diff options
author | Machiavelli <none@none> | 2010-06-26 13:06:36 +0200 |
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committer | Machiavelli <none@none> | 2010-06-26 13:06:36 +0200 |
commit | 23ec7faf73481cd4c279b7c0a02e488dcba1e422 (patch) | |
tree | 2214341ccdbf7d92447db2cf79520a24d02b71fe | |
parent | fac0ff32324ecee0a287abf095519beb25456476 (diff) |
Typo
--HG--
branch : trunk
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 223153ba3f3..c8715eedba0 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -16270,7 +16270,7 @@ void Unit::NearTeleportTo(float x, float y, float z, float orientation, bool cas bool Unit::SetPosition(float x, float y, float z, float orientation, bool teleport) { // prevent crash when a bad coord is sent by the client - if (!Trinity::IsValidMapCoord(x,y,z,o)) + if (!Trinity::IsValidMapCoord(x,y,z,orientation)) { sLog.outDebug("Unit::SetPosition(%f, %f, %f) .. bad coordinates!",x,y,z); return false; |