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author | treeston <treeston.mmoc@gmail.com> | 2017-05-27 21:05:26 +0200 |
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committer | treeston <treeston.mmoc@gmail.com> | 2017-05-27 21:05:26 +0200 |
commit | 1c528c30f8ca5717c5d9a88dbceb14c31d825036 (patch) | |
tree | 0e4fddffd027f373ecdb470a3897351d5d843b88 | |
parent | b6a4e9f3f9aca8e82e4b8cc1868e4b24dd2bba6f (diff) |
Quickfix a bug introduced by 2f19d97 which prevented GTAoE from being cast.
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index c1f7cc3459e..abf2821f7ea 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -769,7 +769,7 @@ void Spell::SelectSpellTargets() if (m_spellInfo->IsChanneled()) { // maybe do this for all spells? - if (m_UniqueTargetInfo.empty() && m_UniqueGOTargetInfo.empty() && m_UniqueItemInfo.empty()) + if (m_UniqueTargetInfo.empty() && m_UniqueGOTargetInfo.empty() && m_UniqueItemInfo.empty() && !m_targets.HasDst()) { SendCastResult(SPELL_FAILED_BAD_IMPLICIT_TARGETS); finish(false); |