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authormegamage <none@none>2009-02-13 20:12:01 -0600
committermegamage <none@none>2009-02-13 20:12:01 -0600
commit1c3f478ecc5745b880ca6610d64aa5522eb24b1b (patch)
treeabbaf56201c8b40f41bf5af20eb76c370ba32182
parent59be8223e4f25e28ede94f9694a2b151caffd9ed (diff)
parent29f3d67fb8d47ea25291fa040f1cfd33b53c9da6 (diff)
*Merge.
--HG-- branch : trunk
-rw-r--r--src/bindings/scripts/scripts/npc/npc_escortAI.cpp1
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp165
-rw-r--r--src/game/GameObject.cpp8
-rw-r--r--src/game/GridNotifiers.h17
-rw-r--r--src/game/Group.cpp6
-rw-r--r--src/game/Map.cpp2
-rw-r--r--src/game/MapInstanced.cpp8
-rw-r--r--src/game/MapInstanced.h1
-rw-r--r--src/game/Spell.cpp2
-rw-r--r--src/game/SpellEffects.cpp12
-rw-r--r--src/game/SpellMgr.cpp3
-rw-r--r--src/game/Unit.cpp10
13 files changed, 150 insertions, 97 deletions
diff --git a/src/bindings/scripts/scripts/npc/npc_escortAI.cpp b/src/bindings/scripts/scripts/npc/npc_escortAI.cpp
index fefe9278322..c8584424414 100644
--- a/src/bindings/scripts/scripts/npc/npc_escortAI.cpp
+++ b/src/bindings/scripts/scripts/npc/npc_escortAI.cpp
@@ -299,4 +299,5 @@ void npc_escortAI::Start(bool bAttack, bool bDefend, bool bRun, uint64 pGUID)
//Disable questgiver flag
m_creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
+ m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE + UNIT_FLAG_NOT_ATTACKABLE_2);
}
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp
index 356baf01a60..b4064b437a4 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp
@@ -108,7 +108,17 @@ void hyjalAI::Reset()
else error_log(ERROR_INST_DATA);
//Visibility
- m_creature->SetVisibility(VISIBILITY_ON);
+ switch(m_creature->GetEntry())
+ {
+ case 17772: if(pInstance->GetData(DATA_ANETHERONEVENT) == DONE)
+ m_creature->SetVisibility(VISIBILITY_OFF);
+ else m_creature->SetVisibility(VISIBILITY_ON);
+ break;
+ case 17852: if(pInstance->GetData(DATA_AZGALOREVENT) == DONE)
+ m_creature->SetVisibility(VISIBILITY_OFF);
+ else m_creature->SetVisibility(VISIBILITY_ON);
+ break;
+ }
//If Jaina evades, reset the visibility of all other creatures in the grid.
if(CreatureList.empty())
diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp
index cab99d321f8..e2e1dd0a2b4 100644
--- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp
+++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp
@@ -16,8 +16,9 @@
/* ScriptData
SDName: Boss_Kalecgos
-SD%Complete: 0
-SDComment: VERIFY SCRIPT
+SD%Complete: 95
+SDComment:
+SDCategory: Sunwell_Plateau
EndScriptData */
#include "precompiled.h"
@@ -68,7 +69,7 @@ EndScriptData */
#define SPELL_BANISH 44836
#define SPELL_TRANSFORM_KALEC 44670
-#define SPELL_ENRAGE 44807
+#define SPELL_ENRAGE 44806
#define SPELL_CORRUPTION_STRIKE 45029
#define SPELL_AGONY_CURSE 45032
@@ -119,8 +120,8 @@ struct TRINITY_DLL_DECL boss_kalecgosAI : public ScriptedAI
{
if(pInstance)
{
- uint64 SathGUID = pInstance->GetData64(DATA_SATHROVARR);
- uint64 DoorGUID = pInstance->GetData64(DATA_GO_FORCEFIELD);
+ SathGUID = pInstance->GetData64(DATA_SATHROVARR);
+ DoorGUID = pInstance->GetData64(DATA_GO_FORCEFIELD);
}
Unit *Sath = Unit::GetUnit(*m_creature,SathGUID);
@@ -146,8 +147,7 @@ struct TRINITY_DLL_DECL boss_kalecgosAI : public ScriptedAI
TalkSequence = 0;
isFriendly = false;
isEnraged = false;
- isBanished = false;
- //m_creature->CastSpell(m_creature, AURA_SUNWELL_RADIANCE, true);
+ isBanished = false;
}
void DamageTaken(Unit *done_by, uint32 &damage)
@@ -191,8 +191,7 @@ struct TRINITY_DLL_DECL boss_kalecgosAI : public ScriptedAI
switch(TalkSequence)
{
case 1:
- m_creature->setFaction(35);
- DoCast(m_creature, SPELL_TRANSFORM_KALEC);
+ m_creature->setFaction(35);
TalkTimer = 1000;
break;
case 2:
@@ -251,6 +250,7 @@ struct TRINITY_DLL_DECL boss_sathrovarrAI : public ScriptedAI
uint32 AgonyCurseTimer;
uint32 ShadowBoltTimer;
uint32 CheckTimer;
+ uint32 ResetThreat;
uint64 KalecGUID;
uint64 KalecgosGUID;
@@ -274,11 +274,9 @@ struct TRINITY_DLL_DECL boss_sathrovarrAI : public ScriptedAI
AgonyCurseTimer = 20000;
CorruptionStrikeTimer = 13000;
CheckTimer = 1000;
+ ResetThreat = 1000;
isEnraged = false;
- isBanished = false;
- //m_creature->CastSpell(m_creature, AURA_SPECTRAL_INVISIBILITY, true);
- //m_creature->CastSpell(m_creature, AURA_SUNWELL_RADIANCE, true);
- //m_creature->CastSpell(m_creature, AURA_DEMONIC_VISUAL, true);
+ isBanished = false;
}
void Aggro(Unit* who)
@@ -341,9 +339,7 @@ struct TRINITY_DLL_DECL boss_sathrovarrAI : public ScriptedAI
if(Player* i_pl = i->getSource())
if(i_pl->HasAura(AURA_SPECTRAL_REALM,0))
i_pl->RemoveAurasDueToSpell(AURA_SPECTRAL_REALM);
- }
-
- void Enrage(); // demon and dragon should enrage at the same time
+ }
void UpdateAI(const uint32 diff)
{
@@ -352,8 +348,14 @@ struct TRINITY_DLL_DECL boss_sathrovarrAI : public ScriptedAI
if(CheckTimer < diff)
{
- if(!isEnraged && (m_creature->GetHealth()*100)/m_creature->GetMaxHealth() < 10)
- Enrage();
+ if (((m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) < 10) && !isEnraged)
+ {
+ Unit* Kalecgos = Unit::GetUnit(*m_creature, KalecgosGUID);
+ if (Kalecgos)
+ Kalecgos->CastSpell(Kalecgos, SPELL_ENRAGE, true);
+ DoCast(m_creature, SPELL_ENRAGE, true);
+ isEnraged = true;
+ }
if(!isBanished && (m_creature->GetHealth()*100)/m_creature->GetMaxHealth() < 1)
{
@@ -366,7 +368,7 @@ struct TRINITY_DLL_DECL boss_sathrovarrAI : public ScriptedAI
}
else
{
- m_creature->CastSpell(m_creature, SPELL_BANISH, true);
+ DoCast(m_creature, SPELL_BANISH);
isBanished = true;
}
}
@@ -379,6 +381,22 @@ struct TRINITY_DLL_DECL boss_sathrovarrAI : public ScriptedAI
CheckTimer = 1000;
}else CheckTimer -= diff;
+ if(ResetThreat < diff)
+ {
+ if ( ( m_creature->getVictim()->HasAura(AURA_SPECTRAL_EXHAUSTION,0)) && (m_creature->getVictim()->GetTypeId() == TYPEID_PLAYER) )
+ {
+ for(std::list<HostilReference*>::iterator itr = m_creature->getThreatManager().getThreatList().begin(); itr != m_creature->getThreatManager().getThreatList().end(); ++itr)
+ {
+ if(((*itr)->getUnitGuid()) == (m_creature->getVictim()->GetGUID()))
+ {
+ (*itr)->removeReference();
+ break;
+ }
+ }
+ }
+ ResetThreat = 1000;
+ }else ResetThreat -= diff;
+
if(ShadowBoltTimer < diff)
{
DoScriptText(SAY_SATH_SPELL1, m_creature);
@@ -435,9 +453,6 @@ struct TRINITY_DLL_DECL boss_kalecAI : public ScriptedAI
YellSequence = 0;
isEnraged = false;
-
- //m_creature->CastSpell(m_creature, AURA_SPECTRAL_INVISIBILITY, true);
- //m_creature->CastSpell(m_creature, AURA_SUNWELL_RADIANCE, true);
}
void Aggro(Unit* who) {}
@@ -452,11 +467,8 @@ struct TRINITY_DLL_DECL boss_kalecAI : public ScriptedAI
void UpdateAI(const uint32 diff)
{
- if(!m_creature->getVictim()) // only victim is Sath
- {
- EnterEvadeMode();
- return;
- }
+ if (!UpdateVictim())
+ return;
if(YellTimer < diff)
{
@@ -532,35 +544,38 @@ void boss_kalecgosAI::UpdateAI(const uint32 diff)
return;
if(CheckTimer < diff)
- {
- if(!isEnraged && (m_creature->GetHealth()*100)/m_creature->GetMaxHealth() < 10)
- {
- if(Unit *Sath = Unit::GetUnit(*m_creature, SathGUID))
- ((boss_sathrovarrAI*)((Creature*)Sath)->AI())->Enrage();
- }
-
- if(!isBanished && (m_creature->GetHealth()*100)/m_creature->GetMaxHealth() < 1)
- {
- if(Unit *Sath = Unit::GetUnit(*m_creature, SathGUID))
- {
- if(((boss_sathrovarrAI*)((Creature*)Sath)->AI())->isBanished)
- {
- Sath->DealDamage(Sath, Sath->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
- return;
- }
- else
- {
- m_creature->CastSpell(m_creature, SPELL_BANISH, true);
- isBanished = true;
- }
- }
- else
- {
- DoTextEmote("is unable to find Sath", NULL);
- EnterEvadeMode();
- }
- }
- CheckTimer = 1000; //every 1 sec we check this
+ {
+ if (((m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) < 10) && !isEnraged)
+ {
+ Unit* Sath = Unit::GetUnit(*m_creature, SathGUID);
+ if (Sath)
+ Sath->CastSpell(Sath, SPELL_ENRAGE, true);
+ DoCast(m_creature, SPELL_ENRAGE, true);
+ isEnraged = true;
+ }
+
+ if(!isBanished && (m_creature->GetHealth()*100)/m_creature->GetMaxHealth() < 1)
+ {
+ if(Unit *Sath = Unit::GetUnit(*m_creature, SathGUID))
+ {
+ if(((boss_sathrovarrAI*)((Creature*)Sath)->AI())->isBanished)
+ {
+ Sath->DealDamage(Sath, Sath->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
+ return;
+ }
+ else
+ {
+ DoCast(m_creature, SPELL_BANISH);
+ isBanished = true;
+ }
+ }
+ else
+ {
+ error_log("TSCR: Didn't find Shathrowar. Kalecgos event reseted.");
+ EnterEvadeMode();
+ }
+ }
+ CheckTimer = 1000;
}else CheckTimer -= diff;
if(ArcaneBuffetTimer < diff)
@@ -583,42 +598,30 @@ void boss_kalecgosAI::UpdateAI(const uint32 diff)
if(WildMagicTimer < diff)
{
- DoCast(m_creature, WildMagic[rand()%6]);
+ Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0);
+ if(target && target->isAlive())
+ DoCast(target, WildMagic[rand()%6]);
WildMagicTimer = 20000;
}else WildMagicTimer -= diff;
if(SpectralBlastTimer < diff)
{
- m_creature->CastSpell(m_creature, SPELL_SPECTRAL_BLAST, true);
- SpectralBlastTimer = 20000+(rand()%5000);
+ Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0);
+ if( ( target != m_creature->getVictim() ) && target->isAlive() && !(target->HasAura(AURA_SPECTRAL_EXHAUSTION, 0)) )
+ {
+ DoCast(target, SPELL_SPECTRAL_BLAST);
+ SpectralBlastTimer = 20000+(rand()%5000);
+ }
+ else
+ {
+ SpectralBlastTimer = 1000;
+ }
}else SpectralBlastTimer -= diff;
DoMeleeAttackIfReady();
}
}
-void boss_sathrovarrAI::Enrage()
-{
- Unit *Kalecgos = Unit::GetUnit(*m_creature, KalecgosGUID);
- Unit *Kalec = Unit::GetUnit(*m_creature, KalecGUID);
- if(!Kalecgos)
- {
- error_log("SD2 ERROR: unable to find Kalecgos");
- return;
- }
- if(!Kalec)
- {
- error_log("SD2 ERROR: unable to find Kalec");
- return;
- }
- DoScriptText(SAY_SATH_ENRAGE, m_creature);
- m_creature->CastSpell(m_creature, SPELL_ENRAGE, true);
- Kalecgos->CastSpell(Kalecgos, SPELL_ENRAGE, true);
- isEnraged = true;
- ((boss_kalecgosAI*)((Creature*)Kalecgos)->AI())->isEnraged = true;
- ((boss_kalecAI*)((Creature*)Kalec)->AI())->isEnraged = true;
-}
-
bool GOkalocegos_teleporter(Player *player, GameObject* _GO)
{
if(player->HasAura(AURA_SPECTRAL_EXHAUSTION, 0))
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp
index f2bf5739334..64d604a04fc 100644
--- a/src/game/GameObject.cpp
+++ b/src/game/GameObject.cpp
@@ -326,18 +326,18 @@ void GameObject::Update(uint32 /*p_time*/)
// search unfriendly creature
if(owner && NeedDespawn) // hunter trap
{
- MaNGOS::AnyUnfriendlyUnitInObjectRangeCheck u_check(this, owner, radius);
- MaNGOS::UnitSearcher<MaNGOS::AnyUnfriendlyUnitInObjectRangeCheck> checker(this,ok, u_check);
+ Trinity::AnyUnfriendlyNoTotemUnitInObjectRangeCheck u_check(this, owner, radius);
+ Trinity::UnitSearcher<Trinity::AnyUnfriendlyNoTotemUnitInObjectRangeCheck> checker(this, ok, u_check);
CellLock<GridReadGuard> cell_lock(cell, p);
- TypeContainerVisitor<Trinity::UnitSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck>, GridTypeMapContainer > grid_object_checker(checker);
+ TypeContainerVisitor<Trinity::UnitSearcher<Trinity::AnyUnfriendlyNoTotemUnitInObjectRangeCheck>, GridTypeMapContainer > grid_object_checker(checker);
cell_lock->Visit(cell_lock, grid_object_checker, *MapManager::Instance().GetMap(GetMapId(), this));
// or unfriendly player/pet
if(!ok)
{
- TypeContainerVisitor<Trinity::UnitSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck>, WorldTypeMapContainer > world_object_checker(checker);
+ TypeContainerVisitor<Trinity::UnitSearcher<Trinity::AnyUnfriendlyNoTotemUnitInObjectRangeCheck>, WorldTypeMapContainer > world_object_checker(checker);
cell_lock->Visit(cell_lock, world_object_checker, *MapManager::Instance().GetMap(GetMapId(), this));
}
}
diff --git a/src/game/GridNotifiers.h b/src/game/GridNotifiers.h
index 740ded8e17e..8df2cad8009 100644
--- a/src/game/GridNotifiers.h
+++ b/src/game/GridNotifiers.h
@@ -632,6 +632,23 @@ namespace Trinity
float i_range;
};
+ class AnyUnfriendlyNoTotemUnitInObjectRangeCheck
+ {
+ public:
+ AnyUnfriendlyNoTotemUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range) : i_obj(obj), i_funit(funit), i_range(range) {}
+ bool operator()(Unit* u)
+ {
+ if(u->isAlive() && i_obj->IsWithinDistInMap(u, i_range) && !i_funit->IsFriendlyTo(u) && !((Creature*)u)->isTotem())
+ return true;
+ else
+ return false;
+ }
+ private:
+ WorldObject const* i_obj;
+ Unit const* i_funit;
+ float i_range;
+ };
+
class CreatureWithDbGUIDCheck
{
public:
diff --git a/src/game/Group.cpp b/src/game/Group.cpp
index 6134be7f9e4..9007da3bdaa 100644
--- a/src/game/Group.cpp
+++ b/src/game/Group.cpp
@@ -1411,8 +1411,10 @@ bool Group::InCombatToInstance(uint32 instanceId)
for(GroupReference *itr = GetFirstMember(); itr != NULL; itr = itr->next())
{
Player *pPlayer = itr->getSource();
- if(pPlayer->getAttackers().size() && pPlayer->GetInstanceId() == instanceId)
- return true;
+ if(pPlayer && pPlayer->getAttackers().size() && pPlayer->GetInstanceId() == instanceId && (pPlayer->GetMap()->IsRaid() || pPlayer->GetMap()->IsHeroic()))
+ for(std::set<Unit*>::const_iterator i = pPlayer->getAttackers().begin(); i!=pPlayer->getAttackers().end(); ++i)
+ if((*i) && (*i)->GetTypeId() == TYPEID_UNIT && ((Creature*)(*i))->GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_INSTANCE_BIND)
+ return true;
}
return false;
}
diff --git a/src/game/Map.cpp b/src/game/Map.cpp
index 40df012410b..f0fdbd346df 100644
--- a/src/game/Map.cpp
+++ b/src/game/Map.cpp
@@ -1781,7 +1781,7 @@ bool InstanceMap::CanEnter(Player *player)
// cannot enter while players in the instance are in combat
Group *pGroup = player->GetGroup();
- if(!player->isGameMaster() && pGroup && pGroup->InCombatToInstance(GetInstanceId()) && player->isAlive() && player->GetMapId() != GetId())
+ if(!player->isGameMaster() && pGroup && pGroup->InCombatToInstance(GetInstanceId()) && player->GetMapId() != GetId())
{
player->SendTransferAborted(GetId(), TRANSFER_ABORT_ZONE_IN_COMBAT);
return false;
diff --git a/src/game/MapInstanced.cpp b/src/game/MapInstanced.cpp
index c61ed531c9a..37a4e1dcd6e 100644
--- a/src/game/MapInstanced.cpp
+++ b/src/game/MapInstanced.cpp
@@ -266,3 +266,11 @@ void MapInstanced::DestroyInstance(InstancedMaps::iterator &itr)
delete itr->second;
m_InstancedMaps.erase(itr++);
}
+
+bool MapInstanced::CanEnter(Player *player)
+{
+ if(Map* map = GetInstance(player))
+ return map->CanEnter(player);
+
+ return false;
+}
diff --git a/src/game/MapInstanced.h b/src/game/MapInstanced.h
index 924f77b8d82..581c42aaad5 100644
--- a/src/game/MapInstanced.h
+++ b/src/game/MapInstanced.h
@@ -39,6 +39,7 @@ class TRINITY_DLL_DECL MapInstanced : public Map
void RemoveAllObjectsInRemoveList();
bool RemoveBones(uint64 guid, float x, float y);
void UnloadAll(bool pForce);
+ bool CanEnter(Player* player);
Map* GetInstance(const WorldObject* obj);
Map* FindMap(uint32 InstanceId) { return _FindMap(InstanceId); }
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 0ede1f00e4d..d6d11ba80a7 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -1121,7 +1121,7 @@ void Spell::DoSpellHitOnUnit(Unit *unit, const uint32 effectMask)
m_diminishLevel = unit->GetDiminishing(m_diminishGroup);
DiminishingReturnsType type = GetDiminishingReturnsGroupType(m_diminishGroup);
// Increase Diminishing on unit, current informations for actually casts will use values above
- if((type == DRTYPE_PLAYER && unit->GetTypeId() == TYPEID_PLAYER) || type == DRTYPE_ALL)
+ if((type == DRTYPE_PLAYER && (unit->GetTypeId() == TYPEID_PLAYER || ((Creature*)unit)->isPet() || ((Creature*)unit)->isPossessedByPlayer())) || type == DRTYPE_ALL)
unit->IncrDiminishing(m_diminishGroup);
}
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index e0a6dbe351d..d86cf091a5e 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -339,9 +339,17 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
switch(m_spellInfo->Id) // better way to check unknown
{
- case 35354://hand of death
+ case 35354: //Hand of Death
{
- if(unitTarget && unitTarget->HasAura(38528,0))//protection of elune
+ if(unitTarget && unitTarget->HasAura(38528,0)) //Protection of Elune
+ {
+ damage = 0;
+ }
+ break;
+ }
+ case 43648: //Electrical Storm
+ {
+ if(unitTarget && unitTarget->HasAura(44007, 0)) // Immune Aura
{
damage = 0;
}
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 37f627222fc..5ab5e828eec 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -484,6 +484,9 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex)
case 23333: // BG spell
case 23335: // BG spell
case 34976: // BG spell
+ case 31579: // Arcane Empowerment Rank1 talent aura with one positive and one negative (check not needed in wotlk)
+ case 31582: // Arcane Empowerment Rank2
+ case 31583: // Arcane Empowerment Rank3
return true;
case 28441: // not positive dummy spell
case 37675: // Chaos Blast
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 6996df9ed97..0801ba454bb 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -10158,13 +10158,13 @@ void Unit::ApplyDiminishingToDuration(DiminishingGroup group, int32 &duration,Un
if(duration == -1 || group == DIMINISHING_NONE || caster->IsFriendlyTo(this) )
return;
+ // test pet/charm masters instead pets/charmeds
+ Unit const* targetOwner = GetCharmerOrOwner();
+ Unit const* casterOwner = caster->GetCharmerOrOwner();
+
// Duration of crowd control abilities on pvp target is limited by 10 sec. (2.2.0)
if(duration > 10000 && IsDiminishingReturnsGroupDurationLimited(group))
{
- // test pet/charm masters instead pets/charmeds
- Unit const* targetOwner = GetCharmerOrOwner();
- Unit const* casterOwner = caster->GetCharmerOrOwner();
-
Unit const* target = targetOwner ? targetOwner : this;
Unit const* source = casterOwner ? casterOwner : caster;
@@ -10175,7 +10175,7 @@ void Unit::ApplyDiminishingToDuration(DiminishingGroup group, int32 &duration,Un
float mod = 1.0f;
// Some diminishings applies to mobs too (for example, Stun)
- if((GetDiminishingReturnsGroupType(group) == DRTYPE_PLAYER && GetTypeId() == TYPEID_PLAYER) || GetDiminishingReturnsGroupType(group) == DRTYPE_ALL)
+ if((GetDiminishingReturnsGroupType(group) == DRTYPE_PLAYER && (targetOwner ? targetOwner->GetTypeId():GetTypeId()) == TYPEID_PLAYER) || GetDiminishingReturnsGroupType(group) == DRTYPE_ALL)
{
DiminishingLevels diminish = Level;
switch(diminish)