diff options
author | Wyrserth <wyrserth@protonmail.com> | 2019-07-06 16:04:46 +0200 |
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committer | Wyrserth <wyrserth@protonmail.com> | 2019-07-06 16:15:45 +0200 |
commit | 1bdbede7e0e24ed3c55787a63c8d67db539cee35 (patch) | |
tree | 64f57e28863a5362786a98b626887003b0d10bb4 | |
parent | 5771e093788d6de4481e83d06771a6b30f61667d (diff) |
Misc/Config: set decay timer for unlooted normal creatures to 5 minutes.
Now that respawns do not care about the previous corpse's state, there's no reason to force a very frustrating faster despawn.
-rw-r--r-- | src/server/worldserver/worldserver.conf.dist | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index 24ce66f13d2..9420b445bf6 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -1628,13 +1628,13 @@ WorldBossLevelDiff = 3 # Corpse.Decay.RAREELITE # Corpse.Decay.WORLDBOSS # Description: Time (in seconds) until creature corpse will decay if not looted or skinned. -# Default: 60 - (1 Minute, Corpse.Decay.NORMAL) +# Default: 300 - (5 Minutes, Corpse.Decay.NORMAL) # 300 - (5 Minutes, Corpse.Decay.RARE) # 300 - (5 Minutes, Corpse.Decay.ELITE) # 300 - (5 Minutes, Corpse.Decay.RAREELITE) # 3600 - (1 Hour, Corpse.Decay.WORLDBOSS) -Corpse.Decay.NORMAL = 60 +Corpse.Decay.NORMAL = 300 Corpse.Decay.RARE = 300 Corpse.Decay.ELITE = 300 Corpse.Decay.RAREELITE = 300 |