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authorForesterDev <11771800+ForesterDev@users.noreply.github.com>2019-07-31 16:19:10 +0400
committerGiacomo Pozzoni <giacomopoz@gmail.com>2019-07-31 14:19:10 +0200
commit1506af08ad7a56cedc80c23ada9eb0a3c52e3cdf (patch)
treee6391dbbf82e3eae0de46029fb4d7db2dffd29c1
parent9c603ea87f09c47d52f093ccc73ee75c15eff6f5 (diff)
Core/RBAC: Fix changing security level (#23662)
(cherry picked from commit 0bae7d691819ebce001d9e1233b053de881a4948)
-rw-r--r--src/server/game/Accounts/AccountMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Accounts/AccountMgr.cpp b/src/server/game/Accounts/AccountMgr.cpp
index 17eea538b68..8e02c6128d5 100644
--- a/src/server/game/Accounts/AccountMgr.cpp
+++ b/src/server/game/Accounts/AccountMgr.cpp
@@ -506,7 +506,7 @@ void AccountMgr::LoadRBAC()
void AccountMgr::UpdateAccountAccess(rbac::RBACData* rbac, uint32 accountId, uint8 securityLevel, int32 realmId)
{
- if (rbac && securityLevel == rbac->GetSecurityLevel())
+ if (rbac && securityLevel != rbac->GetSecurityLevel())
rbac->SetSecurityLevel(securityLevel);
SQLTransaction trans = LoginDatabase.BeginTransaction();