diff options
| author | treeston <treeston.mmoc@gmail.com> | 2016-01-18 02:10:17 +0100 |
|---|---|---|
| committer | treeston <treeston.mmoc@gmail.com> | 2016-01-18 02:10:17 +0100 |
| commit | 17f924a031e5ebbbc07a54acd61e738bf234867a (patch) | |
| tree | ed185e643fd41beda35a47c5017370d580d5ad1c | |
| parent | 7f5805f30841697a67ff37163d08544a3f148414 (diff) | |
Spell facing follow-up: Fix an issue with creatures' channeled spells not cancelling properly in certain conditions
| -rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 3e67f709816..31320e4d65e 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -2739,7 +2739,7 @@ bool Creature::FocusTarget(Spell const* focusSpell, WorldObject const* target) } } if (shouldDelay) - shouldDelay = (!focusSpell->IsTriggered() && !focusSpell->GetCastTime()); + shouldDelay = !(focusSpell->IsTriggered() || focusSpell->GetCastTime() || focusSpell->GetSpellInfo()->IsChanneled()); } } |
