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authorjackpoz <giacomopoz@gmail.com>2022-07-30 21:41:24 +0200
committerjackpoz <giacomopoz@gmail.com>2022-07-30 21:41:24 +0200
commit0b96a365e212373f966ea40e07035d2512f8f322 (patch)
tree23b865a5483d32496da06a7adb336fd9bfbf7cbc
parent6b2fac687d05e14ae3e7b947b1193c39cc0d43c1 (diff)
Core/Player: Fix GM character level
Fix GM characters using DeathKnight char level even for non-DK chars. Issue added in 4e864848284443428cd7c12d70e64f68cefe84d7 Close #28165
-rw-r--r--src/server/game/Entities/Player/Player.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index a8ddd846cb5..1a6763e059c 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -548,7 +548,10 @@ bool Player::Create(ObjectGuid::LowType guidlow, CharacterCreateInfo* createInfo
if (m_session->HasPermission(rbac::RBAC_PERM_USE_START_GM_LEVEL))
{
- uint32 gm_level = std::max(sWorld->getIntConfig(CONFIG_START_GM_LEVEL), sWorld->getIntConfig(CONFIG_START_DEATH_KNIGHT_PLAYER_LEVEL));
+ uint32 gm_level = GetClass() != CLASS_DEATH_KNIGHT
+ ? sWorld->getIntConfig(CONFIG_START_GM_LEVEL)
+ : std::max(sWorld->getIntConfig(CONFIG_START_GM_LEVEL), sWorld->getIntConfig(CONFIG_START_DEATH_KNIGHT_PLAYER_LEVEL));
+
if (gm_level > start_level)
start_level = gm_level;
}