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authorQAston <qaston@gmail.com>2011-08-16 19:42:36 +0200
committerQAston <qaston@gmail.com>2011-08-16 19:42:36 +0200
commit1fb1988d46055c63ac29d63ae7b051f328525ee9 (patch)
tree9ba7366b2a6994d882853968635b4e5371751d63
parentd4b90d1f864f9b03d4ce0b7c8438e4329c2d62e5 (diff)
Core/Spells: change Targets enum to use consistent naming schema. This is not a functional change, but it's needed for upcoming changes, also this makes target type research and use easier.
-rwxr-xr-xsrc/server/game/Miscellaneous/SharedDefines.h93
1 files changed, 47 insertions, 46 deletions
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index c0a28014cb2..83d12c6d4e6 100755
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -1277,6 +1277,8 @@ enum SpellImmunity
#define MAX_SPELL_IMMUNITY 7
+// target enum name consist of:
+// TARGET_[OBJECT_TYPE]_[REFERENCE_TYPE(skipped for caster)]_[SELECTION_TYPE(skipped for default)]_[additional specifiers(friendly, BACK_LEFT, etc.]
enum Targets
{
TARGET_UNIT_CASTER = 1,
@@ -1285,67 +1287,66 @@ enum Targets
TARGET_UNIT_NEARBY_ALLY = 4,
TARGET_UNIT_PET = 5,
TARGET_UNIT_TARGET_ENEMY = 6,
- TARGET_UNIT_AREA_ENTRY_SRC = 7,
- TARGET_UNIT_AREA_ENTRY_DST = 8,
- TARGET_DST_HOME = 9,
+ TARGET_UNIT_SRC_AREA_ENTRY = 7,
+ TARGET_UNIT_DEST_AREA_ENTRY = 8,
+ TARGET_DEST_HOME = 9,
TARGET_UNIT_TARGET_DEST_CASTER = 11, // teleport target to caster
- TARGET_UNIT_AREA_ENEMY_SRC = 15,
- TARGET_UNIT_AREA_ENEMY_DST = 16,
- TARGET_DST_DB = 17,
- TARGET_DST_CASTER = 18,
- TARGET_UNIT_PARTY_CASTER = 20,
+ TARGET_UNIT_SRC_AREA_ENEMY = 15,
+ TARGET_UNIT_DEST_AREA_ENEMY = 16,
+ TARGET_DEST_DB = 17,
+ TARGET_DEST_CASTER = 18,
+ TARGET_UNIT_CASTER_AREA_PARTY = 20,
TARGET_UNIT_TARGET_ALLY = 21,
TARGET_SRC_CASTER = 22,
- TARGET_GAMEOBJECT = 23,
- TARGET_UNIT_CONE_ENEMY = 24,
+ TARGET_GAMEOBJECT_TARGET = 23,
+ TARGET_UNIT_CONE_ENEMY_24 = 24,
TARGET_UNIT_TARGET_ANY = 25,
- TARGET_GAMEOBJECT_ITEM = 26,
+ TARGET_GAMEOBJECT_ITEM_TARGET = 26,
TARGET_UNIT_MASTER = 27,
TARGET_DEST_DYNOBJ_ENEMY = 28,
TARGET_DEST_DYNOBJ_ALLY = 29,
- TARGET_UNIT_AREA_ALLY_SRC = 30,
- TARGET_UNIT_AREA_ALLY_DST = 31,
- TARGET_MINION = 32,
- //TARGET_DEST_SUMMON
- TARGET_UNIT_AREA_PARTY_SRC = 33,
- TARGET_UNIT_AREA_PARTY_DST = 34,
+ TARGET_UNIT_SRC_AREA_ALLY = 30,
+ TARGET_UNIT_DEST_AREA_ALLY = 31,
+ TARGET_DEST_CASTER_SUMMON = 32, // front left, doesn't use radius
+ TARGET_UNIT_SRC_AREA_PARTY = 33,
+ TARGET_UNIT_DEST_AREA_PARTY = 34,
TARGET_UNIT_TARGET_PARTY = 35,
- TARGET_DEST_CASTER_RANDOM_UNKNOWN = 36, //unknown
- TARGET_UNIT_TARGET_ALLY_PARTY = 37,
+ TARGET_DEST_CASTER_UNK_36 = 36,
+ TARGET_UNIT_LASTTARGET_AREA_PARTY = 37,
TARGET_UNIT_NEARBY_ENTRY = 38,
- TARGET_UNIT_CASTER_FISHING = 39,
+ TARGET_DEST_CASTER_FISHING = 39,
TARGET_GAMEOBJECT_NEARBY_ENTRY = 40,
- TARGET_DEST_CASTER_FRONT_LEFT = 41,
- TARGET_DEST_CASTER_BACK_LEFT = 42,
- TARGET_DEST_CASTER_BACK_RIGHT = 43,
- TARGET_DEST_CASTER_FRONT_RIGHT = 44,
- TARGET_UNIT_CHAINHEAL = 45,
- TARGET_DST_NEARBY_ENTRY = 46,
+ TARGET_DEST_CASTER_FRONT_RIGHT = 41,
+ TARGET_DEST_CASTER_BACK_RIGHT = 42,
+ TARGET_DEST_CASTER_BACK_LEFT = 43,
+ TARGET_DEST_CASTER_FRONT_LEFT = 44,
+ TARGET_UNIT_TARGET_CHAINHEAL_ALLY = 45,
+ TARGET_DEST_NEARBY_ENTRY = 46,
TARGET_DEST_CASTER_FRONT = 47,
TARGET_DEST_CASTER_BACK = 48,
TARGET_DEST_CASTER_RIGHT = 49,
TARGET_DEST_CASTER_LEFT = 50,
- TARGET_GAMEOBJECT_AREA_SRC = 51,
- TARGET_GAMEOBJECT_AREA_DST = 52,
- TARGET_DST_TARGET_ENEMY = 53, // set unit coordinates as dest, only 16 target B imlemented
- TARGET_UNIT_CONE_ENEMY_UNKNOWN = 54, // 180 degree, or different angle
+ TARGET_GAMEOBJECT_SRC_AREA = 51,
+ TARGET_GAMEOBJECT_DEST_AREA = 52,
+ TARGET_DEST_TARGET_ENEMY = 53,
+ TARGET_UNIT_CONE_ENEMY_54 = 54,
TARGET_DEST_CASTER_FRONT_LEAP = 55, // for a leap spell
- TARGET_UNIT_RAID_CASTER = 56,
+ TARGET_UNIT_CASTER_AREA_RAID = 56,
TARGET_UNIT_TARGET_RAID = 57,
TARGET_UNIT_NEARBY_RAID = 58,
TARGET_UNIT_CONE_ALLY = 59,
TARGET_UNIT_CONE_ENTRY = 60,
- TARGET_UNIT_TARGET_CLASS_RAID = 61,
- TARGET_TEST = 62, // for a test spell
+ TARGET_UNIT_TARGET_AREA_RAID_CLASS = 61,
+ TARGET_UNK_62 = 62,
TARGET_DEST_TARGET_ANY = 63,
TARGET_DEST_TARGET_FRONT = 64,
TARGET_DEST_TARGET_BACK = 65,
TARGET_DEST_TARGET_RIGHT = 66,
TARGET_DEST_TARGET_LEFT = 67,
- TARGET_DEST_TARGET_FRONT_LEFT = 68,
- TARGET_DEST_TARGET_BACK_LEFT = 69,
- TARGET_DEST_TARGET_BACK_RIGHT = 70,
- TARGET_DEST_TARGET_FRONT_RIGHT = 71,
+ TARGET_DEST_TARGET_FRONT_RIGHT = 68,
+ TARGET_DEST_TARGET_BACK_RIGHT = 69,
+ TARGET_DEST_TARGET_BACK_LEFT = 70,
+ TARGET_DEST_TARGET_FRONT_LEFT = 71,
TARGET_DEST_CASTER_RANDOM = 72,
TARGET_DEST_CASTER_RADIUS = 73,
TARGET_DEST_TARGET_RANDOM = 74,
@@ -1356,18 +1357,18 @@ enum Targets
TARGET_DEST_DEST_BACK = 79,
TARGET_DEST_DEST_RIGHT = 80,
TARGET_DEST_DEST_LEFT = 81,
- TARGET_DEST_DEST_FRONT_LEFT = 82,
- TARGET_DEST_DEST_BACK_LEFT = 83,
- TARGET_DEST_DEST_BACK_RIGHT = 84,
- TARGET_DEST_DEST_FRONT_RIGHT = 85,
+ TARGET_DEST_DEST_FRONT_RIGHT = 82,
+ TARGET_DEST_DEST_BACK_RIGHT = 83,
+ TARGET_DEST_DEST_BACK_LEFT = 84,
+ TARGET_DEST_DEST_FRONT_LEFT = 85,
TARGET_DEST_DEST_RANDOM = 86,
TARGET_DEST_DEST = 87,
TARGET_DEST_DYNOBJ_NONE = 88,
TARGET_DEST_TRAJ = 89,
TARGET_UNIT_TARGET_MINIPET = 90,
- TARGET_DEST_DEST_RANDOM_DIR_DIST = 91,
+ TARGET_DEST_DEST_RADIUS = 91,
TARGET_UNIT_SUMMONER = 92,
- TARGET_CORPSE_AREA_ENEMY_PLAYER_SRC= 93, // TODO
+ TARGET_CORPSE_SRC_AREA_ENEMY = 93, // NYI
TARGET_UNIT_VEHICLE = 94,
TARGET_UNIT_TARGET_PASSENGER = 95,
TARGET_UNIT_PASSENGER_0 = 96,
@@ -1378,12 +1379,12 @@ enum Targets
TARGET_UNIT_PASSENGER_5 = 101,
TARGET_UNIT_PASSENGER_6 = 102,
TARGET_UNIT_PASSENGER_7 = 103,
- TARGET_UNIT_AREA_PATH = 104,
+ TARGET_UNIT_CONE_ENEMY_104 = 104,
TARGET_UNIT_UNK_105 = 105, // 1 spell
TARGET_DEST_CHANNEL_CASTER = 106,
TARGET_UNK_AREA_UNK_DST_107 = 107, // not enough info - only generic spells avalible
- TARGET_GAMEOBJECT_AREA_PATH = 108,
- TARGET_DEST_UNK_110 = 110, // some kind of traj?
+ TARGET_GAMEOBJECT_CONE = 108,
+ TARGET_DEST_UNK_110 = 110, // 1 spell
TOTAL_SPELL_TARGETS
};