diff options
author | ForesterDev <forester.manv@gmail.com> | 2016-07-19 13:40:57 +0400 |
---|---|---|
committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-02-11 15:34:48 +0100 |
commit | 19df05d86d75adaee236bad054b10bbb73c7346d (patch) | |
tree | df5eb084f944a2cd6b58ad8643d8d5dd2e535cb2 | |
parent | fe1432cbdb1c0292192eff1057f08b141b792ddb (diff) |
Core/UnitAI: Removed unneccessary null checks in SpellTargetSelector. CID 1357405 (#17630)
(cherry picked from commit a2495002e590839eafac31e04a8b882ad54ba4d9)
# Conflicts:
# src/server/game/AI/CoreAI/UnitAI.cpp
-rw-r--r-- | src/server/game/AI/CoreAI/UnitAI.cpp | 25 |
1 files changed, 8 insertions, 17 deletions
diff --git a/src/server/game/AI/CoreAI/UnitAI.cpp b/src/server/game/AI/CoreAI/UnitAI.cpp index 219978796a7..79c731349fb 100644 --- a/src/server/game/AI/CoreAI/UnitAI.cpp +++ b/src/server/game/AI/CoreAI/UnitAI.cpp @@ -260,10 +260,7 @@ bool SpellTargetSelector::operator()(Unit const* target) const if (_spellInfo->RangeEntry->Flags & SPELL_RANGE_MELEE) { rangeMod = _caster->GetCombatReach() + 4.0f / 3.0f; - if (target) - rangeMod += target->GetCombatReach(); - else - rangeMod += _caster->GetCombatReach(); + rangeMod += target->GetCombatReach(); rangeMod = std::max(rangeMod, NOMINAL_MELEE_RANGE); } @@ -273,10 +270,7 @@ bool SpellTargetSelector::operator()(Unit const* target) const if (_spellInfo->RangeEntry->Flags & SPELL_RANGE_RANGED) { meleeRange = _caster->GetCombatReach() + 4.0f / 3.0f; - if (target) - meleeRange += target->GetCombatReach(); - else - meleeRange += _caster->GetCombatReach(); + meleeRange += target->GetCombatReach(); meleeRange = std::max(meleeRange, NOMINAL_MELEE_RANGE); } @@ -284,17 +278,14 @@ bool SpellTargetSelector::operator()(Unit const* target) const minRange = _caster->GetSpellMinRangeForTarget(target, _spellInfo) + meleeRange; maxRange = _caster->GetSpellMaxRangeForTarget(target, _spellInfo); - if (target) - { - rangeMod = _caster->GetCombatReach(); - rangeMod += target->GetCombatReach(); + rangeMod = _caster->GetCombatReach(); + rangeMod += target->GetCombatReach(); - if (minRange > 0.0f && !(_spellInfo->RangeEntry->Flags & SPELL_RANGE_RANGED)) - minRange += rangeMod; - } + if (minRange > 0.0f && !(_spellInfo->RangeEntry->Flags & SPELL_RANGE_RANGED)) + minRange += rangeMod; } - if (target && _caster->isMoving() && target->isMoving() && !_caster->IsWalking() && !target->IsWalking() && + if (_caster->isMoving() && target->isMoving() && !_caster->IsWalking() && !target->IsWalking() && (_spellInfo->RangeEntry->Flags & SPELL_RANGE_MELEE || target->GetTypeId() == TYPEID_PLAYER)) rangeMod += 5.0f / 3.0f; } @@ -304,7 +295,7 @@ bool SpellTargetSelector::operator()(Unit const* target) const minRange *= minRange; maxRange *= maxRange; - if (target && target != _caster) + if (target != _caster) { if (_caster->GetExactDistSq(target) > maxRange) return false; |