diff options
author | Hwis <freezymy1@mail.ru> | 2024-09-03 15:09:50 +0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-09-03 14:09:50 +0200 |
commit | 1580b4ef84f11c06dc6adab60c09f2791c0876c5 (patch) | |
tree | 5ee23ffc34bfbed1a739599e14b7596b2af981bb | |
parent | e8740fb2e125b308493aeab49ddd7b0cc6a53c97 (diff) |
Core/Conf: Update MaxPlayerLevel to 80 (#30196)
-rw-r--r-- | src/server/game/DataStores/DBCEnums.h | 2 | ||||
-rw-r--r-- | src/server/worldserver/worldserver.conf.dist | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/DataStores/DBCEnums.h b/src/server/game/DataStores/DBCEnums.h index 71c9674f217..403bff96209 100644 --- a/src/server/game/DataStores/DBCEnums.h +++ b/src/server/game/DataStores/DBCEnums.h @@ -44,7 +44,7 @@ enum LevelLimit // Client expected level limitation, like as used in DBC item max levels for "until max player level" // use as default max player level, must be fit max level for used client // also see MAX_LEVEL and STRONG_MAX_LEVEL define - DEFAULT_MAX_LEVEL = 70, + DEFAULT_MAX_LEVEL = 80, // client supported max level for player/pets/etc. Avoid overflow or client stability affected. // also see GT_MAX_LEVEL define diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index cbf3536e52e..27c65924128 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -899,9 +899,9 @@ SkipCinematics = 0 # Description: Maximum level that can be reached by players. # Important: Levels beyond 110 are not recommended at all. # Range: 1-255 -# Default: 70 +# Default: 80 -MaxPlayerLevel = 70 +MaxPlayerLevel = 80 # # MinDualSpecLevel |