diff options
author | n0n4m3 <none@none> | 2009-12-17 07:10:39 +0100 |
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committer | n0n4m3 <none@none> | 2009-12-17 07:10:39 +0100 |
commit | 1ae1171f950d4d0499ceed6b882aedb36cca778b (patch) | |
tree | ada7d4515d13317baff09e967a8b29829437c7d3 | |
parent | 1db0cbc33952c50fc3115d124124b241a21afea3 (diff) |
Removed unneeded function UpdateArenaFields
--HG--
branch : trunk
-rw-r--r-- | src/game/Player.cpp | 5 | ||||
-rw-r--r-- | src/game/Player.h | 1 |
2 files changed, 0 insertions, 6 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 9918779e0a9..850114f9833 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -6285,11 +6285,6 @@ void Player::RewardReputation(Quest const *pQuest) // TODO: implement reputation spillover } -void Player::UpdateArenaFields(void) -{ - /* arena calcs go here */ -} - void Player::UpdateHonorFields() { /// called when rewarding honor and at each save diff --git a/src/game/Player.h b/src/game/Player.h index 94cb99bb883..4b3cf3245f7 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -1848,7 +1848,6 @@ class MANGOS_DLL_SPEC Player : public Unit /*********************************************************/ /*** PVP SYSTEM ***/ /*********************************************************/ - void UpdateArenaFields(); void UpdateHonorFields(); bool RewardHonor(Unit *pVictim, uint32 groupsize, float honor = -1, bool pvptoken = false); uint32 GetHonorPoints() { return GetUInt32Value(PLAYER_FIELD_HONOR_CURRENCY); } |