diff options
| author | MitchesD <majklprofik@seznam.cz> | 2015-07-28 19:09:20 +0200 | 
|---|---|---|
| committer | MitchesD <majklprofik@seznam.cz> | 2015-07-28 19:09:20 +0200 | 
| commit | 231fb1d322bc1c91f9227d43d3ef672605232154 (patch) | |
| tree | 58a684167fe8455445f990c7653f059fc67d0b15 | |
| parent | 15c8e5fd4d2dcb808da162527c133c02949781ca (diff) | |
Core/PacketIO: updated CMSG_INSTANCE_LOCK_RESPONSE and fixed instance binding of gamemasters
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 8 | ||||
| -rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 8 | ||||
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/InstancePackets.cpp | 5 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/InstancePackets.h | 10 | ||||
| -rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSession.h | 3 | 
7 files changed, 28 insertions, 12 deletions
| diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 3e89952c2e4..a9b229bf00b 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -18569,9 +18569,11 @@ void Player::BindToInstance()      WorldPackets::Instance::InstanceSaveCreated data;      data.Gm = IsGameMaster();      GetSession()->SendPacket(data.Write()); -    BindToInstance(mapSave, true); - -    GetSession()->SendCalendarRaidLockout(mapSave, true); +    if (!IsGameMaster()) +    { +        BindToInstance(mapSave, true); +        GetSession()->SendCalendarRaidLockout(mapSave, true); +    }  }  void Player::SetPendingBind(uint32 instanceId, uint32 bindTimer) diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 7fd5ad542ff..75c582df890 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -46,6 +46,7 @@  #include "MiscPackets.h"  #include "AchievementPackets.h"  #include "WhoPackets.h" +#include "InstancePackets.h"  void WorldSession::HandleRepopRequest(WorldPackets::Misc::RepopRequest& /*packet*/)  { @@ -1110,11 +1111,8 @@ void WorldSession::SendSetPhaseShift(std::set<uint32> const& phaseIds, std::set<      SendPacket(phaseShift.Write());  } -void WorldSession::HandleInstanceLockResponse(WorldPacket& recvPacket) +void WorldSession::HandleInstanceLockResponse(WorldPackets::Instance::InstanceLockResponse& packet)  { -    uint8 accept; -    recvPacket >> accept; -      if (!_player->HasPendingBind())      {          TC_LOG_INFO("network", "InstanceLockResponse: Player %s (%s) tried to bind himself/teleport to graveyard without a pending bind!", @@ -1122,7 +1120,7 @@ void WorldSession::HandleInstanceLockResponse(WorldPacket& recvPacket)          return;      } -    if (accept) +    if (packet.AcceptLock)          _player->BindToInstance();      else          _player->RepopAtGraveyard(); diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 07c20ac599e..1fdd92de91c 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3224,8 +3224,8 @@ void InstanceMap::PermBindAllPlayers(Player* source)              WorldPackets::Instance::InstanceSaveCreated data;              data.Gm = player->IsGameMaster();              player->GetSession()->SendPacket(data.Write()); - -            player->GetSession()->SendCalendarRaidLockout(save, true); +            if (!player->IsGameMaster()) +                player->GetSession()->SendCalendarRaidLockout(save, true);          }          // if the leader is not in the instance the group will not get a perm bind diff --git a/src/server/game/Server/Packets/InstancePackets.cpp b/src/server/game/Server/Packets/InstancePackets.cpp index 18533ad9edb..5e85e961a21 100644 --- a/src/server/game/Server/Packets/InstancePackets.cpp +++ b/src/server/game/Server/Packets/InstancePackets.cpp @@ -80,3 +80,8 @@ WorldPacket const* WorldPackets::Instance::InstanceSaveCreated::Write()      return &_worldPacket;  } + +void WorldPackets::Instance::InstanceLockResponse::Read() +{ +    AcceptLock = _worldPacket.ReadBit(); +} diff --git a/src/server/game/Server/Packets/InstancePackets.h b/src/server/game/Server/Packets/InstancePackets.h index ebcf8f5f0cf..b137afd7383 100644 --- a/src/server/game/Server/Packets/InstancePackets.h +++ b/src/server/game/Server/Packets/InstancePackets.h @@ -115,6 +115,16 @@ namespace WorldPackets              bool Gm = false;          }; + +        class InstanceLockResponse final : public ClientPacket +        { +        public: +            InstanceLockResponse(WorldPacket&& packet) : ClientPacket(CMSG_INSTANCE_LOCK_RESPONSE, std::move(packet)) { } + +            void Read() override; + +            bool AcceptLock = false; +        };      }  } diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index fd7b00301b2..28c676a6e35 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -457,7 +457,7 @@ void OpcodeTable::Initialize()      DEFINE_HANDLER(CMSG_INITIATE_TRADE,                                     STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Trade::InitiateTrade, &WorldSession::HandleInitiateTradeOpcode);      DEFINE_HANDLER(CMSG_INSPECT,                                            STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Inspect::Inspect, &WorldSession::HandleInspectOpcode);      DEFINE_HANDLER(CMSG_INSPECT_PVP,                                        STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Inspect::InspectPVPRequest, &WorldSession::HandleInspectPVP); -    DEFINE_OPCODE_HANDLER_OLD(CMSG_INSTANCE_LOCK_RESPONSE,                  STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleInstanceLockResponse); +    DEFINE_HANDLER(CMSG_INSTANCE_LOCK_RESPONSE,                             STATUS_LOGGEDIN,  PROCESS_THREADUNSAFE, WorldPackets::Instance::InstanceLockResponse, &WorldSession::HandleInstanceLockResponse);      DEFINE_OPCODE_HANDLER_OLD(CMSG_ITEM_PURCHASE_REFUND,                    STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefund                );      DEFINE_HANDLER(CMSG_ITEM_TEXT_QUERY,                                    STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Query::ItemTextQuery, &WorldSession::HandleItemTextQuery);      DEFINE_HANDLER(CMSG_JOIN_PET_BATTLE_QUEUE,                              STATUS_UNHANDLED, PROCESS_INPLACE,      WorldPackets::Null, &WorldSession::Handle_NULL); diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 9c092ec98a1..885866ac452 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -278,6 +278,7 @@ namespace WorldPackets      namespace Instance      {          class InstanceInfo; +        class InstanceLockResponse;          class ResetInstances;      } @@ -1396,7 +1397,7 @@ class WorldSession          void HandleTimeSyncResponse(WorldPackets::Misc::TimeSyncResponse& packet);          void HandleWhoIsOpcode(WorldPackets::Who::WhoIsRequest& packet);          void HandleResetInstancesOpcode(WorldPackets::Instance::ResetInstances& packet); -        void HandleInstanceLockResponse(WorldPacket& recvPacket); +        void HandleInstanceLockResponse(WorldPackets::Instance::InstanceLockResponse& packet);          // Looking for Dungeon/Raid          void HandleLfgSetCommentOpcode(WorldPacket& recvData); | 
