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| author | Shauren <shauren.trinity@gmail.com> | 2014-06-26 17:39:09 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2014-06-26 17:39:09 +0200 |
| commit | 224b5c08dfecd3cd9981fc89bb96ae0e38b68889 (patch) | |
| tree | d47fc7e3a4779dfb77fef090b506dfdc9ef18e6b | |
| parent | 4368747de62fc42ba8545cd2b92536936355a045 (diff) | |
Core/Spells: Fixed professions resetting back to 1 when learning new level (expert/artisan)
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 1240d8af7ac..73d0fb75651 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2617,7 +2617,7 @@ void Spell::EffectLearnSkill(SpellEffIndex effIndex) return; uint16 skillval = unitTarget->ToPlayer()->GetPureSkillValue(skillid); - unitTarget->ToPlayer()->SetSkill(skillid, m_spellInfo->Effects[effIndex].CalcValue(), std::min<uint16>(skillval, 1), tier->MaxSkill[damage - 1]); + unitTarget->ToPlayer()->SetSkill(skillid, m_spellInfo->Effects[effIndex].CalcValue(), std::max<uint16>(skillval, 1), tier->MaxSkill[damage - 1]); } void Spell::EffectAddHonor(SpellEffIndex /*effIndex*/) |
