aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2020-04-10 16:38:50 +0200
committerShauren <shauren.trinity@gmail.com>2020-04-10 16:38:50 +0200
commit18b36734f6ac235dbb7a37ba46d1c8d09d8171ab (patch)
tree2d1644bb656f7caa76bfa831d8042edea072e8a5
parenta0d508885000327f23b9c04ed454d513aec91fa1 (diff)
Core/Spells: Fixed checking free inventory space for some spells that have bad dbc data
Closes #24423
-rw-r--r--src/server/game/Spells/Spell.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index ab1dbdfe57d..3e6de8b9baf 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -6630,13 +6630,17 @@ SpellCastResult Spell::CheckItems(uint32* param1 /*= nullptr*/, uint32* param2 /
if (m_spellInfo->Effects[i].ItemType)
{
+ ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(m_spellInfo->Effects[i].ItemType);
+ if (!itemTemplate)
+ return SPELL_FAILED_ITEM_NOT_FOUND;
+
+ uint32 createCount = std::clamp<uint32>(m_spellInfo->Effects[i].CalcValue(), 1u, itemTemplate->GetMaxStackSize());
ItemPosCountVec dest;
- InventoryResult msg = target->ToPlayer()->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, m_spellInfo->Effects[i].ItemType, m_spellInfo->Effects[i].CalcValue());
+ InventoryResult msg = target->ToPlayer()->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, m_spellInfo->Effects[i].ItemType, createCount);
if (msg != EQUIP_ERR_OK)
{
- ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(m_spellInfo->Effects[i].ItemType);
/// @todo Needs review
- if (itemTemplate && !itemTemplate->ItemLimitCategory)
+ if (!itemTemplate->ItemLimitCategory)
{
player->SendEquipError(msg, nullptr, nullptr, m_spellInfo->Effects[i].ItemType);
return SPELL_FAILED_DONT_REPORT;