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authorMachiavelli <machiavelli.trinity@gmail.com>2010-12-30 19:57:50 +0100
committerMachiavelli <machiavelli.trinity@gmail.com>2010-12-30 19:57:50 +0100
commit11cc3eac7a9d19778f070c130facd4ee471d8169 (patch)
treee607af02aa50ecbcf695a9890f63a9ba590694bb
parent6c56f9e1b70ded755e651991740890fcc5ba3e99 (diff)
Core/Vehicles: Implement VEHICLE_SEAT_FLAG_B_CANSWITCH restriction, and do some cleanup.
-rwxr-xr-xsrc/server/game/DataStores/DBCStructure.h1
-rwxr-xr-xsrc/server/game/Entities/Vehicle/Vehicle.cpp11
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/MovementHandler.cpp12
3 files changed, 13 insertions, 11 deletions
diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h
index 40d68a3ea3f..7f00ec85f48 100755
--- a/src/server/game/DataStores/DBCStructure.h
+++ b/src/server/game/DataStores/DBCStructure.h
@@ -1848,6 +1848,7 @@ struct VehicleSeatEntry
// 46-57 added in 3.1, floats mostly
bool CanEnterOrExit() const { return m_flags & VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT; }
+ bool CanSwitchFromSeat() const { return m_flags & VEHICLE_SEAT_FLAG_B_CANSWITCH; }
bool IsUsableByAura() const { return m_flagsB & (VEHICLE_SEAT_FLAG_B_USABLE_FORCED | VEHICLE_SEAT_FLAG_B_USABLE_FORCED_2 | VEHICLE_SEAT_FLAG_B_USABLE_FORCED_3); }
bool IsEjectable() const { return m_flagsB & VEHICLE_SEAT_FLAG_B_EJECTABLE; }
};
diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp
index 8a60d5e7562..b28717250dd 100755
--- a/src/server/game/Entities/Vehicle/Vehicle.cpp
+++ b/src/server/game/Entities/Vehicle/Vehicle.cpp
@@ -423,17 +423,6 @@ void Vehicle::RemovePassenger(Unit *unit)
sScriptMgr->OnRemovePassenger(this, unit);
}
-void Vehicle::EjectPassenger(Unit* passenger, Unit* controller)
-{
- SeatMap::const_iterator m_SeatsItr;
- for (m_SeatsItr = m_Seats.begin(); m_SeatsItr != m_Seats.end(); ++m_SeatsItr)
- if (m_SeatsItr->second.passenger == passenger)
- if (m_SeatsItr->second.seatInfo->IsEjectable())
- return passenger->ExitVehicle();
- else
- sLog->outError("Player %u attempted to eject unit GUID "UI64FMTD" from non-ejectable seat.", controller->GetGUIDLow(), passenger->GetGUID());
-}
-
void Vehicle::RelocatePassengers(float x, float y, float z, float ang)
{
Map *map = me->GetMap();
diff --git a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp
index 0cd943ef9e7..675286e538f 100755
--- a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp
@@ -548,6 +548,14 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket &recv_data)
if (!vehicle_base)
return;
+ VehicleSeatEntry const* seat = GetPlayer()->GetVehicle()->GetSeatForPassenger(GetPlayer());
+ if (!seat->CanSwitchFromSeat())
+ {
+ sLog->outError("HandleChangeSeatsOnControlledVehicle, Opcode: %u, Player %u tried to switch seats but current seatflags %u don't permit that.",
+ recv_data.GetOpcode(), GetPlayer()->GetGUIDLow(), seat->m_flags);
+ return;
+ }
+
switch (recv_data.GetOpcode())
{
case CMSG_REQUEST_VEHICLE_PREV_SEAT:
@@ -635,6 +643,8 @@ void WorldSession::HandleEjectPassenger(WorldPacket &data)
VehicleSeatEntry const* seat = vehicle->GetSeatForPassenger(plr);
if (seat->IsEjectable())
plr->ExitVehicle();
+ else
+ sLog->outError("Player %u attempted to eject player %u from non-ejectable seat.", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
}
else
sLog->outError("Player %u tried to eject player %u from vehicle, but the latter was not found in world!", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
@@ -650,6 +660,8 @@ void WorldSession::HandleEjectPassenger(WorldPacket &data)
unit->ExitVehicle();
unit->ToCreature()->ForcedDespawn(1000);
}
+ else
+ sLog->outError("Player %u attempted to eject creature GUID "UI64FMTD" from non-ejectable seat.", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
}
else
sLog->outError("Player %u tried to eject creature guid %u from vehicle, but the latter was not found in world!", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));