecToDay(fields[2].GetCppString());
+ uint32 rank = i+1;
+ tptime.append(MakeMsg("[%u]%s %s \xF| \x3\x31\x30\x2", rank, PlName.c_str(), Time.c_str()));
+ result->NextRow();
+ }
+ delete result;
+ Send_IRCA(ChanOrPM(CD), tptime, true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : No Accounts Returned." ,true, "ERROR");
+ }
+ if(_PARAMS[0] == "chartime")
+ {
+ QueryResult *result = CharacterDatabase.PQuery("SELECT name, totaltime FROM characters ORDER BY totaltime DESC LIMIT 0, %d ", limitr);
+ if(result)
+ {
+ Field *fields = result->Fetch();
+ std::string tptime = MakeMsg("\x2 Top%d Characters By Played Time:\x3\x31\x30 ", limitr);
+ for (uint64 i=0; i < result->GetRowCount(); i++)
+ {
+ std::string Name = fields[0].GetCppString();
+ std::string Time = SecToDay(fields[1].GetCppString());
+ uint32 rank = i+1;
+ tptime.append(MakeMsg("[%u]%s %s \xF| \x3\x31\x30\x2", rank, Name.c_str(), Time.c_str()));
+ result->NextRow();
+ }
+ delete result;
+ Send_IRCA(ChanOrPM(CD), tptime, true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : No Characters Returned." ,true, "ERROR");
+ }
+ if(_PARAMS[0] == "money")
+ {
+ QueryResult *result = CharacterDatabase.PQuery("SELECT name, CAST(SUBSTRING_INDEX(SUBSTRING_INDEX(data, ' ', 1462), ' ', -1) AS UNSIGNED) AS money FROM characters ORDER BY money DESC LIMIT 0, %d ", limitr);
+ if(result)
+ {
+ Field *fields = result->Fetch();
+ std::string tptime = MakeMsg("\x2 Top%d Characters By Money:\x3\x31\x30 ", limitr);
+ for (uint64 i=0; i < result->GetRowCount(); i++)
+ {
+ std::string Name = fields[0].GetCppString();
+ unsigned int money = fields[1].GetInt32();
+
+ uint32 rank = i+1;
+
+ unsigned int gold = money / 10000;
+ unsigned int silv = (money % 10000) / 100;
+ unsigned int cop = (money % 10000) % 100;
+ char tempgold [100];
+ sprintf(tempgold, "\x2\x3\x30\x37%ug \x3\x31\x34%us \x3\x30\x35%uc\xF", gold, silv, cop);
+
+ tptime.append(MakeMsg("[%u]%s %s \xF| \x3\x31\x30\x2", rank, Name.c_str(), tempgold));
+ result->NextRow();
+ }
+ delete result;
+ Send_IRCA(ChanOrPM(CD), tptime, true, CD->TYPE);
+ }
+ else
+ Send_IRCA(CD->USER, "\0034[ERROR] : No Characters Returned." ,true, "ERROR");
+ }
+
+}
+
+void IRCCmd::Who_Logged(_CDATA *CD)
+{
+ std::string OPS = "";
+ for(std::list<_client*>::iterator i=_CLIENTS.begin(); i!=_CLIENTS.end();i++)
+ {
+ OPS.append(MakeMsg(" \002[GM:%d IRC: %s - WoW: %s]\002 ", (*i)->GMLevel, (*i)->Name.c_str(), (*i)->UName.c_str()));
+ }
+ Send_IRCA(ChanOrPM(CD), OPS, true, CD->TYPE);
+}
diff --git a/src/game/IRCConf.cpp b/src/game/IRCConf.cpp
new file mode 100644
index 00000000000..92102cd9e41
--- /dev/null
+++ b/src/game/IRCConf.cpp
@@ -0,0 +1,172 @@
+/*
+ * MangChat By |Death| And Cybrax
+ *
+ * This Program Is Free Software; You Can Redistribute It And/Or Modify It Under The Terms
+ * Of The GNU General Public License
+ * Written and Developed by Cybrax. cybraxvd@gmail.com
+ * |Death| <death@hell360.net>, Lice <lice@yeuxverts.net>, Dj_baby & Sanaell, Tase
+ * With Help And Support From The MaNGOS Project Community.
+ * PLEASE RETAIN THE COPYRIGHT OF THE AUTHORS.
+ */
+#include "IRCClient.h"
+#include "IRCCmd.h"
+#include "../shared/Config/Config.h"
+#include "IRCConf.h"
+Config MCConfig;
+void IRCClient::SetCfg(char const* cfgfile)
+{
+ sIRC.CfgFile = cfgfile;
+}
+bool IRCClient::LoadConfig(char const* cfgfile)
+{
+ if (!MCConfig.SetSource(cfgfile))
+ sLog.outString("*** MangChat: Unable to open configuration file, All default options are being used.");
+ else sLog.outString("*** MangChat: Found the configuration file, %s", cfgfile);
+
+ int ConfCnt = 0;
+ sIRC._chan_count = 0;
+ if(MCConfig.GetIntDefault("irc.active", 1) == 1)
+ sIRC.Active = true;
+ else
+ sIRC.Active = false;
+ sIRC._Host = MCConfig.GetStringDefault("irc.host", "irc.freenode.net");
+ if(sIRC._Host.size() > 0)
+ ConfCnt++;
+ sIRC._Mver = MCConfig.GetStringDefault("irc.mver", "Version 1.6.5");
+ sIRC._Port = MCConfig.GetIntDefault("irc.port", 6667);
+ sIRC._User = MCConfig.GetStringDefault("irc.user", "MangChat");
+ sIRC._Pass = MCConfig.GetStringDefault("irc.pass", "MyDumbPass");
+ sIRC._Nick = MCConfig.GetStringDefault("irc.nick", "MangChat");
+ sIRC._Auth = MCConfig.GetIntDefault("irc.auth", 0);
+ sIRC._Auth_Nick = MCConfig.GetStringDefault("irc.auth.nick", "AuthNick");
+ sIRC._ICC = MCConfig.GetStringDefault("irc.icc", "001");
+ sIRC._defchan = MCConfig.GetStringDefault("irc.defchan", "lobby");
+ sIRC._ldefc = MCConfig.GetIntDefault("irc.ldef", 0);
+ sIRC._wct = MCConfig.GetIntDefault("irc.wct", 30000);
+ sIRC.ajoin = MCConfig.GetIntDefault("irc.ajoin", 1);
+ sIRC.ajchan = MCConfig.GetStringDefault("irc.ajchan", "world");
+ sIRC.onlrslt = MCConfig.GetIntDefault("irc.online.result", 10);
+ sIRC.BOTMASK = MCConfig.GetIntDefault("Botmask", 0);
+ sIRC.logfile = MCConfig.GetStringDefault("irc.logfile.prefix", "IRC_");
+ for(int i = 1; i < MAX_CONF_CHANNELS;i++)
+ {
+ std::ostringstream ss;
+ ss << i;
+ std::string ci = "irc.chan_" + ss.str();
+ std::string t_chan = MCConfig.GetStringDefault(ci.c_str(), "");
+ if(t_chan.size() > 0)
+ {
+ sIRC._chan_count++;
+ sIRC._irc_chan[sIRC._chan_count] = t_chan;
+ ci = "wow.chan_" + ss.str();
+ sIRC._wow_chan[sIRC._chan_count] = MCConfig.GetStringDefault(ci.c_str(), t_chan.c_str());
+ }
+ }
+ sIRC.JoinMsg = MCConfig.GetStringDefault("irc.joinmsg", "Whhaaazzzzaaaa, MangChat $Ver Baby!!");
+ sIRC.RstMsg = MCConfig.GetStringDefault("irc.rstmsg", "MangChat Is Restarting, I Will Be Right Back!");
+ sIRC.kikmsg = MCConfig.GetStringDefault("irc.kickmsg", "Do Not Kick Me Again, Severe Actions Will Be Taken!");
+ // IRC LINES
+ sIRC.ILINES[WOW_IRC] = MCConfig.GetStringDefault("chat.wow_irc", "\003<WoW>[\002$Name($Level)\002\003] $Msg");
+ sIRC.ILINES[IRC_WOW] = MCConfig.GetStringDefault("chat.irc_wow", "\003<IRC>[$Name]: $Msg");
+ sIRC.ILINES[JOIN_WOW] = MCConfig.GetStringDefault("chat.join_wow", "\00312>>\00304 $Name \003Joined The Channel!");
+ sIRC.ILINES[JOIN_IRC] = MCConfig.GetStringDefault("chat.join_irc", "\003[$Name]: Has Joined IRC!");
+ sIRC.ILINES[LEAVE_WOW] = MCConfig.GetStringDefault("chat.leave_wow", "\00312<<\00304 $Name \003Left The Channel!");
+ sIRC.ILINES[LEAVE_IRC] = MCConfig.GetStringDefault("chat.leave_irc", "\003[$Name]: Has Left IRC!");
+ sIRC.ILINES[CHANGE_NICK] = MCConfig.GetStringDefault("chat.change_nick", "\003<> $Name Is Now Known As $NewName!");
+ // MangChat Options
+ sIRC._MCA = MCConfig.GetIntDefault("irc.maxattempt", 10);
+ sIRC._autojoinkick = MCConfig.GetIntDefault("irc.autojoin_kick", 1);
+ sIRC._cmd_prefx = MCConfig.GetStringDefault("irc.command_prefix", ".");
+
+ sIRC._op_gm = MCConfig.GetIntDefault("irc.op_gm_login", 0);
+ sIRC._op_gm_lev = MCConfig.GetIntDefault("irc.op_gm_level", 3);
+
+ // Misc Options
+ sIRC.games = MCConfig.GetIntDefault("irc.fun.games", 0);
+ sIRC.gmlog = MCConfig.GetIntDefault("irc.gmlog", 1);
+ sIRC.BOTMASK = MCConfig.GetIntDefault("BotMask", 0);
+ sIRC.Status = MCConfig.GetIntDefault("irc.StatusChannel", 1);
+ sIRC.anchn = MCConfig.GetIntDefault("irc.AnnounceChannel", 1);
+ sIRC.autoanc = MCConfig.GetIntDefault("irc.auto.announce", 30);
+ sIRC.ojGM1 = MCConfig.GetStringDefault("irc.gm1", "[Moderator]");
+ sIRC.ojGM2 = MCConfig.GetStringDefault("irc.gm2", "[Game Master]");
+ sIRC.ojGM3 = MCConfig.GetStringDefault("irc.gm3", "[BugTracker]");
+ sIRC.ojGM4 = MCConfig.GetStringDefault("irc.gm4", "[DevTeam Admin]");
+ sIRC.ojGM5 = MCConfig.GetStringDefault("irc.gm5", "[Root Admin]");
+ // REQUIRED GM LEVEL
+ QueryResult *result = WorldDatabase.PQuery("SELECT `Command`, `gmlevel` FROM `IRC_Commands` ORDER BY `Command`");
+ if(result)
+ {
+ Field *fields = result->Fetch();
+ for (uint64 i=0; i < result->GetRowCount(); i++)
+ {
+ std::string command = fields[0].GetCppString();
+ uint32 gmlvl = fields[1].GetUInt32();
+ if(command == "acct") sIRC.CACCT = gmlvl;
+ if(command == "ban") sIRC.CBAN = gmlvl;
+ if(command == "char") sIRC.CCHAN = gmlvl;
+ if(command == "char") sIRC.CCHAR = gmlvl;
+ if(command == "fun") sIRC.CFUN = gmlvl;
+ if(command == "help") sIRC.CHELP = gmlvl;
+ if(command == "inchan") sIRC.CINCHAN = gmlvl;
+ if(command == "info") sIRC.CINFO = gmlvl;
+ if(command == "item") sIRC.CITEM = gmlvl;
+ if(command == "jail") sIRC.CJAIL = gmlvl;
+ if(command == "kick") sIRC.CKICK = gmlvl;
+ if(command == "kill") sIRC._KILL = gmlvl;
+ if(command == "level") sIRC.CLEVEL = gmlvl;
+ if(command == "lookup") sIRC.CLOOKUP = gmlvl;
+ if(command == "money") sIRC.CMONEY = gmlvl;
+ if(command == "mute") sIRC.CMUTE = gmlvl;
+ if(command == "online") sIRC.CONLINE = gmlvl;
+ if(command == "pm") sIRC.CPM = gmlvl;
+ if(command == "restart") sIRC.CRESTART = gmlvl;
+ if(command == "revive") sIRC.CREVIVE = gmlvl;
+ if(command == "saveall") sIRC.CSAVEALL = gmlvl;
+ if(command == "shutdown") sIRC.CSHUTDOWN = gmlvl;
+ if(command == "spell") sIRC.CSPELL = gmlvl;
+ if(command == "sysmsg") sIRC.CSYSMSG = gmlvl;
+ if(command == "tele") sIRC.CTELE = gmlvl;
+ if(command == "top") sIRC.CTOP = gmlvl;
+ if(command == "who") sIRC.CWHO = gmlvl;
+ result->NextRow();
+ }
+ delete result;
+ }
+ else
+ {
+ sIRC.CACCT = 3;
+ sIRC.CBAN = 3;
+ sIRC.CCHAN = 3;
+ sIRC.CCHAR = 3;
+ sIRC.CFUN = 3;
+ sIRC.CHELP = 3;
+ sIRC.CINCHAN = 3;
+ sIRC.CINFO = 3;
+ sIRC.CITEM = 3;
+ sIRC.CJAIL = 3;
+ sIRC.CKICK = 3;
+ sIRC._KILL = 3;
+ sIRC.CLEVEL = 3;
+ sIRC.CLOOKUP = 3;
+ sIRC.CMONEY = 3;
+ sIRC.CMUTE = 3;
+ sIRC.CONLINE = 3;
+ sIRC.CPM = 3;
+ sIRC.CRESTART = 3;
+ sIRC.CREVIVE = 3;
+ sIRC.CSAVEALL = 3;
+ sIRC.CSHUTDOWN = 3;
+ sIRC.CSPELL = 3;
+ sIRC.CSYSMSG = 3;
+ sIRC.CTELE = 3;
+ sIRC.CTOP = 3;
+ sIRC.CWHO = 3;
+ }
+ return true;
+}
+
+std::string IRCClient::GetChatLine(int nItem)
+{
+ return sIRC.ILINES[nItem];
+}
diff --git a/src/game/IRCConf.h b/src/game/IRCConf.h
new file mode 100644
index 00000000000..9fa646d79d5
--- /dev/null
+++ b/src/game/IRCConf.h
@@ -0,0 +1,16 @@
+#ifndef MC_CONFIG_H
+#define MC_CONFIG_H
+
+#include "../framework/Platform/CompilerDefs.h"
+
+// Format is YYYYMMDDRR where RR is the change in the conf file
+// for that day.
+#define MANGCHAT_CONF_VERSION 2008011901
+
+#if PLATFORM == PLATFORM_WINDOWS
+ #define _MANGCHAT_CONFIG "trinitycore.conf"
+#else
+ #define _MANGCHAT_CONFIG "@sysconfdir@/trinitycore.conf"
+#endif
+
+#endif
diff --git a/src/game/IRCConf.h.in b/src/game/IRCConf.h.in
new file mode 100644
index 00000000000..9fa646d79d5
--- /dev/null
+++ b/src/game/IRCConf.h.in
@@ -0,0 +1,16 @@
+#ifndef MC_CONFIG_H
+#define MC_CONFIG_H
+
+#include "../framework/Platform/CompilerDefs.h"
+
+// Format is YYYYMMDDRR where RR is the change in the conf file
+// for that day.
+#define MANGCHAT_CONF_VERSION 2008011901
+
+#if PLATFORM == PLATFORM_WINDOWS
+ #define _MANGCHAT_CONFIG "trinitycore.conf"
+#else
+ #define _MANGCHAT_CONFIG "@sysconfdir@/trinitycore.conf"
+#endif
+
+#endif
diff --git a/src/game/IRCFunc.h b/src/game/IRCFunc.h
new file mode 100644
index 00000000000..4dca2847727
--- /dev/null
+++ b/src/game/IRCFunc.h
@@ -0,0 +1,251 @@
+#ifndef _IRC_CLIENT_FUNC
+#define _IRC_CLIENT_FUNC
+
+std::string GetUser(std::string szU)
+{
+ int pos = szU.find("!");
+ return szU.substr(0, pos);
+}
+// Delink will remove anything considered "non chat" from a string
+// Linked items (items that players can click on to see a description)
+// contain extra characters wich the client filter out, this function
+// makes sure people on irc do not see those characters.
+std::string Delink(std::string msg)
+{
+ std::size_t pos;
+ while((pos = msg.find("|Hitem")) != std::string::npos)
+ {
+ std::size_t find1 = msg.find("|h", pos);
+ std::size_t find2 = msg.find("|h", find1 + 2);
+ msg.replace(pos, find1 - pos + 2, "\x2");
+ msg.replace(msg.find("|h", pos), 2, "\x2");
+ }
+ while((pos = msg.find("|Henchant")) != std::string::npos)
+ {
+ std::size_t find1 = msg.find("|h", pos);
+ std::size_t find2 = msg.find("|h", find1 + 2);
+ msg.replace(pos, find1 - pos + 2, "\x2");
+ msg.replace(msg.find("|h", pos), 2, "\x2");
+ //msg.replace(find2, 2, "\x2");
+ }
+ return msg;
+}
+
+// This function converts the characters used by the client to identify colour to IRC format.
+std::string WoWcol2IRC(std::string msg)
+{
+ std::size_t pos;
+ char IRCCol[9][4] = { "\xF", "\xF", "\x3\x31\x34", "\x3\x30\x33", "\x3\x31\x32", "\x3\x30\x36", "\x3\x30\x37", "\x3\x30\x34", "\x3\x30\x37"};
+ char WoWCol[9][12] = { "|r", "|cffffffff", "|cff9d9d9d", "|cff1eff00", "|cff0070dd", "|cffa335ee", "|cffff8000", "|cffe6cc80", "|cffffd000"};
+ for (int i=0; i<=8; i++)
+ {
+ while ((pos = msg.find(WoWCol[i])) != std::string::npos)
+ {
+ if (i == 0)
+ msg.replace(pos, 2, IRCCol[i]);
+ else
+ msg.replace(pos, 10, IRCCol[i]);
+ }
+ }
+ return msg;
+}
+
+// This function converts the characters used by IRC to identify colour to a format the client can understand.
+std::string IRCcol2WoW(std::string msg)
+{
+ std::size_t pos;
+ char IRCCol[16][4] = { "\x3\x30", "\x3\x31", "\x3\x32", "\x3\x33", "\x3\x34", "\x3\x35", "\x3\x36", "\x3\x37", "\x3\x38", "\x3\x39", "\x3\x31\x30", "\x3\x31\x31", "\x3\x31\x32", "\x3\x31\x33", "\x3\x31\x34", "\x3\x31\x35"};
+ char IRCCol2[10][4] = { "\x3\x30\x30", "\x3\x30\x31", "\x3\x30\x32", "\x3\x30\x33", "\x3\x30\x34", "\x3\x30\x35", "\x3\x30\x36", "\x3\x30\x37", "\x3\x30\x38", "\x3\x30\x39"};
+ char WoWcol[16][12] = { "|cffffffff", "|cff000000", "|cff00007f", "|cff009300", "|cffff0000", "|cff7f0000", "|cff9c009c", "|cfffc9300", "|cffffff00", "|cff00fc00", "|cff009393", "|cff00ffff", "|cff0000fc", "|cffff00ff", "|cff7f7f7f", "|cffd2d2d2"};
+ for (int i=15; i>=0; i--)
+ {
+ if (i<10)
+ {
+ while ((pos = msg.find(IRCCol2[i])) != std::string::npos)
+ {
+ msg.replace(pos, 3, WoWcol[i]);
+ }
+ while ((pos = msg.find(IRCCol[i])) != std::string::npos)
+ {
+ msg.replace(pos, 2, WoWcol[i]);
+ }
+
+ }
+ else
+ {
+ while ((pos = msg.find(IRCCol[i])) != std::string::npos)
+ {
+ msg.replace(pos, 3, WoWcol[i]);
+ }
+ }
+
+ // Remove Bold, Reverse, Underline from IRC
+ char Checker[3][3] = {"\x2","\x16","\x1F"}; // This is the Hex part not Dec. In Decimal its (2,22,31)
+ for(int I=0; I < 3; I++)
+ {
+ while ((pos = msg.find(Checker[I])) != std::string::npos)
+ {
+ msg.replace(pos, 1, "");
+ }
+ }
+ // Finished Removing !
+
+ }
+
+ while ((pos = msg.find("\x3")) != std::string::npos)
+ {
+ msg.replace(pos, 1, "|r");
+ }
+ while ((pos = msg.find("\xF")) != std::string::npos)
+ {
+ msg.replace(pos, 1, "|r");
+ }
+
+ return msg;
+}
+
+// This function compares 2 strings
+int nocase_cmp(const string & s1, const string& s2)
+{
+ string::const_iterator it1=s1.begin();
+ string::const_iterator it2=s2.begin();
+
+ //stop when either string's end has been reached
+ while ( (it1!=s1.end()) && (it2!=s2.end()) )
+ {
+ if(::toupper(*it1) != ::toupper(*it2)) //letters differ?
+ // return -1 to indicate smaller than, 1 otherwise
+ return (::toupper(*it1) < ::toupper(*it2)) ? -1 : 1;
+ //proceed to the next character in each string
+ ++it1;
+ ++it2;
+ }
+ size_t size1=s1.size(), size2=s2.size(); // cache lengths
+ //return -1,0 or 1 according to strings' lengths
+ if (size1==size2)
+ return 0;
+ return (size1<size2) ? -1 : 1;
+}
+
+std::string MakeMsgA(const char *sLine, ... )
+{
+ va_list ap;
+ char tmpoutp[1024];
+ va_start(ap, sLine);
+ vsnprintf(tmpoutp, 1024, sLine, ap );
+ va_end(ap);
+ std::string outp = tmpoutp;
+ return outp;
+}
+
+std::string MakeMsgP(int CLINE, std::string Msg, Player *plr)
+{
+ // std::string ChatTag = "";
+ // switch (plr->GetTeam())
+ // {
+ // case 67:ChatTag.append("4");break; //horde
+ // case 469:ChatTag.append("12");break; //alliance
+ // }
+ std::string sMsg = sIRC.MakeMsg(sIRC.GetChatLine(CLINE), "$Msg", Msg);
+ // sMsg = ChatTag + MakeMsg(sMsg, "$Name", plr->GetName());
+ if (plr->GetTeam() == 67)
+ sMsg = sIRC.MakeMsg(sMsg, "$Name", MakeMsgA("\0034%s\003", plr->GetName()));
+ else if (plr->GetTeam() == 469)
+ sMsg = sIRC.MakeMsg(sMsg, "$Name", MakeMsgA("\00312%s\003", plr->GetName()));
+ if(plr->isAFK())
+ sMsg = sIRC.MakeMsg(sMsg, "$Tag", "<AFK>");
+ else if(plr->isDND())
+ sMsg = sIRC.MakeMsg(sMsg, "$Tag", "<DND>");
+ else
+ sMsg = sIRC.MakeMsg(sMsg, "$Tag", "");
+ sMsg = sIRC.MakeMsg(sMsg, "$Level", MakeMsgA("%d", plr->getLevel()));
+ sMsg = Delink(sMsg);
+ sMsg = WoWcol2IRC(sMsg);
+ return sMsg;
+}
+
+/*
+std::string MakeMsg(std::string msg, std::string var, int val)
+{
+ std::ostringstream ss;
+ ss << val;
+
+ std::string nval = ss.str();
+ std::size_t start = msg.find(var);
+ if (start != std::string::npos)
+ msg.replace(start, var.length(), val);
+ return msg;
+}
+*/
+/*
+std::string MakeMsg(const char *sLine, ... )
+{
+ va_list ap;
+ char tmpoutp[1024];
+ va_start(ap, sLine);
+ vsnprintf(tmpoutp, 1024, sLine, ap );
+ va_end(ap);
+ std::string outp = tmpoutp;
+ return outp;
+}
+*/
+
+// This function checks if a channel exists in out configuration
+// Mangchat supports as many channels as you like
+// However the default has been set to 10
+// if you wish to increase this you must edit the:
+// MAX_CONF_CHANNELS variable in IRCClient.h
+bool Channel_Valid(std::string Channel)
+{
+ for(int i=1;i < sIRC._chan_count + 1;i++)
+ {
+ if(nocase_cmp(sIRC._wow_chan[i], Channel)==0)
+ return true;
+ }
+ return false;
+}
+
+std::string GetWoWChannel(std::string Channel)
+{
+ for(int i=1;i < sIRC._chan_count + 1;i++)
+ {
+ if("#" + sIRC._irc_chan[i] == Channel)
+ return sIRC._wow_chan[i];
+ }
+ return "";
+}
+
+std::string GetIRCChannel(std::string Channel)
+{
+ for(int i=1;i < sIRC._chan_count + 1;i++)
+ {
+ if(sIRC._wow_chan[i] == Channel)
+ return sIRC._irc_chan[i];
+ }
+ return "";
+}
+
+std::string* getArray(std::string PARAMS, int nCount, std::string )
+{
+ std::string *array = new std::string[nCount];
+ if(PARAMS.size() > 0)
+ {
+ int pcnt = 0;
+ size_t ps = 0;
+ size_t pc = -1;
+ for(int i = 0;i < nCount;i++)
+ {
+ pc = PARAMS.find(" ", pc + 1);
+ if(i + 1 == nCount && nCount != 1)
+ {
+ if(ps > 0 && pc > 0)
+ array[i] = PARAMS.substr(ps, PARAMS.size() - ps);
+ }
+ else
+ array[i] = PARAMS.substr(ps, pc - ps);
+ ps = pc + 1;
+ }
+ }
+ return array;
+}
+#endif
diff --git a/src/game/IRCIO.cpp b/src/game/IRCIO.cpp
new file mode 100644
index 00000000000..c8c0213ed0d
--- /dev/null
+++ b/src/game/IRCIO.cpp
@@ -0,0 +1,436 @@
+#include "IRCClient.h"
+#include "IRCCmd.h"
+#include "IRCFunc.h"
+#include "ObjectAccessor.h"
+#include "ObjectMgr.h"
+#include "WorldPacket.h"
+#include "ChannelMgr.h"
+#include "Config/ConfigEnv.h"
+#include "Channel.h"
+#include "World.h"
+
+IRCCmd Command;
+void IRCClient::Handle_IRC(std::string sData)
+{
+ sLog.outDebug(sData.c_str());
+ // If first 5 chars are ERROR then something is wrong
+ // either link is being closed, nickserv ghost command, etc...
+ if(sData.substr(0, 5) == "ERROR")
+ {
+ Disconnect();
+ return;
+ }
+ if(sData.substr(0, 4) == "PING")
+ {
+ // if the first 4 characters contain PING
+ // the server is checking if we are still alive
+ // sen back PONG back plus whatever the server send with it
+ SendIRC("PONG " + sData.substr(4, sData.size() - 4));
+ }
+ else
+ {
+ // if the first line contains : its an irc message
+ // such as private messages channel join etc.
+ if(sData.substr(0, 1) == ":")
+ {
+ // find the spaces in the receieved line
+ size_t p1 = sData.find(" ");
+ size_t p2 = sData.find(" ", p1 + 1);
+ // because the irc protocol uses simple spaces
+ // to seperate data we can easy pick them out
+ // since we know the position of the spaces
+ std::string USR = sData.substr(1, p1 - 1);
+ std::string CMD = sData.substr(p1 + 1, p2 - p1 - 1);
+ // trasform the commands to lowercase to make sure they always match
+ std::transform(CMD.begin(), CMD.end(), CMD.begin(), towlower);
+ // Extract the username from the first part
+ std::string szUser = GetUser(USR);
+ // if we receieved the internet connect code
+ // we know for sure that were in and we can
+ // authenticate ourself.
+ if(CMD == sIRC._ICC)
+ {
+ // _Auth is defined in mangosd.conf (irc.auth)
+ // 0 do not authenticate
+ // 1 use nickserv
+ // 2 use quakenet
+ // aditionally you can provide you own authentication method here
+ switch(sIRC._Auth)
+ {
+ case 1:
+ SendIRC("PRIVMSG nickserv :IDENTIFY " + sIRC._Pass);
+ break;
+ case 2:
+ SendIRC("PRIVMSG nickserv :IDENTIFY " + sIRC._Auth_Nick + " " + sIRC._Pass);
+ break;
+ case 3:
+ SendIRC("PRIVMSG Q@CServe.quakenet.org :AUTH " + sIRC._Nick + " " + sIRC._Pass);
+ break;
+ case 4:
+ SendIRC("PRIVMSG Q@CServe.quakenet.org :AUTH " + sIRC._Auth_Nick + " " + sIRC._Pass);
+ break;
+ }
+ // if we join a default channel leave this now.
+ if(sIRC._ldefc==1)
+ SendIRC("PART #" + sIRC._defchan);
+ // Loop thru the channel array and send a command to join them on IRC.
+ for(int i=1;i < sIRC._chan_count + 1;i++)
+ {
+ SendIRC("JOIN #" + sIRC._irc_chan[i]);
+ }
+ }
+ // someone joined the channel this could be the bot or another user
+ if(CMD == "join")
+ {
+ size_t p = sData.find(":", p1);
+ std::string CHAN = sData.substr(p + 1, sData.size() - p - 2);
+ // if the user is us it means we join the channel
+ if ((szUser == sIRC._Nick) )
+ {
+ // its us that joined the channel
+ Send_IRC_Channel(CHAN, MakeMsg(MakeMsg(sIRC.JoinMsg, "$Ver", sIRC._Mver.c_str()), "$Trigger", sIRC._cmd_prefx.c_str()), true);
+ }
+ else
+ {
+ // if the user is not us its someone else that joins
+ // so we construct a message and send this to the clients.
+ // MangChat now uses Send_WoW_Channel to send to the client
+ // this makes MangChat handle the packets instead of previously the world.
+ if((sIRC.BOTMASK & 2) != 0)
+ Send_WoW_Channel(GetWoWChannel(CHAN).c_str(), IRCcol2WoW(MakeMsg(MakeMsg(GetChatLine(JOIN_IRC), "$Name", szUser), "$Channel", GetWoWChannel(CHAN))));
+ }
+ }
+ // someone on irc left or quit the channel
+ if(CMD == "part" || CMD == "quit")
+ {
+ size_t p3 = sData.find(" ", p2 + 1);
+ std::string CHAN = sData.substr(p2 + 1, p3 - p2 - 1);
+ // Logout IRC Nick From MangChat If User Leaves Or Quits IRC.
+ if(Command.IsLoggedIn(szUser))
+ {
+ _CDATA CDATA;
+ CDATA.USER = szUser;
+ Command.Handle_Logout(&CDATA);
+ }
+ // Construct a message and inform the clients on the same channel.
+ if((sIRC.BOTMASK & 2) != 0)
+ Send_WoW_Channel(GetWoWChannel(CHAN).c_str(), IRCcol2WoW(MakeMsg(MakeMsg(GetChatLine(LEAVE_IRC), "$Name", szUser), "$Channel", GetWoWChannel(CHAN))));
+ }
+ // someone changed their nick
+ if (CMD == "nick" && (sIRC.BOTMASK & 128) != 0)
+ {
+ MakeMsg(MakeMsg(GetChatLine(CHANGE_NICK), "$Name", szUser), "$NewName", sData.substr(sData.find(":", p2) + 1));
+ // If the user is logged in and changes their nick
+ // then we want to either log them out or update
+ // their nick in the bot. I chose to update the bots user list.
+ if(Command.IsLoggedIn(szUser))
+ {
+ std::string NewNick = sData.substr(sData.find(":", p2) + 1);
+ // On freenode I noticed the server sends an extra character
+ // at the end of the string, so we need to erase the last
+ // character of the string. if you have a problem with getting
+ // the last letter of your nick erased, then remove the - 1.
+ NewNick.erase(NewNick.length() - 1, 1);
+
+ for(std::list<_client*>::iterator i=Command._CLIENTS.begin(); i!=Command._CLIENTS.end();i++)
+ {
+ if((*i)->Name == szUser)
+ {
+ (*i)->Name = NewNick;
+ sIRC.Send_IRC_Channel(NewNick.c_str(), "I Noticed You Changed Your Nick, I Have Updated My Internal Database Accordingly.", true, "NOTICE");
+
+ // Figure why not output to the logfile, makes tracing problems easier.
+ sIRC.iLog.WriteLog(" %s : %s Changed Nick To: %s", sIRC.iLog.GetLogDateTimeStr().c_str(), szUser.c_str(), NewNick.c_str());
+ }
+ }
+ }
+
+ }
+ // someone was kicked from irc
+ if (CMD == "kick")
+ {
+ // extract the details
+ size_t p3 = sData.find(" ", p2 + 1);
+ size_t p4 = sData.find(" ", p3 + 1);
+ size_t p5 = sData.find(":", p4);
+ std::string CHAN = sData.substr(p2 + 1, p3 - p2 - 1);
+ std::string WHO = sData.substr(p3 + 1, p4 - p3 - 1);
+ std::string BY = sData.substr(p4 + 1, sData.size() - p4 - 1);
+ // if the one kicked was us
+ if(WHO == sIRC._Nick)
+ {
+ // and autojoin is enabled
+ // return to the channel
+ if(sIRC._autojoinkick == 1)
+ {
+ SendIRC("JOIN " + CHAN);
+ Send_IRC_Channel(CHAN, sIRC.kikmsg, true);
+ }
+ }
+ else
+ {
+ // if it is not us who was kicked we need to inform the clients someone
+ // was removed from the channel
+ // construct a message and send it to the players.
+ Send_WoW_Channel(GetWoWChannel(CHAN).c_str(), "<IRC>[" + WHO + "]: Was Kicked From " + CHAN + " By: " + szUser);
+ }
+ }
+ // a private chat message was receieved.
+ if(CMD == "privmsg" || CMD == "notice")
+ {
+ // extract the values
+ size_t p = sData.find(" ", p2 + 1);
+ std::string FROM = sData.substr(p2 + 1, p - p2 - 1);
+ std::string CHAT = sData.substr(p + 2, sData.size() - p - 3);
+ // if this is our username it means we recieved a PM
+ if(FROM == sIRC._Nick)
+ {
+ if(CHAT.find("\001VERSION\001") < CHAT.size())
+ {
+ Send_IRC_Channel(szUser, MakeMsg("\001VERSION MangChat %s ©2008 |Death|\001", "%s" , sIRC._Mver.c_str()), true, "PRIVMSG");
+ }
+ // a pm is required for certain commands
+ // such as login. to validate the command
+ // we send it to the command class wich handles
+ // evrything else.
+ Command.IsValid(szUser, FROM, CHAT, CMD);
+ }
+ else
+ {
+ // if our name is not in it, it means we receieved chat on one of the channels
+ // magchat is in. the first thing we do is check if it is a command or not
+ if(!Command.IsValid(szUser, FROM, CHAT, CMD))
+ {
+ Send_WoW_Channel(GetWoWChannel(FROM).c_str(), IRCcol2WoW(MakeMsg(MakeMsg(GetChatLine(IRC_WOW), "$Name", szUser), "$Msg", CHAT)));
+ }
+ // if we indeed receieved a command we do not want to display this to the players
+ // so only incanse the isvalid command returns false it will be sent to all player.
+ // the isvalid function will automaitcly process the command on true.
+ }
+ }
+ if(CMD == "mode")
+ {
+ // extract the mode details
+ size_t p3 = sData.find(" ", p2 + 1);
+ size_t p4 = sData.find(" ", p3 + 1);
+ size_t p5 = sData.find(" ", p4 + 1);
+ std::string CHAN = sData.substr(p2 + 1, p3 - p2 - 1);
+ std::string MODE = sData.substr(p3 + 1, p4 - p3 - 1);
+ std::string NICK = sData.substr(p4 + 1, p5 - p4 - 1);
+ bool _AmiOp;
+ _AmiOp = false;
+ //A mode was changed on us
+ if(NICK.c_str() == sIRC._Nick)
+ _AmiOp = true;
+
+ }
+ }
+ }
+}
+
+// This function is called in Channel.h
+// based on nAction it will inform the people on
+// irc when someone leaves one of the game channels.
+// nAction is based on the struct CACTION
+void IRCClient::Handle_WoW_Channel(std::string Channel, Player *plr, int nAction)
+{
+ // make sure that we are connected
+ if(sIRC.Connected && (sIRC.BOTMASK & 1)!= 0)
+ {
+ if(Channel_Valid(Channel))
+ {
+ std::string GMRank = "";
+ std::string pname = plr->GetName();
+ bool DoGMAnnounce = false;
+ if (plr->GetSession()->GetSecurity() > 0 && (sIRC.BOTMASK & 8)!= 0)
+ DoGMAnnounce = true;
+ if (plr->isGameMaster() && (sIRC.BOTMASK & 16)!= 0)
+ DoGMAnnounce = true;
+ if(DoGMAnnounce)
+ {
+ switch(plr->GetSession()->GetSecurity()) //switch case to determine what rank the "gm" is
+ {
+ case 0: GMRank = "";break;
+ case 1: GMRank = "\0037"+sIRC.ojGM1;break;
+ case 2: GMRank = "\0037"+sIRC.ojGM2;break;
+ case 3: GMRank = "\0037"+sIRC.ojGM3;break;
+ case 4: GMRank = "\0037"+sIRC.ojGM4;break;
+ case 5: GMRank = "\0037"+sIRC.ojGM5;break;
+ }
+ }
+ std::string ChatTag = "";
+ switch (plr->GetTeam())
+ {
+ case 67:ChatTag.append("\0034");break; //horde
+ case 469:ChatTag.append("\00312");break; //alliance
+ }
+ std::string query = "INSERT INTO `IRC_Inchan` VALUES (%d,'"+pname+"','"+Channel+"')";
+ std::string lchan = "DELETE FROM `IRC_Inchan` WHERE `guid` = %d AND `channel` = '"+Channel+"'";
+ switch(nAction)
+ {
+ case CHANNEL_JOIN:
+ Send_IRC_Channel(GetIRCChannel(Channel), MakeMsg(MakeMsg(MakeMsg(GetChatLine(JOIN_WOW), "$Name", ChatTag + plr->GetName()), "$Channel", Channel), "$GM", GMRank));
+ WorldDatabase.PExecute(lchan.c_str(), plr->GetGUID());
+ WorldDatabase.PExecute(query.c_str(), plr->GetGUID());
+ break;
+ case CHANNEL_LEAVE:
+ Send_IRC_Channel(GetIRCChannel(Channel), MakeMsg(MakeMsg(MakeMsg(GetChatLine(LEAVE_WOW), "$Name", ChatTag + plr->GetName()), "$Channel", Channel), "$GM", GMRank));
+ WorldDatabase.PExecute(lchan.c_str(), plr->GetGUID());
+ break;
+ }
+ }
+ }
+}
+
+// This function sends chat to a irc channel or user
+// to prevent the # beeing appended to send a msg to a user
+// set the NoPrefix to true
+void IRCClient::Send_IRC_Channel(std::string sChannel, std::string sMsg, bool NoPrefix, std::string nType)
+{
+ std::string mType = "PRIVMSG";
+ if(Command.MakeUpper(nType.c_str()) == "NOTICE")
+ mType = "NOTICE";
+ if(Command.MakeUpper(nType.c_str()) == "ERROR" && (sIRC.BOTMASK & 32)!= 0)
+ mType = "NOTICE";
+ if(sIRC.Connected)
+ {
+ if(NoPrefix)
+ SendIRC(mType + " " + sChannel + " :" + sMsg);
+ else
+ SendIRC(mType + " #" + sChannel + " :" + sMsg);
+ }
+}
+
+// This function sends a message to all irc channels
+// that mangchat has in its configuration
+void IRCClient::Send_IRC_Channels(std::string sMsg)
+{
+ for(int i=1;i < sIRC._chan_count + 1;i++)
+ Send_IRC_Channel(sIRC._irc_chan[i], sMsg);
+}
+
+// This function is called in ChatHandler.cpp, any channel chat from wow will come
+// to this function, validates the channel and constructs a message that is send to IRC
+void IRCClient::Send_WoW_IRC(Player *plr, std::string Channel, std::string Msg)
+{
+ // Check if the channel exist in our configuration
+ if(Channel_Valid(Channel) && Msg.substr(0, 1) != ".")
+ Send_IRC_Channel(GetIRCChannel(Channel), MakeMsgP(WOW_IRC, Msg, plr));
+}
+
+void IRCClient::Send_WoW_Player(std::string sPlayer, std::string sMsg)
+{
+ normalizePlayerName(sPlayer);
+ if (Player* plr = ObjectAccessor::Instance().FindPlayerByName(sPlayer.c_str()))
+ Send_WoW_Player(plr, sMsg);
+}
+
+void IRCClient::Send_WoW_Player(Player *plr, string sMsg)
+{
+ WorldPacket data(SMSG_MESSAGECHAT, 200);
+ data << (uint8)CHAT_MSG_SYSTEM;
+ data << (uint32)LANG_UNIVERSAL;
+ data << (uint64)plr->GetGUID();
+ data << (uint32)0;
+ data << (uint64)plr->GetGUID();
+ data << (uint32)(sMsg.length()+1);
+ data << sMsg;
+ data << (uint8)0;
+ plr->GetSession()->SendPacket(&data);
+}
+
+// This function will construct and send a packet to all players
+// on the given channel ingame. (previuosly found in world.cpp)
+// it loops thru all sessions and checks if they are on the channel
+// if so construct a packet and send it.
+void IRCClient::Send_WoW_Channel(const char *channel, std::string chat)
+{
+ if(!(strlen(channel) > 0))
+ return;
+
+ #ifdef USE_UTF8
+ std::string chat2 = chat;
+ if(ConvertUTF8(chat2.c_str(), chat2))
+ chat = chat2;
+ #endif
+
+ HashMapHolder<Player>::MapType& m = ObjectAccessor::Instance().GetPlayers();
+ for(HashMapHolder<Player>::MapType::iterator itr = m.begin(); itr != m.end(); ++itr)
+ {
+ if (itr->second && itr->second->GetSession()->GetPlayer() && itr->second->GetSession()->GetPlayer()->IsInWorld())
+ {
+ if(ChannelMgr* cMgr = channelMgr(itr->second->GetSession()->GetPlayer()->GetTeam()))
+ {
+ if(Channel *chn = cMgr->GetChannel(channel, itr->second->GetSession()->GetPlayer()))
+ {
+ WorldPacket data;
+ data.Initialize(SMSG_MESSAGECHAT);
+ data << (uint8)CHAT_MSG_CHANNEL;
+ data << (uint32)LANG_UNIVERSAL;
+ data << (uint64)0;
+ data << (uint32)0;
+ data << channel;
+ data << (uint64)0;
+ data << (uint32) (strlen(chat.c_str()) + 1);
+ data << IRCcol2WoW(chat.c_str());
+ data << (uint8)0;
+ itr->second->GetSession()->SendPacket(&data);
+ }
+ }
+ }
+ }
+}
+
+void IRCClient::Send_WoW_System(std::string Message)
+{
+ HashMapHolder<Player>::MapType& m = ObjectAccessor::Instance().GetPlayers();
+ for(HashMapHolder<Player>::MapType::iterator itr = m.begin(); itr != m.end(); ++itr)
+ {
+ if (itr->second && itr->second->GetSession()->GetPlayer() && itr->second->GetSession()->GetPlayer()->IsInWorld())
+ {
+ WorldPacket data;
+ data.Initialize(CHAT_MSG_SYSTEM);
+ data << (uint8)CHAT_MSG_SYSTEM;
+ data << (uint32)LANG_UNIVERSAL;
+ data << (uint64)0;
+ data << (uint32)0;
+ data << (uint64)0;
+ data << (uint32) (strlen(Message.c_str()) + 1);
+ data << Message.c_str();
+ data << (uint8)0;
+ itr->second->GetSession()->SendPacket(&data);
+ }
+ }
+}
+void IRCClient::ResetIRC()
+{
+ SendData("QUIT");
+ Disconnect();
+}
+
+#define CHAT_INVITE_NOTICE 0x18
+
+// this function should be called on player login Player::AddToWorld
+void IRCClient::AutoJoinChannel(Player *plr)
+{
+ //this will work if at least 1 player is logged in regrdless if he is on the channel or not
+ // the first person that login empty server is the one with bad luck and wont be invited,
+ // if at least 1 player is online the player will be inited to the chanel
+
+ std::string m_name = sIRC.ajchan;
+ WorldPacket data;
+ data.Initialize(SMSG_CHANNEL_NOTIFY, 1+m_name.size()+1);
+ data << uint8(CHAT_INVITE_NOTICE);
+ data << m_name.c_str();
+
+ HashMapHolder<Player>::MapType& m = ObjectAccessor::Instance().GetPlayers();
+ for(HashMapHolder<Player>::MapType::iterator itr = m.begin(); itr != m.end(); ++itr)
+ {
+ if (itr->second && itr->second->GetSession()->GetPlayer() && itr->second->GetSession()->GetPlayer()->IsInWorld())
+ {
+ data << uint64(itr->second->GetGUID());
+ break;
+ }
+ }
+ plr->GetSession()->SendPacket(&data);
+}
diff --git a/src/game/IRCLog.cpp b/src/game/IRCLog.cpp
new file mode 100644
index 00000000000..07bde4a6326
--- /dev/null
+++ b/src/game/IRCLog.cpp
@@ -0,0 +1,60 @@
+#include "IRCLog.h"
+#include "Config/ConfigEnv.h"
+#include "IRCClient.h"
+#include <stdarg.h>
+
+IRCLog::IRCLog()
+{
+ std::string logsDir = sConfig.GetStringDefault("LogsDir","");
+ std::string ircLogName = logsDir + "/IRC_";
+ std::string ircLogTimestamp = GetLogDateStr();
+ ircLogName += ircLogTimestamp +".log";
+ ircLogfile.open (ircLogName.c_str(), std::ios::app);
+}
+
+IRCLog::~IRCLog()
+{
+ ircLogfile.close();
+}
+// Was added because using the time for logs is very annoying... one log per day.. much cleaner looking..
+std::string IRCLog::GetLogDateStr() const
+{
+ time_t t = time(NULL);
+ tm* aTm = localtime(&t);
+ // YYYY year
+ // MM month (2 digits 01-12)
+ // DD day (2 digits 01-31)
+ // HH hour (2 digits 00-23)
+ // MM minutes (2 digits 00-59)
+ // SS seconds (2 digits 00-59)
+ char buf[20];
+ snprintf(buf,20,"%04d-%02d-%02d",aTm->tm_year+1900,aTm->tm_mon+1,aTm->tm_mday);
+ return std::string(buf);
+}
+
+std::string IRCLog::GetLogDateTimeStr() const
+{
+ time_t t = time(NULL);
+ tm* aTm = localtime(&t);
+ // YYYY year
+ // MM month (2 digits 01-12)
+ // DD day (2 digits 01-31)
+ // HH hour (2 digits 00-23)
+ // MM minutes (2 digits 00-59)
+ // SS seconds (2 digits 00-59)
+ char buf[30];
+ snprintf(buf,30,"[ %04d-%02d-%02d ] [ %02d:%02d:%02d ]",aTm->tm_year+1900,aTm->tm_mon+1,aTm->tm_mday,aTm->tm_hour,aTm->tm_min,aTm->tm_sec);
+ return std::string(buf);
+}
+
+void IRCLog::WriteLog(const char *what, ...)
+{
+ va_list ap;
+ char tmpoutp[1024];
+ va_start(ap, what);
+ vsnprintf(tmpoutp, 1024, what, ap );
+ va_end(ap);
+ ircLogfile << tmpoutp;
+ ircLogfile << "\n";
+ ircLogfile.flush();
+}
diff --git a/src/game/IRCLog.h b/src/game/IRCLog.h
new file mode 100644
index 00000000000..fd35a0aaa79
--- /dev/null
+++ b/src/game/IRCLog.h
@@ -0,0 +1,22 @@
+#ifndef _IRC_LOG_H
+#define _IRC_LOG_H
+
+#include "Common.h"
+#include <fstream>
+
+class IRCLog
+{
+ public:
+ IRCLog();
+ ~IRCLog();
+
+ public:
+ void WriteLog(const char *what, ...);
+ std::string GetLogDateStr() const;
+ std::string GetLogDateTimeStr() const;
+ private:
+ std::ofstream ircLogfile;
+};
+
+
+#endif
diff --git a/src/game/IRCSock.cpp b/src/game/IRCSock.cpp
new file mode 100644
index 00000000000..cf76161cc02
--- /dev/null
+++ b/src/game/IRCSock.cpp
@@ -0,0 +1,146 @@
+#include "IRCClient.h"
+#define MAXDATASIZE 512
+#include <fcntl.h>
+
+#include <stdio.h>
+#include <sys/types.h>
+
+
+#define _UNICODE
+
+#ifdef _MBCS
+#undef _MBCS
+#endif
+
+bool IRCClient::InitSock()
+{
+ #ifdef _WIN32
+ WSADATA wsaData; //WSAData
+ if(WSAStartup(MAKEWORD(2,0),&wsaData) != 0)
+ {
+ sLog.outError("IRC Error: Winsock Initialization Error");
+ return false;
+ }
+ #endif
+ if ((sIRC.SOCKET = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) == -1)
+ {
+ sLog.outError("IRC Error: Socket Error");
+ return false;
+ }
+ int on = 1;
+ if ( setsockopt ( sIRC.SOCKET, SOL_SOCKET, SO_REUSEADDR, ( const char* ) &on, sizeof ( on ) ) == -1 )
+ {
+ sLog.outError("IRC Error: Invalid Socket");
+ return false;
+ }
+ #ifdef _WIN32
+ u_long iMode = 0;
+ ioctlsocket(sIRC.SOCKET, FIONBIO, &iMode);
+ #else
+ fcntl(sIRC.SOCKET, F_SETFL, O_NONBLOCK); // set to non-blocking
+ fcntl(sIRC.SOCKET, F_SETFL, O_ASYNC); // set to asynchronous I/O
+ #endif
+ return true;
+}
+
+bool IRCClient::Connect(const char *cHost, int nPort)
+{
+ sIRC.Connected = false;
+ struct hostent *he;
+ if ((he=gethostbyname(cHost)) == NULL)
+ {
+ sLog.outError("IRCLIENT: Could not resolve host: %s", cHost);
+ return false;
+ }
+ struct sockaddr_in their_addr;
+ their_addr.sin_family = AF_INET;
+ their_addr.sin_port = htons(nPort);
+ their_addr.sin_addr = *((struct in_addr *)he->h_addr);
+ memset(&(their_addr.sin_zero), '\0', 8);
+ if (::connect(sIRC.SOCKET, (struct sockaddr *)&their_addr, sizeof(struct sockaddr)) == -1)
+ {
+ sLog.outError("IRCLIENT: Cannot connect to %s", cHost);
+ return false;
+ }
+ //FD_ZERO(&sIRC.sfdset);
+ //FD_SET(sIRC.SOCKET,&sIRC.sfdset);
+ sIRC.Connected = true;
+ return true;
+}
+
+bool IRCClient::Login(std::string sNick, std::string sUser, std::string sPass)
+{
+ char hostname[128];
+ gethostname(hostname, sizeof(hostname));
+ if(SendIRC("HELLO"))
+ if(SendIRC("PASS " + sPass))
+ if(SendIRC("NICK " + sNick))
+ if(SendIRC("USER " + sUser + " " + (std::string)hostname + " MangChat :MangChat "+sIRC._Mver.c_str()))
+ return true;
+ return false;
+}
+
+bool IRCClient::SendData(const char *data)
+{
+ if(sIRC.Connected)
+ {
+ if (send(sIRC.SOCKET, data, strlen(data), 0) == -1)
+ {
+ sLog.outError("IRC Error: Socket Receieve ** \n");
+ //Disconnect();
+ return false;
+ }
+ }
+ return true;
+}
+
+bool IRCClient::SendIRC(std::string data)
+{
+ std::string RealData = data + "\n";
+ return SendData(RealData.c_str());
+}
+
+void IRCClient::Disconnect()
+{
+ if(sIRC.SOCKET)
+ {
+ #ifdef _WIN32
+ closesocket(sIRC.SOCKET);
+ //WSACleanup();
+ #else
+ close(sIRC.SOCKET);
+ #endif
+ }
+}
+
+void IRCClient::SockRecv()
+{
+// wchar_t bufferdata;
+
+ char szBuffer[MAXDATASIZE];
+
+ memset(szBuffer, 0, MAXDATASIZE );
+
+ int nBytesRecv = ::recv(sIRC.SOCKET, szBuffer, MAXDATASIZE - 1, 0 );
+ if ( nBytesRecv == -1 )
+ {
+ sLog.outError("Connection lost.");
+ sIRC.Connected = false;
+ }
+ else
+ {
+ if (-1 == nBytesRecv)
+ {
+ sLog.outError("Error occurred while receiving from socket.");
+ }
+ else
+ {
+ std::string reply;
+ std::istringstream iss(szBuffer);
+ while(getline(iss, reply))
+ {
+ Handle_IRC(reply);
+ }
+ }
+ }
+}
diff --git a/src/game/Language.h b/src/game/Language.h
index f805103047e..4bfe520ee78 100644
--- a/src/game/Language.h
+++ b/src/game/Language.h
@@ -640,6 +640,8 @@ enum MangosStrings
LANG_ARENA_TESTING = 745,
+ LANG_AUTO_ANN = 746,
+
// in game strings
LANG_PET_INVALID_NAME = 800,
LANG_NOT_ENOUGH_GOLD = 801,
diff --git a/src/game/Level1.cpp b/src/game/Level1.cpp
index 9bcbb80b811..cf4123c2f24 100644
--- a/src/game/Level1.cpp
+++ b/src/game/Level1.cpp
@@ -31,6 +31,7 @@
#include "Language.h"
#include "CellImpl.h"
#include "InstanceSaveMgr.h"
+#include "IRCClient.h"
#include "Util.h"
#ifdef _DEBUG_VMAPS
#include "VMapFactory.h"
@@ -123,6 +124,14 @@ bool ChatHandler::HandleAnnounceCommand(const char* args)
return false;
sWorld.SendWorldText(LANG_SYSTEMMESSAGE,args);
+
+ if((sIRC.BOTMASK & 256) != 0)
+ {
+ std::string ircchan = "#";
+ ircchan += sIRC._irc_chan[sIRC.anchn].c_str();
+ sIRC.Send_IRC_Channel(ircchan, sIRC.MakeMsg("\00304,08\037/!\\\037\017\00304 System Message \00304,08\037/!\\\037\017 %s", "%s", args), true);
+ }
+
return true;
}
@@ -139,6 +148,13 @@ bool ChatHandler::HandleNotifyCommand(const char* args)
data << str;
sWorld.SendGlobalMessage(&data);
+ if((sIRC.BOTMASK & 256) != 0)
+ {
+ std::string ircchan = "#";
+ ircchan += sIRC._irc_chan[sIRC.anchn].c_str();
+ sIRC.Send_IRC_Channel(ircchan, sIRC.MakeMsg("\00304,08\037/!\\\037\017\00304 Global Notify \00304,08\037/!\\\037\017 %s", "%s", args), true);
+ }
+
return true;
}
@@ -2348,6 +2364,25 @@ bool ChatHandler::HandleGoXYZCommand(const char* args)
return true;
}
+bool ChatHandler::HandleIRCpmCommand(const char* args)
+{
+ std::string Msg = args;
+ if (Msg.find(" ") == std::string::npos)
+ return false;
+ std::string To = Msg.substr(0, Msg.find(" "));
+ Msg = Msg.substr(Msg.find(" ") + 1);
+ std::size_t pos;
+ while((pos = To.find("||")) != std::string::npos)
+ {
+ std::size_t find1 = To.find("||", pos);
+ To.replace(pos, find1 - pos + 2, "|");
+ }
+ sIRC.SendIRC("PRIVMSG "+To+" : <WoW>["+m_session->GetPlayerName()+"] : " + Msg);
+ //Msg = "|cffCC4ACCTo [" + To + "]: " + Msg + "|r";
+ sIRC.Send_WoW_Player(m_session->GetPlayer(), "|cffCC4ACCTo ["+To+"]: "+Msg);
+ return true;
+}
+
//teleport at coordinates
bool ChatHandler::HandleGoZoneXYCommand(const char* args)
{
diff --git a/src/game/MCS_OnlinePlayers.cpp b/src/game/MCS_OnlinePlayers.cpp
new file mode 100644
index 00000000000..8f48faa6adc
--- /dev/null
+++ b/src/game/MCS_OnlinePlayers.cpp
@@ -0,0 +1,84 @@
+/*
+ * MangChat By |Death| And Cybrax
+ *
+ * This Program Is Free Software; You Can Redistribute It And/Or Modify It Under The Terms
+ * Of The GNU General Public License
+ * Written and Developed by Cybrax. cybraxvd@gmail.com
+ * |Death| <death@hell360.net>, Lice <lice@yeuxverts.net>, Dj_baby & Sanaell, Tase
+ * With Help And Support From The MaNGOS Project Community.
+ * PLEASE RETAIN THE COPYRIGHT OF THE AUTHORS.
+ */
+#include "MCS_OnlinePlayers.h"
+
+#include "MapManager.h"
+#include "ObjectMgr.h"
+#include "Config/ConfigEnv.h"
+
+mcs_OnlinePlayers::mcs_OnlinePlayers() { CD = NULL; }
+
+mcs_OnlinePlayers::mcs_OnlinePlayers(_CDATA *_CD)
+{
+ //create a new instance of data struct and copy its data
+ CD = new _CDATA();
+ CD->CMD = _CD->CMD;
+ CD->FROM = _CD->FROM;
+ CD->PARAMS = _CD->PARAMS;
+ CD->PCOUNT = _CD->PCOUNT;
+ CD->USER = _CD->USER;
+ CD->TYPE = _CD->TYPE;
+}
+
+mcs_OnlinePlayers::~mcs_OnlinePlayers()
+{
+ if(CD)
+ delete CD;
+}
+
+void mcs_OnlinePlayers::run()
+{
+ int OnlineCount = 0;
+ std::string IRCOut = "";
+ HashMapHolder<Player>::MapType& m = ObjectAccessor::Instance().GetPlayers();
+ for(HashMapHolder<Player>::MapType::iterator itr = m.begin(); itr != m.end(); ++itr)
+ {
+ if (itr->second && itr->second->GetSession()->GetPlayer() && itr->second->GetSession()->GetPlayer()->IsInWorld())
+ {
+ OnlineCount++;
+ Player *plr = itr->second->GetSession()->GetPlayer();
+ std::string ChatTag = " ";
+ switch(plr->GetSession()->GetSecurity())
+ {
+ case 0: ChatTag.append("");break;
+ case 1: ChatTag.append("\0037"+sIRC.ojGM1);break;
+ case 2: ChatTag.append("\0037"+sIRC.ojGM2);break;
+ case 3: ChatTag.append("\0037"+sIRC.ojGM3);break;
+ case 4: ChatTag.append("\0037"+sIRC.ojGM4);break;
+ case 5: ChatTag.append("\0037"+sIRC.ojGM5);break;
+ }
+ if(plr->isAFK())
+ ChatTag.append("\002\0037<AFK>\003\002");
+ else if(plr->isDND())
+ ChatTag.append("\002\0037<DND>\003\002");
+ switch (plr->GetTeam())
+ {
+ case 67:ChatTag.append("\0034");break; //horde
+ case 469:ChatTag.append("\00312");break; //alliance
+ }
+
+ IRCOut.append(IRCCmd::MakeMsg("%s\002%s\003\017\002(%d)\002\017", ChatTag.c_str(), plr->GetName(), plr->getLevel()));
+
+ // after XX players have been added to the string
+ // output to irc and reset for the next XX
+ if(OnlineCount % sIRC.onlrslt == 0)
+ {
+ sIRC.Send_IRC_Channel(IRCCmd::ChanOrPM(CD), IRCCmd::MakeMsg("\002 %s", IRCOut.c_str()), true, CD->TYPE.c_str());
+ IRCOut = "";
+ ZThread::Thread::sleep(1000);
+ }
+ }
+ }
+ // Remainder in IRCOUT && Total plyersonline
+ sIRC.Send_IRC_Channel(IRCCmd::ChanOrPM(CD), IRCCmd::MakeMsg("\002Players Online(%d):\017 %s", OnlineCount, IRCOut.c_str()), true, CD->TYPE);
+
+ sIRC.Script_Lock[MCS_Players_Online] = false;
+}
diff --git a/src/game/MCS_OnlinePlayers.h b/src/game/MCS_OnlinePlayers.h
new file mode 100644
index 00000000000..c93db9afdac
--- /dev/null
+++ b/src/game/MCS_OnlinePlayers.h
@@ -0,0 +1,27 @@
+#ifndef _IRC_CLIENT_ONLINE
+#define _IRC_CLIENT_ONLINE
+
+#include "IRCClient.h"
+#include "IRCCmd.h"
+
+// the reason to run this command multithreaded
+// is to be able to "spread" the output over irc
+// for servers with high player count
+// in order not to freeze the mangchat core with sleep
+// a new thread is spawned it will output the player data
+// evry "10 players" and pauzes to not spam irc
+// in addition the command is locked so i cannot be used
+// while active.
+
+class mcs_OnlinePlayers : public ZThread::Runnable
+{
+ public:
+ mcs_OnlinePlayers();
+ mcs_OnlinePlayers(_CDATA *_CD);
+ ~mcs_OnlinePlayers();
+ void run();
+ public:
+ _CDATA *CD;
+};
+
+#endif
diff --git a/src/game/Makefile.am b/src/game/Makefile.am
index 9c953662a18..e839304ad8c 100644
--- a/src/game/Makefile.am
+++ b/src/game/Makefile.am
@@ -141,6 +141,21 @@ $(srcdir)/InstanceData.cpp \
$(srcdir)/InstanceData.h \
$(srcdir)/InstanceSaveMgr.cpp \
$(srcdir)/InstanceSaveMgr.h \
+$(srcdir)/IRCClient.cpp \
+$(srcdir)/IRCClient.h \
+$(srcdir)/IRCCmd.cpp \
+$(srcdir)/IRCCmd.h \
+$(srcdir)/IRCCmde.cpp \
+$(srcdir)/IRCConf.cpp \
+$(srcdir)/IRCConf.h \
+$(srcdir)/IRCConf.h \
+$(srcdir)/IRCFunc.h \
+$(srcdir)/IRCIO.cpp \
+$(srcdir)/IRCLog.cpp \
+$(srcdir)/IRCLog.h \
+$(srcdir)/IRCSock.cpp \
+$(srcdir)/MCS_OnlinePlayers.cpp \
+$(srcdir)/MCS_OnlinePlayers.h \
$(srcdir)/Item.cpp \
$(srcdir)/Item.h \
$(srcdir)/ItemEnchantmentMgr.cpp \
diff --git a/src/game/MiscHandler.cpp b/src/game/MiscHandler.cpp
index 010af48e050..96f13891938 100644
--- a/src/game/MiscHandler.cpp
+++ b/src/game/MiscHandler.cpp
@@ -254,8 +254,9 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data )
data << uint8(0); // new 2.4.0
data << uint32( pzoneid ); // player zone id
- // 49 is maximum player count sent to client
- if ((++clientcount) == 49)
+ // 49 is maximum player count sent to client - can be overriden
+ // through config, but is unstable
+ if ((++clientcount) == sWorld.getConfig(CONFIG_MAX_WHO))
break;
}
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 3beadc88278..ce2b936229f 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -58,6 +58,7 @@
#include "Database/DatabaseImpl.h"
#include "Spell.h"
#include "SocialMgr.h"
+#include "IRCClient.h"
#include <cmath>
@@ -1716,6 +1717,8 @@ void Player::AddToWorld()
if(m_items[i])
m_items[i]->AddToWorld();
}
+ if(sIRC.ajoin == 1)
+ sIRC.AutoJoinChannel(this);
}
void Player::RemoveFromWorld()
@@ -2146,6 +2149,17 @@ void Player::GiveLevel(uint32 level)
UpdateAllStats();
+ if((sIRC.BOTMASK & 64) != 0)
+ {
+ char temp [5];
+ sprintf(temp, "%u", level);
+ std::string plevel = temp;
+ std::string pname = GetName();
+ std::string ircchan = "#";
+ ircchan += sIRC._irc_chan[sIRC.Status].c_str();
+ sIRC.Send_IRC_Channel(ircchan, "\00311["+pname+"] : Has Reached Level: "+plevel, true);
+ }
+
if(sWorld.getConfig(CONFIG_ALWAYS_MAXSKILL)) // Max weapon skill when leveling up
UpdateSkillsToMaxSkillsForLevel();
diff --git a/src/game/World.cpp b/src/game/World.cpp
index 0e2b535c8d2..e352983768e 100644
--- a/src/game/World.cpp
+++ b/src/game/World.cpp
@@ -56,6 +56,8 @@
#include "InstanceSaveMgr.h"
#include "WaypointManager.h"
#include "Util.h"
+#include "IRCClient.h"
+#include "Language.h"
INSTANTIATE_SINGLETON_1( World );
@@ -575,6 +577,8 @@ void World::LoadConfigSettings(bool reload)
m_configs[CONFIG_CHARACTERS_CREATING_DISABLED] = sConfig.GetIntDefault("CharactersCreatingDisabled", 0);
+ m_configs[CONFIG_MAX_WHO] = sConfig.GetIntDefault("MaxWhoListReturns", 49);
+
m_configs[CONFIG_CHARACTERS_PER_REALM] = sConfig.GetIntDefault("CharactersPerRealm", 10);
if(m_configs[CONFIG_CHARACTERS_PER_REALM] < 1 || m_configs[CONFIG_CHARACTERS_PER_REALM] > 10)
{
@@ -1176,6 +1180,9 @@ void World::SetInitialWorldSettings()
WorldDatabase.PExecute("INSERT INTO uptime (startstring, starttime, uptime) VALUES('%s', %ld, 0)", isoDate, m_startTime );
+ static uint32 autoanc = 1;
+ autoanc = sIRC.autoanc;
+
m_timers[WUPDATE_OBJECTS].SetInterval(0);
m_timers[WUPDATE_SESSIONS].SetInterval(0);
m_timers[WUPDATE_WEATHERS].SetInterval(1000);
@@ -1184,6 +1191,8 @@ void World::SetInitialWorldSettings()
//Update "uptime" table based on configuration entry in minutes.
m_timers[WUPDATE_CORPSES].SetInterval(20*MINUTE*1000); //erase corpses every 20 minutes
+ m_timers[WUPDATE_AUTOANC].SetInterval(autoanc*MINUTE*1000);
+
//to set mailtimer to return mails every day between 4 and 5 am
//mailtimer is increased when updating auctions
//one second is 1000 -(tested on win system)
@@ -1420,9 +1429,12 @@ void World::Update(time_t diff)
m_timers[WUPDATE_EVENTS].Reset();
}
- /// </ul>
- ///- Move all creatures with "delayed move" and remove and delete all objects with "delayed remove"
- MapManager::Instance().DoDelayedMovesAndRemoves();
+ if (m_timers[WUPDATE_AUTOANC].Passed())
+ {
+ m_timers[WUPDATE_AUTOANC].Reset(); /// </ul>
+ SendRNDBroadcast();
+ }
+ MapManager::Instance().DoDelayedMovesAndRemoves(); ///- Move all creatures with "delayed move" and remove and delete all objects with "delayed remove"
// update the instance reset times
sInstanceSaveManager.Update();
@@ -2494,7 +2506,23 @@ void World::ProcessCliCommands()
delete command;
}
// print the console message here so it looks right
- p_zprintf("mangos>");
+ p_zprintf("Trinity Core> ");
+}
+
+void World::SendRNDBroadcast()
+{
+ std::string msg;
+ QueryResult *result = WorldDatabase.PQuery("SELECT `message` FROM `IRC_AutoAnnounce` ORDER BY RAND() LIMIT 1");
+ if(!result)
+ return;
+ msg = result->Fetch()[0].GetString();
+ delete result;
+ std::string str = "|cffff0000[Automatic]:|r";
+ str += msg;
+ sWorld.SendWorldText(LANG_AUTO_ANN);
+ std::string ircchan = "#";
+ ircchan += sIRC._irc_chan[sIRC.anchn].c_str();
+ sIRC.Send_IRC_Channel(ircchan, sIRC.MakeMsg("\00304,08\037/!\\\037\017\00304 Automatic System Message \00304,08\037/!\\\037\017 %s", "%s", msg.c_str()), true);
}
void World::InitResultQueue()
diff --git a/src/game/World.h b/src/game/World.h
index c67d975ed07..742cd11385e 100644
--- a/src/game/World.h
+++ b/src/game/World.h
@@ -59,7 +59,10 @@ enum WorldTimers
WUPDATE_UPTIME = 4,
WUPDATE_CORPSES = 5,
WUPDATE_EVENTS = 6,
- WUPDATE_COUNT = 7
+ WUPDATE_COUNT = 7,
+
+ WUPDATE_AUTOANC = 7
+
};
/// Configuration elements
@@ -91,6 +94,7 @@ enum WorldConfigs
CONFIG_STRICT_CHARTER_NAMES,
CONFIG_STRICT_PET_NAMES,
CONFIG_CHARACTERS_CREATING_DISABLED,
+ CONFIG_MAX_WHO,
CONFIG_CHARACTERS_PER_ACCOUNT,
CONFIG_CHARACTERS_PER_REALM,
CONFIG_SKIP_CINEMATICS,
@@ -365,6 +369,9 @@ class World
WorldSession* FindSession(uint32 id) const;
void AddSession(WorldSession *s);
+
+ void SendRNDBroadcast();
+
bool RemoveSession(uint32 id);
/// Get the number of current active sessions
void UpdateMaxSessionCounters();
diff --git a/src/shared/Database/DBCStructure.h b/src/shared/Database/DBCStructure.h
index bca75923394..ce0887687ef 100644
--- a/src/shared/Database/DBCStructure.h
+++ b/src/shared/Database/DBCStructure.h
@@ -147,6 +147,7 @@ struct ChrClassesEntry
uint32 powerType; // 3
// 4, unused
//char* name[16]; // 5-20 unused
+ char* name[16]; // 5-20 unused
// 21 string flag, unused
//char* string1[16]; // 21-36 unused
// 37 string flag, unused
diff --git a/src/shared/Database/DBCfmt.cpp b/src/shared/Database/DBCfmt.cpp
index e131d9379c5..0b7e1439520 100644
--- a/src/shared/Database/DBCfmt.cpp
+++ b/src/shared/Database/DBCfmt.cpp
@@ -23,7 +23,8 @@ const char BattlemasterListEntryfmt[]="niiixxxxxiiiixxssssssssssssssssxx";
const char CharTitlesEntryfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi";
const char ChatChannelsEntryfmt[]="iixssssssssssssssssxxxxxxxxxxxxxxxxxx";
// ChatChannelsEntryfmt, index not used (more compact store)
-const char ChrClassesEntryfmt[]="nxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxix";
+//const char ChrClassesEntryfmt[]="nxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxix";
+const char ChrClassesEntryfmt[]="nxixssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxix";
const char ChrRacesEntryfmt[]="nxixiixxixxxxissssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
const char CreatureDisplayInfofmt[]="nxxxfxxxxxxxxx";
const char CreatureFamilyfmt[]="nfifiiiissssssssssssssssxx";
diff --git a/src/shared/Makefile.am b/src/shared/Makefile.am
index fcdbd6e216b..5a64a45fc29 100644
--- a/src/shared/Makefile.am
+++ b/src/shared/Makefile.am
@@ -53,6 +53,7 @@ $(srcdir)/Util.cpp \
$(srcdir)/Util.h \
$(srcdir)/WorldPacket.h \
$(srcdir)/SystemConfig.h \
+$(srcdir)../game/IRCConf.h \
$(srcdir)/Auth/AuthCrypt.cpp \
$(srcdir)/Auth/AuthCrypt.h \
$(srcdir)/Auth/BigNumber.cpp \
diff --git a/src/trinitycore/CliRunnable.cpp b/src/trinitycore/CliRunnable.cpp
index 2a92273f764..5f1518483f5 100644
--- a/src/trinitycore/CliRunnable.cpp
+++ b/src/trinitycore/CliRunnable.cpp
@@ -36,6 +36,7 @@
#include "MapManager.h"
#include "PlayerDump.h"
#include "Player.h"
+#include "IRCClient.h"
//CliCommand and CliCommandHolder are defined in World.h to avoid cyclic deps
@@ -313,6 +314,14 @@ void CliBroadcast(char *text,pPrintf zprintf)
sWorld.SendWorldText(LANG_SYSTEMMESSAGE,textUtf8.c_str());
zprintf("Broadcasting to the world: %s\r\n",textUtf8.c_str());
+
+ if((sIRC.BOTMASK & 256) != 0)
+ {
+ std::string ircchan = "#";
+ ircchan += sIRC._irc_chan[sIRC.anchn].c_str();
+ sIRC.Send_IRC_Channel(ircchan, sIRC.MakeMsg("\00304,08\037/!\\\037\017\00304 System Message \00304,08\037/!\\\037\017 %s", "%s", text), true);
+ }
+
}
/// Print the list of commands and associated description
diff --git a/src/trinitycore/Main.cpp b/src/trinitycore/Main.cpp
index 27e8c0861ce..1c3ec6fea6e 100644
--- a/src/trinitycore/Main.cpp
+++ b/src/trinitycore/Main.cpp
@@ -25,6 +25,8 @@
#include "Config/ConfigEnv.h"
#include "Log.h"
#include "Master.h"
+#include "../game/IRCConf.h"
+#include "../game/IRCClient.h"
#ifndef _TRINITY_CORE_CONFIG
# define _TRINITY_CORE_CONFIG "trinitycore.conf"
@@ -75,6 +77,7 @@ extern int main(int argc, char **argv)
{
///- Command line parsing to get the configuration file name
char const* cfg_file = _TRINITY_CORE_CONFIG;
+ char const* mc_cfg_file = _TRINITY_CORE_CONFIG;
int c=1;
while( c < argc )
{
@@ -135,7 +138,8 @@ extern int main(int argc, char **argv)
sLog.outError("Could not find configuration file %s.", cfg_file);
return 1;
}
-
+
+ sIRC.SetCfg(mc_cfg_file);
sLog.outString("Using configuration file %s.", cfg_file);
uint32 confVersion = sConfig.GetIntDefault("ConfVersion", 0);
diff --git a/src/trinitycore/Master.cpp b/src/trinitycore/Master.cpp
index ee42f16b87a..216a48c59c0 100644
--- a/src/trinitycore/Master.cpp
+++ b/src/trinitycore/Master.cpp
@@ -38,6 +38,7 @@
#include "RASocket.h"
#include "ScriptCalls.h"
#include "Util.h"
+#include "IRCClient.h"
#include "sockets/TcpSocket.h"
#include "sockets/Utility.h"
@@ -226,6 +227,9 @@ int Master::Run()
if (!_StartDB())
return 1;
+ ///- Load IRC Config (need DB for gm levels, AutoBroadcast uses world timers)
+ sIRC.LoadConfig(sIRC.CfgFile);
+
///- Initialize the World
sWorld.SetInitialWorldSettings();
@@ -309,6 +313,12 @@ int Master::Run()
uint32 numLoops = (sConfig.GetIntDefault( "MaxPingTime", 30 ) * (MINUTE * 1000000 / socketSelecttime));
uint32 loopCounter = 0;
+ // Start up IRC bot
+ ZThread::Thread irc(new IRCClient);
+ irc.setPriority ((ZThread::Priority )2);
+
+
+
///- Start up freeze catcher thread
uint32 freeze_delay = sConfig.GetIntDefault("MaxCoreStuckTime", 0);
if(freeze_delay)
diff --git a/src/trinitycore/trinitycore.conf.dist b/src/trinitycore/trinitycore.conf.dist
index 5eeacc53561..b6cdd410a8b 100644
--- a/src/trinitycore/trinitycore.conf.dist
+++ b/src/trinitycore/trinitycore.conf.dist
@@ -388,6 +388,10 @@ LogColors = ""
# 2 - disabled only for Horde
# 3 - disabled for both teams
#
+# MaxWhoListReturns
+# Set the maximum number of players returned in the /who list and interface.
+# Default: 49 (stable)
+#
# CharactersPerAccount
# Limit numbers of characters per account (at all realms).
# Note: this setting limit character creating at _current_ realm base at characters amount at all realms
@@ -512,6 +516,7 @@ DeclinedNames = 0
StrictPlayerNames = 0
StrictCharterNames = 0
StrictPetNames = 0
+MaxWhoListReturns = 49
CharactersCreatingDisabled = 0
CharactersPerAccount = 50
CharactersPerRealm = 10
@@ -1184,3 +1189,191 @@ PvPToken.MapAllowType = 4
PvPToken.ItemID = 29434
PvPToken.ItemCount = 1
NoResetTalentsCost = 0
+
+###################################################################################################################
+# IRC SYSTEM CONFIG
+#
+# irc.active
+# Enable IRC bot/system
+# Default: 0 - Disable
+# 0 - Enable
+# irc.icc
+# IRC connect code
+# Default: 001 - Welcome To Network msg
+# 375 - Beginning Of MOTD
+# 376 - End Of MOTD
+#
+# irc.host
+# IRC server to connect to
+#
+# irc.port
+# IRC server port to use
+# Default: "6667" - Semi-standard IRC port
+#
+# irc.user
+# The username/ident to use when connecting to the IRC server
+#
+# irc.nick
+# IRC nickname to be used by the bot
+#
+# irc.pass
+# The password to be used to identify to NickServ
+#
+# irc.auth
+# IRC Authentication Method
+# Default: 0 - Disable
+# 1 - NickServ - Normal Method - PRIVMSG NickServ :IDENTIFY Password
+# 2 - NickServ - Alternate Method To Identify To A Different Nick - PRIVMSG NickServ :IDENTIFY irc.auth.nick Password
+# 3 - QuakeNet - Normal Method - PRIVMSG Q@CServe.quakenet.org :AUTH irc.nick Password
+# 4 - QuakeNet - Alternate Method To Identify To A Different Nick - PRIVMSG Q@CServe.quakenet.org :AUTH irc.auth.nick Password
+#
+# irc.auth.nick
+# IRC Nickname to use if Auth method 2 or 4 is used
+#
+# irc.ldef
+# Leave a defined IRC channel on server connect
+# Default: 0 - Disable
+# 1 - Enable
+# irc.defchan
+# IRC channel to leave on server connect if irc.ldef is on
+#
+# irc.wct
+# Time to wait before (re)attemptimg connection to IRC server
+# Default: 30000 - (30 Seconds)
+#
+# irc.maxattempt
+# Maximum attempts to try IRC server
+# Default: 20
+#
+# irc.auto.announce
+# Time to wait in Minutes to announce random messages from database.
+# Default: 30 - (30 Minutes)
+#
+# irc.autojoin_kick
+# Autojoin IRC channel if kicked
+# Default: 1 - Enable
+# 0 - Disable
+#
+# irc.command_prefix
+# IRC command prefix
+# Example: (.)online all
+#
+# irc.joinmsg
+# irc.rstmsg
+# irc.kickmsg
+# Bot join/restart/kick messages
+#
+# irc.chan_#
+# wow.chan_#
+# IRC and WOW channels to link. Leave # out of IRC channel. Both channels _ARE_ case sensitive
+# Example: irc.chan_1 = "Trinity"
+# irc.chan_2 = "trinity2"
+# wow.chan_1 = "world"
+# wow.chan_2 = "LookingForGroup"
+#
+# irc.StatusChannel
+# Channel Number To Display Status Messages In (AuctionHouse, Levels, Deaths, Etc)
+# Default: 1 - Channel ID 1
+#
+# irc.AnnounceChannel
+# Channel Number To Display Announcements In (Announces, Notifies, Event)
+# Default: 1 - Channel ID 1
+#
+# irc.op_gm_login
+# Op The GM In All Channels The Bot Is On When They Log In
+# Default: 0 - Disable
+# 1 - Enable
+#
+# irc.op_gm_level
+# The Minimum GM Level Required To Have The Bot Op The User
+# Default: 5 - GM Level 5
+#
+# irc.ajoin (Experimental/Under Development)
+# Force players to autojoin an in game channel
+# Atleast one player must be in the channel on server start, and atleast one person online for invite to work
+# Default: 0 - Disable
+# 1 - Enable
+# irc.ajchan
+# Channel to join if above is Enabled.
+#
+# irc.online.result
+# Maximum number of results per line for the online command
+#
+# chat.*** (Defineable Strings)
+# wow_* - String is displayed in IRC channel
+# irc_* - String is displayed in WOW channel
+# Options: $Name, $Level, $Msg, $GM (not all options work in every string)
+#
+# Botmask
+# This defines what the bot announces, if its 0 everything is disabled
+# simply add the values of the elements you want to create this mask.
+# Example: WoW join/leaves are 1 and IRC join/leaves are 2, if you want both of these active then the BotMask is 3.
+# (1)Display WoW Chan Join/Leaves In IRC
+# (2)Display IRC Chan Join/Leaves/NickChanges In WoW
+# (4)Display Unknown Command Message When Trigger Is Used And No Command Exists
+# (8)Announce Security Level > 0 As GM At Login
+# (16)Announce GM In GM ON State AS GM At Login
+# (32)Return Errors To Notice. (If disabled then default is Private Message)
+# (64)Display WoW Status Messages (Levels/Deaths)
+# (128)Display Nick Changes From IRC In WOW
+# (256)Display WoW Announces/Notifies In IRC
+# (512)Do Not Let Players Use Commands On Higher GM Level Players
+# (1024)Enable AuctionHouse Announcements
+#
+# irc.gmlog
+# Minimum GM level to not show login/pass info in IRC logs
+#
+# irc.logfile.prefix
+# The prefix of the IRC logfile. Directories can be added here.
+# Example: "IRC/IRC_" outputs IRC_YYYY-MM-DD.log to the IRC subdirectory in your logs dir
+#
+# irc.fun.games (Experimental/Under Development)
+# Enable IRC games
+# Default: 0 - Disable
+# 1 - Enable
+# irc.gm#
+# GM tag to append to (GM onjoin / online command) IRC color codes are acceptable
+#
+###################################################################################################################
+
+irc.active = 0
+irc.icc = 001
+irc.host = ""
+irc.port = "6667"
+irc.user = "TC"
+irc.nick = "TrinityCoreBot"
+irc.pass = ""
+irc.auth = 0
+irc.auth.nick = "TrinityCoreBot"
+irc.ldef = 0
+irc.defchan = "lobby"
+irc.wct = 30000
+irc.maxattempt = 20
+irc.auto.announce = 30
+irc.autojoin_kick = 1
+irc.command_prefix = "."
+irc.joinmsg = "Trinity Core running. Command trigger is $Trigger."
+irc.rstmsg = "Trinity Core is restarting..."
+irc.kickmsg = "Do not kick me."
+irc.chan_1 = "mangos"
+wow.chan_1 = "world"
+irc.StatusChannel = 1
+irc.AnnounceChannel = 1
+irc.op_gm_login = 0
+irc.op_gm_level = 3
+irc.ajoin = 1
+irc.ajchan = "world"
+irc.online.result = 30
+chat.wow_irc = "<WoW>$Name [$Level]: $Msg"
+chat.irc_wow = "<IRC>$Name: $Msg"
+chat.join_wow = "[$GM] $Name has joined IRC."
+chat.leave_wow = "[$GM] $Name has left IRC."
+Botmask = 1023
+irc.gmlog = 1
+irc.logfile.prefix = "irc_"
+irc.fun.games = 0
+irc.gm1 = "[Moderator]"
+irc.gm2 = "[Game Master]"
+irc.gm3 = "[BugTracker]"
+irc.gm4 = "[DevTeam Admin]"
+irc.gm5 = "[SysOP]"
diff --git a/win/VC71/game.vcproj b/win/VC71/game.vcproj
index cb1e4dc1526..a71559cdb20 100644
--- a/win/VC71/game.vcproj
+++ b/win/VC71/game.vcproj
@@ -848,6 +848,62 @@
RelativePath="..\..\src\game\ThreatManager.h">
</File>
</Filter>
+ <Filter
+ Name="IRC"
+ >
+ <File
+ RelativePath="..\..\src\game\IRCClient.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCClient.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCCmd.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCCmd.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCCmde.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCConf.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCFunc.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCIO.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCLog.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCLog.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCSock.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\MCS_OnlinePlayers.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\MCS_OnlinePlayers.h"
+ >
+ </File>
+ </Filter>
</Files>
<Globals>
</Globals>
diff --git a/win/VC80/game.vcproj b/win/VC80/game.vcproj
index e63f760e1b5..8a97c86122b 100644
--- a/win/VC80/game.vcproj
+++ b/win/VC80/game.vcproj
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="8,00"
+ Version="8.00"
Name="game"
ProjectGUID="{1DC6C4DA-A028-41F3-877D-D5400C594F88}"
RootNamespace="game"
@@ -1307,6 +1307,62 @@
>
</File>
</Filter>
+ <Filter
+ Name="IRC"
+ >
+ <File
+ RelativePath="..\..\src\game\IRCClient.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCClient.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCCmd.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCCmd.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCCmde.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCConf.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCFunc.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCIO.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCLog.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCLog.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCSock.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\MCS_OnlinePlayers.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\MCS_OnlinePlayers.h"
+ >
+ </File>
+ </Filter>
</Files>
<Globals>
</Globals>
diff --git a/win/VC90/game.vcproj b/win/VC90/game.vcproj
index 8ec3901f774..7b28822b0fe 100644
--- a/win/VC90/game.vcproj
+++ b/win/VC90/game.vcproj
@@ -1312,6 +1312,62 @@
>
</File>
</Filter>
+ <Filter
+ Name="IRC"
+ >
+ <File
+ RelativePath="..\..\src\game\IRCClient.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCClient.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCCmd.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCCmd.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCCmde.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCConf.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCFunc.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCIO.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCLog.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCLog.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\IRCSock.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\MCS_OnlinePlayers.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\MCS_OnlinePlayers.h"
+ >
+ </File>
+ </Filter>
</Files>
<Globals>
</Globals>