diff options
author | Shauren <shauren.trinity@gmail.com> | 2017-09-21 22:09:15 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2017-09-21 22:09:15 +0200 |
commit | 0c0f099dd6c7474e57d80e47f6f5a2dd97bf26af (patch) | |
tree | e3532a871720bec1bfe6bd4988e5da49f9a4c962 | |
parent | 3269a68427bcfa200837281c336cbedc3d114dd1 (diff) |
Build fix
-rw-r--r-- | src/server/bnetserver/Services/ServiceDispatcher.h | 9 | ||||
-rw-r--r-- | src/server/game/Services/WorldserverServiceDispatcher.h | 9 |
2 files changed, 8 insertions, 10 deletions
diff --git a/src/server/bnetserver/Services/ServiceDispatcher.h b/src/server/bnetserver/Services/ServiceDispatcher.h index cfeb055f86b..c08f0101ed2 100644 --- a/src/server/bnetserver/Services/ServiceDispatcher.h +++ b/src/server/bnetserver/Services/ServiceDispatcher.h @@ -15,8 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef ServiceRegistry_h__ -#define ServiceRegistry_h__ +#ifndef ServiceDispatcher_h__ +#define ServiceDispatcher_h__ #include "MessageBuffer.h" #include "Log.h" @@ -60,11 +60,10 @@ namespace Battlenet } typedef void(*ServiceMethod)(Session*, uint32, uint32, MessageBuffer); - // use identity hashing for map keys as they are already a hash (FNV1a of service name) - std::unordered_map<uint32, ServiceMethod, std::identity<uint32>> _dispatchers; + std::unordered_map<uint32, ServiceMethod> _dispatchers; }; } #define sServiceDispatcher ServiceDispatcher::Instance() -#endif // ServiceRegistry_h__ +#endif // ServiceDispatcher_h__ diff --git a/src/server/game/Services/WorldserverServiceDispatcher.h b/src/server/game/Services/WorldserverServiceDispatcher.h index 99e9446f80e..9a52b42bf55 100644 --- a/src/server/game/Services/WorldserverServiceDispatcher.h +++ b/src/server/game/Services/WorldserverServiceDispatcher.h @@ -15,8 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef ServiceRegistry_h__ -#define ServiceRegistry_h__ +#ifndef WorldserverServiceDispatcher_h__ +#define WorldserverServiceDispatcher_h__ #include "WorldSession.h" #include "MessageBuffer.h" @@ -59,11 +59,10 @@ namespace Battlenet } typedef void(*ServiceMethod)(WorldSession*, uint32, uint32, MessageBuffer); - // use identity hashing for map keys as they are already a hash (FNV1a of service name) - std::unordered_map<uint32, ServiceMethod, std::identity<uint32>> _dispatchers; + std::unordered_map<uint32, ServiceMethod> _dispatchers; }; } #define sServiceDispatcher Battlenet::WorldserverServiceDispatcher::Instance() -#endif // ServiceRegistry_h__ +#endif // WorldserverServiceDispatcher_h__ |