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authormegamage <none@none>2009-08-26 19:28:21 -0500
committermegamage <none@none>2009-08-26 19:28:21 -0500
commit21af4cf832daeccb1617e37e15cd7b9bcebfb6c8 (patch)
tree04d46e30bc492ba8aa7b449ab2a3f721e95d96a3
parent390257b2f6d4d4b03a3226a39b478b3ea92b4dea (diff)
*Some clean up and add debug info to find the reason of crash.
--HG-- branch : trunk
-rw-r--r--src/game/Creature.cpp24
-rw-r--r--src/game/Object.cpp57
-rw-r--r--src/game/Pet.cpp2
-rw-r--r--src/game/PointMovementGenerator.cpp2
-rw-r--r--src/game/SharedDefines.h1
-rw-r--r--src/game/Spell.cpp2
-rw-r--r--src/game/SpellEffects.cpp1
-rw-r--r--src/game/TemporarySummon.cpp5
-rw-r--r--src/game/TemporarySummon.h3
-rw-r--r--src/game/Unit.cpp43
-rw-r--r--src/game/Vehicle.cpp4
11 files changed, 87 insertions, 57 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp
index 330c93429b6..5441a42c94a 100644
--- a/src/game/Creature.cpp
+++ b/src/game/Creature.cpp
@@ -204,7 +204,8 @@ void Creature::DisappearAndDie()
//DestroyForNearbyPlayers();
SetVisibility(VISIBILITY_OFF);
ObjectAccessor::UpdateObjectVisibility(this);
- setDeathState(JUST_DIED);
+ if(isAlive())
+ setDeathState(JUST_DIED);
}
void Creature::SearchFormationAndPath()
@@ -561,10 +562,6 @@ void Creature::Update(uint32 diff)
break;
}
case DEAD_FALLING:
- {
- if (!FallGround())
- setDeathState(JUST_DIED);
- }
default:
break;
}
@@ -1763,9 +1760,6 @@ void Creature::setDeathState(DeathState s)
// always save boss respawn time at death to prevent crash cheating
if(sWorld.getConfig(CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY) || isWorldBoss())
SaveRespawnTime();
-
- if (canFly() && FallGround())
- return;
}
Unit::setDeathState(s);
@@ -1780,17 +1774,18 @@ void Creature::setDeathState(DeathState s)
if ( LootTemplates_Skinning.HaveLootFor(GetCreatureInfo()->SkinLootId) )
SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE);
- if (canFly() && FallGround())
- return;
-
SetNoSearchAssistance(false);
- Unit::setDeathState(CORPSE);
//Dismiss group if is leader
if(m_formation && m_formation->getLeader() == this)
m_formation->FormationReset(true);
+
+ if (canFly() && FallGround())
+ return;
+
+ Unit::setDeathState(CORPSE);
}
- if(s == JUST_ALIVED)
+ else if(s == JUST_ALIVED)
{
//if(isPet())
// setActive(true);
@@ -1822,9 +1817,8 @@ bool Creature::FallGround()
if (fabs(ground_Z - z) < 0.1f)
return false;
+ GetMotionMaster()->MovePoint(EVENT_FALL_GROUND, x, y, ground_Z);
Unit::setDeathState(DEAD_FALLING);
- GetMotionMaster()->MovePoint(0, x, y, ground_Z);
- Relocate(x, y, ground_Z);
return true;
}
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index e2d50d89753..9af456989c7 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -1756,23 +1756,31 @@ TempSummon *Map::SummonCreature(uint32 entry, float x, float y, float z, float a
uint32 mask = UNIT_MASK_SUMMON;
if(properties)
{
- if(properties->Category == SUMMON_CATEGORY_PET
- || properties->Type == SUMMON_TYPE_GUARDIAN
- || properties->Type == SUMMON_TYPE_MINION)
- mask = UNIT_MASK_GUARDIAN;
- else if(properties->Type == SUMMON_TYPE_TOTEM)
- mask = UNIT_MASK_TOTEM;
- else if(properties->Category == SUMMON_CATEGORY_VEHICLE)
- mask = UNIT_MASK_MINION;
- else if(properties->Type == SUMMON_TYPE_VEHICLE
- || properties->Type == SUMMON_TYPE_VEHICLE2)
- mask = UNIT_MASK_SUMMON;
- else if(properties->Category == SUMMON_CATEGORY_PUPPET)
- mask = UNIT_MASK_PUPPET;
- else if(properties->Type == SUMMON_TYPE_MINIPET)
- mask = UNIT_MASK_MINION;
- else if (properties->Flags & 512) // Mirror Image, Summon Gargoyle
- mask = UNIT_MASK_GUARDIAN;
+ switch(properties->Category)
+ {
+ case SUMMON_CATEGORY_PET: mask = UNIT_MASK_GUARDIAN; break;
+ case SUMMON_CATEGORY_PUPPET: mask = UNIT_MASK_PUPPET; break;
+ case SUMMON_CATEGORY_VEHICLE: mask = UNIT_MASK_MINION; break;
+ default:
+ switch(properties->Type)
+ {
+ case SUMMON_TYPE_MINION:
+ case SUMMON_TYPE_GUARDIAN:
+ mask = UNIT_MASK_GUARDIAN; break;
+ case SUMMON_TYPE_TOTEM:
+ mask = UNIT_MASK_TOTEM; break;
+ case SUMMON_TYPE_VEHICLE:
+ case SUMMON_TYPE_VEHICLE2:
+ mask = UNIT_MASK_SUMMON; break;
+ case SUMMON_TYPE_MINIPET:
+ mask = UNIT_MASK_MINION; break;
+ default:
+ if(properties->Flags & 512) // Mirror Image, Summon Gargoyle
+ mask = UNIT_MASK_GUARDIAN;
+ break;
+ }
+ break;
+ }
}
uint32 phase = PHASEMASK_NORMAL, team = 0;
@@ -1872,20 +1880,19 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy
return NULL;
}
- Map *map = GetMap();
- uint32 pet_number = objmgr.GeneratePetNumber();
- if(!pet->Create(objmgr.GenerateLowGuid(HIGHGUID_PET), map, GetPhaseMask(), entry, pet_number))
+ pet->Relocate(x, y, z, ang);
+ if(!pet->IsPositionValid())
{
- sLog.outError("no such creature entry %u", entry);
+ sLog.outError("ERROR: Pet (guidlow %d, entry %d) not summoned. Suggested coordinates isn't valid (X: %f Y: %f)",pet->GetGUIDLow(),pet->GetEntry(),pet->GetPositionX(),pet->GetPositionY());
delete pet;
return NULL;
}
- pet->Relocate(x, y, z, ang);
-
- if(!pet->IsPositionValid())
+ Map *map = GetMap();
+ uint32 pet_number = objmgr.GeneratePetNumber();
+ if(!pet->Create(objmgr.GenerateLowGuid(HIGHGUID_PET), map, GetPhaseMask(), entry, pet_number))
{
- sLog.outError("ERROR: Pet (guidlow %d, entry %d) not summoned. Suggested coordinates isn't valid (X: %f Y: %f)",pet->GetGUIDLow(),pet->GetEntry(),pet->GetPositionX(),pet->GetPositionY());
+ sLog.outError("no such creature entry %u", entry);
delete pet;
return NULL;
}
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp
index 7ebd7531daf..e6dcf0ed19c 100644
--- a/src/game/Pet.cpp
+++ b/src/game/Pet.cpp
@@ -792,7 +792,7 @@ bool Guardian::InitStatsForLevel(uint32 petlevel)
//Determine pet type
PetType petType = MAX_PET_TYPE;
- if(HasUnitTypeMask(UNIT_MASK_PET) && m_owner->GetTypeId() == TYPEID_PLAYER)
+ if(isPet() && m_owner->GetTypeId() == TYPEID_PLAYER)
{
if(m_owner->getClass() == CLASS_WARLOCK)
petType = SUMMON_PET;
diff --git a/src/game/PointMovementGenerator.cpp b/src/game/PointMovementGenerator.cpp
index 3452c0a3b4d..ac5a4568480 100644
--- a/src/game/PointMovementGenerator.cpp
+++ b/src/game/PointMovementGenerator.cpp
@@ -79,6 +79,8 @@ void PointMovementGenerator<T>::MovementInform(T &unit)
template <> void PointMovementGenerator<Creature>::MovementInform(Creature &unit)
{
+ if(id == EVENT_FALL_GROUND)
+ unit.setDeathState(JUST_DIED);
unit.AI()->MovementInform(POINT_MOTION_TYPE, id);
}
diff --git a/src/game/SharedDefines.h b/src/game/SharedDefines.h
index 644a5d03d83..11108cedf80 100644
--- a/src/game/SharedDefines.h
+++ b/src/game/SharedDefines.h
@@ -2502,6 +2502,7 @@ enum SummonType
enum EventId
{
EVENT_SPELLCLICK = 1001,
+ EVENT_FALL_GROUND = 1002,
};
enum ResponseCodes
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 550b6e25906..132eb5fafb2 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -6154,7 +6154,7 @@ bool Spell::CheckTarget(Unit* target, uint32 eff)
case SPELL_AURA_MOD_CHARM:
case SPELL_AURA_MOD_POSSESS_PET:
case SPELL_AURA_AOE_CHARM:
- if(target->GetTypeId() == TYPEID_UNIT && ((Creature*)target)->IsVehicle())
+ if(target->GetTypeId() == TYPEID_UNIT && target->IsVehicle())
return false;
if(target->GetCharmerGUID())
return false;
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index ffb7260d2f1..4f1195d001c 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -3488,6 +3488,7 @@ void Spell::EffectSummonType(uint32 i)
{
summon->SetUInt64Value(UNIT_FIELD_SUMMONEDBY, m_originalCaster->GetGUID());
summon->setFaction(m_originalCaster->getFaction());
+ summon->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id);
}
}
break;
diff --git a/src/game/TemporarySummon.cpp b/src/game/TemporarySummon.cpp
index 75d34ed2f3b..da039c2276c 100644
--- a/src/game/TemporarySummon.cpp
+++ b/src/game/TemporarySummon.cpp
@@ -298,6 +298,11 @@ void Minion::RemoveFromWorld()
TempSummon::RemoveFromWorld();
}
+bool Minion::IsGuardianPet() const
+{
+ return isPet() || m_Properties && m_Properties->Category == SUMMON_CATEGORY_PET;
+}
+
Guardian::Guardian(SummonPropertiesEntry const *properties, Unit *owner) : Minion(properties, owner)
, m_bonusdamage(0)
{
diff --git a/src/game/TemporarySummon.h b/src/game/TemporarySummon.h
index 3fd960fc4e3..e67a5573ce2 100644
--- a/src/game/TemporarySummon.h
+++ b/src/game/TemporarySummon.h
@@ -38,7 +38,7 @@ class TRINITY_DLL_SPEC TempSummon : public Creature
Unit* GetSummoner() const;
uint64 const& GetSummonerGUID() { return m_summonerGUID; }
- SummonPropertiesEntry const *m_Properties;
+ const SummonPropertiesEntry * const m_Properties;
private:
TempSummonType m_type;
uint32 m_timer;
@@ -56,6 +56,7 @@ class Minion : public TempSummon
float GetFollowAngle() const { return m_followAngle; }
void SetFollowAngle(float angle) { m_followAngle = angle; }
bool IsPetGhoul() const {return GetEntry() == 26125;} // Ghoul may be guardian or pet
+ bool IsGuardianPet() const;
protected:
Unit * const m_owner;
float m_followAngle;
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index c1981a05df0..5fb41cf147c 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -8589,7 +8589,7 @@ Guardian* Unit::GetGuardianPet() const
if(pet->HasUnitTypeMask(UNIT_MASK_GUARDIAN))
return (Guardian*)pet;
- sLog.outError("Unit::GetGuardianPet: Guardian %u not exist.",GUID_LOPART(pet_guid));
+ sLog.outCrash("Unit::GetGuardianPet: Guardian " I64FMT " not exist.", pet_guid);
const_cast<Unit*>(this)->SetPetGUID(0);
}
@@ -8631,7 +8631,7 @@ void Unit::SetMinion(Minion *minion, bool apply)
}
// Can only have one pet. If a new one is summoned, dismiss the old one.
- if(minion->isPet() || minion->m_Properties && minion->m_Properties->Category == SUMMON_CATEGORY_PET)
+ if(minion->IsGuardianPet())
{
if(Guardian* oldPet = GetGuardianPet())
{
@@ -8653,7 +8653,7 @@ void Unit::SetMinion(Minion *minion, bool apply)
}
}
- if(minion->HasUnitTypeMask(UNIT_MASK_GUARDIAN))
+ if(minion->HasUnitTypeMask(UNIT_MASK_CONTROLABLE_GUARDIAN))
{
if(AddUInt64Value(UNIT_FIELD_SUMMON, minion->GetGUID()))
{
@@ -8666,7 +8666,7 @@ void Unit::SetMinion(Minion *minion, bool apply)
minion->SetByteValue(UNIT_FIELD_BYTES_2, 1, GetByteValue(UNIT_FIELD_BYTES_2, 1));
// FIXME: hack, speed must be set only at follow
- if(GetTypeId() == TYPEID_PLAYER && minion->HasUnitTypeMask(UNIT_MASK_PET))
+ if(GetTypeId() == TYPEID_PLAYER && minion->isPet())
for(uint8 i = 0; i < MAX_MOVE_TYPE; ++i)
minion->SetSpeed(UnitMoveType(i), m_speed_rate[i], true);
@@ -8696,11 +8696,9 @@ void Unit::SetMinion(Minion *minion, bool apply)
m_Controlled.erase(minion);
- if(minion->isPet() || minion->m_Properties && minion->m_Properties->Category == SUMMON_CATEGORY_PET)
- {
+ if(minion->IsGuardianPet())
if(GetPetGUID() == minion->GetGUID())
SetPetGUID(0);
- }
if (GetTypeId() == TYPEID_PLAYER)
{
@@ -8733,15 +8731,15 @@ void Unit::SetMinion(Minion *minion, bool apply)
}
assert((*itr)->GetTypeId() == TYPEID_UNIT);
- if(!((Creature*)(*itr))->HasUnitTypeMask(UNIT_MASK_CONTROLABLE_GUARDIAN))
+ if(!(*itr)->HasUnitTypeMask(UNIT_MASK_CONTROLABLE_GUARDIAN))
continue;
if(AddUInt64Value(UNIT_FIELD_SUMMON, (*itr)->GetGUID()))
{
//show another pet bar if there is no charm bar
- if(GetTypeId() == TYPEID_PLAYER && !GetCharmGUID() && ((Creature*)(*itr))->HasUnitTypeMask(UNIT_MASK_CONTROLABLE_GUARDIAN))
+ if(GetTypeId() == TYPEID_PLAYER && !GetCharmGUID())
{
- if(((Creature*)(*itr))->isPet())
+ if((*itr)->isPet())
((Player*)this)->PetSpellInitialize();
else
((Player*)this)->CharmSpellInitialize();
@@ -8930,9 +8928,7 @@ void Unit::RemoveAllControlled()
{
target->RemoveCharmAuras();
}
- else if(target->GetOwnerGUID() == GetGUID()
- && target->GetTypeId() == TYPEID_UNIT
- && ((Creature*)target)->HasUnitTypeMask(UNIT_MASK_SUMMON))
+ else if(target->GetOwnerGUID() == GetGUID() && target->isSummon())
{
((TempSummon*)target)->UnSummon();
}
@@ -12225,6 +12221,15 @@ void Unit::RemoveFromWorld()
assert(false);
}
+ if(Unit *owner = GetOwner())
+ {
+ if(owner->m_Controlled.find(this) != owner->m_Controlled.end())
+ {
+ sLog.outCrash("Unit %u is in controlled list of %u when removed from world", GetEntry(), owner->GetEntry());
+ assert(false);
+ }
+ }
+
WorldObject::RemoveFromWorld();
}
}
@@ -14084,17 +14089,26 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type)
sLog.outDebug("SetCharmedBy: charmer %u, charmed %u, type %u.", charmer->GetEntry(), GetEntry(), (uint32)type);
if(this == charmer)
+ {
+ sLog.outCrash("Unit::SetCharmedBy: Unit %u is trying to charm itself!", GetEntry());
return false;
+ }
//if(hasUnitState(UNIT_STAT_UNATTACKABLE))
// return false;
if(GetTypeId() == TYPEID_PLAYER && ((Player*)this)->GetTransport())
+ {
+ sLog.outCrash("Unit::SetCharmedBy: Player on transport is trying to charm %u", GetEntry());
return false;
+ }
// Already charmed
if(GetCharmerGUID())
+ {
+ sLog.outCrash("Unit::SetCharmedBy: %u has already been charmed but %u is trying to charm it!", GetEntry(), charmer->GetEntry());
return false;
+ }
CastStop();
CombatStop(); //TODO: CombatStop(true) may cause crash (interrupt spells)
@@ -14116,7 +14130,10 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type)
// StopCastingCharm may remove a possessed pet?
if(!IsInWorld())
+ {
+ sLog.outCrash("Unit::SetCharmedBy: %u is not in world but %u is trying to charm it!", GetEntry(), charmer->GetEntry());
return false;
+ }
// Set charmed
setFaction(charmer->getFaction());
diff --git a/src/game/Vehicle.cpp b/src/game/Vehicle.cpp
index 7df2da734cc..4df462f57f4 100644
--- a/src/game/Vehicle.cpp
+++ b/src/game/Vehicle.cpp
@@ -44,6 +44,8 @@ Vehicle::Vehicle(Unit *unit, VehicleEntry const *vehInfo) : me(unit), m_vehicleI
Vehicle::~Vehicle()
{
+ for(SeatMap::const_iterator itr = m_Seats.begin(); itr != m_Seats.end(); ++itr)
+ assert(!itr->second.passenger);
}
void Vehicle::Install()
@@ -198,7 +200,7 @@ void Vehicle::InstallAccessory(uint32 entry, int8 seatId)
passenger->ExitVehicle(); // this should not happen
}
- Creature *accessory = me->SummonCreature(entry, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, 0);
+ Creature *accessory = me->SummonCreature(entry, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
if(!accessory)
return;
accessory->AddUnitTypeMask(UNIT_MASK_ACCESSORY);