diff options
author | QAston <qaston@gmail.com> | 2011-08-16 19:42:36 +0200 |
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committer | QAston <qaston@gmail.com> | 2011-08-16 19:42:36 +0200 |
commit | 1fb1988d46055c63ac29d63ae7b051f328525ee9 (patch) | |
tree | 9ba7366b2a6994d882853968635b4e5371751d63 | |
parent | d4b90d1f864f9b03d4ce0b7c8438e4329c2d62e5 (diff) |
Core/Spells: change Targets enum to use consistent naming schema. This is not a functional change, but it's needed for upcoming changes, also this makes target type research and use easier.
-rwxr-xr-x | src/server/game/Miscellaneous/SharedDefines.h | 93 |
1 files changed, 47 insertions, 46 deletions
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index c0a28014cb2..83d12c6d4e6 100755 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -1277,6 +1277,8 @@ enum SpellImmunity #define MAX_SPELL_IMMUNITY 7 +// target enum name consist of: +// TARGET_[OBJECT_TYPE]_[REFERENCE_TYPE(skipped for caster)]_[SELECTION_TYPE(skipped for default)]_[additional specifiers(friendly, BACK_LEFT, etc.] enum Targets { TARGET_UNIT_CASTER = 1, @@ -1285,67 +1287,66 @@ enum Targets TARGET_UNIT_NEARBY_ALLY = 4, TARGET_UNIT_PET = 5, TARGET_UNIT_TARGET_ENEMY = 6, - TARGET_UNIT_AREA_ENTRY_SRC = 7, - TARGET_UNIT_AREA_ENTRY_DST = 8, - TARGET_DST_HOME = 9, + TARGET_UNIT_SRC_AREA_ENTRY = 7, + TARGET_UNIT_DEST_AREA_ENTRY = 8, + TARGET_DEST_HOME = 9, TARGET_UNIT_TARGET_DEST_CASTER = 11, // teleport target to caster - TARGET_UNIT_AREA_ENEMY_SRC = 15, - TARGET_UNIT_AREA_ENEMY_DST = 16, - TARGET_DST_DB = 17, - TARGET_DST_CASTER = 18, - TARGET_UNIT_PARTY_CASTER = 20, + TARGET_UNIT_SRC_AREA_ENEMY = 15, + TARGET_UNIT_DEST_AREA_ENEMY = 16, + TARGET_DEST_DB = 17, + TARGET_DEST_CASTER = 18, + TARGET_UNIT_CASTER_AREA_PARTY = 20, TARGET_UNIT_TARGET_ALLY = 21, TARGET_SRC_CASTER = 22, - TARGET_GAMEOBJECT = 23, - TARGET_UNIT_CONE_ENEMY = 24, + TARGET_GAMEOBJECT_TARGET = 23, + TARGET_UNIT_CONE_ENEMY_24 = 24, TARGET_UNIT_TARGET_ANY = 25, - TARGET_GAMEOBJECT_ITEM = 26, + TARGET_GAMEOBJECT_ITEM_TARGET = 26, TARGET_UNIT_MASTER = 27, TARGET_DEST_DYNOBJ_ENEMY = 28, TARGET_DEST_DYNOBJ_ALLY = 29, - TARGET_UNIT_AREA_ALLY_SRC = 30, - TARGET_UNIT_AREA_ALLY_DST = 31, - TARGET_MINION = 32, - //TARGET_DEST_SUMMON - TARGET_UNIT_AREA_PARTY_SRC = 33, - TARGET_UNIT_AREA_PARTY_DST = 34, + TARGET_UNIT_SRC_AREA_ALLY = 30, + TARGET_UNIT_DEST_AREA_ALLY = 31, + TARGET_DEST_CASTER_SUMMON = 32, // front left, doesn't use radius + TARGET_UNIT_SRC_AREA_PARTY = 33, + TARGET_UNIT_DEST_AREA_PARTY = 34, TARGET_UNIT_TARGET_PARTY = 35, - TARGET_DEST_CASTER_RANDOM_UNKNOWN = 36, //unknown - TARGET_UNIT_TARGET_ALLY_PARTY = 37, + TARGET_DEST_CASTER_UNK_36 = 36, + TARGET_UNIT_LASTTARGET_AREA_PARTY = 37, TARGET_UNIT_NEARBY_ENTRY = 38, - TARGET_UNIT_CASTER_FISHING = 39, + TARGET_DEST_CASTER_FISHING = 39, TARGET_GAMEOBJECT_NEARBY_ENTRY = 40, - TARGET_DEST_CASTER_FRONT_LEFT = 41, - TARGET_DEST_CASTER_BACK_LEFT = 42, - TARGET_DEST_CASTER_BACK_RIGHT = 43, - TARGET_DEST_CASTER_FRONT_RIGHT = 44, - TARGET_UNIT_CHAINHEAL = 45, - TARGET_DST_NEARBY_ENTRY = 46, + TARGET_DEST_CASTER_FRONT_RIGHT = 41, + TARGET_DEST_CASTER_BACK_RIGHT = 42, + TARGET_DEST_CASTER_BACK_LEFT = 43, + TARGET_DEST_CASTER_FRONT_LEFT = 44, + TARGET_UNIT_TARGET_CHAINHEAL_ALLY = 45, + TARGET_DEST_NEARBY_ENTRY = 46, TARGET_DEST_CASTER_FRONT = 47, TARGET_DEST_CASTER_BACK = 48, TARGET_DEST_CASTER_RIGHT = 49, TARGET_DEST_CASTER_LEFT = 50, - TARGET_GAMEOBJECT_AREA_SRC = 51, - TARGET_GAMEOBJECT_AREA_DST = 52, - TARGET_DST_TARGET_ENEMY = 53, // set unit coordinates as dest, only 16 target B imlemented - TARGET_UNIT_CONE_ENEMY_UNKNOWN = 54, // 180 degree, or different angle + TARGET_GAMEOBJECT_SRC_AREA = 51, + TARGET_GAMEOBJECT_DEST_AREA = 52, + TARGET_DEST_TARGET_ENEMY = 53, + TARGET_UNIT_CONE_ENEMY_54 = 54, TARGET_DEST_CASTER_FRONT_LEAP = 55, // for a leap spell - TARGET_UNIT_RAID_CASTER = 56, + TARGET_UNIT_CASTER_AREA_RAID = 56, TARGET_UNIT_TARGET_RAID = 57, TARGET_UNIT_NEARBY_RAID = 58, TARGET_UNIT_CONE_ALLY = 59, TARGET_UNIT_CONE_ENTRY = 60, - TARGET_UNIT_TARGET_CLASS_RAID = 61, - TARGET_TEST = 62, // for a test spell + TARGET_UNIT_TARGET_AREA_RAID_CLASS = 61, + TARGET_UNK_62 = 62, TARGET_DEST_TARGET_ANY = 63, TARGET_DEST_TARGET_FRONT = 64, TARGET_DEST_TARGET_BACK = 65, TARGET_DEST_TARGET_RIGHT = 66, TARGET_DEST_TARGET_LEFT = 67, - TARGET_DEST_TARGET_FRONT_LEFT = 68, - TARGET_DEST_TARGET_BACK_LEFT = 69, - TARGET_DEST_TARGET_BACK_RIGHT = 70, - TARGET_DEST_TARGET_FRONT_RIGHT = 71, + TARGET_DEST_TARGET_FRONT_RIGHT = 68, + TARGET_DEST_TARGET_BACK_RIGHT = 69, + TARGET_DEST_TARGET_BACK_LEFT = 70, + TARGET_DEST_TARGET_FRONT_LEFT = 71, TARGET_DEST_CASTER_RANDOM = 72, TARGET_DEST_CASTER_RADIUS = 73, TARGET_DEST_TARGET_RANDOM = 74, @@ -1356,18 +1357,18 @@ enum Targets TARGET_DEST_DEST_BACK = 79, TARGET_DEST_DEST_RIGHT = 80, TARGET_DEST_DEST_LEFT = 81, - TARGET_DEST_DEST_FRONT_LEFT = 82, - TARGET_DEST_DEST_BACK_LEFT = 83, - TARGET_DEST_DEST_BACK_RIGHT = 84, - TARGET_DEST_DEST_FRONT_RIGHT = 85, + TARGET_DEST_DEST_FRONT_RIGHT = 82, + TARGET_DEST_DEST_BACK_RIGHT = 83, + TARGET_DEST_DEST_BACK_LEFT = 84, + TARGET_DEST_DEST_FRONT_LEFT = 85, TARGET_DEST_DEST_RANDOM = 86, TARGET_DEST_DEST = 87, TARGET_DEST_DYNOBJ_NONE = 88, TARGET_DEST_TRAJ = 89, TARGET_UNIT_TARGET_MINIPET = 90, - TARGET_DEST_DEST_RANDOM_DIR_DIST = 91, + TARGET_DEST_DEST_RADIUS = 91, TARGET_UNIT_SUMMONER = 92, - TARGET_CORPSE_AREA_ENEMY_PLAYER_SRC= 93, // TODO + TARGET_CORPSE_SRC_AREA_ENEMY = 93, // NYI TARGET_UNIT_VEHICLE = 94, TARGET_UNIT_TARGET_PASSENGER = 95, TARGET_UNIT_PASSENGER_0 = 96, @@ -1378,12 +1379,12 @@ enum Targets TARGET_UNIT_PASSENGER_5 = 101, TARGET_UNIT_PASSENGER_6 = 102, TARGET_UNIT_PASSENGER_7 = 103, - TARGET_UNIT_AREA_PATH = 104, + TARGET_UNIT_CONE_ENEMY_104 = 104, TARGET_UNIT_UNK_105 = 105, // 1 spell TARGET_DEST_CHANNEL_CASTER = 106, TARGET_UNK_AREA_UNK_DST_107 = 107, // not enough info - only generic spells avalible - TARGET_GAMEOBJECT_AREA_PATH = 108, - TARGET_DEST_UNK_110 = 110, // some kind of traj? + TARGET_GAMEOBJECT_CONE = 108, + TARGET_DEST_UNK_110 = 110, // 1 spell TOTAL_SPELL_TARGETS }; |