diff options
author | lineagedr <lordlo0kk@gmail.com> | 2024-11-14 19:41:29 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-11-14 18:41:29 +0100 |
commit | 1d1c260209eb2409a9772ee7b20ea7ff3f78129b (patch) | |
tree | b4081179e28f2c652fad0d7bc53b1d72bdc89a4a | |
parent | 16bd7ef3424dd9f57e8dbc79e3b7de14ecaf1412 (diff) |
Core/Handlers: Fix logic error in HandleAuctionRemoveItem (#30440)
-rw-r--r-- | src/server/game/Handlers/AuctionHouseHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index 3c9d56ef87e..de3dc09a110 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -508,7 +508,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPackets::AuctionHouse::AuctionRe CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); if (auction && auction->Owner == player->GetGUID()) { - if (auction->Bidder.IsEmpty()) // If we have a bidder, we have to send him the money he paid + if (!auction->Bidder.IsEmpty()) // If we have a bidder, we have to send him the money he paid { uint64 cancelCost = CalculatePct(auction->BidAmount, 5u); if (!player->HasEnoughMoney(cancelCost)) //player doesn't have enough money |