diff options
author | VladimirMangos <vladimir@getmangos.com> | 2011-03-14 17:20:20 +0600 |
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committer | Azazel <azazel.kon@gmail.com> | 2011-03-14 17:20:20 +0600 |
commit | 05eda577502cad179a5e839bbaeb19aa23230f70 (patch) | |
tree | aebe47a81067be0391bb09dce8cf0896103a862e | |
parent | 31a2c9b82b9b6a8ddee75dd546ad89869e484f73 (diff) |
Core/Misc: fix item search by guid in bank item slots.
-rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 8989205f2a2..8021a149936 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -9996,6 +9996,11 @@ Item* Player::GetItemByGuid(uint64 guid) const if (pItem->GetGUID() == guid) return pItem; + for(int i = BANK_SLOT_ITEM_START; i < BANK_SLOT_ITEM_END; ++i) + if (Item *pItem = GetItemByPos(INVENTORY_SLOT_BAG_0, i)) + if (pItem->GetGUID() == guid) + return pItem; + for (uint8 i = INVENTORY_SLOT_BAG_START; i < INVENTORY_SLOT_BAG_END; ++i) if (Bag *pBag = (Bag*)GetItemByPos(INVENTORY_SLOT_BAG_0, i)) for (uint32 j = 0; j < pBag->GetBagSize(); ++j) |