diff options
author | jackpoz <giacomopoz@gmail.com> | 2019-10-12 20:28:18 +0200 |
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committer | jackpoz <giacomopoz@gmail.com> | 2019-10-12 20:29:39 +0200 |
commit | 06443e38e761ed8ac7ce803c39bbbc7263983479 (patch) | |
tree | 3fb84ca6e44499c0850c5e2b756ec6909d10d5c3 | |
parent | 7fcb77ecd12c42b8a468e8f932948c99c249a458 (diff) |
Core/AI: Add new method to force creatures around to stop combat
-rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.cpp | 10 | ||||
-rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.h | 2 |
2 files changed, 12 insertions, 0 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index 9fa4cb46299..1076b7dd4e4 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -517,6 +517,16 @@ void BossAI::TeleportCheaters() } } +void BossAI::ForceStopCombatForCreature(uint32 entry, float maxSearchRange /*= 250.0f*/) +{ + TC_LOG_WARN("scripts.ai", "BossAI::ForceStopCombatForCreature: called on '%s' with creature entry '%u'. This should be fixed in another way than calling this function. Debug info: %s", me->GetName().c_str(), entry, me->GetDebugInfo().c_str()); + std::list<Creature*> creatures; + me->GetCreatureListWithEntryInGrid(creatures, entry, maxSearchRange); + + for (Creature* creature : creatures) + creature->CombatStop(); +} + void BossAI::JustSummoned(Creature* summon) { summons.Summon(summon); diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h index 5bd4a346d2a..67fe9da29f3 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h @@ -336,6 +336,8 @@ class TC_GAME_API BossAI : public ScriptedAI void TeleportCheaters(); + void ForceStopCombatForCreature(uint32 entry, float maxSearchRange = 250.0f); + EventMap events; SummonList summons; TaskScheduler scheduler; |