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authorSpp <spp@jorge.gr>2011-08-15 11:46:48 +0200
committerSpp <spp@jorge.gr>2011-08-15 11:46:48 +0200
commit0c30139527eed221ae3ca3ad473cec075242f44c (patch)
tree3f879f42f5b55e69b6083071d3bc2334bcf85ce8
parent4276c73be8e0cae19b2919cf0880a402d7882842 (diff)
Cosmetic: Some cosmetic changes here and there
-rwxr-xr-xsrc/server/game/Combat/HostileRefManager.h8
-rw-r--r--src/server/game/Spells/SpellInfo.h88
2 files changed, 48 insertions, 48 deletions
diff --git a/src/server/game/Combat/HostileRefManager.h b/src/server/game/Combat/HostileRefManager.h
index f84a7a69fca..36fe6f7a6b7 100755
--- a/src/server/game/Combat/HostileRefManager.h
+++ b/src/server/game/Combat/HostileRefManager.h
@@ -32,9 +32,9 @@ class SpellInfo;
class HostileRefManager : public RefManager<Unit, ThreatManager>
{
private:
- Unit *iOwner;
+ Unit* iOwner;
public:
- explicit HostileRefManager(Unit *owner) { iOwner = owner; }
+ explicit HostileRefManager(Unit* owner) { iOwner = owner; }
~HostileRefManager();
Unit* getOwner() { return iOwner; }
@@ -62,10 +62,10 @@ class HostileRefManager : public RefManager<Unit, ThreatManager>
void setOnlineOfflineState(bool isOnline);
// set state for one reference, defined by Unit
- void setOnlineOfflineState(Unit *creature, bool isOnline);
+ void setOnlineOfflineState(Unit* creature, bool isOnline);
// delete one reference, defined by Unit
- void deleteReference(Unit *creature);
+ void deleteReference(Unit* creature);
void UpdateVisibility();
};
diff --git a/src/server/game/Spells/SpellInfo.h b/src/server/game/Spells/SpellInfo.h
index 9cf75b06d3b..e0e52a94a6a 100644
--- a/src/server/game/Spells/SpellInfo.h
+++ b/src/server/game/Spells/SpellInfo.h
@@ -60,53 +60,53 @@ enum SpellSelectTargetTypes
// Spell clasification
enum SpellSpecificType
{
- SPELL_SPECIFIC_NORMAL = 0,
- SPELL_SPECIFIC_SEAL = 1,
- SPELL_SPECIFIC_AURA = 3,
- SPELL_SPECIFIC_STING = 4,
- SPELL_SPECIFIC_CURSE = 5,
- SPELL_SPECIFIC_ASPECT = 6,
- SPELL_SPECIFIC_TRACKER = 7,
- SPELL_SPECIFIC_WARLOCK_ARMOR = 8,
- SPELL_SPECIFIC_MAGE_ARMOR = 9,
- SPELL_SPECIFIC_ELEMENTAL_SHIELD = 10,
- SPELL_SPECIFIC_MAGE_POLYMORPH = 11,
- SPELL_SPECIFIC_JUDGEMENT = 13,
- SPELL_SPECIFIC_WARLOCK_CORRUPTION= 17,
- SPELL_SPECIFIC_FOOD = 19,
- SPELL_SPECIFIC_DRINK = 20,
- SPELL_SPECIFIC_FOOD_AND_DRINK = 21,
- SPELL_SPECIFIC_PRESENCE = 22,
- SPELL_SPECIFIC_CHARM = 23,
- SPELL_SPECIFIC_SCROLL = 24,
- SPELL_SPECIFIC_MAGE_ARCANE_BRILLANCE = 25,
- SPELL_SPECIFIC_WARRIOR_ENRAGE = 26,
- SPELL_SPECIFIC_PRIEST_DIVINE_SPIRIT = 27,
- SPELL_SPECIFIC_HAND = 28,
- SPELL_SPECIFIC_PHASE = 29,
+ SPELL_SPECIFIC_NORMAL = 0,
+ SPELL_SPECIFIC_SEAL = 1,
+ SPELL_SPECIFIC_AURA = 3,
+ SPELL_SPECIFIC_STING = 4,
+ SPELL_SPECIFIC_CURSE = 5,
+ SPELL_SPECIFIC_ASPECT = 6,
+ SPELL_SPECIFIC_TRACKER = 7,
+ SPELL_SPECIFIC_WARLOCK_ARMOR = 8,
+ SPELL_SPECIFIC_MAGE_ARMOR = 9,
+ SPELL_SPECIFIC_ELEMENTAL_SHIELD = 10,
+ SPELL_SPECIFIC_MAGE_POLYMORPH = 11,
+ SPELL_SPECIFIC_JUDGEMENT = 13,
+ SPELL_SPECIFIC_WARLOCK_CORRUPTION = 17,
+ SPELL_SPECIFIC_FOOD = 19,
+ SPELL_SPECIFIC_DRINK = 20,
+ SPELL_SPECIFIC_FOOD_AND_DRINK = 21,
+ SPELL_SPECIFIC_PRESENCE = 22,
+ SPELL_SPECIFIC_CHARM = 23,
+ SPELL_SPECIFIC_SCROLL = 24,
+ SPELL_SPECIFIC_MAGE_ARCANE_BRILLANCE = 25,
+ SPELL_SPECIFIC_WARRIOR_ENRAGE = 26,
+ SPELL_SPECIFIC_PRIEST_DIVINE_SPIRIT = 27,
+ SPELL_SPECIFIC_HAND = 28,
+ SPELL_SPECIFIC_PHASE = 29,
};
enum SpellCustomAttributes
{
- SPELL_ATTR0_CU_ENCHANT_PROC = 0x00000001,
- SPELL_ATTR0_CU_CONE_BACK = 0x00000002,
- SPELL_ATTR0_CU_CONE_LINE = 0x00000004,
- SPELL_ATTR0_CU_SHARE_DAMAGE = 0x00000008,
- SPELL_ATTR0_CU_NONE1 = 0x00000010, // UNUSED
- SPELL_ATTR0_CU_NONE2 = 0x00000020, // UNUSED
- SPELL_ATTR0_CU_AURA_CC = 0x00000040,
- SPELL_ATTR0_CU_DIRECT_DAMAGE = 0x00000100,
- SPELL_ATTR0_CU_CHARGE = 0x00000200,
- SPELL_ATTR0_CU_PICKPOCKET = 0x00000400,
- SPELL_ATTR0_CU_EXCLUDE_SELF = 0x00000800,
- SPELL_ATTR0_CU_NEGATIVE_EFF0 = 0x00001000,
- SPELL_ATTR0_CU_NEGATIVE_EFF1 = 0x00002000,
- SPELL_ATTR0_CU_NEGATIVE_EFF2 = 0x00004000,
- SPELL_ATTR0_CU_IGNORE_ARMOR = 0x00008000,
- SPELL_ATTR0_CU_REQ_TARGET_FACING_CASTER = 0x00010000,
- SPELL_ATTR0_CU_REQ_CASTER_BEHIND_TARGET = 0x00020000,
-
- SPELL_ATTR0_CU_NEGATIVE = SPELL_ATTR0_CU_NEGATIVE_EFF0 | SPELL_ATTR0_CU_NEGATIVE_EFF1 | SPELL_ATTR0_CU_NEGATIVE_EFF2,
+ SPELL_ATTR0_CU_ENCHANT_PROC = 0x00000001,
+ SPELL_ATTR0_CU_CONE_BACK = 0x00000002,
+ SPELL_ATTR0_CU_CONE_LINE = 0x00000004,
+ SPELL_ATTR0_CU_SHARE_DAMAGE = 0x00000008,
+ SPELL_ATTR0_CU_NONE1 = 0x00000010, // UNUSED
+ SPELL_ATTR0_CU_NONE2 = 0x00000020, // UNUSED
+ SPELL_ATTR0_CU_AURA_CC = 0x00000040,
+ SPELL_ATTR0_CU_DIRECT_DAMAGE = 0x00000100,
+ SPELL_ATTR0_CU_CHARGE = 0x00000200,
+ SPELL_ATTR0_CU_PICKPOCKET = 0x00000400,
+ SPELL_ATTR0_CU_EXCLUDE_SELF = 0x00000800,
+ SPELL_ATTR0_CU_NEGATIVE_EFF0 = 0x00001000,
+ SPELL_ATTR0_CU_NEGATIVE_EFF1 = 0x00002000,
+ SPELL_ATTR0_CU_NEGATIVE_EFF2 = 0x00004000,
+ SPELL_ATTR0_CU_IGNORE_ARMOR = 0x00008000,
+ SPELL_ATTR0_CU_REQ_TARGET_FACING_CASTER = 0x00010000,
+ SPELL_ATTR0_CU_REQ_CASTER_BEHIND_TARGET = 0x00020000,
+
+ SPELL_ATTR0_CU_NEGATIVE = SPELL_ATTR0_CU_NEGATIVE_EFF0 | SPELL_ATTR0_CU_NEGATIVE_EFF1 | SPELL_ATTR0_CU_NEGATIVE_EFF2,
};
class SpellImplicitTargetInfo
@@ -357,4 +357,4 @@ public:
static bool _IsPositiveTarget(uint32 targetA, uint32 targetB);
};
-#endif // _SPELLINFO_H \ No newline at end of file
+#endif // _SPELLINFO_H