diff options
author | Ellie <ellie1337@gmail.com> | 2013-10-01 01:13:13 -0700 |
---|---|---|
committer | Ellie <ellie1337@gmail.com> | 2013-10-01 01:13:13 -0700 |
commit | 1fae858645d12c5311aca4bb196f12d864432b87 (patch) | |
tree | 0ba495b10f69046f9e45bf1e36a03b55b39a80cd | |
parent | c5c3b7ab2ac391a046396be5a14ee09d7c0a874c (diff) |
Whitespace between string literals and user-defined literals is now mandatory for concatenation in C++11
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Handlers/CalendarHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/VehicleHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Instances/InstanceSaveMgr.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Maps/Map.cpp | 2 | ||||
-rwxr-xr-x | src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp | 2 | ||||
-rw-r--r-- | src/server/shared/Database/MySQLThreading.h | 4 |
10 files changed, 18 insertions, 18 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index c9e1bed6aed..cfeb147781f 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -942,7 +942,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u break; instance->SetData64(e.action.setInstanceData64.field, targets->front()->GetGUID()); - TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_SET_INST_DATA64: Field: %u, data: "UI64FMTD, + TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_SET_INST_DATA64: Field: %u, data: " UI64FMTD, e.action.setInstanceData64.field, targets->front()->GetGUID()); delete targets; diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 5a787f910b8..9d77e144c0b 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -91,7 +91,7 @@ WorldObject::~WorldObject() { if (GetTypeId() == TYPEID_CORPSE) { - TC_LOG_FATAL(LOG_FILTER_GENERAL, "Object::~Object Corpse guid="UI64FMTD", type=%d, entry=%u deleted but still in map!!", + TC_LOG_FATAL(LOG_FILTER_GENERAL, "Object::~Object Corpse guid=" UI64FMTD ", type=%d, entry=%u deleted but still in map!!", GetGUID(), ((Corpse*)this)->GetType(), GetEntry()); ASSERT(false); } @@ -103,7 +103,7 @@ Object::~Object() { if (IsInWorld()) { - TC_LOG_FATAL(LOG_FILTER_GENERAL, "Object::~Object - guid="UI64FMTD", typeid=%d, entry=%u deleted but still in world!!", GetGUID(), GetTypeId(), GetEntry()); + TC_LOG_FATAL(LOG_FILTER_GENERAL, "Object::~Object - guid=" UI64FMTD ", typeid=%d, entry=%u deleted but still in world!!", GetGUID(), GetTypeId(), GetEntry()); if (isType(TYPEMASK_ITEM)) TC_LOG_FATAL(LOG_FILTER_GENERAL, "Item slot %u", ((Item*)this)->GetSlot()); ASSERT(false); @@ -112,7 +112,7 @@ Object::~Object() if (m_objectUpdated) { - TC_LOG_FATAL(LOG_FILTER_GENERAL, "Object::~Object - guid="UI64FMTD", typeid=%d, entry=%u deleted but still in update list!!", GetGUID(), GetTypeId(), GetEntry()); + TC_LOG_FATAL(LOG_FILTER_GENERAL, "Object::~Object - guid=" UI64FMTD ", typeid=%d, entry=%u deleted but still in update list!!", GetGUID(), GetTypeId(), GetEntry()); ASSERT(false); sObjectAccessor->RemoveUpdateObject(this); } diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 8217682f103..09ae919618a 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -20455,7 +20455,7 @@ void Player::PossessSpellInitialize() if (!charmInfo) { - TC_LOG_ERROR(LOG_FILTER_PLAYER, "Player::PossessSpellInitialize(): charm ("UI64FMTD") has no charminfo!", charm->GetGUID()); + TC_LOG_ERROR(LOG_FILTER_PLAYER, "Player::PossessSpellInitialize(): charm (" UI64FMTD ") has no charminfo!", charm->GetGUID()); return; } @@ -20567,7 +20567,7 @@ void Player::CharmSpellInitialize() CharmInfo* charmInfo = charm->GetCharmInfo(); if (!charmInfo) { - TC_LOG_ERROR(LOG_FILTER_PLAYER, "Player::CharmSpellInitialize(): the player's charm ("UI64FMTD") has no charminfo!", charm->GetGUID()); + TC_LOG_ERROR(LOG_FILTER_PLAYER, "Player::CharmSpellInitialize(): the player's charm (" UI64FMTD ") has no charminfo!", charm->GetGUID()); return; } @@ -25416,7 +25416,7 @@ void Player::SetEquipmentSet(uint32 index, EquipmentSet eqset) if (!found) // something wrong... { - TC_LOG_ERROR(LOG_FILTER_PLAYER, "Player %s tried to save equipment set "UI64FMTD" (index %u), but that equipment set not found!", GetName().c_str(), eqset.Guid, index); + TC_LOG_ERROR(LOG_FILTER_PLAYER, "Player %s tried to save equipment set " UI64FMTD " (index %u), but that equipment set not found!", GetName().c_str(), eqset.Guid, index); return; } } diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index ef684fc2526..c34768c9851 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -15881,7 +15881,7 @@ void Unit::RemoveCharmedBy(Unit* charmer) if (GetCharmInfo()) GetCharmInfo()->SetPetNumber(0, true); else - TC_LOG_ERROR(LOG_FILTER_UNITS, "Aura::HandleModCharm: target="UI64FMTD" with typeid=%d has a charm aura but no charm info!", GetGUID(), GetTypeId()); + TC_LOG_ERROR(LOG_FILTER_UNITS, "Aura::HandleModCharm: target=" UI64FMTD " with typeid=%d has a charm aura but no charm info!", GetGUID(), GetTypeId()); } } break; @@ -17185,8 +17185,8 @@ void Unit::StopAttackFaction(uint32 faction_id) void Unit::OutDebugInfo() const { TC_LOG_ERROR(LOG_FILTER_UNITS, "Unit::OutDebugInfo"); - TC_LOG_INFO(LOG_FILTER_UNITS, "GUID "UI64FMTD", entry %u, type %u, name %s", GetGUID(), GetEntry(), (uint32)GetTypeId(), GetName().c_str()); - TC_LOG_INFO(LOG_FILTER_UNITS, "OwnerGUID "UI64FMTD", MinionGUID "UI64FMTD", CharmerGUID "UI64FMTD", CharmedGUID "UI64FMTD, GetOwnerGUID(), GetMinionGUID(), GetCharmerGUID(), GetCharmGUID()); + TC_LOG_INFO(LOG_FILTER_UNITS, "GUID " UI64FMTD ", entry %u, type %u, name %s", GetGUID(), GetEntry(), (uint32)GetTypeId(), GetName().c_str()); + TC_LOG_INFO(LOG_FILTER_UNITS, "OwnerGUID " UI64FMTD ", MinionGUID " UI64FMTD ", CharmerGUID " UI64FMTD ", CharmedGUID "UI64FMTD, GetOwnerGUID(), GetMinionGUID(), GetCharmerGUID(), GetCharmGUID()); TC_LOG_INFO(LOG_FILTER_UNITS, "In world %u, unit type mask %u", (uint32)(IsInWorld() ? 1 : 0), m_unitTypeMask); if (IsInWorld()) TC_LOG_INFO(LOG_FILTER_UNITS, "Mapid %u", GetMapId()); diff --git a/src/server/game/Handlers/CalendarHandler.cpp b/src/server/game/Handlers/CalendarHandler.cpp index b47e085ab6c..c1756311bc1 100644 --- a/src/server/game/Handlers/CalendarHandler.cpp +++ b/src/server/game/Handlers/CalendarHandler.cpp @@ -485,7 +485,7 @@ void WorldSession::HandleCalendarEventRsvp(WorldPacket& recvData) uint32 status; recvData >> eventId >> inviteId >> status; - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_RSVP [" UI64FMTD"] EventId [" + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_RSVP [" UI64FMTD "] EventId [" UI64FMTD "], InviteId [" UI64FMTD "], status %u", guid, eventId, inviteId, status); diff --git a/src/server/game/Handlers/VehicleHandler.cpp b/src/server/game/Handlers/VehicleHandler.cpp index c44d8a2d38e..b099ba96060 100644 --- a/src/server/game/Handlers/VehicleHandler.cpp +++ b/src/server/game/Handlers/VehicleHandler.cpp @@ -206,7 +206,7 @@ void WorldSession::HandleEjectPassenger(WorldPacket &data) TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Player %u attempted to eject creature GUID %u from non-ejectable seat.", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid)); } else - TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleEjectPassenger: Player %u tried to eject invalid GUID "UI64FMTD, GetPlayer()->GetGUIDLow(), guid); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleEjectPassenger: Player %u tried to eject invalid GUID " UI64FMTD, GetPlayer()->GetGUIDLow(), guid); } void WorldSession::HandleRequestVehicleExit(WorldPacket& /*recvData*/) diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp index 6370eda6568..d7ffb70ccfa 100644 --- a/src/server/game/Instances/InstanceSaveMgr.cpp +++ b/src/server/game/Instances/InstanceSaveMgr.cpp @@ -336,7 +336,7 @@ void InstanceSaveManager::LoadResetTimes() InstResetTimeMapDiffType::iterator itr = instResetTime.find(instance); if (itr != instResetTime.end() && itr->second.second != resettime) { - CharacterDatabase.DirectPExecute("UPDATE instance SET resettime = '"UI64FMTD"' WHERE id = '%u'", uint64(resettime), instance); + CharacterDatabase.DirectPExecute("UPDATE instance SET resettime = '" UI64FMTD "' WHERE id = '%u'", uint64(resettime), instance); itr->second.second = resettime; } } @@ -408,7 +408,7 @@ void InstanceSaveManager::LoadResetTimes() // calculate the next reset time t = (t / DAY) * DAY; t += ((today - t) / period + 1) * period + diff; - CharacterDatabase.DirectPExecute("UPDATE instance_reset SET resettime = '"UI64FMTD"' WHERE mapid = '%u' AND difficulty= '%u'", (uint64)t, mapid, difficulty); + CharacterDatabase.DirectPExecute("UPDATE instance_reset SET resettime = '" UI64FMTD "' WHERE mapid = '%u' AND difficulty= '%u'", (uint64)t, mapid, difficulty); } SetResetTimeFor(mapid, difficulty, t); diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 04c2c22c595..4660489004d 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -360,7 +360,7 @@ void Map::EnsureGridLoadedForActiveObject(const Cell &cell, WorldObject* object) // refresh grid state & timer if (grid->GetGridState() != GRID_STATE_ACTIVE) { - TC_LOG_DEBUG(LOG_FILTER_MAPS, "Active object "UI64FMTD" triggers loading of grid [%u, %u] on map %u", object->GetGUID(), cell.GridX(), cell.GridY(), GetId()); + TC_LOG_DEBUG(LOG_FILTER_MAPS, "Active object " UI64FMTD " triggers loading of grid [%u, %u] on map %u", object->GetGUID(), cell.GridX(), cell.GridY(), GetId()); ResetGridExpiry(*grid, 0.1f); grid->SetGridState(GRID_STATE_ACTIVE); } diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp index 8056d6263c0..6311e629641 100755 --- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp @@ -78,7 +78,7 @@ void WaypointMovementGenerator<Creature>::OnArrived(Creature* creature) if (i_path->at(i_currentNode)->event_id && urand(0, 99) < i_path->at(i_currentNode)->event_chance) { - TC_LOG_DEBUG(LOG_FILTER_MAPSCRIPTS, "Creature movement start script %u at point %u for "UI64FMTD".", i_path->at(i_currentNode)->event_id, i_currentNode, creature->GetGUID()); + TC_LOG_DEBUG(LOG_FILTER_MAPSCRIPTS, "Creature movement start script %u at point %u for " UI64FMTD ".", i_path->at(i_currentNode)->event_id, i_currentNode, creature->GetGUID()); creature->GetMap()->ScriptsStart(sWaypointScripts, i_path->at(i_currentNode)->event_id, creature, NULL); } diff --git a/src/server/shared/Database/MySQLThreading.h b/src/server/shared/Database/MySQLThreading.h index 3dc2add8132..4fe928dcc22 100644 --- a/src/server/shared/Database/MySQLThreading.h +++ b/src/server/shared/Database/MySQLThreading.h @@ -33,7 +33,7 @@ class MySQL static void Thread_Init() { mysql_thread_init(); - TC_LOG_WARN(LOG_FILTER_SQL, "Core thread with ID ["UI64FMTD"] initializing MySQL thread.", + TC_LOG_WARN(LOG_FILTER_SQL, "Core thread with ID [" UI64FMTD "] initializing MySQL thread.", (uint64)ACE_Based::Thread::currentId()); } @@ -44,7 +44,7 @@ class MySQL static void Thread_End() { mysql_thread_end(); - TC_LOG_WARN(LOG_FILTER_SQL, "Core thread with ID ["UI64FMTD"] shutting down MySQL thread.", + TC_LOG_WARN(LOG_FILTER_SQL, "Core thread with ID [" UI64FMTD "] shutting down MySQL thread.", (uint64)ACE_Based::Thread::currentId()); } |