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authorw12x <none@none>2008-10-23 09:40:37 -0500
committerw12x <none@none>2008-10-23 09:40:37 -0500
commit0f32ffb90ed4d0fe8ecd00451bb282c38f2164fe (patch)
tree86132dcfec30b84324bdbd9ced979cba234403cd
parent6b7d68ddc18c654cd8aeadab106100ac3f30f017 (diff)
[svn] Prevent Bestial Wrath from being applied 5 times when cast by a hunter with The Beast Within talent. Hopefully this will also fix the crashes caused by this spell.
Change 'tbc' to 'expansion' in realmd.sql. --HG-- branch : trunk
-rw-r--r--sql/realmd.sql2
-rw-r--r--src/game/SpellAuras.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/sql/realmd.sql b/sql/realmd.sql
index cf40e1d156f..d60d88c434e 100644
--- a/sql/realmd.sql
+++ b/sql/realmd.sql
@@ -35,7 +35,7 @@ CREATE TABLE `account` (
`locked` tinyint(3) unsigned NOT NULL default '0',
`last_login` timestamp NOT NULL default '0000-00-00 00:00:00',
`online` tinyint(4) NOT NULL default '0',
- `tbc` tinyint(3) unsigned NOT NULL default '0',
+ `expansion` tinyint(3) unsigned NOT NULL default '0',
`mutetime` bigint(40) unsigned NOT NULL default '0',
`locale` tinyint(3) unsigned NOT NULL default '0',
PRIMARY KEY (`id`),
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 9c8fdfb496e..7e255d25a62 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -3770,7 +3770,7 @@ void Aura::HandleModMechanicImmunity(bool apply, bool Real)
}
// Bestial Wrath
- if ( GetSpellProto()->SpellFamilyName == SPELLFAMILY_HUNTER && GetSpellProto()->SpellIconID == 1680)
+ if ( GetSpellProto()->SpellFamilyName == SPELLFAMILY_HUNTER && GetSpellProto()->Id == 19574)
{
// The Beast Within cast on owner if talent present
if ( Unit* owner = m_target->GetOwner() )