aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMachiavelli <machiavelli.trinity@gmail.com>2012-02-21 10:41:48 +0100
committerMachiavelli <machiavelli.trinity@gmail.com>2012-02-21 10:41:48 +0100
commit1aceab6b62e09ca46e19581ddb97e792ae0be1fe (patch)
treeb1ec514f22625f294235479a0ef779002d37a662
parentfb39566f1f75838e944cf02a3be36707547a12ae (diff)
Core/Pets: Fix stay command if pet is currently processing spline movement
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp6
-rwxr-xr-xsrc/server/game/Handlers/PetHandler.cpp1
2 files changed, 6 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 9c1ed4bdaa5..47c3c1a9395 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -17400,7 +17400,11 @@ bool CharmInfo::IsCommandAttack()
void CharmInfo::SaveStayPosition()
{
- m_unit->GetPosition(m_stayX, m_stayY, m_stayZ);
+ //! At this point a new spline destination is enabled because of Unit::StopMoving()
+ G3D::Vector3 const stayPos = m_unit->movespline->FinalDestination();
+ m_stayX = stayPos.x;
+ m_stayY = stayPos.y;
+ m_stayZ = stayPos.z;
}
void CharmInfo::GetStayPosition(float &x, float &y, float &z)
diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp
index 16b6a4bb714..79240379de4 100755
--- a/src/server/game/Handlers/PetHandler.cpp
+++ b/src/server/game/Handlers/PetHandler.cpp
@@ -155,6 +155,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint16 spellid
case COMMAND_STAY: //flat=1792 //STAY
pet->AttackStop();
pet->InterruptNonMeleeSpells(false);
+ StopMoving();
pet->GetMotionMaster()->Clear(false);
pet->GetMotionMaster()->MoveIdle();
charmInfo->SetCommandState(COMMAND_STAY);