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authorShauren <shauren.trinity@gmail.com>2025-03-17 22:50:38 +0100
committerOvahlord <dreadkiller@gmx.de>2025-04-06 19:28:00 +0200
commit08c0cd97b130d34d65ee4e7608ac32eb49010dde (patch)
tree93c446fc134aafba236c33b7171b03608fe79877
parentbf43b1043e89115cde904f52e9368f80da38cc56 (diff)
Core/Auras: Implemented SPELL_AURA_MOD_RECOVERY_RATE and SPELL_AURA_MOD_RECOVERY_RATE_BY_SPELL_LABEL
(cherry picked from commit 0c198938005bb22f20a0d150a6505324a2d941de) # Conflicts: # src/server/game/Server/Packets/SpellPackets.cpp # src/server/scripts/Spells/spell_shaman.cpp
-rw-r--r--src/server/game/Server/Packets/SpellPackets.cpp9
-rw-r--r--src/server/game/Server/Packets/SpellPackets.h14
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp2
-rw-r--r--src/server/game/Spells/Auras/SpellAuraDefines.h2
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp31
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.h2
-rw-r--r--src/server/game/Spells/SpellHistory.cpp57
-rw-r--r--src/server/game/Spells/SpellHistory.h11
8 files changed, 122 insertions, 6 deletions
diff --git a/src/server/game/Server/Packets/SpellPackets.cpp b/src/server/game/Server/Packets/SpellPackets.cpp
index 7d388aa20da..13e1cd23f0f 100644
--- a/src/server/game/Server/Packets/SpellPackets.cpp
+++ b/src/server/game/Server/Packets/SpellPackets.cpp
@@ -610,6 +610,15 @@ WorldPacket const* ModifyCooldown::Write()
return &_worldPacket;
}
+WorldPacket const* UpdateCooldown::Write()
+{
+ _worldPacket << int32(SpellID);
+ _worldPacket << float(ModChange);
+ _worldPacket << float(ModRate);
+
+ return &_worldPacket;
+}
+
ByteBuffer& operator<<(ByteBuffer& data, SpellCooldownStruct const& cooldown)
{
data << uint32(cooldown.SrecID);
diff --git a/src/server/game/Server/Packets/SpellPackets.h b/src/server/game/Server/Packets/SpellPackets.h
index b481d19f685..b1d6defe629 100644
--- a/src/server/game/Server/Packets/SpellPackets.h
+++ b/src/server/game/Server/Packets/SpellPackets.h
@@ -542,11 +542,23 @@ namespace WorldPackets
WorldPacket const* Write() override;
bool IsPet = false;
- bool WithoutCategoryCooldown = false;
+ bool SkipCategory = false;
int32 DeltaTime = 0;
int32 SpellID = 0;
};
+ class UpdateCooldown final : public ServerPacket
+ {
+ public:
+ UpdateCooldown() : ServerPacket(SMSG_UPDATE_COOLDOWN, 4 + 4 + 4) { }
+
+ WorldPacket const* Write() override;
+
+ int32 SpellID = 0;
+ float ModChange = 1.0f;
+ float ModRate = 1.0f;
+ };
+
struct SpellCooldownStruct
{
SpellCooldownStruct() { }
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 960ca2487ee..6aa6da2dcf3 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -1896,7 +1896,7 @@ void OpcodeTable::InitializeServerOpcodes()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CELESTIAL_BODY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CHARACTER_FLAGS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CHARGE_CATEGORY_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CRAFTING_NPC_RECIPES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_DAILY_MISSION_COUNTER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_EXPANSION_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
diff --git a/src/server/game/Spells/Auras/SpellAuraDefines.h b/src/server/game/Spells/Auras/SpellAuraDefines.h
index c2852f3dc9f..41b1a81b5bf 100644
--- a/src/server/game/Spells/Auras/SpellAuraDefines.h
+++ b/src/server/game/Spells/Auras/SpellAuraDefines.h
@@ -235,7 +235,7 @@ enum AuraType : uint32
SPELL_AURA_MOD_RANGED_HASTE = 140,
SPELL_AURA_141 = 141, // old SPELL_AURA_MOD_RANGED_AMMO_HASTE, unused now
SPELL_AURA_MOD_BASE_RESISTANCE_PCT = 142,
- SPELL_AURA_MOD_RECOVERY_RATE_BY_SPELL_LABEL = 143, // NYI
+ SPELL_AURA_MOD_RECOVERY_RATE_BY_SPELL_LABEL = 143,
SPELL_AURA_SAFE_FALL = 144,
SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT2 = 145,
SPELL_AURA_ALLOW_TAME_PET_TYPE = 146,
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 9d6c7d9de96..a7bf58c3974 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -212,7 +212,7 @@ NonDefaultConstructible<pAuraEffectHandler> AuraEffectHandler[TOTAL_AURAS]=
&AuraEffect::HandleAuraModRangedHaste, //140 SPELL_AURA_MOD_RANGED_HASTE
&AuraEffect::HandleUnused, //141 SPELL_AURA_141
&AuraEffect::HandleAuraModBaseResistancePCT, //142 SPELL_AURA_MOD_BASE_RESISTANCE_PCT
- &AuraEffect::HandleNULL, //143 SPELL_AURA_MOD_RECOVERY_RATE_BY_SPELL_LABEL
+ &AuraEffect::HandleModRecoveryRateBySpellLabel, //143 SPELL_AURA_MOD_RECOVERY_RATE_BY_SPELL_LABEL also implemented in SpellHistory::StartCooldown
&AuraEffect::HandleNoImmediateEffect, //144 SPELL_AURA_SAFE_FALL implemented in WorldSession::HandleMovementOpcodes
&AuraEffect::HandleAuraModIncreaseHealthPercent, //145 SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT2
&AuraEffect::HandleNoImmediateEffect, //146 SPELL_AURA_ALLOW_TAME_PET_TYPE
@@ -355,7 +355,7 @@ NonDefaultConstructible<pAuraEffectHandler> AuraEffectHandler[TOTAL_AURAS]=
&AuraEffect::HandleNoImmediateEffect, //283 SPELL_AURA_MOD_HEALING_RECEIVED implemented in Unit::SpellHealingBonus
&AuraEffect::HandleAuraLinked, //284 SPELL_AURA_LINKED
&AuraEffect::HandleAuraLinked, //285 SPELL_AURA_LINKED_2
- &AuraEffect::HandleNULL, //286 SPELL_AURA_MOD_RECOVERY_RATE
+ &AuraEffect::HandleModRecoveryRate, //286 SPELL_AURA_MOD_RECOVERY_RATE also implemented in SpellHistory::StartCooldown
&AuraEffect::HandleNoImmediateEffect, //287 SPELL_AURA_DEFLECT_SPELLS implemented in Unit::MagicSpellHitResult and Unit::MeleeSpellHitResult
&AuraEffect::HandleNoImmediateEffect, //288 SPELL_AURA_IGNORE_HIT_DIRECTION implemented in Unit::MagicSpellHitResult and Unit::MeleeSpellHitResult Unit::RollMeleeOutcomeAgainst
&AuraEffect::HandleNoImmediateEffect, //289 SPELL_AURA_PREVENT_DURABILITY_LOSS implemented in Player::DurabilityPointsLoss
@@ -6174,6 +6174,33 @@ void AuraEffect::HandleModSpellCategoryCooldown(AuraApplication const* aurApp, u
target->RemoveSpellCategoryCooldownMod(GetMiscValue(), GetAmount());
}
+void AuraEffect::HandleModRecoveryRate(AuraApplication const* aurApp, uint8 mode, bool apply) const
+{
+ if (!(mode & AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK))
+ return;
+
+ float rate = 100.0f / (std::max<float>(GetAmount(), -99.0f) + 100.0f);
+
+ aurApp->GetTarget()->GetSpellHistory()->UpdateCooldownRecoveryRate([&](SpellHistory::CooldownEntry const& cooldown)
+ {
+ return IsAffectingSpell(sSpellMgr->GetSpellInfo(cooldown.SpellId, DIFFICULTY_NONE));
+ }, rate, apply);
+}
+
+void AuraEffect::HandleModRecoveryRateBySpellLabel(AuraApplication const* aurApp, uint8 mode, bool apply) const
+{
+ if (!(mode & AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK))
+ return;
+
+ float rate = 100.0f / (std::max<float>(GetAmount(), -99.0f) + 100.0f);
+
+ aurApp->GetTarget()->GetSpellHistory()->UpdateCooldownRecoveryRate([&](SpellHistory::CooldownEntry const& cooldown)
+ {
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(cooldown.SpellId, DIFFICULTY_NONE);
+ return spellInfo->HasLabel(GetMiscValue()) || (GetMiscValueB() && spellInfo->HasLabel(GetMiscValueB()));
+ }, rate, apply);
+}
+
void AuraEffect::HandleShowConfirmationPrompt(AuraApplication const* aurApp, uint8 mode, bool apply) const
{
if (!(mode & AURA_EFFECT_HANDLE_REAL))
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.h b/src/server/game/Spells/Auras/SpellAuraEffects.h
index 47bd467393f..f56edd3b17f 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.h
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.h
@@ -324,6 +324,8 @@ class TC_GAME_API AuraEffect
void HandleAuraForceWeather(AuraApplication const* aurApp, uint8 mode, bool apply) const;
void HandleEnableAltPower(AuraApplication const* aurApp, uint8 mode, bool apply) const;
void HandleModSpellCategoryCooldown(AuraApplication const* aurApp, uint8 mode, bool apply) const;
+ void HandleModRecoveryRate(AuraApplication const* aurApp, uint8 mode, bool apply) const;
+ void HandleModRecoveryRateBySpellLabel(AuraApplication const* aurApp, uint8 mode, bool apply) const;
void HandleShowConfirmationPrompt(AuraApplication const* aurApp, uint8 mode, bool apply) const;
void HandleOverridePetSpecs(AuraApplication const* aurApp, uint8 mode, bool apply) const;
void HandleAllowUsingGameobjectsWhileMounted(AuraApplication const* aurApp, uint8 mode, bool apply) const;
diff --git a/src/server/game/Spells/SpellHistory.cpp b/src/server/game/Spells/SpellHistory.cpp
index 207298a85a8..707018891c1 100644
--- a/src/server/game/Spells/SpellHistory.cpp
+++ b/src/server/game/Spells/SpellHistory.cpp
@@ -27,6 +27,7 @@
#include "PetPackets.h"
#include "Player.h"
#include "Spell.h"
+#include "SpellAuraEffects.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "SpellPackets.h"
@@ -422,6 +423,8 @@ void SpellHistory::StartCooldown(SpellInfo const* spellInfo, uint32 itemId, Spel
{
if (!forcedCooldown)
{
+ Duration baseCooldown = cooldown;
+
// Now we have cooldown data (if found any), time to apply mods
if (Player* modOwner = _owner->GetSpellModOwner())
{
@@ -451,6 +454,34 @@ void SpellHistory::StartCooldown(SpellInfo const* spellInfo, uint32 itemId, Spel
categoryCooldown = Duration(int64(categoryCooldown.count() * _owner->m_unitData->ModHasteRegen));
}
+ {
+ auto calcRecoveryRate = [&](AuraEffect const* modRecoveryRate)
+ {
+ float rate = 100.0f / (std::max<float>(modRecoveryRate->GetAmount(), -99.0f) + 100.0f);
+ if (baseCooldown <= 1h
+ && !spellInfo->HasAttribute(SPELL_ATTR6_IGNORE_FOR_MOD_TIME_RATE)
+ && !modRecoveryRate->GetSpellEffectInfo().EffectAttributes.HasFlag(SpellEffectAttributes::IgnoreDuringCooldownTimeRateCalculation))
+ rate *= *_owner->m_unitData->ModTimeRate;
+
+ return rate;
+ };
+
+ float recoveryRate = 1.0f;
+ for (AuraEffect const* modRecoveryRate : _owner->GetAuraEffectsByType(SPELL_AURA_MOD_RECOVERY_RATE))
+ if (modRecoveryRate->IsAffectingSpell(spellInfo))
+ recoveryRate *= calcRecoveryRate(modRecoveryRate);
+
+ for (AuraEffect const* modRecoveryRate : _owner->GetAuraEffectsByType(SPELL_AURA_MOD_RECOVERY_RATE_BY_SPELL_LABEL))
+ if (spellInfo->HasLabel(modRecoveryRate->GetMiscValue()) || (modRecoveryRate->GetMiscValueB() && spellInfo->HasLabel(modRecoveryRate->GetMiscValueB())))
+ recoveryRate *= calcRecoveryRate(modRecoveryRate);
+
+ if (recoveryRate > 0.0f)
+ {
+ cooldown = Duration(int64(cooldown.count() * recoveryRate));
+ categoryCooldown = Duration(int64(categoryCooldown.count() * recoveryRate));
+ }
+ }
+
if (int32 cooldownMod = _owner->GetTotalAuraModifier(SPELL_AURA_MOD_COOLDOWN))
{
// Apply SPELL_AURA_MOD_COOLDOWN only to own spells
@@ -591,7 +622,7 @@ void SpellHistory::ModifySpellCooldown(CooldownStorageType::iterator& itr, Durat
modifyCooldown.IsPet = _owner != playerOwner;
modifyCooldown.SpellID = itr->second.SpellId;
modifyCooldown.DeltaTime = duration_cast<Milliseconds>(cooldownMod).count();
- modifyCooldown.WithoutCategoryCooldown = withoutCategoryCooldown;
+ modifyCooldown.SkipCategory = withoutCategoryCooldown;
playerOwner->SendDirectMessage(modifyCooldown.Write());
}
@@ -599,6 +630,30 @@ void SpellHistory::ModifySpellCooldown(CooldownStorageType::iterator& itr, Durat
itr = EraseCooldown(itr);
}
+void SpellHistory::UpdateCooldownRecoveryRate(CooldownStorageType::iterator& itr, float modChange, bool apply)
+{
+ if (modChange <= 0.0f)
+ return;
+
+ if (!apply)
+ modChange = 1.0f / modChange;
+
+ TimePoint now = time_point_cast<Duration>(GameTime::GetTime<Clock>());
+
+ itr->second.CooldownEnd = now + duration_cast<Duration>((itr->second.CooldownEnd - now) * modChange);
+
+ if (itr->second.CategoryId)
+ itr->second.CategoryEnd = now + duration_cast<Duration>((itr->second.CategoryEnd - now) * modChange);
+
+ if (Player* playerOwner = GetPlayerOwner())
+ {
+ WorldPackets::Spells::UpdateCooldown updateCooldown;
+ updateCooldown.SpellID = itr->second.SpellId;
+ updateCooldown.ModChange = modChange;
+ playerOwner->SendDirectMessage(updateCooldown.Write());
+ }
+}
+
void SpellHistory::ModifyCooldown(uint32 spellId, Duration cooldownMod, bool withoutCategoryCooldown)
{
if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId, _owner->GetMap()->GetDifficultyID()))
diff --git a/src/server/game/Spells/SpellHistory.h b/src/server/game/Spells/SpellHistory.h
index 536cb86ece4..b731cbfc329 100644
--- a/src/server/game/Spells/SpellHistory.h
+++ b/src/server/game/Spells/SpellHistory.h
@@ -139,6 +139,16 @@ public:
}
}
+ template <Trinity::invocable_r<bool, CooldownEntry const&> Predicate>
+ void UpdateCooldownRecoveryRate(Predicate&& predicate, float modChange, bool apply)
+ {
+ for (auto itr = _spellCooldowns.begin(); itr != _spellCooldowns.end(); ++itr)
+ {
+ if (std::forward<Predicate>(predicate)(itr->second))
+ UpdateCooldownRecoveryRate(itr, modChange, apply);
+ }
+ }
+
void ResetCooldown(uint32 spellId, bool update = false);
template <Trinity::invocable_r<bool, CooldownEntry const&> Predicate>
void ResetCooldowns(Predicate&& predicate, bool update = false)
@@ -200,6 +210,7 @@ private:
Player* GetPlayerOwner() const;
void ModifySpellCooldown(uint32 spellId, Duration cooldownMod, bool withoutCategoryCooldown);
void ModifySpellCooldown(CooldownStorageType::iterator& itr, Duration cooldownMod, bool withoutCategoryCooldown);
+ void UpdateCooldownRecoveryRate(CooldownStorageType::iterator& itr, float modChange, bool apply);
void ResetCooldown(CooldownStorageType::iterator& itr, bool update = false);
void SendClearCooldowns(std::vector<int32> const& cooldowns) const;
CooldownStorageType::iterator EraseCooldown(CooldownStorageType::iterator itr)