aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorModoX <moardox@gmail.com>2024-01-09 23:24:04 +0100
committerModoX <moardox@gmail.com>2024-01-09 23:24:22 +0100
commit0b9926961ea6a0742357ee6ce8ff824761f6933c (patch)
treee9802dc508e5e897f148f448c2525fb83d7bc4b5
parentde23262c654ff208ae8ed75c815facf017634afe (diff)
Core/Conversations: Use WorldObject actors if CreatureId is not provided in conversation_actors
-rw-r--r--src/server/game/Globals/ConversationDataStore.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Globals/ConversationDataStore.cpp b/src/server/game/Globals/ConversationDataStore.cpp
index 4a96244cf39..68a3b74cf65 100644
--- a/src/server/game/Globals/ConversationDataStore.cpp
+++ b/src/server/game/Globals/ConversationDataStore.cpp
@@ -178,7 +178,7 @@ void ConversationDataStore::LoadConversationTemplates()
actor.Data.emplace<ConversationActorActivePlayerTemplate>();
else if (noActorObject)
actor.Data.emplace<ConversationActorNoObjectTemplate>();
- else if (data.SpawnId)
+ else if (data.SpawnId || !data.CreatureId) // @TODO: remove CreatureId check when actor flags are implemented
actor.Data.emplace<ConversationActorWorldObjectTemplate>();
else
actor.Data.emplace<ConversationActorTalkingHeadTemplate>();