diff options
author | Shocker <shocker@freakz.ro> | 2011-05-25 16:35:35 +0300 |
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committer | Shocker <shocker@freakz.ro> | 2011-05-25 16:35:35 +0300 |
commit | 0ea721e25af10e19044e7feefad02d6be124d1b7 (patch) | |
tree | a236fccdc41cd0d4fc0f9d7bd9a6c20a13f5d541 | |
parent | 0b557f02b2c891cfbf1665c99a942d64fe1768ca (diff) |
Core/Players: Allow GMs to have their player flags correctly loaded from DB
-rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 9cc44940829..20751cf5db0 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -16760,12 +16760,6 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder) m_resetTalentsCost = fields[24].GetUInt32(); m_resetTalentsTime = time_t(fields[25].GetUInt32()); - // reserve some flags - uint32 old_safe_flags = GetUInt32Value(PLAYER_FLAGS) & (PLAYER_FLAGS_HIDE_CLOAK | PLAYER_FLAGS_HIDE_HELM); - - if (HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GM)) - SetUInt32Value(PLAYER_FLAGS, 0 | old_safe_flags); - m_taxi.LoadTaxiMask(fields[17].GetCString()); // must be before InitTaxiNodesForLevel uint32 extraflags = fields[31].GetUInt16(); |