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| author | Nay <dnpd.dd@gmail.com> | 2011-03-25 00:20:24 +0000 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2011-03-25 00:20:24 +0000 |
| commit | 0be209c5a04627c037ce1aa98b3107950243fef2 (patch) | |
| tree | 163d6ff20d934c32cb4127b464945878a0942718 | |
| parent | cdcb9527e40ce26cbdfa63e6f02e28c881651cfc (diff) | |
DB/Creatures: All undeads should be immune to fear and horror. Correct position for triggers (most of them should be on air).
Closes #8 & #158
| -rw-r--r-- | sql/updates/world/2011_03_25_0_world_creature_template.sql | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/sql/updates/world/2011_03_25_0_world_creature_template.sql b/sql/updates/world/2011_03_25_0_world_creature_template.sql new file mode 100644 index 00000000000..75b8c31885f --- /dev/null +++ b/sql/updates/world/2011_03_25_0_world_creature_template.sql @@ -0,0 +1,2 @@ +UPDATE `creature_template` SET `InhabitType`=7 WHERE `flags_extra` & 128; -- Triggers floating +UPDATE `creature_template` SET `mechanic_immune_mask`=`mechanic_immune_mask`|16|8388608 WHERE `type`=6; -- Mobs undeads should be immune to fear and horror |
