diff options
author | Malcrom <malcromdev@gmail.com> | 2013-01-07 12:48:28 -0330 |
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committer | Malcrom <malcromdev@gmail.com> | 2013-01-07 12:48:28 -0330 |
commit | 1bb8b9325a6e1ab9ecb6fb57d24810353f0071bd (patch) | |
tree | 7a692d5181104c4295d943c3156000e3139927e4 | |
parent | c70b21437b76cdcf75d439b04de3e2cd4f5c8644 (diff) |
Core/Scripting: Script Updates
-rw-r--r-- | src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp index 15c7a10a125..14ef18aba58 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp @@ -156,7 +156,6 @@ class boss_kirtonos_the_herald : public CreatureScript _introEvent = 0; break; case INTRO_2: - me->SetWalk(true); me->GetMotionMaster()->MovePoint(0, 299.4884f, 92.76137f, 105.6335f); _introTimer = 1000; _introEvent = INTRO_3; @@ -185,6 +184,7 @@ class boss_kirtonos_the_herald : public CreatureScript _introTimer = 5000; _introEvent = INTRO_6; case INTRO_6: + // I don't know how to make him not swim across screen here. Tell me and I will fix. me->GetMotionMaster()->MovePoint(0, 314.8673f, 90.3021f, 101.6459f); _introTimer = 0; _introEvent = 0; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp index 93dc88e572c..59997ebaa31 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp @@ -347,7 +347,7 @@ class npc_harrison_jones : public CreatureScript if (GameObject* gong = me->GetMap()->GetGameObject(instance->GetData64(GO_STRANGE_GONG))) gong->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_NOT_SELECTABLE); _gongEvent = GONG_EVENT_4; - _gongTimer = 10500; + _gongTimer = 105000; break; case GONG_EVENT_4: me->RemoveAura(SPELL_BANGING_THE_GONG); |