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authormegamage <none@none>2009-09-02 18:40:27 -0500
committermegamage <none@none>2009-09-02 18:40:27 -0500
commit09974f0598ddac3bc9ae954cd4ff68950c280cb5 (patch)
tree54ffc537cac5e07c9126c049919001e8e9d1eda2
parent4d94b923ef1d8af84b9a078f9aa7d021abe86d04 (diff)
[8455] Do not disband guild, if guild ranks are not defined for that guild, removed obsolete comment.
Do not allow to delete guild rank, when there are only 5 or less ranks defined. Signed-off-by: Triply <triply@getmangos.com> --HG-- branch : trunk
-rw-r--r--src/game/Guild.cpp10
-rw-r--r--src/game/SpellAuras.cpp2
-rw-r--r--src/game/Unit.cpp14
3 files changed, 18 insertions, 8 deletions
diff --git a/src/game/Guild.cpp b/src/game/Guild.cpp
index 4086c525d57..207b91d8dd1 100644
--- a/src/game/Guild.cpp
+++ b/src/game/Guild.cpp
@@ -299,7 +299,11 @@ bool Guild::LoadRanksFromDB(uint32 GuildId)
QueryResult *result = CharacterDatabase.PQuery("SELECT rid,rname,rights,BankMoneyPerDay FROM guild_rank WHERE guildid = '%u' ORDER BY rid ASC", GuildId);
if(!result)
- return false;
+ {
+ sLog.outError("Guild %u has broken `guild_rank` data, creating new...",GuildId);
+ CreateDefaultGuildRanks(0);
+ return true;
+ }
bool broken_ranks = false;
@@ -343,7 +347,6 @@ bool Guild::LoadRanksFromDB(uint32 GuildId)
CharacterDatabase.PExecute("DELETE FROM guild_rank WHERE guildid='%u'", GuildId);
for(size_t i = 0; i < m_Ranks.size(); ++i)
{
- // guild_rank.rid always store rank+1
std::string name = m_Ranks[i].name;
uint32 rights = m_Ranks[i].rights;
CharacterDatabase.escape_string(name);
@@ -643,7 +646,8 @@ void Guild::AddRank(const std::string& name_,uint32 rights, uint32 money)
void Guild::DelRank()
{
- if(m_Ranks.empty())
+ // client won't allow to have less than GUILD_RANKS_MIN_COUNT ranks in guild
+ if(m_Ranks.size() <= GUILD_RANKS_MIN_COUNT)
return;
// delete lowest guild_rank
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index bb6ed39a9a6..fe13946fe40 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -333,7 +333,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
&Aura::HandleNoImmediateEffect, //277 SPELL_AURA_MOD_ABILITY_AFFECTED_TARGETS implemented in spell::settargetmap
&Aura::HandleAuraModDisarm, //278 SPELL_AURA_MOD_DISARM_RANGED disarm ranged weapon
&Aura::HandleAuraInitializeImages, //279 SPELL_AURA_INITIALIZE_IMAGES
- &Aura::HandleNoImmediateEffect, //280 SPELL_AURA_MOD_ARMOR_PENETRATION_PCT
+ &Aura::HandleNoImmediateEffect, //280 SPELL_AURA_MOD_TARGET_ARMOR_PCT implemented in Unit::CalcArmorReducedDamage
&Aura::HandleNoImmediateEffect, //281 SPELL_AURA_MOD_HONOR_GAIN_PCT implemented in Player::RewardHonor
&Aura::HandleAuraIncreaseBaseHealthPercent, //282 SPELL_AURA_INCREASE_BASE_HEALTH_PERCENT
&Aura::HandleNoImmediateEffect, //283 SPELL_AURA_MOD_HEALING_RECEIVED implemented in Unit::SpellHealingBonus
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index eba87182585..8cd2fc5c0d6 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -1615,6 +1615,7 @@ uint32 Unit::CalcArmorReducedDamage(Unit* pVictim, const uint32 damage, SpellEnt
{
uint32 newdamage = 0;
float armor = pVictim->GetArmor();
+
// Ignore enemy armor by SPELL_AURA_MOD_TARGET_RESISTANCE aura
armor += GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_TARGET_RESISTANCE, SPELL_SCHOOL_MASK_NORMAL);
@@ -1679,19 +1680,24 @@ uint32 Unit::CalcArmorReducedDamage(Unit* pVictim, const uint32 damage, SpellEnt
armor -= armorPen;
}
- if (armor < 0.0f) armor=0.0f;
+ // Ignore enemy armor by SPELL_AURA_MOD_TARGET_ARMOR_PCT
+ //armor *= 1.0f - GetTotalAuraModifier(SPELL_AURA_MOD_ARMOR_PENETRATION_PCT) / 100.0f;
+
+ if (armor < 0.0f)
+ armor = 0.0f;
float levelModifier = getLevel();
- if ( levelModifier > 59 )
+ if (levelModifier > 59)
levelModifier = levelModifier + (4.5f * (levelModifier-59));
float tmpvalue = 0.1f * armor / (8.5f * levelModifier + 40);
tmpvalue = tmpvalue/(1.0f + tmpvalue);
- if(tmpvalue < 0.0f)
+ if (tmpvalue < 0.0f)
tmpvalue = 0.0f;
- if(tmpvalue > 0.75f)
+ if (tmpvalue > 0.75f)
tmpvalue = 0.75f;
+
newdamage = uint32(damage - (damage * tmpvalue));
return (newdamage > 1) ? newdamage : 1;