aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTreeston <treeston.mmoc@gmail.com>2017-08-27 13:35:03 +0200
committerShauren <shauren.trinity@gmail.com>2020-08-23 17:47:41 +0200
commit06a1271a5070b37ec64cf73cdbd3d53b5fc5801c (patch)
treeab726dcc057715263e7034ea29f8b61b542111d6
parent27806eeac9d2588d2f7a3b8a0852d45b15a6a241 (diff)
Core/Misc: random refactors
(cherry picked from commit 37dff2b7a1850f9f751c472e277277305a660229)
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp2
-rw-r--r--src/server/game/Instances/InstanceScript.cpp2
-rw-r--r--src/server/game/Instances/InstanceScript.h2
-rw-r--r--src/server/scripts/Commands/cs_instance.cpp6
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp1
5 files changed, 6 insertions, 7 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 23ab23b3860..d3388b1916e 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -943,7 +943,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
case 1:
instance->SetBossState(e.action.setInstanceData.field, static_cast<EncounterState>(e.action.setInstanceData.data));
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_SET_INST_DATA: SetBossState BossId: %u, State: %u (%s)",
- e.action.setInstanceData.field, e.action.setInstanceData.data, InstanceScript::GetBossStateName(e.action.setInstanceData.data).c_str());
+ e.action.setInstanceData.field, e.action.setInstanceData.data, InstanceScript::GetBossStateName(e.action.setInstanceData.data));
break;
default: // Static analysis
break;
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp
index e120f3457a0..5caac91a946 100644
--- a/src/server/game/Instances/InstanceScript.cpp
+++ b/src/server/game/Instances/InstanceScript.cpp
@@ -821,7 +821,7 @@ void InstanceScript::UpdatePhasing()
PhasingHandler::SendToPlayer(player);
}
-/*static*/ std::string InstanceScript::GetBossStateName(uint8 state)
+/*static*/ char const* InstanceScript::GetBossStateName(uint8 state)
{
// See enum EncounterState in InstanceScript.h
switch (state)
diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h
index d9ceabb6189..06324f553a9 100644
--- a/src/server/game/Instances/InstanceScript.h
+++ b/src/server/game/Instances/InstanceScript.h
@@ -237,7 +237,7 @@ class TC_GAME_API InstanceScript : public ZoneScript
virtual bool SetBossState(uint32 id, EncounterState state);
EncounterState GetBossState(uint32 id) const { return id < bosses.size() ? bosses[id].state : TO_BE_DECIDED; }
- static std::string GetBossStateName(uint8 state);
+ static char const* GetBossStateName(uint8 state);
CreatureBoundary const* GetBossBoundary(uint32 id) const { return id < bosses.size() ? &bosses[id].boundary : nullptr; }
// Achievement criteria additional requirements check
diff --git a/src/server/scripts/Commands/cs_instance.cpp b/src/server/scripts/Commands/cs_instance.cpp
index e1c53852ed6..ec1e46f1ffb 100644
--- a/src/server/scripts/Commands/cs_instance.cpp
+++ b/src/server/scripts/Commands/cs_instance.cpp
@@ -266,8 +266,7 @@ public:
}
map->GetInstanceScript()->SetBossState(encounterId, EncounterState(state));
- std::string stateName = InstanceScript::GetBossStateName(state);
- handler->PSendSysMessage(LANG_COMMAND_INST_SET_BOSS_STATE, encounterId, state, stateName.c_str());
+ handler->PSendSysMessage(LANG_COMMAND_INST_SET_BOSS_STATE, encounterId, state, InstanceScript::GetBossStateName(state));
return true;
}
@@ -331,8 +330,7 @@ public:
}
int32 state = map->GetInstanceScript()->GetBossState(encounterId);
- std::string stateName = InstanceScript::GetBossStateName(state);
- handler->PSendSysMessage(LANG_COMMAND_INST_GET_BOSS_STATE, encounterId, state, stateName.c_str());
+ handler->PSendSysMessage(LANG_COMMAND_INST_GET_BOSS_STATE, encounterId, state, InstanceScript::GetBossStateName(state));
return true;
}
};
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
index 552fce9e82c..00fd6ded1e6 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
@@ -16,6 +16,7 @@
*/
#include "InstanceScript.h"
+#include "Map.h"
#include "ObjectAccessor.h"
#include "PassiveAI.h"
#include "Player.h"