diff options
author | Ovah <dreadkiller@gmx.de> | 2021-03-09 17:06:34 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-03-09 17:06:34 +0100 |
commit | 0aa3a0b0b9430d2b92e6a69e6c3bc205bfebfa57 (patch) | |
tree | a81c52727ba582ad74f64439c069c974cdd7e602 | |
parent | e77100c9238cc6bd1c84f328773cb9a34a9be0bc (diff) |
fixed build
-rw-r--r-- | src/server/game/Server/Packets/CombatPackets.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Server/Packets/CombatPackets.cpp b/src/server/game/Server/Packets/CombatPackets.cpp index 63efe432ac0..97d56755cba 100644 --- a/src/server/game/Server/Packets/CombatPackets.cpp +++ b/src/server/game/Server/Packets/CombatPackets.cpp @@ -37,7 +37,7 @@ WorldPackets::Combat::SAttackStop::SAttackStop(Unit const* attacker, Unit const* if (victim) { Victim = victim->GetGUID(); - NowDead = !victim->isAlive(); // using isAlive instead of isDead to catch JUST_DIED death states as well + NowDead = !victim->IsAlive(); // using isAlive instead of isDead to catch JUST_DIED death states as well } } |